On 09/04/2017 08:13 AM, Eljay wrote:
> the original language was Object Pascal.
Just a random connection: Bastiaan Veelo's DConf presentation was about
parsing Extended Pascal.
http://dconf.org/2017/talks/veelo.html
> Sorry if I didn't express myself clearly.
I agree that D rocks! :p
On Sunday, 3 September 2017 at 19:40:27 UTC, Ali Çehreli wrote:
Been there, done that. Decision makers rationalize any other
choice pretty easily:
In my fantasy, I'd be the decision maker. ;-)
In reality, along all my career, usually the decision as to the
language used was made usually by
On Sunday, 3 September 2017 at 19:40:27 UTC, Ali Çehreli wrote:
> Hi Bearophile!
I'm afraid bearophile has moved to greener pastures. I've run
into bearophile on Reddit on Rust-related threads. He uses a
different name there.
*sigh*
On Sunday, 3 September 2017 at 19:40:27 UTC, Ali Çehreli wrote:
Decision makers rationalize any other choice pretty easily:
There is a useful method in the book "Thinking Fast and Slow" to
try to be rational about a choice.
1/ Before looking the different solitions, make a list of
On 09/03/2017 11:26 AM, Eljay wrote:
> I put D on the list.
Been there, done that. Decision makers rationalize any other choice
pretty easily:
- Python is 20 times slower: "We don't need speed."
- Python has a global lock: "We will start RESTful separate processes."
- Python's memory foot
I work on a large multi-platform desktop shrink-wrap application.
It is a large application, with a code base of over 400,000
files. The majority of which is C++, although there is some
JavaScript in the mix in some of the corners of the UI. The code
base is about 30 years old... so you
bearophile writes:
Hello bearophile,
and thank you very much for your insightful reply!
> But for an average multi-platform desktop application Ada is not a
> good idea. The main problem is not the language itself (that is very
> verbose, but that's not a
gour:
For quite some time I was looking at Ada as potential language
to write multi-platform desktop application, but, being the big
language which requires lot of time and energy to invest into
learning/mastering it, I, somehow, feel reluctant seeing that
there is practically no open-source
On Saturday, 30 January 2016 at 20:48:01 UTC, bearophile wrote:
Hello bearophile,
In Ada you can be productive if you use it for the purposes it
was invented for, but most times you don't write that kind of
code.
I miss some Ada features, and I've missed the strictness of the
Ada compiler
xenon325:
Doesn't http://wiki.dlang.org/DIP25 fix this ?
I think DIP25 is designed to be only a partial solution, it's not
a complete memory safety story.
Bye,
bearophile
On Monday, 1 February 2016 at 07:13:32 UTC, xenon325 wrote:
On Sunday, 31 January 2016 at 16:18:21 UTC, bearophile wrote:
And currently it's dead-easy to write unsafe code even in
@safe D functions:
int[] foo() pure @safe {
int[2] a = [10, 20];
auto b = a[];
return b;
}
void
On Sunday, 31 January 2016 at 18:32:12 UTC, Xinok wrote:
He likely means that, in general, D code has fewer bugs than
C++11 code.
Which is a questionable claim. If we are going to compare we have
to compare performance vs proficiency vs risk of making mistake
vs tooling vs X factors.
You
On Sun, 31 Jan 2016 15:44:37 +, Laeeth Isharc wrote:
> bearophile:
> "I am sometimes able to write working D code almost as quickly as Python
> code"
>
> Yes, indeed - that's my experience too. I wonder what we could do to
> make this most of the time, if not almost always, and for less
>
Thanks, bearophile.
On Sunday, 31 January 2016 at 16:30:47 UTC, Ola Fosheim Grøstad
wrote:
On Sunday, 31 January 2016 at 16:18:21 UTC, bearophile wrote:
Regarding the code reliability, D is better than C++11
That's a bold claim. What do you mean by "code reliability"?
You get as strong typing as you want with
On Sunday, 31 January 2016 at 16:18:21 UTC, bearophile wrote:
And currently it's dead-easy to write unsafe code even in @safe
D functions:
int[] foo() pure @safe {
int[2] a = [10, 20];
auto b = a[];
return b;
}
void main() {}
Doesn't http://wiki.dlang.org/DIP25 fix this ?
On Sunday, 31 January 2016 at 15:44:37 UTC, Laeeth Isharc wrote:
Walter - sorry about that. I need to get someone to help on
that front as I have so little time. Should work now.
Still happening, had three email replies returned this weekend.
Guillaume Piolat
"- D is a large language, not sure how much relatively to Rust.
I've heard Rust is complicated too."
and yet, it's easy to get started if you know C. one can be
quite quickly productive without having any experience of
template metaprogramming, CTFE, and the like, and
On Sunday, 31 January 2016 at 15:44:37 UTC, Laeeth Isharc wrote:
Guillaume Piolat
"- D is a large language, not sure how much relatively to Rust.
I've heard Rust is complicated too."
and yet, it's easy to get started if you know C. one can be
quite quickly productive without having any
On Sunday, 31 January 2016 at 16:18:21 UTC, bearophile wrote:
Regarding the code reliability, D is better than C++11
That's a bold claim. What do you mean by "code reliability"? You
get as strong typing as you want with C++.
(And no, Laeeth, the fact that Manu has a nice boss that allows
Laeeth Isharc:
On Saturday, 30 January 2016 at 16:51:09 UTC, Laeeth Isharc wrote:
I haven't used Ocaml, but was intrigued by it after seeing
Yaron Minsky's talks. To what extent can pattern matching,
strong types with invariants and other things Ocaml features be
implemented idiomatically in
On Friday, 29 January 2016 at 15:39:53 UTC, bearophile wrote:
qznc:
On Friday, 29 January 2016 at 09:00:52 UTC, qznc wrote:
D is a broader language and is applicable in more situations.
In many cases you don't care and don't want to care about
memory management.
Learning to manage memory in
On Friday, 29 January 2016 at 17:50:04 UTC, jmh530 wrote:
My understanding is that D has a lot of options for behavior
similar to RAII, but it does not have the full capability. What
would be the most important thing for D to change to improve
the experience of binding to C++?
Support RAII:
On 1/30/2016 12:48 PM, bearophile wrote:
[...]
Thanks for writing this, you make a lot of points I wasn't aware of.
BTW, your email server is rejecting my emails to you!
On 1/29/2016 12:26 AM, John Colvin wrote:
It depends what you mean by templated. I believe the interoperability work is
for the results of instantiated templates, not on the templates themselves.
That's right. D can link to instantiated templates, and will duplicate the
layout. But D will not
On Thursday, 28 January 2016 at 22:30:51 UTC, nbro wrote:
[...]
I retransmission this post in rust's user-forum.
It is url:
https://users.rust-lang.org/t/rust-vs-dlang-i-want-more-experienced/4472
there have more point.
On 31/01/16 6:00 PM, Walter Bright wrote:
BTW, your email server is rejecting my emails to you!
Worse case scenario for Laeeth contact via LinkedIn.
On Friday, 29 January 2016 at 07:01:07 UTC, Sönke Ludwig wrote:
Am 29.01.2016 um 00:18 schrieb Ola Foaheim Grøstad:
D is closer to C++ style templating and OO, and currently focus
on enabling binding to non-template C++ libraries.
Small correction: Should be "binding to template based C++
On Thursday, 28 January 2016 at 22:30:51 UTC, nbro wrote:
Apart from [syntax], what are the real advantages of D over
Rust?
D is a broader language and is applicable in more situations.
In many cases you don't care and don't want to care about memory
management. Use D and its garbage
On Friday, 29 January 2016 at 07:01:07 UTC, Sönke Ludwig wrote:
Small correction: Should be "binding to template based C++
libraries" - non-template libraries have worked more or less
for a while now.
Actually less. Without RAII you can't bind any realistic C++
library like Qt.
On Friday, 29 January 2016 at 08:26:01 UTC, John Colvin wrote:
It depends what you mean by templated. I believe the
interoperability work is for the results of instantiated
templates, not on the templates themselves.
Hmm, not sure how important that is. At least in my C++ class
templates
On Friday, 29 January 2016 at 08:23:38 UTC, Ola Fosheim Grøstad
wrote:
On Friday, 29 January 2016 at 07:01:07 UTC, Sönke Ludwig wrote:
Am 29.01.2016 um 00:18 schrieb Ola Foaheim Grøstad:
D is closer to C++ style templating and OO, and currently
focus
on enabling binding to non-template C++
qznc:
On Friday, 29 January 2016 at 09:00:52 UTC, qznc wrote:
D is a broader language and is applicable in more situations.
In many cases you don't care and don't want to care about
memory management.
Learning to manage memory in Rust takes lot of time and practice,
it's a bit painful. I am
On Friday, 29 January 2016 at 15:39:53 UTC, bearophile wrote:
D is also more flexible (higher order templates, better CTFE,
unrestricted UFCS, etc), and you can port Python or C code to D
faster than to Rust.
So I think Rust targets a smaller number of coding purposes
compared to D.
Which
On Friday, 29 January 2016 at 12:05:08 UTC, Kagamin wrote:
Actually less. Without RAII you can't bind any realistic C++
library like Qt.
My understanding is that D has a lot of options for behavior
similar to RAII, but it does not have the full capability. What
would be the most important
On Friday, 29 January 2016 at 18:43:19 UTC, Walter Bright wrote:
On 1/29/2016 7:39 AM, bearophile wrote:
[...]
Nice to see you back, bearophile!
Having not been around here much myself recently, I didn't even
realize he was away, but ... agree :-)
On 1/29/2016 7:39 AM, bearophile wrote:
[...]
Nice to see you back, bearophile!
On Friday, 29 January 2016 at 18:43:19 UTC, Walter Bright wrote:
On 1/29/2016 7:39 AM, bearophile wrote:
[...]
Nice to see you back, bearophile!
I don't why but I thought that Bearophile and Ketmar were the
same person. Anyway, is good to see he's coming back.
JohnCK.
On Thursday, 28 January 2016 at 22:30:51 UTC, nbro wrote:
I have loved C++ when I first started learning it a pair of
years ago (then I stopped for some time for some work reasons),
and quite recently I have discovered D, which seems apparently
a better language from the design point of view,
Am 29.01.2016 um 00:18 schrieb Ola Foaheim Grøstad:
D is closer to C++ style templating and OO, and currently focus
on enabling binding to non-template C++ libraries.
Small correction: Should be "binding to template based C++ libraries" -
non-template libraries have worked more or less for a
On Thursday, 28 January 2016 at 22:30:51 UTC, nbro wrote:
other. Overall, which one has a better design and a more
promising future?
The long term future is "uncertain" for both I think. D depends
on two people and Rust depends on Mozilla. C++ has much much
wider backing.
Rust is very
On Thursday, 28 January 2016 at 22:30:51 UTC, nbro wrote:
[snip]
Long discussion from last year:
http://forum.dlang.org/thread/ckjukjfkgrguhfhkd...@forum.dlang.org
On Thursday, 28 January 2016 at 22:30:51 UTC, nbro wrote:
I have loved C++ when I first started learning it a pair of
years ago (then I stopped for some time for some work reasons),
and quite recently I have discovered D, which seems apparently
a better language from the design point of view,
I have loved C++ when I first started learning it a pair of years
ago (then I stopped for some time for some work reasons), and
quite recently I have discovered D, which seems apparently a
better language from the design point of view, especially in
supporting OO design and modularisation,
On Thursday, 28 January 2016 at 22:30:51 UTC, nbro wrote:
I have loved C++ when I first started learning it a pair of
years ago (then I stopped for some time for some work reasons),
and quite recently I have discovered D, which seems apparently
a better language from the design point of view,
On Thursday, 28 January 2016 at 23:18:34 UTC, Ola Foaheim Grøstad
wrote:
D depends on two people
I disagree with this. Even if Walter Bright and Andrei
Alexandrescu both suddenly decided to go join the Amish tomorrow,
D would go on.
Just because D development is currently *controlled* by
On Thursday, 28 January 2016 at 23:43:24 UTC, Ola Fosheim Grøstad
wrote:
It is very difficult to predict what keeps online communities
together after a crisis, or if they disband gradually, but Rust
is just as vulnerable, if not more because of higher
complexity. Who knows if Mozilla suddenly
On Thursday, 28 January 2016 at 23:28:04 UTC, tsbockman wrote:
On Thursday, 28 January 2016 at 23:18:34 UTC, Ola Foaheim
Grøstad wrote:
D depends on two people
I disagree with this. Even if Walter Bright and Andrei
Alexandrescu both suddenly decided to go join the Amish
tomorrow, D would go
On Thursday, 28 January 2016 at 23:28:04 UTC, tsbockman wrote:
On Thursday, 28 January 2016 at 23:18:34 UTC, Ola Foaheim
Grøstad wrote:
D depends on two people
I disagree with this. Even if Walter Bright and Andrei
Alexandrescu both suddenly decided to go join the Amish
tomorrow, D would go
On Thursday, 28 January 2016 at 22:30:51 UTC, nbro wrote:
I have loved C++ when I first started learning it a pair of
years ago (then I stopped for some time for some work reasons),
and quite recently I have discovered D, which seems apparently
a better language from the design point of view,
On Wednesday, 30 April 2014 at 01:49:01 UTC, Nick Sabalausky
wrote:
On 4/29/2014 9:38 PM, Narrator wrote:
fn map'r, B(self, f: |A|: 'r - B) - Map'r, A, B, Self
That looks like line noise.
Not if one is used to ML languages. Beauty is in the eyes of the
beholder. :)
On Wednesday, 30 April 2014 at 01:38:46 UTC, Narrator wrote:
The unbelievable amount of time and energy that's been spent
discussing the smallest syntax, you would think that D would,
at the very least, have better looking function signatures, but
it doesn't.
auto zip(Ranges...)(Ranges
Nick Sabalausky:
On 4/29/2014 9:38 PM, Narrator wrote:
fn map'r, B(self, f: |A|: 'r - B) - Map'r, A, B, Self
That looks like line noise.
In D there is a lambda syntax:
auto F = (in int x) = x ^^ 2;
void main() {
int y;
auto G = (in int x) = x + y;
pragma(msg, typeof(F));
On 4/30/2014 3:26 AM, Paulo Pinto wrote:
On Wednesday, 30 April 2014 at 01:49:01 UTC, Nick Sabalausky wrote:
On 4/29/2014 9:38 PM, Narrator wrote:
fn map'r, B(self, f: |A|: 'r - B) - Map'r, A, B, Self
That looks like line noise.
Not if one is used to ML languages. Beauty is in the eyes
On 04/30/2014 04:04 AM, Vladimir Panteleev wrote:
fn map'r, B(self, f: |A|: 'r - B) - Map'r, A, B, Self
Same as points 1 and 3 above (D's version allows specifying multiple
functions).
Not sure what 'r or |A| means in Rust syntax, but I guess this would be
the equivalent D syntax:
auto
The unbelievable amount of time and energy that's been spent
discussing the smallest syntax, you would think that D would, at
the very least, have better looking function signatures, but it
doesn't.
auto zip(Ranges...)(Ranges ranges) if (Ranges.length
allSatisfy!(isInputRange, Ranges));
On 4/29/2014 9:38 PM, Narrator wrote:
fn map'r, B(self, f: |A|: 'r - B) - Map'r, A, B, Self
That looks like line noise.
On Wednesday, 30 April 2014 at 01:38:46 UTC, Narrator wrote:
The unbelievable amount of time and energy that's been spent
discussing the smallest syntax, you would think that D would,
at the very least, have better looking function signatures, but
it doesn't.
auto zip(Ranges...)(Ranges
On 07/26/2013 06:06 PM, H. S. Teoh wrote:
I think his dictionary should use an unsigned byte instead of a signed
byte. :-P One of the places where size_t being unsigned is important in
an 8-bit environment. ;-)
You have no idea how much delight I'm getting out of imagining Billy Connolly's
That could give the impression that Linus frequently /uses
obscenity/
as a /method/, which would be very, very misleading.
Zed Shaw also falls into this category. He is usually polite and
civil during debates. However like Linus, he does sometimes throw
around obscenity to express a
On Mon, 29 Jul 2013 19:47:30 +0200
Jonathan A Dunlap jdun...@outlook.com wrote:
Simply I believe the people
who have the most respect or fame in the industry need to be the
most careful about their expression.
I agree with that, but only because being well-known leads to a much
higher
On 7/29/2013 1:31 PM, Nick Sabalausky wrote:
Blaming person X for that, famous or not, would be a ridiculous shifting
of responsibilities on par with blaming some music band, or blaming JD
Salinger, etc. A person, famous or not, cannot rationally be held
responsible for what the masses of idiots
Blaming person X for that, famous or not, would be a ridiculous
shifting
of responsibilities
==
That said, it is also clear that in any organization,
attitudes, tone and style flow from the top down. (It's amazing
how pervasive this is.)
Totally agree, I didn't mention blaming. Of course,
Not aimed at anyone in particular, but I see these kinds of statements all too
often:
Sure, I believe in free speech, but you can't let that guy say those things!
I'm certainly not advocating censorship, but those books don't belong in the
public library!
That said, I pay the bills for this
On Mon, 29 Jul 2013 14:59:33 -0700
Walter Bright newshou...@digitalmars.com wrote:
Not aimed at anyone in particular, but I see these kinds of
statements all too often:
Sure, I believe in free speech, but you can't let that guy say those
things!
I'm certainly not advocating censorship,
On 07/26/13 22:49, Walter Bright wrote:
Jobs and Torvalds famously use(d) obscenity, and in fact being cussed out by
either of those can be a perverse badge of honor.
But I think those are exceptions, and their methods are not general license
for others to use the same techniques.
That
On Friday, 26 July 2013 at 05:10:55 UTC, Nick Sabalausky wrote:
If you have an opinion on something that doesn't amount to it
is
good, then yes, you are seen by *many* people as being bad
person who
exhibits the sorts of ideas and beliefs that (slippery slope
fallacy
here) lead to atrocities
On Fri, 26 Jul 2013 09:55:05 +0200
Joseph Rushton Wakeling joseph.wakel...@webdrake.net wrote:
On Friday, 26 July 2013 at 05:10:55 UTC, Nick Sabalausky wrote:
If you have an opinion on something that doesn't amount to it
is
good, then yes, you are seen by *many* people as being bad
On Friday, 26 July 2013 at 08:42:10 UTC, Nick Sabalausky wrote:
True, but the quoted examples from the Rust NG looked quite
benign
to me. If something as basic as that is deemed insulting or
offensive, then that creates a chilling effect on the ability
to express negative opinions.
Yes, but
On Friday, 26 July 2013 at 10:09:10 UTC, Joseph Rushton Wakeling
wrote:
Yes, but you are someone who throws around swearwords very
clearly.
... casually. Phone auto-correct is fun. :-P
Incidentally, I think the censure on the Rust list was less
because of the swearwords and more because of
On 07/26/13 06:57, Nick Sabalausky wrote:
to be. To look at THOSE quotes above and claim that they're
unacceptable *IS* to claim that merely voicing a distaste for something
is unacceptable, because those quotes say nothing more than that.
It's either an overreaction to the quotes, or it's
On Friday, 26 July 2013 at 01:48:36 UTC, Nick Sabalausky wrote:
Not to slam Rust or the Rust people, but I wouldn't call that
an example
of class so much as new age nazi: where everything is
incontrovertibly wonderful in it's own special way and any
opinion
contrary to that is categorically
On Friday, 26 July 2013 at 10:09:10 UTC, Joseph Rushton Wakeling
wrote:
Not everyone is so thick-skinned, though, and it can create a
better collaborative environment if everyone tries to avoid
swearwords and pejorative terms (which isn't the same as
censoring negative opinions -- in my
On Friday, 26 July 2013 at 12:08:06 UTC, deadalnix wrote:
You put the limit at the wrong place. It is ok to say that some
piece of code is a shitty monstrosity, but ok to say that to
someone.
But you can also convey the same negative opinion about the code
without using that kind of
But you can also convey the same negative opinion about the
code without using that kind of language. If it makes it more
likely the code author will take on board the criticism and
react well to it, why not? It costs you much less to temper
your language, than to deal with an offended or
On Friday, 26 July 2013 at 14:20:49 UTC, Craig Dillabaugh wrote:
“Obscenity is the sign of a weak mind trying to express itself
forcibly.”
They say it's a sign of a limited vocabulary but I don't think
that's true, because I know, oh, at least 127 different words and
I still prefer fuck.
On Fri, Jul 26, 2013 at 04:41:05PM +0200, Joseph Rushton Wakeling wrote:
On Friday, 26 July 2013 at 14:20:49 UTC, Craig Dillabaugh wrote:
“Obscenity is the sign of a weak mind trying to express itself
forcibly.”
They say it's a sign of a limited vocabulary but I don't think
that's true,
On Thursday, 25 July 2013 at 23:14:43 UTC, SomeDude wrote:
Whatever miffs us, let's try to keep cool and show the same
class that the Rust guys do here:
https://mail.mozilla.org/pipermail/rust-dev/2013-July/004838.html
Oh, and BTW, I really want to congrat them, they've been doing
a great job
On Friday, 26 July 2013 at 04:58:06 UTC, Nick Sabalausky wrote:
It's either an overreaction to the quotes, or it's whitewashing
reality
itself. There's nothing else in those quotes to take issue with
unless
we're so very immature that we can't even handle the word
crap.
Or maybe it's
On Friday, 26 July 2013 at 17:09:50 UTC, Jesse Phillips wrote:
I'm not of the opinion this community needs a code of conduct.
This group has many examples of harsh language both directed at
code/projects and people. It results in community members to
speak up against that language use, which
On 7/26/13 1:42 AM, Nick Sabalausky wrote:
On Fri, 26 Jul 2013 09:55:05 +0200
Joseph Rushton Wakelingjoseph.wakel...@webdrake.net wrote:
On Friday, 26 July 2013 at 05:10:55 UTC, Nick Sabalausky wrote:
If you have an opinion on something that doesn't amount to it
is
good, then yes, you are
On 7/26/2013 11:33 AM, SomeDude wrote:
On Friday, 26 July 2013 at 17:09:50 UTC, Jesse Phillips wrote:
I'm not of the opinion this community needs a code of conduct. This group has
many examples of harsh language both directed at code/projects and people. It
results in community members to speak
On 7/26/2013 7:20 AM, Craig Dillabaugh wrote:
This discussion brought to my mind the quote (don't know who said
it):
“Obscenity is the sign of a weak mind trying to express itself
forcibly.”
It reminds me of something my lawyer told me:
1. If the law is on your side, argue the law.
2. If
On Fri, 26 Jul 2013 12:09:09 +0200
Joseph Rushton Wakeling joseph.wakel...@webdrake.net wrote:
On Friday, 26 July 2013 at 08:42:10 UTC, Nick Sabalausky wrote:
True, but the quoted examples from the Rust NG looked quite
benign
to me. If something as basic as that is deemed insulting or
On Thursday, 25 July 2013 at 00:09:40 UTC, Jonathan M Davis wrote:
On Thursday, July 25, 2013 01:29:04 John Colvin wrote:
And @safe is automatically inferred (on templates only still?)
when possible? I don't like where this is going...
If you have code that you want to be explictly @system,
On Wednesday, 24 July 2013 at 11:32:17 UTC, bearophile wrote:
Compiling with LDC2 I have found Xorshift about as fast as C
rand :-)
Minor point, but it may be worth checking the number of bits used
in different languages' Xorshifts. For D the default is 128. If
others use less (or more) they
On Thursday, 25 July 2013 at 00:09:40 UTC, Jonathan M Davis wrote:
On Thursday, July 25, 2013 01:29:04 John Colvin wrote:
And @safe is automatically inferred (on templates only still?)
when possible? I don't like where this is going...
If you have code that you want to be explictly @system,
On Thursday, 25 July 2013 at 10:00:53 UTC, John Colvin wrote:
On Thursday, 25 July 2013 at 00:09:40 UTC, Jonathan M Davis
wrote:
On Thursday, July 25, 2013 01:29:04 John Colvin wrote:
And @safe is automatically inferred (on templates only still?)
when possible? I don't like where this is
On Thursday, 25 July 2013 at 08:13:07 UTC, Joseph Rushton
Wakeling wrote:
On Wednesday, 24 July 2013 at 11:32:17 UTC, bearophile wrote:
Compiling with LDC2 I have found Xorshift about as fast as C
rand :-)
Minor point, but it may be worth checking the number of bits
used in different
On Thursday, 25 July 2013 at 10:34:56 UTC, Joseph Rushton
Wakeling wrote:
Just checked the code
... not thoroughly enough. D.d in the GitHub repo is using the
same handwritten 32-bit Xorshift as the C and Go code.
On Thursday, 25 July 2013 at 10:52:58 UTC, Joseph Rushton
Wakeling wrote:
On Thursday, 25 July 2013 at 10:34:56 UTC, Joseph Rushton
Wakeling wrote:
Just checked the code
... not thoroughly enough. D.d in the GitHub repo is using the
same handwritten 32-bit Xorshift as the C and Go code.
Is
On Thursday, July 25, 2013 08:56:40 monarch_dodra wrote:
On Thursday, 25 July 2013 at 00:09:40 UTC, Jonathan M Davis wrote:
On Thursday, July 25, 2013 01:29:04 John Colvin wrote:
And @safe is automatically inferred (on templates only still?)
when possible? I don't like where this is
On Thursday, 25 July 2013 at 11:42:10 UTC, Jonathan M Davis wrote:
On Thursday, July 25, 2013 08:56:40 monarch_dodra wrote:
On Thursday, 25 July 2013 at 00:09:40 UTC, Jonathan M Davis
wrote:
On Thursday, July 25, 2013 01:29:04 John Colvin wrote:
And @safe is automatically inferred (on
On Thursday, 25 July 2013 at 11:22:47 UTC, monarch_dodra wrote:
Is this a big problem performance wise though? I mean, the bug
was *only* that the first few iteration were not so random,
is this correct? This fix didn't really change the
computational cost of the operation, did it?
Re the
On Jul 25, 2013 1:10 AM, Jonathan M Davis jmdavisp...@gmx.com wrote:
On Thursday, July 25, 2013 01:29:04 John Colvin wrote:
And @safe is automatically inferred (on templates only still?)
when possible? I don't like where this is going...
If you have code that you want to be explictly
On Wednesday, 24 July 2013 at 06:20:11 UTC, Andrei Alexandrescu
wrote:
On 7/23/13 9:23 PM, Walter Bright wrote:
reddit link:
http://www.reddit.com/r/programming/comments/1ixnf6/benchmarking_roguelike_level_generation_go_rust/
Please post your comment here to Reddit!
Did. I tried to provide
On Fri, 26 Jul 2013 01:14:42 +0200
SomeDude lovelyd...@mailmetrash.com wrote:
On Wednesday, 24 July 2013 at 06:20:11 UTC, Andrei Alexandrescu
wrote:
On 7/23/13 9:23 PM, Walter Bright wrote:
reddit link:
On 7/25/2013 6:48 PM, Nick Sabalausky wrote:
Not to slam Rust or the Rust people, but I wouldn't call that an example
of class so much as new age nazi: where everything is
incontrovertibly wonderful in it's own special way and any opinion
contrary to that is categorically invalid and not to be
On Friday, 26 July 2013 at 02:51:57 UTC, Walter Bright wrote:
On 7/25/2013 6:48 PM, Nick Sabalausky wrote:
Not to slam Rust or the Rust people, but I wouldn't call that
an example
of class so much as new age nazi: where everything is
incontrovertibly wonderful in it's own special way and any
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