Re: [Computer-go] AlphaGo Zero self-play temperature

2017-11-07 Thread uurtamo .
It's interesting to leave unused parameters or unnecessary parameterizations in the paper. It telegraphs what was being tried as opposed to simply writing something more concise and leaving the reader to wonder why and how those decisions were made. s. On Nov 7, 2017 10:54 PM, "Imran Hendley"

Re: [Computer-go] AlphaGo Zero self-play temperature

2017-11-07 Thread Imran Hendley
Great, thanks guys! On Tue, Nov 7, 2017 at 1:51 PM, Gian-Carlo Pascutto wrote: > On 7/11/2017 19:07, Imran Hendley wrote: > > Am I understanding this correctly? > > Yes. > > It's possible they had in-betweens or experimented with variations at > some point, then settled on the

Re: [Computer-go] AlphaGo Zero Loss

2017-11-07 Thread Wesley Turner
I can only speculate, but I see two advantages to using MSE: * MSE accomodates games that have more than just win/loss. One of AlphaGo Zero's goals (I'm extrapolating from the paper) was to develop a system that was easy to apply to domains other than go. * It can be used with

Re: [Computer-go] AlphaGo Zero Loss

2017-11-07 Thread Gian-Carlo Pascutto
On 7/11/2017 19:08, Petr Baudis wrote: > Hi! > > Does anyone knows why the AlphaGo team uses MSE on [-1,1] as the > value output loss rather than binary crossentropy on [0,1]? I'd say > the latter is way more usual when training networks as typically > binary crossentropy yields better result,

Re: [Computer-go] AlphaGo Zero self-play temperature

2017-11-07 Thread Gian-Carlo Pascutto
On 7/11/2017 19:07, Imran Hendley wrote: > Am I understanding this correctly? Yes. It's possible they had in-betweens or experimented with variations at some point, then settled on the simplest case. You can vary the randomness if you define it as a softmax with varying temperature, that's

Re: [Computer-go] AlphaGo Zero self-play temperature

2017-11-07 Thread uurtamo .
If I understand your question correctly, "goes to 1" can happen as quickly or slowly as you'd like. Yes? On Nov 7, 2017 7:26 PM, "Imran Hendley" wrote: Hi, I might be having trouble understanding the self-play policy for AlphaGo Zero. Can someone let me know if I'm on

Re: [Computer-go] AlphaGo Zero self-play temperature

2017-11-07 Thread Álvaro Begué
Your understanding matches mine. My guess is that they had a temperature parameter in the code that would allow for things like slowly transitioning from random sampling to deterministically picking the maximum, but they ended up using only those particular values. Álvaro. On Tue, Nov 7, 2017

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-11-02 Thread Pierce T. Wetter III
Pardon my cynicism but I think Germany just guaranteed that other countries will develop self driving cars first and Germany will end up adapting someone elses solution after they’ve test driven it on _their_ citizens. Which may be their intent... All of the self-driving car “knowledge" will

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-11-02 Thread Thomas Rohde
On 2017-11-01 at 11:48, adrian.b.rob...@gmail.com wrote: > Robert Jasiek writes: > >>> [..] >> >> In Germany, an ethics commission has written ethical guidelines for >> self-driving cars with also the rule to always prefer avoiding casualties of >> human beings. > > Did

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-11-01 Thread Adrian . B . Robert
Robert Jasiek writes: > On 30.10.2017 19:22, Pierce T. Wetter III wrote: >> this car and this child > > In Germany, an ethics commission has written ethical guidelines for > self-driving cars with also the rule to always prefer avoiding > casualties of human beings. Did they

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-31 Thread Marc Landgraf
There is even a decent site for those situations: http://moralmachine.mit.edu/ (select language and then click "start judging") 2017-10-31 7:55 GMT+01:00 Petri Pitkanen : > and we can allways come up with bizarre situation like casualties insidet > the vehicle vs

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-31 Thread Lucas Baker
Actually, you can try impersonating the AI yourself: http://moralmachine.mit.edu/ On Tue, Oct 31, 2017 at 5:16 PM Petri Pitkanen wrote: > and we can allways come up with bizarre situation like casualties insidet > the vehicle vs casualties to persoons outside the

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-31 Thread Petri Pitkanen
and we can allways come up with bizarre situation like casualties insidet the vehicle vs casualties to persoons outside the vehicle. I am pretty sure this will a long discussion with huge research gaps on ethics as well as in engineering 2017-10-31 7:00 GMT+02:00 Robert Jasiek :

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-31 Thread Robert Jasiek
On 30.10.2017 19:22, Pierce T. Wetter III wrote: this car and this child In Germany, an ethics commission has written ethical guidelines for self-driving cars with also the rule to always prefer avoiding casualties of human beings. -- robert jasiek

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-30 Thread Álvaro Begué
I am not sure how people are designing self-driving cars, but if it were up to me, it would be very explicitly about maximizing expected utility. A neural network can be trained to estimate the expected sum of future rewards, usually with some exponential future discount. Actually, that's

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-30 Thread Pierce T. Wetter III
I would argue that if I was an engineer for a hypothetical autonomous car manufacturer, that it would be critically important to keep a running circular buffer of all the inputs over time for the car. Sort of like how existing cars have Dash Cams that continuously record to flash, but only keep

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-30 Thread Álvaro Begué
In your hypothetical scenario, if the car can give you as much debugging information as you suggest (100% tree is there, 95% child is there), you can actually figure out what's happening. The only other piece of information you need is the configured utility values for the possible outcomes. Say

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-30 Thread Pierce T. Wetter III
Unlike humans, who have these pesky things called rights, we can abuse our computer programs to deduce why they made decisions. I can see a future where that has to happen. From my experience in trying to best the stock market with an algorithm I can tell you that you have to be able to explain

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-29 Thread terry mcintyre via Computer-go
Petri and Tom are correct; "intuition" and "subconscious" and "unobserved thought" are names for the same idea.  AlphaGo Zero's neural network, regardless of how well it simulates human neurons or not, cannot be described as being similar to what we think of as the logical, rule-driven part of

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-29 Thread Petri Pitkanen
intuition is handy word for truly automated information processing i.e subconscious. And everything that train conscious decission making trains also the subconscious/intuiton. Intuiton nothing mythical just automation achieved via training 2017-10-29 5:08 GMT+02:00 Thomas Rohde

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-28 Thread Thomas Rohde
On 2017-10-28 at 16:36, Robert Jasiek wrote: > IMO, intuition does not exist; it is nothing but an excuse for not > understanding subconscious or currently unobservable thinking yet. Can we > speak of human subconscious thinking, please? Uhm, I always thought the short word

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-28 Thread Robert Jasiek
On 28.10.2017 11:13, Petri Pitkanen wrote: Exactly verbalized rules lose to pure analysis power. (I think with "verbalised" you mean "codified in writing", with "pure analysis power" you mean "volume of reading, calculation, sampling or NN processing".) Rules are not meant to win or lose

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-28 Thread Petri Pitkanen
Exactly verbalized rules lose to pure analysis power. Though much chess intuiton is coded into evaluation function. Buiding analysis trees to alfa-beta pruning BUT in quite differently human woudl do it, just basic idea/ideas are there. Human intuition is trained with endless repetition. Like IM

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-27 Thread uurtamo .
By way of comparison. It would be ludicrous to ask a world champion chess player to explain their strategy in a "programmable" way. it would certainly result in a player much worse than the best computer player, if it were to be coded up, even if you spent 40 years decoding intuition, etc, and

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-27 Thread Robert Jasiek
On 27.10.2017 13:58, Petri Pitkanen wrote: doubt that your theory is any better than some competing ones. For some specialised topics, it is evident that my theory is better or belongs to the few applicable theories (often by other amateur-player researchers) worth considering. For a broad

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-27 Thread Petri Pitkanen
You playing strength is anecdotal evidence. And quite often going through just systematic way your thinking is more valuable than the actual end product. As it programs you subconscious decision making. You said that it is not part of your decision making but that is unlikely to be true. People do

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-26 Thread Jim O'Flaherty
It's related to this line of thinking by Douglas Hoffstadter: https://en.wikipedia.org/wiki/Copycat_(software) Namaste, Jim O'Flaherty Founder/CEO Precision Location Intelligence, Inc. • Irving, TX, USA 469-358-0633 <4693580633> •

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-26 Thread Brian Sheppard via Computer-go
On Behalf Of Robert Jasiek Sent: Thursday, October 26, 2017 10:17 AM To: computer-go@computer-go.org Subject: Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright? On 26.10.2017 13:52, Brian Sheppard via Computer-go wrote: > MCTS is the glue that binds incompatible rules. This is, howeve

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-26 Thread Xavier Combelle
what are semantic genetic algorithm ? to my knowledge genetic algorithm lead to poor result except as a metaheuristic in optimisation problem Le 26/10/2017 à 14:40, Jim O'Flaherty a écrit : > When I get time to spend dozens of hours on computer go again, I plan > to play in Robert's area with

Re: [Computer-go] AlphaGo Zero

2017-10-26 Thread Andy
I agree with your main point that the first batch of games will be totally random moves. I just wanted to make a small point that even for totally random play, the network should be able to learn something about mid-game positions as well. At move 100, a position with 50 white stones and 40 black

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-26 Thread Robert Jasiek
On 26.10.2017 08:52, Petri Pitkanen wrote: Unfortunately there is no proof that you principles work better than those form eighties. No computer-go proof. There is evidence in the form of my playing strength: with the principles "from the eighties", I got to circa 1 kyu. L+D reading

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-26 Thread Robert Jasiek
On 26.10.2017 13:52, Brian Sheppard via Computer-go wrote: MCTS is the glue that binds incompatible rules. This is, however, not what I mean. Conflicting principles (call them rules if you like) must be dissolved by higher order principles. Only when all conflicts are dissolved should MCTS

Re: [Computer-go] AlphaGo Zero

2017-10-26 Thread Gian-Carlo Pascutto
On 25-10-17 16:00, Petr Baudis wrote: > That makes sense. I still hope that with a much more aggressive > training schedule we could train a reasonable Go player, perhaps at > the expense of worse scaling at very high elos... (At least I feel > optimistic after discovering a stupid bug in my

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-26 Thread Jim O'Flaherty
When I get time to spend dozens of hours on computer go again, I plan to play in Robert's area with semantic genetic algorithms. I am an Architect Software Engineer. Robert's work will allow me better than starting entirely from random in much the same way AlphaGo bootstrapped from the 100K of

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-26 Thread Brian Sheppard via Computer-go
Combelle Sent: Thursday, October 26, 2017 1:50 AM To: computer-go@computer-go.org Subject: Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright? >> The reason why (b) had became unpopular is because there is no go >> theory precise enough to implement it as an algorithm > > T

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-26 Thread Petri Pitkanen
Unfortunately there is no proof that you principles work better than those form eighties. Nor there is any agreement that your pronciples form any improvement over the old ones. Yes you are a far better player than me and shows that you are - way better at reading - have hugely better go

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-26 Thread Xavier Combelle
>> The reason why (b) had became unpopular is because there is no go theory >> precise enough to implement it as an algorithm > > There is quite some theory of the 95% principle kind which might be > implemented as approximation. E.g. "Usually, defend your weak > important group." can be

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-25 Thread Darren Cook
> What do you want evaluate the software for ? corner cases which never > have happen in a real game ? If the purpose of this mailing list is a community to work out how to make a 19x19 go program that can beat any human, then AlphaGo has finished the job, and we can shut it down. But this list

Re: [Computer-go] AlphaGo Zero

2017-10-25 Thread Gian-Carlo Pascutto
On 25-10-17 16:00, Petr Baudis wrote: >> The original paper has the value they used. But this likely needs tuning. I >> would tune with a supervised network to get started, but you need games for >> that. Does it even matter much early on? The network is random :) > > The network actually

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-25 Thread Xavier Combelle
Le 24/10/2017 à 22:41, Robert Jasiek a écrit : > On 24.10.2017 20:19, Xavier Combelle wrote: >> totally unrelated > > No, because a) software must also be evaluated and can by go theory and What do you want evaluate the software for ? corner cases which never have happen in a real game ? The

Re: [Computer-go] AlphaGo Zero

2017-10-25 Thread Petr Baudis
On Fri, Oct 20, 2017 at 08:02:02PM +, Gian-Carlo Pascutto wrote: > On Fri, Oct 20, 2017, 21:48 Petr Baudis wrote: > > > Few open questions I currently have, comments welcome: > > > > - there is no input representing the number of captures; is this > > information

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-24 Thread uurtamo .
We're suffering under the burden of so much success from other methods that ​it's hard for many people to imagine that anything else is worth considering. Of course this is not true. Tromp's enumerations are particularly enjoyable for me. Human-built decision trees have been so unsuccessful,

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-24 Thread Robert Jasiek
On 24.10.2017 20:19, Xavier Combelle wrote: totally unrelated No, because a) software must also be evaluated and can by go theory and b) software can be built on exact go theory. That currently (b) is unpopular does not mean unrelated. -- robert jasiek

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-24 Thread Darren Cook
Could we PLEASE take this off-list? If you don't like someone, or what they post, filter them. If you think someone should be banned, present your case to the list owner(s). Darren ___ Computer-go mailing list Computer-go@computer-go.org

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-24 Thread Xavier Combelle
"In the current time, computer-go discussion and research has a very high percentage of people discussing the side of mainly programs and programming but I belong to the very low percentage of people discussing mainly go-theoretical aspects of computer-go. With a higher percentage of the latter,

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-24 Thread Robert Jasiek
On 24.10.2017 16:45, Xavier Combelle wrote: I don't understand what you mean by go-theorical aspects. Go theory is an ambiguous term and means everything from informal ("Starting with a standard corner move can't be wrong.") via principle ("Usually, defend a weak important group.") to formal

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-24 Thread Xavier Combelle
Le 24/10/2017 à 14:35, Robert Jasiek a écrit : > On 24.10.2017 11:45, David Ongaro wrote: >> very seldom saw a discussion with Robert lead to anything. > > (You seem to only refer to discussion on this mailing list.) > > Apart from this being a discussion about one particular person, let me >

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-24 Thread Jim O'Flaherty
David Ongaro and Xavier Combelle, I am respectfully requesting you stop inappropriately discussing and addressing the person Robert Jasiek in your posts. He has not acted in any way inappropriate on this list (I fully read every post). Therefore he hasn't done anything which needs to be addressed

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-24 Thread Robert Jasiek
On 24.10.2017 11:45, David Ongaro wrote: very seldom saw a discussion with Robert lead to anything. (You seem to only refer to discussion on this mailing list.) Apart from this being a discussion about one particular person, let me ignore this for a moment: In the current time, computer-go

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-24 Thread david . ongaro
On 2017-10-23 at 23:56, Thomas Rohde  wrote: > On 2017-10-23 at 19:15, Xavier Combelle wrote: > > > Hi Robert Jasiek, > >  > > you might have a delusional way to see the game of go and life, >  > this is quite an insult Do you consider Robert's style of discussion "kind"? I for my part do not.

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-24 Thread Robert Jasiek
On 23.10.2017 19:15, Xavier Combelle wrote: [personal attack deleted] Did you already encounter a real game with "disturbing life kos or anti-sekis" and especially "ladders (...) beyond 250 moves" ? If not how do you believe that Alphago would learn how to manage such situations. Dave Dyer

Re: [Computer-go] Alphago Zero special circumstances

2017-10-23 Thread Ray Tayek
On 10/23/2017 11:29 AM, Dave Dyer wrote: I wonder how alphago-0 treats the menagerie of special positions, such as bent 4 in the corner, thousand year ko, rotating ko, etc. they are using chinese rules, so bent four just gets played out. have no idea about strange ko's. there was a double

Re: [Computer-go] Alphago Zero special circumstances

2017-10-23 Thread Hideki Kato
Zero's MCTS code knows "legal" moves (as a part of rules) embed (page 22). Bent four will be solved in practice as she uses Chinese rules. Hideki Dave Dyer: <20171023210343.e65bc31a...@eugeneweb.com>: > >I wonder how alphago-0 treats the menagerie of special positions, such as >bent 4 in the

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-23 Thread Thomas Rohde
On 2017-10-23 at 19:15, Xavier Combelle wrote: > Hi Robert Jasiek, > > you might have a delusional way to see the game of go and life, this is quite an insult, IMO, and I’d prefer not to read such personal attacks in this list. What about staying on-topic? > but

Re: [Computer-go] Alphago Zero special circumstances

2017-10-23 Thread uurtamo .
It will be interesting to realize that those specialized positions (thousand-year-ko, bent 4) are actually a microscopic issue in game-winning. s. On Mon, Oct 23, 2017 at 2:10 PM, uurtamo . wrote: > We can all "wonder" such things unless we are not too busy to build some >

Re: [Computer-go] Alphago Zero special circumstances

2017-10-23 Thread uurtamo .
We can all "wonder" such things unless we are not too busy to build some code to filter out such positions and see what actually happened in the self-play games opened up to everyone to see. s. On Mon, Oct 23, 2017 at 11:29 AM, Dave Dyer wrote: > > I wonder how alphago-0

Re: [Computer-go] Alphago Zero special circumstances

2017-10-23 Thread Dave Dyer
I wonder how alphago-0 treats the menagerie of special positions, such as bent 4 in the corner, thousand year ko, rotating ko, etc. ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] Alphago Zero special circumstances

2017-10-23 Thread Dave Dyer
I wonder how alphago-0 treats the menagerie of special positions, such as bent 4 in the corner, thousand year ko, rotating ko, etc. ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-23 Thread Jim O'Flaherty
If you wanted to do research on a specific joseki to see if AG0 found weaknesses or explored alternatives, especially in games past day 3 (when it began besting AGM), it would be quite interesting to see, through that explicit filter, what kinds of things emerged around that specific joseki. You

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-23 Thread Xavier Combelle
Hi Robert Jasiek, you might have a delusional way to see the game of go and life, but I would love that you would not pollute my mailbox with such a delusional vision. I'm certain that a lot of person of this mailing list and other forums share my view. To sum up, I would be pleased and I'm

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-23 Thread Petri Pitkanen
If the AG got better by playing against itself rather than training on previous good players then I do not thing training data is that important. Perhaps it is but google has shown that actually u dont need it. Just loads of processing will do the trick. 2017-10-23 15:05 GMT+03:00 Jim

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-23 Thread Robert Jasiek
On 23.10.2017 14:05, Jim O'Flaherty wrote: Couldn't they be useful as part of a set of training data for newly trained engines and networks? All the millions of games would be very useful for many purposes. E.g., I want to know whether the reconstructed knowledge includes such basic things

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-23 Thread Álvaro Begué
No, they are too few games for that. On Mon, Oct 23, 2017 at 8:05 AM, Jim O'Flaherty wrote: > Couldn't they be useful as part of a set of training data for newly > trained engines and networks? > > On Oct 23, 2017 2:34 AM, "Petri Pitkanen"

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-23 Thread Jim O'Flaherty
Couldn't they be useful as part of a set of training data for newly trained engines and networks? On Oct 23, 2017 2:34 AM, "Petri Pitkanen" wrote: > They are free to use in any attribution. Game score is a reflection of > historical fact and hence not copyrightable.

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-23 Thread Ingo Althöfer
"Petri Pitkanen" wrot: > They are free to use in any attribution. Game score is a reflection of > historical fact and hence not copyrightable. "reflection of historical fact" concerns games that were played in public. Over the decades, there were several

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-23 Thread Petri Pitkanen
They are free to use in any attribution. Game score is a reflection of historical fact and hence not copyrightable. Dunno what use them are to anyone though. Petri 2017-10-23 2:29 GMT+03:00 Lucas Baker : > Hi Robert, > > The AlphaGo Zero games are free to use with proper

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-22 Thread Aja Huang
2017-10-23 0:29 GMT+01:00 Lucas Baker : > Hi Robert, > > The AlphaGo Zero games are free to use with proper attribution, so please > use them as you like for commentaries as long as you credit DeepMind. > Yes, Lucas is right. We hope you enjoy AlphaGo Zero games. :) Best

Re: [Computer-go] AlphaGo Zero SGF - Free Use or Copyright?

2017-10-22 Thread Lucas Baker
Hi Robert, The AlphaGo Zero games are free to use with proper attribution, so please use them as you like for commentaries as long as you credit DeepMind. Best, Lucas Baker On Sun, Oct 22, 2017 at 3:59 PM Robert Jasiek wrote: > AlphaGo Zero games are available as zipped SGF

Re: [Computer-go] AlphaGo Zero

2017-10-22 Thread Gian-Carlo Pascutto
On 21/10/2017 14:21, David Ongaro wrote: > I understand that DeepMind might be unable to release the source code > of AlphaGo due to policy or licensing reasons, but it would be great > (and probably much more valuable) if they could release the fully > trained network. The source of AlphaGo Zero

Re: [Computer-go] AlphaGo Zero

2017-10-21 Thread Hideki Kato
The games look like previously published ones. Just repeating? Hideki mic: <31fa8de6-c157-5de6-78fb-a66e6957a...@gmx.de>: >There are several AlphaGo instances playing against each other on Tygem >at this moment. >-Michael. > >On 21.10.2017 14:21, David Ongaro wrote: >> Am 10/21/2017 um

Re: [Computer-go] AlphaGo Zero

2017-10-21 Thread mic
There are several AlphaGo instances playing against each other on Tygem at this moment. -Michael. On 21.10.2017 14:21, David Ongaro wrote: Am 10/21/2017 um 03:12 AM schrieb uurtamo .: This sounds like a nice idea that is a misguided project. [...] Just accept that something awesome happened

Re: [Computer-go] AlphaGo Zero

2017-10-21 Thread David Ongaro
Am 10/21/2017 um 03:12 AM schrieb uurtamo .: This sounds like a nice idea that is a misguided project. [...] Just accept that something awesome happened and that studying those things that make it work well are more interesting than translating coefficients into a bad understanding for

Re: [Computer-go] AlphaGo Zero

2017-10-21 Thread Xavier Combelle
Le 20/10/2017 à 17:24, Robert Jasiek a écrit : >  Why, that is easy: test! Modify ONE weight and study its effect on > ONE aspect of human go theory, such as the occurrance (frequency) of > independent life. No effect? Increase the modification, test a > different weight, test a subset of

Re: [Computer-go] AlphaGo Zero

2017-10-20 Thread Robert Jasiek
On 20.10.2017 21:12, uurtamo . wrote: do something like really careful experimental design across many dimensions simultaneously (node weights) and several million experiments -- each of which will require hundreds if not tens of thousands of games to find the result of the change. Worse, there

Re: [Computer-go] AlphaGo Zero

2017-10-20 Thread Gian-Carlo Pascutto
On Fri, Oct 20, 2017, 21:48 Petr Baudis wrote: > Few open questions I currently have, comments welcome: > > - there is no input representing the number of captures; is this > information somehow implicit or can the learned winrate predictor > never truly approximate the

Re: [Computer-go] AlphaGo Zero

2017-10-20 Thread uurtamo .
This sounds like a nice idea that is a misguided project. Keep in mind the number of weights to change, and the fact that "one factor at a time" testing will tell you nearly nothing about the overall dynamics in a system of tens of thousands of dimensions. So you're going to need to do something

Re: [Computer-go] AlphaGo Zero

2017-10-20 Thread Gian-Carlo Pascutto
On 19-10-17 13:00, Aja Huang via Computer-go wrote: > Hi Hiroshi, > > I think these are good questions. You can ask them at  > https://www.reddit.com/r/MachineLearning/comments/76xjb5/ama_we_are_david_silver_and_julian_schrittwieser/ It seems the question was indeed asked but not answered:

Re: [Computer-go] AlphaGo Zero

2017-10-20 Thread Robert Jasiek
On 20.10.2017 15:07, adrian.b.rob...@gmail.com wrote: 1) Where is the semantic translation of the neural net to human theory knowledge? As far as (1), if we could do it, it would mean we could relate the structures embedded in the net's weight patterns to some other domain -- The other domain

Re: [Computer-go] AlphaGo Zero

2017-10-20 Thread Álvaro Begué
When I did something like this for Spanish checkers (training a neural network to be the evaluation function in an alpha-beta search, without any human knowledge), I solved the problem of adding game variety by using UCT for the opening moves. That means that I kept a tree structure with the

Re: [Computer-go] AlphaGo Zero

2017-10-20 Thread Gian-Carlo Pascutto
On 19-10-17 13:23, Álvaro Begué wrote: > Summing it all up, I get 22,837,864 parameters for the 20-block network > and 46,461,544 parameters for the 40-block network. > > Does this seem correct? My Caffe model file is 185887898 bytes / 32-bit floats = 46 471 974 So yes, that seems pretty close.

Re: [Computer-go] AlphaGo Zero

2017-10-20 Thread Petr Baudis
I tried to reimplement the system - in a simplified way, trying to find the minimum that learns to play 5x5 in a few thousands of self-plays. Turns out there are several components which are important to avoid some obvious attractors (like the network predicting black loses on every move from

Re: [Computer-go] AlphaGo Zero

2017-10-20 Thread Adrian . B . Robert
Robert Jasiek writes: > So there is a superstrong neural net. > > 1) Where is the semantic translation of the neural net to human theory > knowledge? > > 2) Where is the analysis of the neural net's errors in decision-making? > > 3) Where is the world-wide discussion preventing

Re: [Computer-go] AlphaGo Zero

2017-10-20 Thread Dan Schmidt
On Fri, Oct 20, 2017 at 12:06 AM, Robert Jasiek wrote: > > 3) Where is the world-wide discussion preventing a combination of AI and > (nano-)robots, which self-replicate or permanently ensure energy access, > from causing extinction of mankind? > You will find it if you Google

Re: [Computer-go] AlphaGo Zero

2017-10-20 Thread Robert Jasiek
On 20.10.2017 09:38, Xavier Combelle wrote: What is currently named nanorobot is simply hand assembled molecules which have mechanical properties and need huge framework to be able simply move. Sure. But we must not wait until such a thing exists. -- robert jasiek

Re: [Computer-go] AlphaGo Zero

2017-10-20 Thread Xavier Combelle
You seems to lack of knowing what is really a nano robot in current term. They are very far to have the possibility to self replicate them self and far more being able to dissolve the planet by doing that. What is currently named nanorobot is simply hand assembled molecules which have mechanical

Re: [Computer-go] AlphaGo Zero

2017-10-20 Thread Robert Jasiek
On 20.10.2017 07:10, Petri Pitkanen wrote: >> 3) Where is the world-wide discussion preventing a combination of AI >> and (nano-)robots, which self-replicate or permanently ensure energy >> access, from causing extinction of mankind? 3) Would it be a bad thing? All thing considered, not just

Re: [Computer-go] AlphaGo Zero

2017-10-20 Thread Petri Pitkanen
1) There is no such thing and I do doubt if it ever will exist. Even humans fail elaborate why they know certain things 2) If we are talking about new one. Very few people seen it playing so I guess we lack the data. For the old we know it made errors, dunno if analysis points why. Neural nets

Re: [Computer-go] AlphaGo Zero

2017-10-19 Thread Robert Jasiek
So there is a superstrong neural net. 1) Where is the semantic translation of the neural net to human theory knowledge? 2) Where is the analysis of the neural net's errors in decision-making? 3) Where is the world-wide discussion preventing a combination of AI and (nano-)robots, which

Re: [Computer-go] AlphaGo Zero

2017-10-19 Thread Álvaro Begué
omputer-go-boun...@computer-go.org] On Behalf > Of Gian-Carlo Pascutto > Sent: Wednesday, October 18, 2017 4:33 PM > To: computer-go@computer-go.org > Subject: Re: [Computer-go] AlphaGo Zero > > On 18/10/2017 19:50, cazen...@ai.univ-paris8.fr wrote: > > > > https://deepmind.

Re: [Computer-go] AlphaGo Zero

2017-10-19 Thread Brian Sheppard via Computer-go
for tuning deeper layers. -Original Message- From: Computer-go [mailto:computer-go-boun...@computer-go.org] On Behalf Of Gian-Carlo Pascutto Sent: Wednesday, October 18, 2017 4:33 PM To: computer-go@computer-go.org Subject: Re: [Computer-go] AlphaGo Zero On 18/10/2017 19:50, cazen

Re: [Computer-go] AlphaGo Zero

2017-10-19 Thread dave.de...@planet.nl
than 100 regular Elo points points for higher dan players and less than 100 regular Elo points for kyu players). Dave de Vos >Origineel Bericht-- -- >Van : 3-hirn-ver...@gmx.de >Datum : 19/10/2017 20:53 >Aan : computer-go@computer-go.org >Onderwerp : Re: [Computer-go] Alpha

Re: [Computer-go] AlphaGo Zero

2017-10-19 Thread Ingo Althöfer
What shall I say? Really impressive. My congratulations to the DeepMind team! > https://deepmind.com/blog/ > http://www.nature.com/nature/index.html * Would the same approach also work for integral komi values (with the possibility of draws)? If so, what would the likely correct komi for 19x19

Re: [Computer-go] AlphaGo Zero

2017-10-19 Thread Álvaro Begué
Yes, it seems really odd that they didn't add a plane of all ones. The "heads" have weights that depend on the location of the board, but all the other layers can't tell the difference between a lonely stone at (1,1) and one at (3,3). In my own experiments (trying to predict human moves) I found

Re: [Computer-go] AlphaGo Zero

2017-10-19 Thread Petr Baudis
The order of magnitude matches my parameter numbers. (My attempt to reproduce a simplified version of this is currently evolving at https://github.com/pasky/michi/tree/nnet but the code is a mess right now.) On Thu, Oct 19, 2017 at 07:23:31AM -0400, Álvaro Begué wrote: > This is a quick check

Re: [Computer-go] AlphaGo Zero

2017-10-19 Thread Gian-Carlo Pascutto
On 18-10-17 19:50, cazen...@ai.univ-paris8.fr wrote: > > https://deepmind.com/blog/ > > http://www.nature.com/nature/index.html Another interesting tidbit: The inputs don't contain a reliable board edge. The "white to move" plane contains it, but only when white is to move. So until AG Zero

Re: [Computer-go] AlphaGo Zero

2017-10-19 Thread Álvaro Begué
This is a quick check of my understanding of the network architecture. Let's count the number of parameters in the model: * convolutional block: (17*9+1)*256 + 2*256 [ 17 = number of input channels 9 = size of the 3x3 convolution window 1 = bias (I am not sure this is needed if you are

Re: [Computer-go] AlphaGo Zero

2017-10-19 Thread Aja Huang via Computer-go
On Thu, Oct 19, 2017 at 11:04 AM, Hiroshi Yamashita wrote: > I have two questions. > > 2017 Jan, Master , defeat 60 pros in a row. > 2017 May, Master?, defeat Ke Jie 3-0. > > Master is Zero method with rollout. > Zero is Zero method without rollout. > > Did AlphaGo that

Re: [Computer-go] AlphaGo Zero

2017-10-19 Thread Petr Baudis
On Wed, Oct 18, 2017 at 04:29:47PM -0700, David Doshay wrote: > I saw my first AlphaGo Zero joke today: > > After a few more months of self-play the games might look like this: > > AlphaGo Zero Black - move 1 > AlphaGo Zero White - resigns ...which is exactly what my quick attempt to reproduce

Re: [Computer-go] AlphaGo Zero

2017-10-19 Thread Hiroshi Yamashita
I have two questions. 2017 Jan, Master , defeat 60 pros in a row. 2017 May, Master?, defeat Ke Jie 3-0. Master is Zero method with rollout. Zero is Zero method without rollout. Did AlphaGo that played with Ke Jie use rollout? Is Zero with rollout stronger than Zero without rollout? Thanks,

Re: [Computer-go] AlphaGo Zero

2017-10-18 Thread Joona Kiiski
arlo Pascutto > Sent: Wednesday, October 18, 2017 4:33 PM > To: computer-go@computer-go.org > Subject: Re: [Computer-go] AlphaGo Zero > > On 18/10/2017 19:50, cazen...@ai.univ-paris8.fr wrote: > > > > https://deepmind.com/blog/ > > > > http://www.nature.com/nature

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