Re: [Computer-go] Congratulations to AyaMC!

2014-11-22 Thread Detlef Schmicker
Hi Hiroshi, I would interpret your results as K=600 is to big, Detlef P.s. this would be consistent with my results Am Sonntag, den 23.11.2014, 10:20 +0900 schrieb Hiroshi Yamashita: Hi Erik, Perhaps the interesting part is in fading out more slowly than with ordinary priors (i.e., by

[Computer-go] new kgsGtp client does not work for me, tournament soon....

2014-11-16 Thread Detlef Schmicker
Hi, I use this chanel: kgs has a new client kgsGtp-3.5.20, but I get AM FEINSTEN: Got successful response to command time_settings 900 30 10: = java.lang.NullPointerException at com.gokgs.client.gtp.y.a(kgsgtp:22) at com.gokgs.client.gtp.z.a(kgsgtp:58) at

Re: [Computer-go] Interviews on codecentric Challenge

2014-10-05 Thread Detlef Schmicker
i7-5960x at 3.5GHz he said Am Sonntag, den 05.10.2014, 19:48 +0200 schrieb Erik van der Werf: Well, not a laptop, but a '6-core desktop' can still be quite fast... E.g., the 48-core amd machine I often use is typically only around 2.5 times faster than a stock i7 3930k (and then I haven't

Re: [Computer-go] Interviews on codecentric Challenge

2014-10-05 Thread Detlef Schmicker
Sorry 5930x Am Sonntag, den 05.10.2014, 19:48 +0200 schrieb Erik van der Werf: Well, not a laptop, but a '6-core desktop' can still be quite fast... E.g., the 48-core amd machine I often use is typically only around 2.5 times faster than a stock i7 3930k (and then I haven't even considered

[Computer-go] Probability drift functions

2014-08-31 Thread Detlef Schmicker
Hi, I try to find a way to measure the drift of the probability of a node. I am not looking for a heuristic like compare the last 1000 playouts with the probability of all playouts but something more general. I found some articles over Drift Analysis, which are used in a different way, but may

[Computer-go] Journals for computer go related papers

2014-08-20 Thread Detlef Schmicker
Hi, I am writing a little paper on a new backup operator for MCTS. Now I just realized, that most (nearly all) computer go related papers are published in conference proceedings. As a high school teacher I have no possibility to take part at conferences:( Do you think there are reasonable

Re: [Computer-go] CGOS future

2014-08-05 Thread Detlef Schmicker
Hi, I am really missing CGOS :( I had a short look at the sourceforge project page. If I remember correctly cgos.computergo.org was running fine (not at the moment) without rating. If I remember correctly cgos.boardspace.org used fatman go program to fix the 1800 ELO in 9x9. In the cgos server

Re: [Computer-go] Congratulations to Zen!

2014-06-03 Thread Detlef Schmicker
This was also my impression. I usually use spec int_rate as a measure. Nicego has a little stronger hardware than AyaMC (but the mpi code is still not working perfectly) MCark should be little stronger than Fuego9, if I understand correctly 2 cpus E5-2450 (16cores) but the more experienced

Re: [Computer-go] C++11; threads

2014-05-12 Thread Detlef Schmicker
oakfoam too, but I remember it was different before large patterns and other features. My working hypothesis is: if one thread on a core can wait for memory read the other thread can work (as far as I remember two HTs share the same integer and floating point units e.g.). If there are no bottle

Re: [Computer-go] Congratulations to Zen!

2014-03-06 Thread Detlef Schmicker
Thanks Nick, so proude, that NiceGo was worth of discussions:) In fact in the first game you discussed NiceGo played move 40 against Aya and took it from the Pro Opening Book (linked from the fuego page). Therefore we should check which pro invented it:) Thanks a lot Detlef Am Donnerstag, den

[Computer-go] Progressive bias

2014-02-23 Thread Detlef Schmicker
Hi, as a result of my oakfoam scaling tests I had a look at our progressive bias impementation. I recognized, that the playing strength is quite sensitive to the exact way of progressive bias. I looked into pachi and the Progressive Strategies for Monte-Carlo Tree Search paper. I could not

Re: [Computer-go] Progressive bias

2014-02-23 Thread Detlef Schmicker
Thanks a lot for the replay, I did not find this old discussion. move probability is gamma/(sum of all gammas), so my formula would be equivalent to using log(probability) (as 1/(sum of all gammas) results in a additive constant after log) so the question is: why should I add winrate +

Re: [Computer-go] Playouts vs playing strength (Detlef Schmicker)

2013-12-21 Thread Detlef Schmicker
Am Samstag, den 21.12.2013, 13:10 +0100 schrieb Petr Baudis: Hi! On Sat, Dec 21, 2013 at 08:18:50AM +0100, Detlef Schmicker wrote: Thanks a lot for sharing so much information. I am checking all your suggestions :) I wonder, if the biggest difference between fuego, oakfoam compared

Re: [Computer-go] Playouts vs playing strength (Detlef Schmicker)

2013-12-20 Thread Detlef Schmicker
19x19 results fuego against pachi with pachi having 2*playouts. No large patterns in pachi and only 136 games were used (but the strong decrease is significant I think) The large pattern run is coming soon:) Detlef Am Donnerstag, den 19.12.2013, 19:52 +0100 schrieb Detlef Schmicker: Thanks

Re: [Computer-go] Playouts vs playing strength (Detlef Schmicker)

2013-12-20 Thread Detlef Schmicker
OK, now I have 176 games fuego against pachi with same number of playouts, I will not spam more data for now, I think the point is, pachi is really scaling good compared to fuego and oakfoam. We have a lot of work:) Detlef Am Freitag, den 20.12.2013, 14:18 +0100 schrieb Detlef Schmicker: 19x19

Re: [Computer-go] Playouts vs playing strength (Detlef Schmicker)

2013-12-20 Thread Detlef Schmicker
Thanks a lot for sharing so much information. I am checking all your suggestions :) I wonder, if the biggest difference between fuego, oakfoam compared to pachi is not the use of progressive widening?! This might be narrowing the search very good for low number of playouts, but becoming useless

Re: [Computer-go] Playouts vs playing strength

2013-12-19 Thread Detlef Schmicker
:) Detlef Am Samstag, den 23.11.2013, 11:32 +0100 schrieb Detlef Schmicker: Just to let you know: I did a comparison of the playings strength vs. playouts. This time I used 4 times the oakfoam playouts for pachi (eg. 1000 for oakfoam 4000 for pachi) The graph shows how bad we become

Re: [Computer-go] Playouts vs playing strength

2013-12-19 Thread Detlef Schmicker
um 10:53 Uhr Von: Detlef Schmicker d...@physik.de An: computer-go@dvandva.org Betreff: Re: [Computer-go] Playouts vs playing strength Hi, I want to get more people interested into this scaling, therefore I did also some scaling tests fuego against pachi :) It is not as bad

Re: [Computer-go] Playouts vs playing strength (Detlef Schmicker)

2013-12-19 Thread Detlef Schmicker
+0100 schrieb Detlef Schmicker: Just to let you know: I did a comparison of the playings strength vs. playouts. This time I used 4 times the oakfoam playouts for pachi (eg. 1000 for oakfoam 4000 for pachi) The graph shows how bad we become (in comparison) with more playouts

Re: [Computer-go] Playouts vs playing strength (Detlef Schmicker)

2013-12-19 Thread Detlef Schmicker
Thanks, threads were set to 8 because of memory problems. My machines have 16GB and 15GB. I hoped the playing strenght would not differ too much, as I thought I fixed the number of playouts. So it might be slower of cause... At the moment I do not have disagrees about outcomes, but I will keep

Re: [Computer-go] Playouts vs playing strength (Detlef Schmicker)

2013-12-19 Thread Detlef Schmicker
Here are the results of fuego svn version 13x13 board, against pachi with pachi having 4*playouts Totally 672 games... I will give the 19x19 board a chance now:) Detlef Am Donnerstag, den 19.12.2013, 19:52 +0100 schrieb Detlef Schmicker: Thanks, threads were set to 8 because of memory

Re: [Computer-go] Playouts vs playingstrength

2013-11-23 Thread Detlef Schmicker
is, that the joseki becomes worse with more playouts e.g. http://www.physik.de/playouts2.pdf The plot is 1050 games fitted with a 5th order polynome. The borders of the plot are not statistical significant! Thanks for every hint :) Detlef Am Montag, den 18.11.2013, 22:45 +0100 schrieb Detlef Schmicker: Am

Re: [Computer-go] Playouts vs playingstrength

2013-11-19 Thread Detlef Schmicker
After turning off pondering in pachi the plot looks much more sensible: http://physik.de/playouts.pdf I will now do some comparison with proportional increasing playouts in pachi and oakfoam. Detlef Am Montag, den 18.11.2013, 21:11 +0100 schrieb Petr Baudis: On Sun, Nov 17, 2013 at

Re: [Computer-go] Congratulations to Crazy Stone!

2013-11-18 Thread Detlef Schmicker
Thanks Nick, as you ask both programmers to handle clean up correctly (round 2): I would say NiceGo did. It is by design, that it passes for the end of game if it counts a win with the clean-up rules. If you think, this is wrong handling, please explain. Of cause we want to do good handling of

Re: [Computer-go] Playouts vs playingstrength

2013-11-18 Thread Detlef Schmicker
Am Montag, den 18.11.2013, 21:11 +0100 schrieb Petr Baudis: On Sun, Nov 17, 2013 at 03:11:22PM +0100, Erik van der Werf wrote: make sure Pachi isn't doing any kind of pondering in the background. Indeed, Pachi will ponder by default. Turn pondering off by passing pondering=0

Re: [Computer-go] Playouts vs playingstrength

2013-11-17 Thread Detlef Schmicker
, 2013 at 8:21 AM, Detlef Schmicker d...@physik.de wrote: What is the experts guess?! About what? Maybe compare to Don's old study at http://cgos.boardspace.net/study/index.html Best, Erik ___ Computer-go mailing list Computer-go@dvandva.org

Re: [Computer-go] Playouts vs playingstrength

2013-11-17 Thread Detlef Schmicker
The graph seems not to displayed nice in all e-mail programs, here is a link http://physik.de/playouts.png Am Sonntag, den 17.11.2013, 13:52 +0100 schrieb Detlef Schmicker: Sorry, as it is an logarithmic plot it looks like a limit of +150ELO. Do other experience simelar results

[Computer-go] Playouts vs playingstrength

2013-11-16 Thread Detlef Schmicker
I reasently did some tests to get an idea about the behaviour of oakfoam with increased number of playouts. I tested against gnugo, fuego and pachi 10.0 I show the result against pachi 10.0 with pachi -d 0 -t =4000 -r chinese threads=1,max_tree_size=2048 200

Re: [Computer-go] SPAM and CGOS update.

2013-10-14 Thread Detlef Schmicker
Thanks for setting up the server. I wonder if it should work already? I downloaded the client from your server, just in case it has changed, but had the same result with the old clients If I start my client with the domain changed to cgos.comoutergo.org it seems to connect correctly but

Re: [Computer-go] Measuring program strength

2013-09-01 Thread Detlef Schmicker
is more important than playout quality in small playouts like 700. Regards, Hiroshi Yamashita - Original Message - From: Detlef Schmicker d...@physik.de To: computer-go@dvandva.org Sent: Friday, August 30, 2013 6:41 PM Subject: [Computer-go] Measuring program strength Hi

Re: [Computer-go] September KGS bot tournament: 19x19, slow

2013-09-01 Thread Detlef Schmicker
Thanks Nick, I love the slow bot tournaments. Two reasons: 1) For me computer go is a hobby and to hire 6 cluster instances on EC2 is about 150$ for a tournament. 3 tournaments one i7-4770k:) 2) Not all programs can handle clusters. It is an additional problem for authors, which are trying to

[Computer-go] Measuring program strength

2013-08-30 Thread Detlef Schmicker
Hi, I will try to fish for some secrets:) Up to now I always was able to measure oakfoam improvenment by playing against gnugo. (700 playouts against gnugo level 10 and 300 playouts against gnugo level 0) But now we seem to be at a strenght, that makes this not very sensitive anymore. I can

Re: [Computer-go] Congratulations to Zen!

2013-07-08 Thread Detlef Schmicker
Thanks for the report. It was one of the observers who tested oakfoam against gnugo 3.9, not me. Our actual download version is missing the large pattern database, so it is not comparable I think. We read the top left in the game not dead enough (90% dead). as it is a big area this lead to

Re: [Computer-go] A Regression test set for exploring some limitations of current MCTS programs in Go

2013-06-25 Thread Detlef Schmicker
You are right, I did not see that I missed the w move, sorry for the noise:( Detlef Am Dienstag, den 25.06.2013, 16:21 +0200 schrieb Erik van der Werf: Are you looking at the initial state or the state after W j8 (after which B J7 is self-atari, and W lives)? Perhaps just show the

Re: [Computer-go] Tsumego Solvers

2013-06-22 Thread Detlef Schmicker
Hi, oakfoam does not have such a feature yet. We have simelar features for debugging, e.g. we could ask with which probability does a playout make a point xy be owned black e.g. (and give an example playout) But a possible approach would be straight forward I think. Change the definition of

[Computer-go] AVX2 effect on go programs?

2013-06-13 Thread Detlef Schmicker
I wonder if anybody already compiled a mc go program for the haswell cpu with auto-vectorization and avx2 enabled? If I understood correctly it is the first intel cpu which can vectorize integer operations, and go programs have a lot of them. Detlef

Re: [Computer-go] KGS and GTS - disputing final status

2013-06-11 Thread Detlef Schmicker
As far as I know in free games the bot is not allowed to disagree. You must test with rated games I am afraid Detlef Am Dienstag, den 11.06.2013, 13:21 -0400 schrieb Ed Poor: Hi, My KGS username is HelloCoder, and I need some help with GTP. Specifically, is there any way to respond (in

[Computer-go] Playing strenght versus respond time

2013-06-04 Thread Detlef Schmicker
I wonder if somebody tested the human playing strength versus bot respond time on kgs (with the same bot parameters otherwize). The reason I ask is: I want to test the scaling with playouts_per_move. Aya is so kind to offer its playouts per move and I wondered if the relatively bad scaling has to

Re: [Computer-go] Congratulations to Zen!

2013-06-03 Thread Detlef Schmicker
Sorry it was my fault. NiceGo had rule all stones alive enabled before round 9 (this option is for CGOS games). It was never a problem in tournaments, as all games ended by resignation in the past. Therefore they disagread about the dead stones, as NiceGo counted all stones alive. Me and NiceGo

Re: [Computer-go] Question on 0.5-wins

2013-05-31 Thread Detlef Schmicker
Hi, I think some mc bots play small margin games to the end now. Humans like that. Before one of the bots resigned Sometimes there is a weight of the margin in the evaluation: this leads to winning with higher margin than 0.5. This is probably again to be nice to humans and not playing too