Re: [Csgo_servers] Problem with .bz2 map big size > 150 MB

2016-02-12 Thread Mambo
But they are unpacked 150, csgo wont unrar those On Feb 12, 2016 7:42 AM, "ics" wrote: > You should forget bzip2 packing and start using bzpzip repacking. Steam > workshop does the same automatically when map is uploaded there. It's more > efficient and smallerfilesize. For

Re: [Csgo_servers] Problem with .bz2 map big size > 150 MB

2016-02-12 Thread Usman Khan
Neuro Toxin is correct. Valve really needs to enable large map downloading of compressed files. If uncompressed file size is >= 150 MB, then do not compress and put it uncompressed on FASTDL and it will work. On Fri, Feb 12, 2016 at 10:42 AM, ics wrote: > You should forget

Re: [Csgo_servers] Problem with .bz2 map big size > 150 MB

2016-02-12 Thread Mambo
is there a way to compress into BSPZIP without using the workshop? On Fri, Feb 12, 2016 at 11:27 AM, Asher Baker wrote: > Large bzip2 unpacking is disabled because people were exploiting it to > consume all available disk space on clients. > > As ics said, it has been

Re: [Csgo_servers] Problem with .bz2 map big size > 150 MB

2016-02-12 Thread Asher Baker
The documentation is on the page that ics linked... https://developer.valvesoftware.com/wiki/BSPZIP#Repacking ~ "Their heads are green, and their hands are blue, And they went to sea in a Sieve." - Edward Lear On Fri, Feb 12, 2016 at 11:46 AM, Mambo wrote: > is

Re: [Csgo_servers] Problem with .bz2 map big size > 150 MB

2016-02-12 Thread Asher Baker
Large bzip2 unpacking is disabled because people were exploiting it to consume all available disk space on clients. As ics said, it has been replaced by BSPZIP's compressed repacking, which provides a better compression ratio (it uses LZMA2 iirc, which is a much better compression algorithm

Re: [Csgo_servers] FW: Problem with .bz2 map big size > 150 MB

2016-02-12 Thread ics
After short investigation, apparently the repacking doesn't seem to work the same in CSGO than it does for TF2. There you could simply do in the bin dir: --> bspzip -repack -compress ../tf/maps/pl_moonbase <-- and it would pack in fine. There is even a console command ingame for it, bsp_repack

Re: [Csgo_servers] FW: Problem with .bz2 map big size > 150 MB

2016-02-12 Thread ics
I only tried packing some smaller files, i didn't even try bigger ones. -ics Mambo kirjoitti: yea its been a known fact for a long time that it doesnt matter how you pack it if the raw file is over 150mb. you either workshop it or put the raw file on fastdl On Fri, Feb 12, 2016 at 9:39 PM,

Re: [Csgo_servers] FW: Problem with .bz2 map big size > 150 MB

2016-02-12 Thread Mambo
yea its been a known fact for a long time that it doesnt matter how you pack it if the raw file is over 150mb. you either workshop it or put the raw file on fastdl On Fri, Feb 12, 2016 at 9:39 PM, ics wrote: > After short investigation, apparently the repacking doesn't seem

Re: [Csgo_servers] FW: Problem with .bz2 map big size > 150 MB

2016-02-12 Thread Mambo
valve should make the size cap at 1G or something, 150mb is pathetic at the year of 2015 when the high res textures make that cap really easily On Fri, Feb 12, 2016 at 11:11 PM, ics wrote: > I only tried packing some smaller files, i didn't even try bigger ones. > > -ics > >