Re: Calypso: Direct and full interfacing to C++
Hello Elie, I just pushed a small pull request for fromTypeTemplateSpecialization. I forgot to mention in the request that the changes allow bitset.d to be compiled and run again. With those changes all the examples compile and run again. There are still two errors when compiling vector.d. Clang errors when making the pch file. LDC2 still runs and produces a working binary anyways. Not sure what you are working on, but I can look at those errors if you like. Do you have an email address I can get in touch with you at? Jump on to #ldc on IRC and pm me if you don't want to post here. I didn't look at the build errors on OS X again yet...got tired of build errors for a bit :) Thanks, Kelly
Re: DlangIDE
On 17.02.2015 20:41, Vadim Lopatin wrote: It looks like we need to develop some universal debugger library. For linux, it can use gdb as a backend. For windows - I'm not sure. Is there any console debugger which can debug dmd generated executables? I've checked windbg shipped with dmd, but it looks like it is GUI, and cannot be used as backend via console. Trying to play with my own implementation of debugger using win32 API. Probably there is already some debugger interface written in D? On Windows, there is mago (https://github.com/rainers/mago), a debug engine that integrates with Visual Studio, but it's actually not limited to that. It might be rather complicated to host it, though, you'll have to interface with IDebugEngine2 and all its subclasses (https://msdn.microsoft.com/en-us/library/bb145310.aspx). If you want a text interface, the Debugging Tools for Windows (https://msdn.microsoft.com/en-us/windows/hardware/hh852365) also contain cdb, a command line version of windbg (forget about the one distributed with dmd). For Win32, you'll have to convert the old CodeView debug info written by optlink to PDB format using cv2pdb, though.
Re: DlangIDE
On Wednesday, 18 February 2015 at 08:21:19 UTC, Rainer Schuetze wrote: On 17.02.2015 20:41, Vadim Lopatin wrote: It looks like we need to develop some universal debugger library. For linux, it can use gdb as a backend. For windows - I'm not sure. Is there any console debugger which can debug dmd generated executables? I've checked windbg shipped with dmd, but it looks like it is GUI, and cannot be used as backend via console. Trying to play with my own implementation of debugger using win32 API. Probably there is already some debugger interface written in D? On Windows, there is mago (https://github.com/rainers/mago), a debug engine that integrates with Visual Studio, but it's actually not limited to that. It might be rather complicated to host it, though, you'll have to interface with IDebugEngine2 and all its subclasses (https://msdn.microsoft.com/en-us/library/bb145310.aspx). If you want a text interface, the Debugging Tools for Windows (https://msdn.microsoft.com/en-us/windows/hardware/hh852365) also contain cdb, a command line version of windbg (forget about the one distributed with dmd). For Win32, you'll have to convert the old CodeView debug info written by optlink to PDB format using cv2pdb, though. I'll check mago, thank you!
Re: Packt is looking for someone to author a Learning D
On Wed, 2015-02-18 at 09:56 +, Kagamin via Digitalmars-d-announce wrote: […] Isn't latex for document restyling? What you would use it for? There's little time to only write the text, let alone fiddling with styles and typesetting. Word is better in this sense that it gets the end result just by saving the document. (Xe|Lua)LaTeX (or LaTeX 3) is an authoring tool, but then using the same source form it becomes a typesetting tool. No need to change the tools to change the role. LaTeX (and AsciiDoc) files are mergeable and hence can be stored in a VCS repository very easily. Word files are just binary blobs. Perhaps for individual working there is a who cares possibility, but for joint authoring a VCS repository provides a shared, managed store. VCS and binary blobs are a waste of time, so if you author with binary blobs you can't really do joint authoring, unless you impose sequential access. I have tried using a wrapper around FrameMaker files to achieve locking, technology works, authoring process sucks. Think using SCCS or RCS. -- Russel. = Dr Russel Winder t: +44 20 7585 2200 voip: sip:russel.win...@ekiga.net 41 Buckmaster Roadm: +44 7770 465 077 xmpp: rus...@winder.org.uk London SW11 1EN, UK w: www.russel.org.uk skype: russel_winder signature.asc Description: This is a digitally signed message part
quick-and-dirty minimalistic LISP engine
here is my little contribution to the everlasting how you shouldn't write the code contest. this is very simple (yet fully working) LISP 1 implementation. it is slow like a dead snail, it trashing memory faster than you can say WTF?!, but it does it's job. this code was ripped out of closed-source project, so no git this time, sorry. yes, it has both automatic function wrapping and ability to call LISP functions without manual list building. and yes, it is really used in real software. Public Domain / WTFPL. http://ketmar.no-ip.org/milf_for_the_masses.zip signature.asc Description: PGP signature
Re: Packt is looking for someone to author a Learning D
On Sunday, 15 February 2015 at 04:38:08 UTC, Craig Dillabaugh wrote: Just my personal opinion as one who recently finished a 200 page thesis in Latex, and is now working for a company where we do all our internal documents in Word. Latex certainly has its ugly warts, but it is so nice for lengthy document1. Isn't latex for document restyling? What you would use it for? There's little time to only write the text, let alone fiddling with styles and typesetting. Word is better in this sense that it gets the end result just by saving the document.
Re: quick-and-dirty minimalistic LISP engine
http://ketmar.no-ip.org/milf_for_the_masses.zip I'd like to see the source but on the other hand I'm so afraid to download this zip. :) Matheus.
Re: quick-and-dirty minimalistic LISP engine
On Wednesday, 18 February 2015 at 21:22:56 UTC, MattCoder wrote: http://ketmar.no-ip.org/milf_for_the_masses.zip I'd like to see the source but on the other hand I'm so afraid to download this zip. Yep, I got aliced on the first line...
Re: quick-and-dirty minimalistic LISP engine
On Wed, 18 Feb 2015 22:31:00 +, Ola Fosheim Grøstad wrote: On Wednesday, 18 February 2015 at 21:22:56 UTC, MattCoder wrote: http://ketmar.no-ip.org/milf_for_the_masses.zip I'd like to see the source but on the other hand I'm so afraid to download this zip. Yep, I got aliced on the first line... yet you're still alive, so at least it's not fatal. i've cleaned the code a little since publication, but i don't want to remove Alice traces again and again, so let's consider code cleanup as an exercise for the reader. i know that everybody loves textbooks where the most interesting part is left as an exercise. signature.asc Description: PGP signature
let (x,y) = ...
Creating tuples and returning them from functions is trivial in D: auto getTuple() { return tuple(Bob, 42); } but using them afterwards can be confusing and error prone auto t = getTuple(); writeln(name is , t[0], age is , t[1]); I really missed the ML syntax to write let (name, age) = getTuple(); Turns out this is ridiculously easy to implement in D, so here's my very tiny module for this: https://bitbucket.org/infognition/dstuff/src (scroll down to letassign.d) It allows you to write: int x, y, z, age; string name; let (name, age) = getTuple(); // tuple let (x,y,z) = argv[1..4].map!(to!int); // lazy range let (x,y,z) = [1,2,3]; // array SomeStruct s; let (s.a, s.b) = tuple(3, piggies); If a range or array doesn't have enough elements, this thing will throw, and if it's not desired there's let (x,y,z)[] = ... variant that uses just the available data and keeps the rest variables unchanged.
Re: quick-and-dirty minimalistic LISP engine
On Wednesday, 18 February 2015 at 22:37:34 UTC, ketmar wrote: yet you're still alive, so at least it's not fatal I became one year older, but I feel invigorated after this Alice encounter! and again, so let's consider code cleanup as an exercise for the reader. That's quite ok. I enjoy just looking at D code by different authors to get a picture of how the language is used in real code. So thanks for sharing! i know that everybody loves textbooks where the most interesting part is left as an exercise. Yes, especially if you get that part on an exam later on...
Re: Calypso: Direct and full interfacing to C++
On Wednesday, 18 February 2015 at 08:52:33 UTC, Kelly wrote: Hello Elie, I just pushed a small pull request for fromTypeTemplateSpecialization. I forgot to mention in the request that the changes allow bitset.d to be compiled and run again. Thanks for looking into this, I'll check your PR. With those changes all the examples compile and run again. There are still two errors when compiling vector.d. Clang errors when making the pch file. LDC2 still runs and produces a working binary anyways. Not sure what you are working on, but I can look at those errors if you like. Are these errors occurring when Clang generates the PCH or later in the semantic pass? There might be errors during the instantiation of member functions of class templates because Calypso tries to instantiate everything (whereas Clang instantiates them lazily), but it's no big deal, later they'll be made silent. BTW I just pushed support for function template instantiation. So lately thanks to a bit of free time there has been quite a lot of new features implemented: overloaded operators, function templates, and groundwork for class value types (they were added to the AST as a new semi-hackish kind of type, they make mapping any C++ type possible but they can't be used directly from D code yet). Operators should make std::map usable, so I'm going to resume testing further STL types.
Re: Packt is looking for someone to author a Learning D
Well, Word can diff and merge documents, though, it works with sharepoint, not vcs.
Re: quick-and-dirty minimalistic LISP engine
Oh boy. the source is messy ...
Re: quick-and-dirty minimalistic LISP engine
On Wed, 18 Feb 2015 11:56:51 +, Stefan Koch wrote: Oh boy. the source is messy ... you have been warned! ;-) it was actually created within several hours to add simple scripting to another project, and i have no plans to improve it. so i decided to make it public, in a hope that it might be useful for somebody, and to show how one shouldn't write D code. ;-) signature.asc Description: PGP signature
We are Beta (2.067.0-b2)
Find more information on the dmd-beta mailing list. http://forum.dlang.org/thread/54e41ca2.4060...@dawg.eu
Re: quick-and-dirty minimalistic LISP engine
On Wed, 18 Feb 2015 22:37:34 +, ketmar wrote: On Wed, 18 Feb 2015 22:31:00 +, Ola Fosheim Grøstad wrote: On Wednesday, 18 February 2015 at 21:22:56 UTC, MattCoder wrote: http://ketmar.no-ip.org/milf_for_the_masses.zip I'd like to see the source but on the other hand I'm so afraid to download this zip. Yep, I got aliced on the first line... yet you're still alive, so at least it's not fatal. i've cleaned the code a little since publication, but i don't want to remove Alice traces again and again, so let's consider code cleanup as an exercise for the reader. i know that everybody loves textbooks where the most interesting part is left as an exercise. p.s. here is newer aliced version, if someone is still interested: http://ketmar.no-ip.org/milf.d not really better than previous one, i just removed some copypasta and added automatic list deconstruction for primitives (see new `registerBuiltins()` for some samples). signature.asc Description: PGP signature
Re: We are Beta (2.067.0-b2)
On 2/18/2015 6:13 AM, Martin Nowak wrote: Find more information on the dmd-beta mailing list. http://forum.dlang.org/thread/54e41ca2.4060...@dawg.eu Thank you, Martin!
Re: New book: Developing with compile time in mind
On 2/17/2015 9:02 AM, Andrei Alexandrescu wrote: Guess I better find out what AsciiDoc is then. Wee, it has macros: http://www.methods.co.nz/asciidoc/asciidoc.css-embedded.html#_macros Ddoc leads the way in innovation again!