Re: Reminder - DConf 2017 is May 4-6 !!

2017-01-10 Thread default0 via Digitalmars-d-announce
On Saturday, 7 January 2017 at 00:46:31 UTC, Walter Bright wrote: It's 2017 already - sharpen your pencils and start on a proposal for a presentation! Time is moving fast! http://dconf.org/2017/index.html The Register, Schedule, Speakers, Venue and Contact links in the navigation of this

Re: Berlin D Meetup September 2016

2016-09-16 Thread default0 via Digitalmars-d-announce
On Friday, 16 September 2016 at 20:32:46 UTC, Stefan Koch wrote: On Friday, 16 September 2016 at 20:20:23 UTC, default0 wrote: On Monday, 12 September 2016 at 17:26:25 UTC, Ben Palmer wrote: Hi All, The September Berlin D Meetup will be happening at 20:00 on Friday the 16th of September at

Re: Berlin D Meetup September 2016

2016-09-16 Thread default0 via Digitalmars-d-announce
On Monday, 12 September 2016 at 17:26:25 UTC, Ben Palmer wrote: Hi All, The September Berlin D Meetup will be happening at 20:00 on Friday the 16th of September at Berlin Co-Op (http://co-up.de/) on the fifth floor. This month we will be having an open hackathon so feel free to bring along

Re: Release D 2.071.1

2016-06-30 Thread default0 via Digitalmars-d-announce
On Thursday, 30 June 2016 at 12:55:27 UTC, Johan Engelen wrote: On Monday, 27 June 2016 at 22:11:53 UTC, Martin Nowak wrote: Glad to announce D 2.071.1. Thanks. LDC master is now also at 2.071.1. -Johan I dare say you guys are awesome :o) Having those two frontends synced is really a big

Re: Berlin D Meetup February 2016

2016-02-11 Thread default0 via Digitalmars-d-announce
On Thursday, 11 February 2016 at 17:09:40 UTC, Ben Palmer wrote: Hi All, The February Berlin D Meetup will be happening at 19:30 on Friday the 19th at Berlin Co-Op (http://co-up.de/) on the fifth floor. This time Stefan Brus will be doing a talk titled "Intro to Game Development in D". The

Re: D Article: Memory Safety

2016-01-20 Thread default0 via Digitalmars-d-announce
On Wednesday, 20 January 2016 at 14:04:53 UTC, Jakob Ovrum wrote: The article aims to explain how to use @safe, @system and importantly, @trusted, including all the hairy details of templates. https://jakobovrum.github.io/d/2016/01/20/memory-safety.html Any and all feedback appreciated.

Re: Better docs for D (WIP)

2016-01-07 Thread default0 via Digitalmars-d-announce
On Thursday, 7 January 2016 at 13:31:57 UTC, Andrei Alexandrescu wrote: On 1/6/16 1:54 AM, default0 wrote: In the end most of this comes down to a lack of motivation: I'm fine trying to improve documentation text if I see an issue about it, but if that entails stopping what I was originally

Re: Better docs for D (WIP)

2016-01-05 Thread default0 via Digitalmars-d-announce
On Tuesday, 5 January 2016 at 15:54:24 UTC, Andrei Alexandrescu wrote: On 01/05/2016 10:15 AM, bachmeier wrote: The problem is not that my PR was (for practical purposes) rejected. As an academic I deal with both sides of peer review all the time. The problem is that I was forced to put so

Re: Better docs for D (WIP)

2016-01-05 Thread default0 via Digitalmars-d-announce
On Tuesday, 5 January 2016 at 18:09:57 UTC, Andrei Alexandrescu wrote: On 01/05/2016 11:35 AM, default0 wrote: Yes, and because its lots of effort flowing into something that D is usually very fond of: Simplicity. I'll be curious how the simplicity theme keeps when needed features get

Re: Better docs for D (WIP)

2015-12-30 Thread default0 via Digitalmars-d-announce
On Wednesday, 30 December 2015 at 16:41:51 UTC, Adam D. Ruppe wrote: BTW wouldn't it be great if the compiler's error messages showed each level of pass/fail for those constraints? For the docs, I don't mind doing a few special case, hand written things, but the compiler needs something a bit

Re: Better docs for D (WIP)

2015-12-30 Thread default0 via Digitalmars-d-announce
On Wednesday, 30 December 2015 at 04:03:42 UTC, Andrei Alexandrescu wrote: On 12/29/2015 09:09 PM, Adam D. Ruppe wrote: Putting one item per page is far more important than I even realized before getting into this. We already have that: https://dlang.org/library/std/array/join.html If I

Re: DlangIDE - initial GDB debugger support

2015-12-21 Thread default0 via Digitalmars-d-announce
On Monday, 21 December 2015 at 18:03:32 UTC, Vadim Lopatin wrote: On Sunday, 20 December 2015 at 13:53:33 UTC, default0 wrote: This is quick progress! Awesome! I finally have some free time on my hands, so I deleted my workspace and tried to set things up following the How to hack on DlangIDE

Re: DlangIDE - initial GDB debugger support

2015-12-20 Thread default0 via Digitalmars-d-announce
On Friday, 18 December 2015 at 10:41:13 UTC, Vadim Lopatin wrote: On Thursday, 17 December 2015 at 08:27:05 UTC, ZombineDev wrote: GDB support improvements: stack and local variables windows added. This is quick progress! Awesome! I finally have some free time on my hands, so I deleted my

Re: DlangIDE update

2015-12-09 Thread default0 via Digitalmars-d-announce
On Wednesday, 9 December 2015 at 05:47:07 UTC, Vadim Lopatin wrote: On Tuesday, 8 December 2015 at 18:18:29 UTC, default0 wrote: Sweet! Glad you're back and working on this! Was wanting to give it a shot, but typing } on my keyboard (german layout, right-alt + 0) did not actually insert the

Re: DlangIDE update

2015-12-09 Thread default0 via Digitalmars-d-announce
On Wednesday, 9 December 2015 at 12:10:33 UTC, Vadim Lopatin wrote: On Wednesday, 9 December 2015 at 09:18:37 UTC, default0 wrote: I still haven't written much D code and my time is somewhat limited, but if there are simple tasks you need to get done, I would be glad to offer help! It would

Re: DlangIDE update

2015-12-09 Thread default0 via Digitalmars-d-announce
On Wednesday, 9 December 2015 at 16:26:14 UTC, Vadim Lopatin wrote: On Wednesday, 9 December 2015 at 15:31:46 UTC, default0 wrote: Looks like you have opened obsolete project. Deps should be in dlangui/deps, not in dlangui/.. Probably, you have used old build instructions. See at end of

Re: DlangIDE update

2015-12-09 Thread default0 via Digitalmars-d-announce
I should mention that the dlangui\.. is some build artifact, too, the files are in dlangui\deps locally (it probably tries to shorten the path name?)

Re: DlangIDE update

2015-12-08 Thread default0 via Digitalmars-d-announce
On Tuesday, 8 December 2015 at 15:58:43 UTC, Vadim Lopatin wrote: Hello, DlangIDE is getting close to usable. DlangIDE is and IDE for D programming language written in D using DlangUI library. Sweet! Glad you're back and working on this! Was wanting to give it a shot, but typing } on my