Another task that I just thought of to add to the list is determining what
the maximum input size should be for the questions/answers in all of the
games and adjusting the Question Manager to enforce this.
On Sun, Apr 18, 2010 at 9:32 PM, Zach Elko zache...@gmail.com wrote:
I've already talked
Well, there are a few ways to look at this...
From the perspective of the Question Generator, we need to be aware of the
maximum size that each game can support graphically. Some talk has been made
about relocating the questions and answers in Rabbit Runner to a new
location and replacing the
Based on the current font and font size for RR we have only 7-8 characters
for answers in RR.
Ian Crotty
UTS Hardware Technician
Ball State University
On Mon, Apr 19, 2010 at 6:27 PM, Zach Elko zache...@gmail.com wrote:
Well, there are a few ways to look at this...
From the perspective of
This is assuming we want the answers to fit entirely inside the confines of
the gates.
Ian Crotty
UTS Hardware Technician
Ball State University
On Mon, Apr 19, 2010 at 6:34 PM, Ian Crotty archangel...@gmail.com wrote:
Based on the current font and font size for RR we have only 7-8 characters
The answers are a consideration as well as the questions. I have already
been toying around with this idea for Battleship and have a ballpark figure
for what I think each should be.
While I think that moving the questions and answers for frogger would
greatly improve the game, I'm skeptical that
Also, moving the questions to a different spot on the screen will take the
users focus away from the rabbit more than we already do. Its difficult
enough the way its set up now...I think trying to keep an eye on the rabbit
and another part of the screen (potentially far away from where the player
: Monday, April 19, 2010 6:40 PM
To: zache...@gmail.com
Cc: destiny@lists.launchpad.net
Subject: Re: [Destiny] Big Changes
Also, moving the questions to a different spot on the screen will take the
users focus away from the rabbit more than we already do. Its difficult
enough the way its set
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