Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Nicholas Wilson via Digitalmars-d-announce
On Sunday, 26 February 2017 at 08:37:29 UTC, Nicholas Wilson 
wrote:
DCompute is an extension to LDC capable of generating code 
(with no language changes*) for NVIDIA's NVPTX for use with 
CUDA, SPIRV for use with the OpenCL runtime, and of course the 
host, all at the same time! It is also possible to share 
implementation of algorithms across the host and device.
This will enable writing kernels in D utilising all of D's meta 
programming goodness across the device divide and will allow 
launching those kernels with a level of ease on par with CUDA's 
<<<...>>> syntax. I hope to be giving a talk at DConf2017 about 
this ;), what it enables us to do, what still needs to be done 
and future plans.


DCompute supports all of OpenCL except Images and Pipes 
(support is planned though).
I haven't done any test for CUDA so I'm not sure about the 
extent of support for it, all of the math stuff works, 
images/textures not so sure.


Many thanks to the ldc team (especially Johan) for their 
guidance and patience, Ilya for reminding me that I should 
upstream my work and John Colvin for his DConf2016 talk for 
making me think 'surely compiler support can't be too hard'. 10 
months later: here it is!


The DCompute compiler is available at the dcompute branch of 
ldc [0], you will need my fork of llvm here[1] and the SPIRV 
submodule that comes with it [2] as the llvm to link against. 
There is also a tool for interconversion [3] (I've mucked up 
the submodules a bit, sorry, just clone it into 
'tools/llvm-spirv', it's not necessary anyway). The device 
standard library and drivers (both WIP) are available here[4].


Please sent bug reports to their respective components, 
although I'm sure I'll see them anyway regardless of where they 
go.


[0]: https://github.com/ldc-developers/ldc/tree/dcompute
[1]: https://github.com/thewilsonator/llvm/tree/compute
[2]: https://github.com/thewilsonator/llvm-target-spirv
[3]: https://github.com/thewilsonator/llvm-tool-spirv
[4]: https://github.com/libmir/dcompute

* modulo one hack related to resolving intrinsics because there 
is no static context (i.e. static if) for the device(s). 
Basically a 'codegen time if'.


An simple example because I forgot.

```
@compute(CompileFor.deviceOnly) module example;
import ldc.attributes;
import ldc.dcomputetypes;
import dcompute.std.index;

@kernel void test(GlobalPointer!float a, GlobalPointer!float b)
{
auto idx = GlobalIndex.x;
a[idx] = a[idx] + b[idx];
}
```

then compile with `ldc -mdcompute-targets=ocl-220,cuda-500 
example.d -I/path/to/dcompute`. It will produce two files, 
kernels_ocl220_64.spv and kernels_cuda500_64.ptx when built in 
64-bit mode and kernels_ocl220_32.spv and kernels_cuda500_32.ptx 
in 32 bit mode.


Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Guillaume Piolat via Digitalmars-d-announce
On Monday, 27 February 2017 at 23:02:43 UTC, Nicholas Wilson 
wrote:
Interesting to write kernels in D, since a limitation of CUDA 
is that you need to multiply the entry points to instantiate a 
template differently, and a limitation of OpenCL C is that you 
need templates and includes in the first place.




Wait you mean you have to explicitly instantiate every instance 
of a templated kernel? Ouch.


IIRC, that entry point explosion happens in CUDA when you 
separate strictly host and device code. Not sure for mixed mode 
as I've never used that.



I should first emphasise the future tense of the second half of 
the sentence you quoted.



How does this work?


DCompute (the compiler infrastructure) is currently capable of 
building .ptx and .spv as part of the compilation process. They 
can be used directly in any process pipeline you may have 
already.


.ptx, got it.


Does the host code need something like DerelictCL/CUDA to work?


If you want to call the kernel, yes. The eventual goal of 
DCompute (the D infrastructure) is to fully wrap and unify and 
abstract the OpeCL/CUDA runtime libraries (most likely provided 
by Derelict), and have something like:


Interesting.
Let me know if you need more things in OpenCL bindings.




Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Nicholas Wilson via Digitalmars-d-announce
On Monday, 27 February 2017 at 13:55:23 UTC, Guillaume Piolat 
wrote:
On Sunday, 26 February 2017 at 08:37:29 UTC, Nicholas Wilson 
wrote:
This will enable writing kernels in D utilising all of D's 
meta programming goodness across the device divide and will 
allow launching those kernels with a level of ease on par with 
CUDA's <<<...>>> syntax.


Interesting to write kernels in D, since a limitation of CUDA 
is that you need to multiply the entry points to instantiate a 
template differently, and a limitation of OpenCL C is that you 
need templates and includes in the first place.




Wait you mean you have to explicitly instantiate every instance 
of a templated kernel? Ouch. In D all you need do is have a 
reference to it somewhere, taking it's .mangleof suffices and is 
(part of) how the example below will achieve its elegance.


I should first emphasise the future tense of the second half of 
the sentence you quoted.



How does this work?


DCompute (the compiler infrastructure) is currently capable of 
building .ptx and .spv as part of the compilation process. They 
can be used directly in any process pipeline you may have already.



Does the host code need something like DerelictCL/CUDA to work?


If you want to call the kernel, yes. The eventual goal of 
DCompute (the D infrastructure) is to fully wrap and unify and 
abstract the OpeCL/CUDA runtime libraries (most likely provided 
by Derelict), and have something like:


```
Queue q = ...;
Buffer b = ...;
q.enqueue!(myTemplatedKernel!(Foo,bar,baz => 
myTransform(baz)))(b,other, args);

```
Although, there is no need  to wait until DCompute reaches that 
point to use it, you would just have to do the (rather painful) 
API bashing yourself.




Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Guillaume Piolat via Digitalmars-d-announce
On Sunday, 26 February 2017 at 08:37:29 UTC, Nicholas Wilson 
wrote:
This will enable writing kernels in D utilising all of D's meta 
programming goodness across the device divide and will allow 
launching those kernels with a level of ease on par with CUDA's 
<<<...>>> syntax.


Interesting to write kernels in D, since a limitation of CUDA is 
that you need to multiply the entry points to instantiate a 
template differently, and a limitation of OpenCL C is that you 
need templates and includes in the first place.


How does this work?
Does the host code need something like DerelictCL to work?


Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Mike Parker via Digitalmars-d-announce
On Monday, 27 February 2017 at 13:19:00 UTC, Nicholas Wilson 
wrote:




Actually I've got the submodules working so feel free to go 
ahead, the release is only for OSX for ldc's CI. If you could 
let me know when that window is I could post an AMA if I'm 
awake then.


Direct your AMA here:

https://www.reddit.com/r/programming/comments/5wgqmb/dcompute_native_heterogeneous_computing_for_d_is/


Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Mike Parker via Digitalmars-d-announce
On Monday, 27 February 2017 at 13:19:00 UTC, Nicholas Wilson 
wrote:




Actually I've got the submodules working so feel free to go 
ahead, the release is only for OSX for ldc's CI. If you could 
let me know when that window is I could post an AMA if I'm 
awake then.


Now is a great time.



Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Nicholas Wilson via Digitalmars-d-announce

On Monday, 27 February 2017 at 09:13:22 UTC, Mike Parker wrote:
On Monday, 27 February 2017 at 08:37:56 UTC, Nicholas Wilson 
wrote:
On Sunday, 26 February 2017 at 08:37:29 UTC, Nicholas Wilson 
wrote:
DCompute is an extension to LDC capable of generating code 
(with no language changes*) for NVIDIA's NVPTX for use with


Hmm, I appear to have really mucked up the git submodules. 
Unfortunately I have a cold at the moment and fighting git is 
beyond me at the best of times but I'm completely stumped 
here, PRs appreciated. Once this is sorted I'll do a tag and 
release.


Thanks for the appreciation, please let me know about your 
experiences/bug reports.


Give the thumbs up on this and I'll put it on reddit in the 
next window.


Actually I've got the submodules working so feel free to go 
ahead, the release is only for OSX for ldc's CI. If you could let 
me know when that window is I could post an AMA if I'm awake then.


Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Nicholas Wilson via Digitalmars-d-announce

On Monday, 27 February 2017 at 09:13:22 UTC, Mike Parker wrote:
On Monday, 27 February 2017 at 08:37:56 UTC, Nicholas Wilson 
wrote:
On Sunday, 26 February 2017 at 08:37:29 UTC, Nicholas Wilson 
wrote:
DCompute is an extension to LDC capable of generating code 
(with no language changes*) for NVIDIA's NVPTX for use with


Hmm, I appear to have really mucked up the git submodules. 
Unfortunately I have a cold at the moment and fighting git is 
beyond me at the best of times but I'm completely stumped 
here, PRs appreciated. Once this is sorted I'll do a tag and 
release.


Thanks for the appreciation, please let me know about your 
experiences/bug reports.


Give the thumbs up on this and I'll put it on reddit in the 
next window.


Once I get the submodule stuff fixed and do a release of llvm 
I'll let you know.
Hopefully some time tomorrow morning (UTC+8), but maybe in the 
afternoon.


Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Mike Parker via Digitalmars-d-announce
On Monday, 27 February 2017 at 08:37:56 UTC, Nicholas Wilson 
wrote:
On Sunday, 26 February 2017 at 08:37:29 UTC, Nicholas Wilson 
wrote:
DCompute is an extension to LDC capable of generating code 
(with no language changes*) for NVIDIA's NVPTX for use with


Hmm, I appear to have really mucked up the git submodules. 
Unfortunately I have a cold at the moment and fighting git is 
beyond me at the best of times but I'm completely stumped here, 
PRs appreciated. Once this is sorted I'll do a tag and release.


Thanks for the appreciation, please let me know about your 
experiences/bug reports.


Give the thumbs up on this and I'll put it on reddit in the next 
window.


Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-27 Thread Nicholas Wilson via Digitalmars-d-announce
On Sunday, 26 February 2017 at 08:37:29 UTC, Nicholas Wilson 
wrote:
DCompute is an extension to LDC capable of generating code 
(with no language changes*) for NVIDIA's NVPTX for use with


Hmm, I appear to have really mucked up the git submodules. 
Unfortunately I have a cold at the moment and fighting git is 
beyond me at the best of times but I'm completely stumped here, 
PRs appreciated. Once this is sorted I'll do a tag and release.


Thanks for the appreciation, please let me know about your 
experiences/bug reports.


Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-26 Thread jmh530 via Digitalmars-d-announce
On Sunday, 26 February 2017 at 08:37:29 UTC, Nicholas Wilson 
wrote:
DCompute is an extension to LDC capable of generating code 
(with no language changes*) for NVIDIA's NVPTX for use with 
CUDA, SPIRV for use with the OpenCL runtime, and of course the 
host, all at the same time! It is also possible to share 
implementation of algorithms across the host and device.
This will enable writing kernels in D utilising all of D's meta 
programming goodness across the device divide and will allow 
launching those kernels with a level of ease on par with CUDA's 
<<<...>>> syntax. I hope to be giving a talk at DConf2017 about 
this ;), what it enables us to do, what still needs to be done 
and future plans.


Great work.




Re: DCompute - Native heterogeneous computing for D - is here!

2017-02-26 Thread Rory McGuire via Digitalmars-d-announce
On Sun, Feb 26, 2017 at 10:37 AM, Nicholas Wilson via
Digitalmars-d-announce  wrote:
> DCompute is an extension to LDC capable of generating code (with no language
> changes*) for NVIDIA's NVPTX for use with CUDA, SPIRV for use with the
> OpenCL runtime, and of course the host, all at the same time! It is also
> possible to share implementation of algorithms across the host and device.
> This will enable writing kernels in D utilising all of D's meta programming
> goodness across the device divide and will allow launching those kernels
> with a level of ease on par with CUDA's <<<...>>> syntax. I hope to be
> giving a talk at DConf2017 about this ;), what it enables us to do, what
> still needs to be done and future plans.
>

Awesome! Been wanting this feature since ldc started catching up to dmd.


DCompute - Native heterogeneous computing for D - is here!

2017-02-26 Thread Nicholas Wilson via Digitalmars-d-announce
DCompute is an extension to LDC capable of generating code (with 
no language changes*) for NVIDIA's NVPTX for use with CUDA, SPIRV 
for use with the OpenCL runtime, and of course the host, all at 
the same time! It is also possible to share implementation of 
algorithms across the host and device.
This will enable writing kernels in D utilising all of D's meta 
programming goodness across the device divide and will allow 
launching those kernels with a level of ease on par with CUDA's 
<<<...>>> syntax. I hope to be giving a talk at DConf2017 about 
this ;), what it enables us to do, what still needs to be done 
and future plans.


DCompute supports all of OpenCL except Images and Pipes (support 
is planned though).
I haven't done any test for CUDA so I'm not sure about the extent 
of support for it, all of the math stuff works, images/textures 
not so sure.


Many thanks to the ldc team (especially Johan) for their guidance 
and patience, Ilya for reminding me that I should upstream my 
work and John Colvin for his DConf2016 talk for making me think 
'surely compiler support can't be too hard'. 10 months later: 
here it is!


The DCompute compiler is available at the dcompute branch of ldc 
[0], you will need my fork of llvm here[1] and the SPIRV 
submodule that comes with it [2] as the llvm to link against. 
There is also a tool for interconversion [3] (I've mucked up the 
submodules a bit, sorry, just clone it into 'tools/llvm-spirv', 
it's not necessary anyway). The device standard library and 
drivers (both WIP) are available here[4].


Please sent bug reports to their respective components, although 
I'm sure I'll see them anyway regardless of where they go.


[0]: https://github.com/ldc-developers/ldc/tree/dcompute
[1]: https://github.com/thewilsonator/llvm/tree/compute
[2]: https://github.com/thewilsonator/llvm-target-spirv
[3]: https://github.com/thewilsonator/llvm-tool-spirv
[4]: https://github.com/libmir/dcompute

* modulo one hack related to resolving intrinsics because there 
is no static context (i.e. static if) for the device(s). 
Basically a 'codegen time if'.