But they are unpacked 150, csgo wont unrar those
On Feb 12, 2016 7:42 AM, "ics" wrote:
> You should forget bzip2 packing and start using bzpzip repacking. Steam
> workshop does the same automatically when map is uploaded there. It's more
> efficient and smallerfilesize. For
Neuro Toxin is correct. Valve really needs to enable large map downloading
of compressed files.
If uncompressed file size is >= 150 MB, then do not compress and put it
uncompressed on FASTDL and it will work.
On Fri, Feb 12, 2016 at 10:42 AM, ics wrote:
> You should forget
is there a way to compress into BSPZIP without using the workshop?
On Fri, Feb 12, 2016 at 11:27 AM, Asher Baker wrote:
> Large bzip2 unpacking is disabled because people were exploiting it to
> consume all available disk space on clients.
>
> As ics said, it has been
The documentation is on the page that ics linked...
https://developer.valvesoftware.com/wiki/BSPZIP#Repacking
~
"Their heads are green, and their hands are blue,
And they went to sea in a Sieve." - Edward Lear
On Fri, Feb 12, 2016 at 11:46 AM, Mambo wrote:
> is
Large bzip2 unpacking is disabled because people were exploiting it to
consume all available disk space on clients.
As ics said, it has been replaced by BSPZIP's compressed repacking, which
provides a better compression ratio (it uses LZMA2 iirc, which is a much
better compression algorithm
After short investigation, apparently the repacking doesn't seem to work
the same in CSGO than it does for TF2. There you could simply do in the
bin dir: --> bspzip -repack -compress ../tf/maps/pl_moonbase <-- and it
would pack in fine. There is even a console command ingame for it,
bsp_repack
I only tried packing some smaller files, i didn't even try bigger ones.
-ics
Mambo kirjoitti:
yea its been a known fact for a long time that it doesnt matter how
you pack it if the raw file is over 150mb. you either workshop it or
put the raw file on fastdl
On Fri, Feb 12, 2016 at 9:39 PM,
yea its been a known fact for a long time that it doesnt matter how you
pack it if the raw file is over 150mb. you either workshop it or put the
raw file on fastdl
On Fri, Feb 12, 2016 at 9:39 PM, ics wrote:
> After short investigation, apparently the repacking doesn't seem
valve should make the size cap at 1G or something, 150mb is pathetic at the
year of 2015 when the high res textures make that cap really easily
On Fri, Feb 12, 2016 at 11:11 PM, ics wrote:
> I only tried packing some smaller files, i didn't even try bigger ones.
>
> -ics
>
>