Hi Remi,
thx for your hints.
I am playing 9x9 interactively, with taking advice from
Leela and ManyFaces. The basic procedure is to run
both in a giving position - and making the final choice
amongst their move proposals with my human brain.
So I have some better potential for corrections then
Hello all, two questions.
(i) Do there exist strong 9x9-go programs on Monte-Carlo base
for Japanese rules?
(ii) Having available only programs for Chinese rules, but playing
in a tournament with Japanese rules, which special tricks and
settings should be used to maximise winning chances? (This
Ingo Althöfer wrote:
Hello all, two questions.
(i) Do there exist strong 9x9-go programs on Monte-Carlo base
for Japanese rules?
(ii) Having available only programs for Chinese rules, but playing
in a tournament with Japanese rules, which special tricks and
settings should be used to maximise
On Thu, 2008-11-06 at 09:19 +0100, Ingo Althöfer wrote:
Hello all, two questions.
(i) Do there exist strong 9x9-go programs on Monte-Carlo base
for Japanese rules?
(ii) Having available only programs for Chinese rules, but playing
in a tournament with Japanese rules, which special tricks
I think simplistic handling of Japanese rules should play dame points
that connect chains. This avoids some problems that can arise where
ownership probability drops after the opponent plays the dame, and a
point of territory must get filled.
Even if not technically required, I can imagine
On Thu, 2008-11-06 at 10:44 -0500, Jason House wrote:
I think simplistic handling of Japanese rules should play dame
points
that connect chains. This avoids some problems that can arise where
ownership probability drops after the opponent plays the dame, and a
point of territory must
IIRC under official Japanese rules at the end of the game all groups
with liberties shared between opposing colours are by definition in
seki. Therefore eventually (before counting) all dame have to be
filled.
Further, playing dame points is almost equally bad under Chinese rules
as it is under
Although what Don writes is all correct, I understood the question to
be rather different. It's not a matter of being able to determine the
right score at the end or the right way to play, it's a matter of
determining the right score after each playout. For performance
reasons MC programs
On Thu, 2008-11-06 at 17:10 +0100, Erik van der Werf wrote:
IIRC under official Japanese rules at the end of the game all groups
with liberties shared between opposing colours are by definition in
seki. Therefore eventually (before counting) all dame have to be
filled.
Further, playing dame
On Nov 6, 2008, at 11:09 AM, Don Dailey [EMAIL PROTECTED] wrote:
On Thu, 2008-11-06 at 10:44 -0500, Jason House wrote:
I think simplistic handling of Japanese rules should play dame
points
that connect chains. This avoids some problems that can arise where
ownership probability drops after the
-
From: [EMAIL PROTECTED] [mailto:computer-go-
[EMAIL PROTECTED] On Behalf Of Rémi Coulom
Sent: Thursday, November 06, 2008 1:02 AM
To: computer-go
Subject: Re: [computer-go] Monte-Carlo and Japanese rules
Ingo Althöfer wrote:
Hello all, two questions.
(i) Do there exist strong 9x9
PROTECTED] namens Mark Boon
Verzonden: do 6-11-2008 17:11
Aan: computer-go
Onderwerp: Re: [computer-go] Monte-Carlo and Japanese rules
Although what Don writes is all correct, I understood the question to
be rather different. It's not a matter of being able to determine the
right score at the end
: [EMAIL PROTECTED] namens Mark Boon
Verzonden: do 6-11-2008 17:11
Aan: computer-go
Onderwerp: Re: [computer-go] Monte-Carlo and Japanese rules
Although what Don writes is all correct, I understood the question to
be rather different. It's not a matter of being able to determine the
right score
On Thu, 2008-11-06 at 09:43 -0800, David Fotland wrote:
Many Faces of Go's Monte Carlo engine plays strongly using Japanese rules.
So what do you do in the playouts? Do you score with area or territory?
Does your program play optimally where different rules would result in
different winner?
. It doesn't play optimally
under and rule set :)
David
-Original Message-
From: [EMAIL PROTECTED] [mailto:computer-go-
[EMAIL PROTECTED] On Behalf Of Jeff Nowakowski
Sent: Thursday, November 06, 2008 11:57 AM
To: computer-go
Subject: RE: [computer-go] Monte-Carlo and Japanese rules
On Thu, 2008-11
(ii) Having available only programs for Chinese rules, but playing
in a tournament with Japanese rules, which special tricks and
settings should be used to maximise winning chances? (This is meant
especially in the light of MC's tendency to win games by 0.5
points according to the rules
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