DFL can be used by D2.065

2014-03-26 Thread FrankLike
If you are programming on win32,now,DFL can be used by D2.065. Please git clone http://github.com/FrankLike/dfl Open the folder w32 -dflexe double click the 'makedflexe.bat' file,after some seconds ,press the 'Enter key' ,after some seconds,dfl.lib,dfl.exe are all in you d install folders('lib

D should have a Version migration tool

2014-03-26 Thread FrankLike
D has a lot of tools ,but not have a Version migration tool,that can help the old codes to migrate easily to the new dmd Version.

Re: DFL can be used by D2.065

2014-03-26 Thread FrankLike
On Wednesday, 26 March 2014 at 10:42:09 UTC, Andrej Mitrovic wrote: On 3/26/14, FrankLike 1150015...@qq.com wrote: If you are programming on win32,now,DFL can be used by D2.065. Please git clone http://github.com/FrankLike/dfl Open the folder w32 -dflexe double click the 'makedflexe.bat

Re: DFL can be used by D2.065

2014-03-27 Thread FrankLike
On Thursday, 27 March 2014 at 07:32:38 UTC, Mike Parker wrote: On 3/27/2014 10:57 AM, FrankLike wrote: On Wednesday, 26 March 2014 at 10:42:09 UTC, Andrej Mitrovic wrote: On 3/26/14, FrankLike 1150015...@qq.com wrote: If you are programming on win32,now,DFL can be used by D2.065. Please

Re: DFL can be used by D2.065

2014-03-28 Thread FrankLike
I've had a look at DFL and it looks quite good but, looking thru the API, I can't see anywhere to draw a filled ellipse - Am I missing something? Regards, -=mike=- https://github.com/FrankLIKE/dfl-examples-d2.git paint.d will help you. Seiji Fujita,thank you.

Re: DFL can be used by D2.065

2014-03-30 Thread FrankLike
Hi,every one. I fork a new dfl from https://github.com/Rayerd/dfl we should keep the origin code is refresh. I find the error in DMD 2.065 is: becase the base.d(403) ,dfl is not work. I have modified it. Please look it :https://github.com/Franklike/dfl Thank you who use it. Christopher E

Re: Anchovy is good,Find a bug: can't get the gui.lib

2014-04-08 Thread FrankLike
On Tuesday, 8 April 2014 at 06:20:36 UTC, FrankLike wrote: I build the anchovy's guidemo, but can't get the gui.lib, the err is :timemanager.d(153) instantiated from here:sort!(a.) std\range.d(2188) can't be declared be a funtion you can test the build ,you will see it. anchovy

Anchovy is good,Find a bug: can't get the gui.lib

2014-04-08 Thread FrankLike
I build the anchovy's guidemo, but can't get the gui.lib, the err is :timemanager.d(153) instantiated from here:sort!(a.) std\range.d(2188) can't be declared be a funtion you can test the build ,you will see it.

Re: I'm joining Facebook

2014-04-08 Thread FrankLike
On Monday, 7 April 2014 at 13:58:47 UTC, asman wrote: On Sunday, 6 April 2014 at 06:40:41 UTC, Andrei Alexandrescu wrote: On 4/5/14, 3:13 AM, Peter Alexander wrote: Well, I didn't considering this D.announce worthy, but Andrei suggested I post the news. As the title suggests, after over 5

Re: DBI Interface 0.1.5

2014-04-10 Thread FrankLike
Hi,Jeremy Cowgar http://jeremy.cowgar.com/ddbi/ http://www.dsource.org/forums/viewforum.php?f=60 I have visited the http://jeremy.cowgar.com/,ddbi is very good,do you want to go on? Thank you. FrankLike

Re: TDPL in Chinese (Simplified)

2014-04-14 Thread FrankLike
On Monday, 14 April 2014 at 16:14:23 UTC, Andrei Alexandrescu wrote: TDPL has been recently translated in Chinese (Simplified), see http://www.ptpress.com.cn/Book.aspx?id=25362. Andrei congratulation!

Re: Tkd - Cross platform GUI toolkit based on Tcl/Tk

2014-05-04 Thread FrankLike via Digitalmars-d-announce
dub build --force --config=example x11: [x11] tcltk: [tcltk, x11] tkd: [tkd, tcltk, x11] Building x11 configuration library, build type debug. Running dmd... Building tcltk configuration library, build type debug. Running dmd...

Re: Tkd - Cross platform GUI toolkit based on Tcl/Tk

2014-05-07 Thread FrankLike via Digitalmars-d-announce
Hello, Can you let the memory usage below to 3M? like the DFL? Thank you. Frank

Re: Tkd – Cross platform GUI toolkit based on Tcl/Tk

2014-05-08 Thread FrankLike via Digitalmars-d-announce
On Thursday, 8 May 2014 at 16:05:50 UTC, Andrei Alexandrescu wrote: http://www.reddit.com/r/programming/comments/251s5i/tkd_cross_platform_gui_toolkit_for_d_based_on/ https://twitter.com/D_Programming/status/464434846849179648 https://www.facebook.com/dlang.org/posts/843295265684156

Re: DGui is alive

2014-05-20 Thread FrankLike via Digitalmars-d-announce
On Tuesday, 20 May 2014 at 07:20:16 UTC, Denis Shelomovskij wrote: DGui is a lightweight graphic library for Windows with API close to .NET's Windows Forms. The library is written by Trogu Antonio Davide, but he isn't supporting it any longer so you can refer me as a current project manager.

Re: DGui is alive

2014-05-20 Thread FrankLike via Digitalmars-d-announce
DGui is a lightweight graphic library for Windows with API close to .NET's Windows Forms. DGui's codes are less than DFL,it's a better thing.If it can work on Linux,Mac Os X,maybe change it by Base Class? It's a huge work! Thank you. Frank

Re: DGui is alive

2014-05-20 Thread FrankLike via Digitalmars-d-announce
Can you put DGui into github.com and code.dlang.org ? Let all d's coders build on it! Thank you. Frank

Re: DlangUI

2014-05-20 Thread FrankLike via Digitalmars-d-announce
Helloworld: // main.d import dlangui.all; mixin DLANGUI_ENTRY_POINT; /// entry point for dlangui based application extern (C) int UIAppMain(string[] args) { // resource directory search paths string[] resourceDirs = [ appendPath(exePath, ../res/), // for Visual D and DUB

Re: DGui is alive

2014-05-25 Thread FrankLike via Digitalmars-d-announce
There is no plan to add new controls and I don't see any lacking ones. I test it again,found DGui is the very cool,Memory Usage the least ,2.2M,very cool.,but must use the 'this',if I known some controls,not want use the 'this',then don't compile. But for DFL ,it's not be must. Thank

Re: DGui is alive

2014-05-25 Thread FrankLike via Digitalmars-d-announce
There is no plan to add new controls and I don't see any lacking ones. I test it again,found DGui is the very cool,Memory Usage the least ,2.2M,very cool.,but must use the 'this',if I known some controls,not want use the 'this',then don't compile. Thank you. Frank

Re: DGui is alive

2014-06-01 Thread FrankLike via Digitalmars-d-announce
DGui is very cool,but need some other controls,such as Calendar,DateTimePickere.t.c,but which control can be the 'data source',for saving data when runing,for filter data? Thank you. Frank

Re: LDC 0.13.0 has been released!

2014-06-25 Thread FrankLike via Digitalmars-d-announce
On Tuesday, 24 June 2014 at 04:50:07 UTC, Kai Nacke wrote: Hi everyone, LDC 0.13.0, the LLVM-based D compiler, is available for download! This is the first stable release based on the 2.064.2 frontend and standard library and supports LLVM 3.1-3.4.2 (OS X: 3.2/3.4.x only). As usual, you

Re: DGui is alive

2014-06-25 Thread FrankLike via Digitalmars-d-announce
How about the DGui's status?

Re: DGui is alive

2014-06-26 Thread FrankLike via Digitalmars-d-announce
On Wednesday, 25 June 2014 at 17:32:06 UTC, Gary Willoughby wrote: On Wednesday, 25 June 2014 at 15:16:03 UTC, FrankLike wrote: How about the DGui's status? https://bitbucket.org/dgui/dgui/issues #1to#5,those were built by me.

Re: DGui is alive

2014-07-23 Thread FrankLike via Digitalmars-d-announce
How about the DGui's status?

Re: DMD v2.066.0-rc2

2014-08-15 Thread FrankLike via Digitalmars-d-announce
On Friday, 8 August 2014 at 12:01:43 UTC, Andrew Edwards wrote: DMD v2.066.0-rc2 binaries are available for testing: http://wiki.dlang.org/Beta_Testing very good.The compile time is shorter than v2.065, Memory Used is smaller ,and the exe file'size is smaller . Frank

Re: DGui is alive

2014-10-13 Thread FrankLike via Digitalmars-d-announce
On Sunday, 12 October 2014 at 17:53:06 UTC, Gary Willoughby wrote: On Sunday, 12 October 2014 at 13:23:33 UTC, Frank Like wrote: Hello,Denis Shelomovskij. How about the DGui's new status? You can see all activity here: https://bitbucket.org/dgui/dgui/ Sorry,I'm waiting for the Denis

Re: Visual D 0.3.39 released - mago now supports 64-bit debugging

2014-10-13 Thread FrankLike via Digitalmars-d-announce
Sorry, Rainer, I find it didn't get the Debug info ! I test it by DGui. Converting debug information... Debug\dguiTest.exe not created! Building Debug\dguiTest.exe failed! Project Property → Compiler → Debug → Debug Info The Default item is 'Symbolic(suitable for Mago)'. But I use the vs's

dfl2 is comming

2014-10-15 Thread FrankLike via Digitalmars-d-announce
Hi,every one! Christopher E. Miller made the dfl for win32,many persons like it,now ,i register it ,it can use on D2.066 for win32,can be used in Visual Studio.net ,such as VS2010; and can be used by Dub. If I made some wrong thing ,correct it for me,please. Thank you, Christopher E.

Re: dfl2 is comming

2014-10-15 Thread FrankLike via Digitalmars-d-announce
https://github.com/FrankLIKE/dfl2 select the master. Thank you.

Re: dfl2 is comming

2014-10-18 Thread FrankLike via Digitalmars-d-announce
There were 15 forks of DFL on github (some of them working fine with 2.066), you made a 16nth, with another name. ;) What's the point? Btw, your version (just like most others) contains bugs causing the app to crash on exit. The issue is with destructors (in Timer and Tooltip, for example)

Re: Visual D 0.3.39 released - mago now supports 64-bit debugging

2014-10-20 Thread FrankLike via Digitalmars-d-announce
There seems something wrong with the cv2pdb conversion. Please open a bug report at https://issues.dlang.org/enter_bug.cgi and quote the file Debug\dguiTest.buildlog.html I test it by dfltest.exe The bug has reported on Issue 13641 .

Re: Visual D 0.3.39 released - mago now supports 64-bit debugging

2014-10-21 Thread FrankLike via Digitalmars-d-announce
On Monday, 20 October 2014 at 15:33:55 UTC, FrankLike wrote: There seems something wrong with the cv2pdb conversion. Please open a bug report at https://issues.dlang.org/enter_bug.cgi and quote the file Debug\dguiTest.buildlog.html I test it by dfltest.exe The bug has reported on Issue

Re: dfix 0.1.1

2014-10-29 Thread FrankLike via Digitalmars-d-announce
! Please register in code.dlang.org. FrankLike

Re: dfix 0.2.0

2014-11-25 Thread FrankLike via Digitalmars-d-announce
On Monday, 24 November 2014 at 19:22:52 UTC, Brian Schott wrote: dfix is a tool for automatically upgrading the syntax of D source code. Changes since 0.1.1: * #1 dfix will now rewrite const int foo() {} to int foo() const {} * #6 The C-style array syntax fix is no longer incorrectly applied

Re: C# to D Compiler :)

2014-12-19 Thread FrankLike via Digitalmars-d-announce
On Thursday, 18 December 2014 at 23:56:54 UTC, Ronald Adonyo wrote: Hi Everyone, In my spare time over the last 3 weeks, I've been working on a C# to D Compiler based on Roslyn. Please check it out and give comments. I would also like this to be a basis to provide both Libraries in D and allow

Re: C# to D Compiler :)

2014-12-21 Thread FrankLike via Digitalmars-d-announce
On Thursday, 18 December 2014 at 23:56:54 UTC, Ronald Adonyo wrote: Hi Everyone, In my spare time over the last 3 weeks, I've been working on a C# to D Compiler based on Roslyn. Please check it out and give comments. I would also like this to be a basis to provide both Libraries in D and allow

dfl2 can work for 64 bit,and base on D2.067b1

2014-12-22 Thread FrankLike via Digitalmars-d-announce
Now,you can use dfl2 to get the 64 bit winForm. Frank.

dco can work for 64 bit,and base on D2.067b1:code.dlang.org

2014-12-22 Thread FrankLike via Digitalmars-d-announce
dco is a build tool,and very easy to use,it can build dfl64.lib ,dgui.lib or other your projects,it can auto copy dfl.lib to the dmd2\windows\lib or lib64. After you work on the dfl2,use the build.bat,you will feel it's very easy to use. dco: https://github.com/FrankLIKE/dco/ dfl2: https

Re: dfl2 can work for 64 bit,and base on D2.067b1

2014-12-22 Thread FrankLike via Digitalmars-d-announce
On Monday, 22 December 2014 at 11:33:14 UTC, FrankLike wrote: Now,you can use dfl2 to get the 64 bit winForm. Frank. dfl2: https://github.com/FrankLIKE/dfl2/

Re: Facebook is using D in production starting today

2014-12-22 Thread FrankLike via Digitalmars-d-announce
/FrankLIKE/dfl2/)and the build tool dco (https://github.com/FrankLIKE/dco/),very good. Frank

Re: dco can work for 64 bit,and base on D2.067b1:code.dlang.org

2014-12-22 Thread FrankLike via Digitalmars-d-announce
On Monday, 22 December 2014 at 12:57:01 UTC, uri wrote: On Monday, 22 December 2014 at 11:41:16 UTC, FrankLike wrote: dco is a build tool,and very easy to use,it can build dfl64.lib ,dgui.lib or other your projects,it can auto copy dfl.lib to the dmd2\windows\lib or lib64. After you work

Re: dco can work for 64 bit,and base on D2.067b1:code.dlang.org

2014-12-27 Thread FrankLike via Digitalmars-d-announce
On Monday, 22 December 2014 at 11:41:16 UTC, FrankLike wrote: dco is a build tool,and very easy to use,it can build dfl64.lib ,dgui.lib or other your projects,it can auto copy dfl.lib to the dmd2\windows\lib or lib64. After you work on the dfl2,use the build.bat,you will feel it's very easy

Re: dco can work for 64 bit,and base on D2.067b1:code.dlang.org

2014-12-27 Thread FrankLike via Digitalmars-d-announce
On Monday, 22 December 2014 at 11:41:16 UTC, FrankLike wrote: dco is a build tool,and very easy to use,it can build dfl64.lib ,dgui.lib or other your projects,it can auto copy dfl.lib to the dmd2\windows\lib or lib64. After you work on the dfl2,use the build.bat,you will feel it's very easy

Re: Facebook is using D in production starting today

2014-12-28 Thread FrankLike via Digitalmars-d-announce
On Sunday, 28 December 2014 at 06:49:26 UTC, Andrei Alexandrescu wrote: On 12/18/14 1:18 AM, Rune Christensen wrote: On Monday, 18 November 2013 at 17:23:25 UTC, Andrei Alexandrescu wrote: On 11/18/13 6:03 AM, Gary Willoughby wrote: On Friday, 11 October 2013 at 00:36:12 UTC, Andrei

Re: DlangUI project update

2014-12-28 Thread FrankLike via Digitalmars-d-announce
On Friday, 26 December 2014 at 12:33:04 UTC, Vadim Lopatin wrote: Hello! DlangUI project is alive and under active development. https://github.com/buggins/dlangui Recent changes: - new controls: ScrollWidget, TreeView, ComboBox, ... - new dialogs: FileOpenDialog, MessageBox - a lot of

Re: DlangUI project update

2015-01-21 Thread FrankLike via Digitalmars-d-announce
On Wednesday, 21 January 2015 at 15:49:06 UTC, FrankLike wrote: On Wednesday, 21 January 2015 at 14:52:36 UTC, Vadim Lopatin wrote: DlangIDE status Update: Syntax highlight for D source is working. It's just highlight based on token types. No advanced features like code completion, folding

Re: DlangUI project update

2015-01-21 Thread FrankLike via Digitalmars-d-announce
On Wednesday, 21 January 2015 at 14:52:36 UTC, Vadim Lopatin wrote: DlangIDE status Update: Syntax highlight for D source is working. It's just highlight based on token types. No advanced features like code completion, folding, etc. Best regards, Vadim good work.

Re: I'll be presenting at NWCPP on Jan 21 at Microsoft

2015-01-21 Thread FrankLike via Digitalmars-d-announce
On Thursday, 22 January 2015 at 00:51:34 UTC, Walter Bright wrote: On 1/21/2015 4:42 AM, FrankLike wrote: How about the result? ?? Re: I'll be presenting at NWCPP on Jan 21 at Microsoft D is modern and systerm language,we like it,how about the Microsoft?

Re: DlangUI project update

2015-01-21 Thread FrankLike via Digitalmars-d-announce
On Wednesday, 21 January 2015 at 17:36:36 UTC, Vadim Lopatin wrote: On Wednesday, 21 January 2015 at 16:20:31 UTC, FrankLike wrote: On Wednesday, 21 January 2015 at 15:49:06 UTC, FrankLike wrote: On Wednesday, 21 January 2015 at 14:52:36 UTC, Vadim Lopatin wrote: DlangIDE status Update

Re: I'll be presenting at NWCPP on Jan 21 at Microsoft

2015-01-21 Thread FrankLike via Digitalmars-d-announce
On Monday, 5 January 2015 at 07:46:20 UTC, Walter Bright wrote: http://nwcpp.org/ All are invited. Now I just have to write the presentation :-( How about the result? Thanks. Frank

Re: We are Beta (2.067.0-b2)

2015-02-19 Thread FrankLike via Digitalmars-d-announce
On Wednesday, 18 February 2015 at 14:13:25 UTC, Martin Nowak wrote: Find more information on the dmd-beta mailing list. http://forum.dlang.org/thread/54e41ca2.4060...@dawg.eu 'lib32mscoff' should be in there,what do you think? Frank

Re: Interfacing D to existing C++ code

2015-01-23 Thread FrankLike via Digitalmars-d-announce
On Friday, 23 January 2015 at 11:04:12 UTC, Walter Bright wrote: Mandatory reddit link: http://www.reddit.com/r/programming/comments/2tdy5z/interfacing_d_to_legacy_c_code_by_walter_bright/ There's been a lot of interest in this topic. Great!

dco can be used in vs.net and MonoD

2015-02-01 Thread FrankLike via Digitalmars-d-announce
Hello,everyone! Now,dco can be used in vs.net and MonoD as other build tool or custom build tool. you can config a local.ini quickly(by dco -ini),better than use dub. It can build any projects on Windows. https://github.com/FrankLIKE/dco Thank you. Frank

Re: dco can be used in vs.net and MonoD

2015-02-01 Thread FrankLike via Digitalmars-d-announce
On Sunday, 1 February 2015 at 19:25:15 UTC, Suliman wrote: Could you add to DCO resolving dependents like DUB have? Add it,after some time.

Re: I'll be presenting at NWCPP on Jan 21 at Microsoft

2015-01-06 Thread FrankLike via Digitalmars-d-announce
On Monday, 5 January 2015 at 07:46:20 UTC, Walter Bright wrote: http://nwcpp.org/ All are invited. Now I just have to write the presentation :-( Congratulations. If we can build program in Visual studio like C#,and be native app,we will be happy. (I've known the Visual D 0.3.40 can do a

Re: DlangUI project update

2015-01-23 Thread FrankLike via Digitalmars-d-announce
end- and copy dlib.lib with dlanguilib.lib to lib folder,and copy dlib to dmd2\windows\import,then run 'dco',will get the dlangIDE.exe file only 1206kb,but bu dub, 4518kb. get dco: git clone https://github.com/FrankLIKE/dco Frank Did you try dub build --build

Re: Moving forward with work on the D language and foundation

2015-08-30 Thread FrankLike via Digitalmars-d-announce
On Sunday, 30 August 2015 at 11:48:26 UTC, Andrei wrote: On Monday, 24 August 2015 at 18:43:01 UTC, Andrei Alexandrescu wrote: Hello everyone, Following an increasing desire to focus on working on the D language and foundation, I have recently made the difficult decision to part ways with

wiringPi-D-the D wrapper for WiringPi, is ok

2016-01-22 Thread FrankLike via Digitalmars-d-announce
Hi,everyone: I've wrapper wiringPi library for ARM :(Raspberry Pi 2 model B.) I push the wiringPi-D to github.com: https://github.com/FrankLIKE/wiringPi-D If you need it useful for you,please give it a star. Thank you. Frank

Re: DlangUI on Android

2016-04-22 Thread FrankLike via Digitalmars-d-announce
On Thursday, 21 April 2016 at 13:28:18 UTC, Vadim Lopatin wrote: Hello, I've implemented initial support of Android in DlangUI. [...] Congratulations!

Re: DlangUI on Android

2016-04-22 Thread FrankLike via Digitalmars-d-announce
On Friday, 22 April 2016 at 12:05:52 UTC, Vadim Lopatin wrote: On Thursday, 21 April 2016 at 13:28:18 UTC, Vadim Lopatin wrote: Hello, I've implemented initial support of Android in DlangUI. Only armv7a architecture is supported so far. You can downlowd sample APK:

Re: DlangUI on Android

2016-04-23 Thread FrankLike via Digitalmars-d-announce
On Friday, 22 April 2016 at 17:02:20 UTC, Vadim Lopatin wrote: On Friday, 22 April 2016 at 15:02:32 UTC, FrankLike wrote: You can downlowd sample APK: https://sourceforge.net/projects/crengine/files/DlangUI/ DlangUI Tetris example now works ok on Android (arm, android4.4+) Android5.02

Re: DlangUI on Android

2016-04-23 Thread FrankLike via Digitalmars-d-announce
On Friday, 22 April 2016 at 17:02:20 UTC, Vadim Lopatin wrote: Does it crash instantly or shows app GUI for some time? Is your smartphone arm-based? test-runner.apk is ok,but DLangUITetrisExample.apk and DlangUIHelloWorld.apk ,only shows black color. HTC Android 5.02 ,it's arm-based,Not ok,

Re: DlangUI on Android

2016-04-23 Thread FrankLike via Digitalmars-d-announce
On Saturday, 23 April 2016 at 11:42:49 UTC, Vadim Lopatin wrote: [...] Thank you. But why nothing to be shown,only black color?

Re: DlangUI on Android

2016-04-23 Thread FrankLike via Digitalmars-d-announce
On Saturday, 23 April 2016 at 14:35:55 UTC, Vadim Lopatin wrote: On Saturday, 23 April 2016 at 12:45:01 UTC, FrankLike wrote: On Saturday, 23 April 2016 at 11:42:49 UTC, Vadim Lopatin wrote: [...] Thank you. But why nothing to be shown,only black color? Probably something is wrong

Re: [GSoC] Precise GC

2016-10-13 Thread FrankLike via Digitalmars-d-announce
On Friday, 2 September 2016 at 03:25:33 UTC, Jeremy DeHaan wrote: Hi everyone, I know I'm super late to the party for this, and sorry for that. While my work on the precise GC didn't go as planned, it is closer than it was to be getting merged. [...] On Friday, 2 September 2016 at