I don't normally contribute a lot here but as I've been using a
fair mix of C/C++, D and Rust lately for a variety of projects
from game dev to web to services, I have a few thoughts.
Without exhaustively comparing the different pros/cons of the
languages, the most important thing that makes m
On Saturday, 30 June 2018 at 07:11:18 UTC, Joakim wrote:
On Saturday, 30 June 2018 at 06:52:01 UTC, Ecstatic Coder wrote:
On Friday, 29 June 2018 at 22:59:25 UTC, bachmeier wrote:
On Friday, 29 June 2018 at 20:13:07 UTC, Ecstatic Coder wrote:
Have a look at Crystal's Github project, you will s
On Saturday, 30 June 2018 at 07:28:24 UTC, Ecstatic Coder wrote:
On Saturday, 30 June 2018 at 07:11:18 UTC, Joakim wrote:
On Saturday, 30 June 2018 at 06:52:01 UTC, Ecstatic Coder
wrote:
[...]
I'd hope a manager would look at actually meaningful stats
like downloads, rather than just fluffy
On Saturday, 30 June 2018 at 07:11:18 UTC, Joakim wrote:
On Saturday, 30 June 2018 at 06:52:01 UTC, Ecstatic Coder wrote:
On Friday, 29 June 2018 at 22:59:25 UTC, bachmeier wrote:
On Friday, 29 June 2018 at 20:13:07 UTC, Ecstatic Coder wrote:
Have a look at Crystal's Github project, you will s
DasBetterC resolves that, though the library issue remains.
Indeed.
Unfortunately, it's often the standard library which makes the
difference between a nice language, and a nice useful language.
D is a great language not only because of the many great
decisions you made when designing the l
On Saturday, 30 June 2018 at 06:52:01 UTC, Ecstatic Coder wrote:
On Friday, 29 June 2018 at 22:59:25 UTC, bachmeier wrote:
On Friday, 29 June 2018 at 20:13:07 UTC, Ecstatic Coder wrote:
Have a look at Crystal's Github project, you will see that
Crystal, still in development and quite far from
On Friday, 29 June 2018 at 22:59:25 UTC, bachmeier wrote:
On Friday, 29 June 2018 at 20:13:07 UTC, Ecstatic Coder wrote:
Have a look at Crystal's Github project, you will see that
Crystal, still in development and quite far from its 1.0 mile
version (= despite no parallism and windows support,
On Saturday, 30 June 2018 at 03:02:15 UTC, Joakim wrote:
Honestly, Dmitry's posts
The writing style doesn't match the name.
On Friday, 29 June 2018 at 22:54:34 UTC, bachmeier wrote:
On Friday, 29 June 2018 at 07:03:52 UTC, Dmitry Olshansky wrote:
P.S. I mean what you think the future of native code is???
Rust? Crystal?? Nim???
The future of native code will be replacing scripting
languages. D is really good at th
On Friday, 29 June 2018 at 20:13:07 UTC, Ecstatic Coder wrote:
Have a look at Crystal's Github project, you will see that
Crystal, still in development and quite far from its 1.0 mile
version (= despite no parallism and windows support, etc)
ALREADY has 11206 stars, 881 forks and 292 contribut
On Friday, 29 June 2018 at 07:03:52 UTC, Dmitry Olshansky wrote:
P.S. I mean what you think the future of native code is???
Rust? Crystal?? Nim???
The future of native code will be replacing scripting languages.
D is really good at that task.
The future of native code will not be one langua
On 6/29/2018 1:43 AM, Ecstatic Coder wrote:
Game development is a very special use case, but personally I don't think that
many of those who use C++ for close-to-the-metal development should be that much
interested in switching to D, because most of its standard libraries depend on
the presence
On Friday, 29 June 2018 at 20:51:56 UTC, bauss wrote:
On Friday, 29 June 2018 at 20:13:07 UTC, Ecstatic Coder wrote:
On Friday, 29 June 2018 at 19:46:06 UTC, bauss wrote:
On Friday, 29 June 2018 at 19:42:56 UTC, Ecstatic Coder wrote:
On Friday, 29 June 2018 at 17:09:44 UTC, JN wrote:
On Friday
On Friday, 29 June 2018 at 20:13:07 UTC, Ecstatic Coder wrote:
On Friday, 29 June 2018 at 19:46:06 UTC, bauss wrote:
On Friday, 29 June 2018 at 19:42:56 UTC, Ecstatic Coder wrote:
On Friday, 29 June 2018 at 17:09:44 UTC, JN wrote:
On Friday, 29 June 2018 at 08:43:34 UTC, Ecstatic Coder
wrote:
On Friday, 29 June 2018 at 19:46:06 UTC, bauss wrote:
On Friday, 29 June 2018 at 19:42:56 UTC, Ecstatic Coder wrote:
On Friday, 29 June 2018 at 17:09:44 UTC, JN wrote:
On Friday, 29 June 2018 at 08:43:34 UTC, Ecstatic Coder wrote:
Once Crystal integrates parallelism (at 1.0), it should
become
On Friday, 29 June 2018 at 18:48:19 UTC, bauss wrote:
On Friday, 29 June 2018 at 17:08:12 UTC, Ecstatic Coder wrote:
If you're a web developer with no dependencies then youre
either reinventing the wheel (could cause trouble in the long
run, if your implementations aren't correct.) Or your
app
On Friday, 29 June 2018 at 19:42:56 UTC, Ecstatic Coder wrote:
On Friday, 29 June 2018 at 17:09:44 UTC, JN wrote:
On Friday, 29 June 2018 at 08:43:34 UTC, Ecstatic Coder wrote:
Once Crystal integrates parallelism (at 1.0), it should
become de facto one of the best alternative to Go, Java, C#,
On Friday, 29 June 2018 at 17:09:44 UTC, JN wrote:
On Friday, 29 June 2018 at 08:43:34 UTC, Ecstatic Coder wrote:
Once Crystal integrates parallelism (at 1.0), it should become
de facto one of the best alternative to Go, Java, C#, etc,
because it's actually "Go-made-right". For instance it's
g
On Friday, 29 June 2018 at 17:08:12 UTC, Ecstatic Coder wrote:
If you're a web developer with no dependencies then youre
either reinventing the wheel (could cause trouble in the long
run, if your implementations aren't correct.) Or your
application just isn't more than a hobby project.
Most e
If you're a web developer with no dependencies then youre
either reinventing the wheel (could cause trouble in the long
run, if your implementations aren't correct.) Or your
application just isn't more than a hobby project.
Most enterprise projects will have dependencies outside
standard libr
On Friday, 29 June 2018 at 08:43:34 UTC, Ecstatic Coder wrote:
Once Crystal integrates parallelism (at 1.0), it should become
de facto one of the best alternative to Go, Java, C#, etc,
because it's actually "Go-made-right". For instance it's
genericity system works well, and its type inference
On Friday, 29 June 2018 at 12:32:46 UTC, Ecstatic Coder wrote:
On Friday, 29 June 2018 at 10:06:12 UTC, bauss wrote:
On Friday, 29 June 2018 at 08:43:34 UTC, Ecstatic Coder wrote:
As you know, I'm convinced that D could be marketed as the
perfect language to develop native web servers and mobil
On Friday, 29 June 2018 at 10:06:12 UTC, bauss wrote:
On Friday, 29 June 2018 at 08:43:34 UTC, Ecstatic Coder wrote:
As you know, I'm convinced that D could be marketed as the
perfect language to develop native web servers and mobile
applications, and have its core libraries somewhat extended i
On Friday, 29 June 2018 at 07:03:52 UTC, Dmitry Olshansky wrote:
[snip]
I'm a little confused. You're going to send $10 a day to D
Foundation because you're upset about people complaining about D?
I have my donation come through my paycheck. Company matches up
to a certain amount a year. It
On Friday, 29 June 2018 at 08:43:34 UTC, Ecstatic Coder wrote:
As you know, I'm convinced that D could be marketed as the
perfect language to develop native web servers and mobile
applications, and have its core libraries somewhat extended in
thqg direction, like Go and Crystal which allow "plu
Anyway, I try to avoid GC as much as possible.
The main issue for me in game development with D is the
cross-compilation (e.g. iOS, Windows Universal Platform..).
+1
That's why I don't think C++ will be soon replaced by Rust, D, etc
Maybe in a few years, but obviously not right now...
On Friday, 29 June 2018 at 08:43:34 UTC, Ecstatic Coder wrote:
On Friday, 29 June 2018 at 07:03:52 UTC, Dmitry Olshansky
wrote:>
For engine and game development I'm still using C++, despite I
prefer D, and believe me this won't change for a while.
Game development is a very special use case, b
On Friday, 29 June 2018 at 07:03:52 UTC, Dmitry Olshansky wrote:
I never ever (I think) did something provocative, something to
finally see:
- who in the community WANTS D language to succeed?
- who are just these funny “people” let’s call th this, that
are I don’t know “just hang around”
B
On Friday, 29 June 2018 at 07:03:52 UTC, Dmitry Olshansky wrote:
I never ever (I think) did something provocative, something to
finally see:
- who in the community WANTS D language to succeed?
- who are just these funny “people” let’s call th this, that
are I don’t know “just hang around”
B
On Friday, 29 June 2018 at 07:03:52 UTC, Dmitry Olshansky wrote:
I never ever (I think) did something provocative, something to
finally see:
- who in the community WANTS D language to succeed?
- who are just these funny “people” let’s call th this, that
are I don’t know “just hang around”
B
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