I _think_ I remember seeing somewhere on the D site a reference
to a paper on a comparison of programming languages that used a
few small programs written in each compared language. I can't
recall if D was one of the languages in the paper or whether
someone had done D versions separately.
Can
Recovering from memory errors at run time is unreliable.
I should add that I have more like a romantic view of software
release cycles where testing is done until the software is in a
very, very sophisticated and stable state. More than usual.
Not that I want to solely rely on such an
Elimination of memory problems is much more valuable than
detection. Recovering from memory errors at run time is
unreliable.
I'm not sure but I have a gut feeling that I am just in a
position that is not good to defend. I want small software that
fails hard on weak causes, and the industry
The reason this distinction is important, and the reason I
bring up graph theory, is that liveness is impossible to prove.
Seriously: it's impossible, in the general case, for the GC to
prove that an object is still alive. Whereas it's trivial to
prove reachability.
My motivation was
Looking at Ada now.
I found: Ada is not good for me. It has no augmented assignment.
It's just that I want DRY because I use very verbose variable
names, and in the past I had a real world case (game in Lua)
where I became frustrated when I had to repeat the names. I
understand that NASA or
I could use AddressSanitizer indirectly by using Go. But their
Oh wait, it was ThreadSanitizer that Go uses, right? I failed at
talking.
I would probably use ASAN under Linux, because that is the right
thing to do?
Looking at Ada now.
On Sunday, 29 November 2020 at 16:21:59 UTC, Daniel N wrote:
On Sunday, 29 November 2020 at 16:05:04 UTC, Mark wrote:
Thanks a lot for reading, and sorry for a lot of text that is
off-topic and is not related to D.
Sounds like what you want is ASAN? You can use it with plain C
or D(LDC).
Hi,
can I ask you something in general? I don't know anyone whom I
could ask. I'm a hobbyist with no science degree or job in
computing, and also know no other programmers.
I have no good understanding why "garbage collection" is a big
thing and why "garbage detection" is no thing (I think
Hi all,
my question would be about using D or not using D. Is the newest
C++ iteration any good compared to D?
The reason I haven't used C++ anymore for years is that I was too
naive sometimes. I tried to use new features in Visual C++, found
myself being like a beta-tester for some things.
Continuing this in the GtkD mailing list:
https://forum.gtkd.org/groups/GtkD/thread/1370/
On Tuesday, 28 April 2020 at 18:46:18 UTC, Kagamin wrote:
Try this:
void populate(NameAndDescription[] namesAndDescriptions) {
if(namesAndDescriptions.length>100)namesAndDescriptions=namesAndDescriptions[0..100];
innerView.viewData.populate(namesAndDescriptions);
}
I
On Monday, 27 April 2020 at 12:26:23 UTC, Adam D. Ruppe wrote:
On Mon, Apr 27, 2020 at 10:56:09AM +, mark via
Digitalmars-d-learn wrote:
Thread 1 "DebFind" received signal SIGUSR1, User defined
signal 1.
The GC sends that signal to pause other threads when it is
about to collec
I took Adam's advice about .gdbinit and now it runs in gdb.
When I ran the program I did Find 'memoize' which worked. Then
'memoize python' which also worked. Then said to find 'any word'
(which produces 1000s of rows) at which point it crashed. Below
is the bt. Does it look like my bug or a
I'm getting a crash when I add 1000s of rows to a tree (up to
100s seems to work ok).
The source code is here:
https://github.com/mark-summerfield/debfind
Note that this will only build and run on a Debian or
Debian-derived system (e.g., Ubuntu).
I am pretty well reaching the point of
: dub build
Performing "debug" build using
/home/mark/opt/ldc2-1.21.0-linux-x86_64/bin/ldc2 for x86_64.
aaset 0.2.5: target for configuration "library" is up to date.
gtk-d:gtkd 3.9.0: target for configuration "library" is up to
date.
debfind ~master: target for configuration "application" is
With the new code if I have 1000s of rows I get this error:
(DebFind:8087): Gdk-ERROR **: 11:50:46.787: The program 'DebFind'
received an X Window System error.
This probably reflects a bug in the program.
The error was 'BadAlloc (insufficient resources for operation)'.
(Details: serial 8810
I renamed the class shown in my previous post from View to
InnerView, then created a new View class:
class View : ScrolledWindow {
import qtrac.debfind.modelutil: NameAndDescription;
InnerView innerView;
this() {
super();
innerView = new InnerView;
I've now got it to work but it is unusable!
It can show small numbers of rows with no problem.
However, if it has to show 100s of rows it expands the tree
vertically way beyond the bottom of the screen and is impossible
to navigate.
However, if it has to show 1000s of rows it goes into an
I'm trying to develop an application in GtkD.
I need a widget to display a list of strings: there could be
anything from 0 to 100K strings, but typically a few hundred or
thousand.
Using the DemoCustomList as a model I have created this code:
// Note: DebNames is an AAset!string (AAset is a
On Sunday, 22 March 2020 at 07:59:01 UTC, rikki cattermole wrote:
On 22/03/2020 8:57 PM, mark wrote:
I have a module with a unittest { ... } block. However, when I
run dub test sometimes I want to output some extra data when
the test runs. At the moment I control this by using an
environment
I have a module with a unittest { ... } block. However, when I
run dub test sometimes I want to output some extra data when the
test runs. At the moment I control this by using an environment
variable, but I wondered if it was possible to pass a command
line argument 'dub test myarg' and if so
On Thursday, 12 March 2020 at 16:02:14 UTC, H. S. Teoh wrote:
On Thu, Mar 12, 2020 at 08:51:24AM +, mark via
Digitalmars-d-learn wrote: [...]
YYY: The range() method is clearly not good D style but I
don't know
how to support foreach (item; aaset) ...
The usual idiom is to overload
Just in case anyone would like to use it, I've put it on github
and also added it as a dub package.
https://code.dlang.org/packages/aaset
On Thursday, 12 March 2020 at 11:33:25 UTC, Simen Kjærås wrote:
[snip]
I'd suggest simply testing if an AA with that key type is valid:
struct AAset(T) if (is(int[T]))
That's very subtle, but it works.
As Ferhat points out, you could use opApply for this. There's
also the option of
I use sets a lot and since I believe that D's rbtree is O(lg n)
for add/remove/in and that D's AA is O(1) for these, I want to
implement a set in terms of an AA.
Below is the code I've got so far. It allows for add and remove.
However, it has three problems (that I know of):
XXX: I need to
On Wednesday, 11 March 2020 at 14:01:13 UTC, Simen Kjærås wrote:
[snip]
Yeah, I forgot we cast to immutable to be able to send, so
receive has to receive immutable(Deb)*, after which you can
call deb.dup to get a mutable copy:
receive(
(immutable(Deb)* deb) { debForName[deb.name]
On Wednesday, 11 March 2020 at 12:22:21 UTC, Simen Kjærås wrote:
On Wednesday, 11 March 2020 at 09:29:54 UTC, mark wrote:
[snip]
Fascinating. It works just fine when compiling for 32-bit
targets with DMD on Windows, but not for 64-bit targets, nor
when compiling with LDC. Apparently, this
I finally got a threaded version that works, and a lot more
cleanly than using send/receive. (But performance is dismal, see
the end.)
Here's the heart of the solution:
void readPackages() {
import std.algorithm: max;
import std.array: array;
import
Hi Simen,
I think you must have done something else but didn't mention to
get it to compile. I did the exact changes you said and it
wouldn't compile. Here's what I get with changes mentioned below
(with new full source):
I've managed to make a cut-down version that's < 170 LOC.
It needs to be run on Debian or a Debian-based Linux (e.g.,
Ubuntu).
Below is the full source followed by the error output.
// app.d
import std.typecons: Tuple;
void main() {
import std.stdio: writeln, writefln;
auto model =
On Tuesday, 10 March 2020 at 15:27:04 UTC, Steven Schveighoffer
wrote:
On 3/10/20 7:09 AM, mark wrote:
[snip]
Still, the correct thing here is to handle immutable(Deb).
However, I'd strongly caution you against casting away
immutable, that can lead to undefined behavior in D. Better to
just
I just tried:
auto jobs = tids.length;
while (jobs) {
receive(
(Deb deb) { debForName[deb.name] =
cast(Deb)deb; },
(DoneMessage m) { jobs--; }
);
}
to cast away the immutable from the
On Tuesday, 10 March 2020 at 10:02:16 UTC, Simen Kjærås wrote:
[snip]
As the error message hints at, the problem is Deb may hold
references to data that is shared with other objects on the
thread from which it originates. Since you know this is not the
case, even if the compiler can't prove
I have this struct:
struct Deb {
string name;
...
Unit[string] tags; // set of tags
Deb dup() const {
Deb deb;
deb.name = name;
...
foreach (key; tags.byKey)
deb.tags[key] = unit;
return deb;
}
}
And I want to populate an
On Monday, 9 March 2020 at 14:45:15 UTC, Steven Schveighoffer
wrote:
On 3/9/20 9:23 AM, mark wrote:
I have this struct:
[snip]
I would name it dup instead of copy for consistency with D. A
copy constructor is pretty heavy for a struct to do a complete
duplication of the AA. You should have
I have this struct:
struct Deb {
string name;
...
Unit[string] tags; // set of tags
Deb copy() const {
Deb deb;
...
foreach (key, value; tags) // XXX
deb.tags[key] = value;
return deb;
}
void clear() {
name = "";
On Sunday, 8 March 2020 at 17:58:16 UTC, Jesse Phillips wrote:
On Friday, 7 February 2020 at 19:37:08 UTC, mark wrote:
[snip]
I think I've usually used the associative arrays, but I also
think I tend to avoid using this approach but couldn't quite
remember what I do instead.
I believe I
I use sets a lot and am now working on a program that will need
to hold sets of 65,000+ items, so I thought I do some timings for
the different approaches.
Here are some timings (uset uses the AA Unit approach, tset uses
an rbtree, and aset uses an AA with bool values):
$ ./sets.d
size
Steve, thank you once again. Now it compiles & runs!
I now create my tree like this:
auto debs = new RedBlackTree!(Deb, (a, b) => a.name < b.name);
(I feel that the rbtree docs are inadequate regarding creating
new empty trees, so have submitted a bug report:
I've now gone back to using structs direct without pointers but
I'm still doing something wrong.
struct Deb {
string name;
...
RedBlackTree!string tags;
bool valid() { return !(name.empty || description.empty); }
void clear() { name = ""; ...; tags.clear; }
}
change #1:
if (line.empty) {
if (deb != null && deb.valid)
debs.insert(deb);
else // report incomplete
deb = null;
continue;
}
if (deb == null)
Instead of deb.clear I'm now doing deb = null;
On Saturday, 7 March 2020 at 10:30:06 UTC, drug wrote:
07.03.2020 13:20, mark пишет:
I have this struct (with details omitted
[ snip ]
Should Deb be a class rather than a struct?
Do you consider using pointers in AA:
```
Deb*[string] debForName;
```
I've done some changes including using
I have this struct (with details omitted ... for brevity):
struct Deb {
string name;
...
RedBlackTree!string tags;
void clear() { name = ""; ...; tags.clear; }
bool valid() { return !(name.empty || description.empty); }
}
I plan to store >65K of these (with potential for
On Thursday, 5 March 2020 at 13:31:14 UTC, Adam D. Ruppe wrote:
On Thursday, 5 March 2020 at 11:03:30 UTC, mark wrote:
I want to use the Porter stemming algorithm.
There's a D implementation here:
https://tartarus.org/martin/PorterStemmer/d.txt
I think I (or ketmar and I stole it from him)
I suspect the problem is using .length rather than some other
size property.
I changed int to size_t and used const(char[]) etc. as suggested.
It ran but crashed. Each crash was a range violation, so for each
one I put in a guard so instead of
if ( ... m_b[m_k])
I used
if (m_k < m_b.length && ... m_b[m_k)
I did this kind of fix in three places.
The result is that
On Thursday, 5 March 2020 at 11:12:24 UTC, drug wrote:
On 3/5/20 2:03 PM, mark wrote:
[snip]
Your code and errors seem to be not related.
OK, it is probably that the D stemmer is 19 years old!
I've now got Martin Porter's own Java version, so I'll have a go
at porting that to D myself.
I want to use the Porter stemming algorithm.
There's a D implementation here:
https://tartarus.org/martin/PorterStemmer/d.txt
The main public function's signature is:
char[] stem(char[] p, int i, int j)
But I work entirely in terms of strings (containing individual
words), so I want to add
On Thursday, 5 March 2020 at 08:35:52 UTC, drug wrote:
On 3/5/20 10:47 AM, mark wrote:
In Adam Ruppe's D Cookbook there're these lines in a ref
counting example:
RefCountedObject o = void; // What does this mean/do?
o.data = new Implementation();
o.data.refcount = 1;
I don't understand the
In Adam Ruppe's D Cookbook there're these lines in a ref counting
example:
RefCountedObject o = void; // What does this mean/do?
o.data = new Implementation();
o.data.refcount = 1;
I don't understand the first line; could someone explain please?
On https://wiki.dlang.org I can find GSOC ideas 2011-2019, but
not 2020.
I know the 2020 one's haven't been accepted, but I'd like to know
what they are in case I feel like having a go at one as part of
learning D.
There seems to be some support for SQLite 3 in std. lib. etc when
looking at the stable docs:
https://dlang.org/phobos/etc_c_sqlite3.html
But this isn't visible when looking at stable (ddox).
Is this the best SQLite 3 library to use or is a third-party
library best?
For example
I've just completed a small D/GtkD game.
It might be useful for others trying to learn GtkD since it is
only just over 1000 lines, yet shows how to create a dialog-style
app with a modal dialog and a modeless dialog, and a custom drawn
widget, as well as keyboard and mouse handling.
The
On Sunday, 23 February 2020 at 09:35:30 UTC, Jacob Carlborg wrote:
On 2020-02-23 10:03, mark wrote:
Then this would not only help dscanner, but also make it clear
to programmers that the argument could be modified.
It's not necessary for dscanner. It should look at the
signature of
I use dscanner to lint my code and find it helpful.
However, in GtkD there are several functions which take ref args,
and these confuse dscanner.
For example:
uint kv;
event.getKeyval(kv); // ref arg is updated here
dscanner incorrectly (but understandably) reports:
Thanks for your question, it led me to focus on the Label and now
I've solved the problem.
I thought that onChangeState was never called before the Label
was constructed, but it turns out it is called before. So now I
use:
if (statusLabel !is null)
I'm porting a simple game to GtkD to learn the library and more
about D.
Unfortunately, I've hit a show-stopping crash.
I have a subclass of ApplicationWindow which has this method:
private void onChangeState(int score, Board.State state) {
import std.format: format;
On Saturday, 15 February 2020 at 07:23:02 UTC, Basile B. wrote:
On Thursday, 13 February 2020 at 17:15:50 UTC, mark wrote:
I'm starting out with GtkD and have this function:
[snip]
Otherwise here is an example of how you can tune the different
checks:
I'm starting out with GtkD and have this function:
void main(string[] args) {
Main.init(args);
auto game = new GameWindow();
Main.run();
}
and this method:
void quit(Widget widget) {
Main.quit();
}
When I run dscanner --styleCheck it reports:
On Wednesday, 12 February 2020 at 18:20:47 UTC, Adam D. Ruppe
wrote:
On Wednesday, 12 February 2020 at 15:52:35 UTC, mark wrote:
Yours rolls the two examples into one and doesn't show the
Standards or Usage sections.
Weird, that's a legit bug in there. I'll fix them.
I also think you split
On Wednesday, 12 February 2020 at 14:15:40 UTC, Adam D. Ruppe
wrote:
On Wednesday, 12 February 2020 at 10:39:06 UTC, mark wrote:
Library Reference Documentation
Have you seen my fork?
http://dpldocs.info/experimental-docs/std.zip.ZipArchive.html
Yours is *much* clearer.
However, if you
On Wednesday, 12 February 2020 at 11:46:02 UTC, Dennis wrote:
Thanks for your perspective. Just a few things are unclear to
me:
On Wednesday, 12 February 2020 at 10:39:06 UTC, mark wrote:
I don't find the presentation of the member properties and
methods very easy to read
Can you elaborate
I've been learning D for a few weeks now.
I'm an experienced programmer in other languages (esp. Python,
but also Rust and C++).
Here're some *early* impressions and notes.
D Tour
I found the D Tour, esp. "D's Basics" to be very helpful. Each
part is short and in most cases understandable.
I've just completed my first D package:
http://code.dlang.org/packages/ddiff
It is a straight port, so it isn't at all functional-style.
I'd be happy and interested if anyone could show me how to
replace some/all of the for[each] loops (without reducing
performance), or for any other code
On Wednesday, 12 February 2020 at 05:59:53 UTC, cc wrote:
On Monday, 3 February 2020 at 13:26:38 UTC, mark wrote:
I'm using std.zip.ZipArchive to read zip files, e.g.:
[snip]
I couldn't find one either, I had to do this:
version(Windows) {
enum uint FILE_ATTRIBUTE_DIRECTORY = 0x10;
}
On Tuesday, 11 February 2020 at 20:49:40 UTC, Ron Tarrant wrote:
On Sunday, 9 February 2020 at 13:28:59 UTC, mark wrote:
I found a much easier way to get GtkD working on windows than
that described in
https://gtkdcoding.com/2019/01/11/-introduction-to-gtkDcoding.html
Just FYI...
I don't
On Sunday, 9 February 2020 at 14:08:02 UTC, Daniel Kozak wrote:
"lflags-windows": ["/SUBSYSTEM:WINDOWS",
"/ENTRY:mainCRTStartup"],
[snip]
Is there a way to avoid the console Window, at least for
release builds?
Thank you! Your solution I guess is for dub.json.
For those using dub.sdl the
On Sunday, 9 February 2020 at 14:08:02 UTC, Daniel Kozak wrote:
"lflags-windows": ["/SUBSYSTEM:WINDOWS",
"/ENTRY:mainCRTStartup"],
[snip]
Is there a way to avoid the console Window, at least for
release builds?
Thank you! Your solution I guess is for dub.json.
For those using dub.sdl the
I found a much easier way to get GtkD working on windows than
that described in
https://gtkdcoding.com/2019/01/11/-introduction-to-gtkDcoding.html
1. I downloaded and installed the Gtk3 runtime (the link is on
https://gtkdcoding.com/2019/01/11/-introduction-to-gtkDcoding.html)
2. I
Turns out I didn't need to add lines to dub.sdl at all. So my
dub.sdl is now just:
name "gtktest"
description "Gtk Test"
authors "Mark"
targetType "executable"
dependency "gtk-d:gtkd" version=">=3.9.0"
The solution was to do this:
$ dub add-path ~/opt/GtkD3/
After that it does static builds,
On Sunday, 9 February 2020 at 12:03:23 UTC, Ron Tarrant wrote:
On Sunday, 9 February 2020 at 11:52:19 UTC, mark wrote:
right now I want to start on Linux and I'm stuck.
Maybe this will help...
https://gtkdcoding.com/2019/03/31/x0002-gtkd-in-a-linux-environment.html
Unfortunately it didn't
According to the GtkD web site https://gtkd.org/ this GUI library
is cross-platform, so hopefully just what I need.
The introductory blog
https://gtkdcoding.com/2019/01/11/-introduction-to-gtkDcoding.html explains how to install and get started with GtkD on Windows (which I plan to use
On Friday, 7 February 2020 at 22:03:00 UTC, H. S. Teoh wrote:
On Fri, Feb 07, 2020 at 07:37:08PM +, mark via
Digitalmars-d-learn wrote:
[snip]
bool[E] works just fine.
[snip]
Or you can wrap void[0][E] in a nice user-defined type that
gives nice set-like syntax. But IMO, this is all
I am porting code from other languages to D as part of learning
D, and I find I've used sets quite a lot. AFAIK D doesn't have a
built-in set type or one in the std. lib.
However, I've been perfectly successfully using int[E] where E is
my ElementType, and adding with set[element] = 0. I
Thanks for the excellent replies.
Some languages support this kind of thing:
if ((var x = expression) > 50)
print(x, " is > 50")
Is there anything similar in D?
On Thursday, 6 February 2020 at 16:29:57 UTC, Steven
Schveighoffer wrote:
On 2/6/20 11:05 AM, mark wrote:
src/package.d(50,35): Error: no property opCall for type
diffrange.Diff!(dchar[]), did you mean new Diff!(dchar[])?
Hah, forgot that it's a class. Yes, I DID mean new Diff ;)
-Steve
On Thursday, 6 February 2020 at 15:21:46 UTC, Steven
Schveighoffer wrote:
[snip]
3. You should declare constraints signifying what types are
valid. i.e.:
class Diff(T) if (
isForwardRange!T // it's a forward range
&& is(typeof(T.init.front == T.init.front)) // elements are
comparable
I forgot to mention: I want the class to work with:
Diff(aForwardRange, bForwardRange)
where T = ForwardRange, E = anything that supports ==
A common use case is for two sequences of strings (i.e., lines
read from two files).
Diff(aString, bString) where
T = char[] or wchar[] or dchar[] E =
I am starting on porting Python's difflib's sequence matcher to D.
I want to have a class that will accept two ranges whose elements
are of the same type and whose elements can be compared for
equality.
How do I make a class declaration that specifies a (forward)
range type and an
On Tuesday, 4 February 2020 at 09:21:17 UTC, Andre Pany wrote:
On Tuesday, 4 February 2020 at 09:13:48 UTC, mark wrote:
Is it possible to create a dub project that has one library
and one or more executables (that use the library)? If so,
could someone point me to the docs for this since I
Is it possible to create a dub project that has one library and
one or more executables (that use the library)? If so, could
someone point me to the docs for this since I couldn't find this
in the dub docs?
Aside: I'm learning D to give me something approaching the
convenience of Python with
Thanks for that thorough and careful explanation.
Since I'm trying to learn to write D in good style and want my
code to be reliable and maintainable, I've now switched to using
"" rather than null.
Just found this post by Mark Parker that explains:
https://forum.dlang.org/post/gvveit$10i5$1...@digitalmars.com
// test.d
import std.stdio;
import std.string;
void main()
{
report(null, "null");
report("");
report("x");
}
void report(const string x, const string name=null) {
I have just discovered that D seems to treat empty and null
strings as the same thing:
// test.d
import std.stdio;
import std.string;
void main()
{
string x = null;
writeln("x = \"", x, "\"");
writeln("null = ", x == null);
writeln("\"\"= ", x == "");
writeln("empty
I'm using std.zip.ZipArchive to read zip files, e.g.:
auto zip = new ZipArchive(read(filename));
// ...
foreach (name, member; zip.directory) {
if (name.endsWith('/')) // skip dirs
continue;
mkdirRecurse(dirName(name));
zip.expand(member);
Thanks Petar... I'm in no hurry, just glad that they're in
process:-)
On Sunday, 2 February 2020 at 12:49:31 UTC, MoonlightSentinel
wrote:
On Sunday, 2 February 2020 at 08:54:02 UTC, mark wrote:
However, four have not been accepted, apparently for technical
reasons. But I don't understand what's wrong or what I need to
do to fix them. (I'm not very knowledgeable
I've done quite a few small corrections/improvements to the
D-tour's English. Almost all have been accepted.
However, four have not been accepted, apparently for technical
reasons. But I don't understand what's wrong or what I need to do
to fix them. (I'm not very knowledgeable about github.)
On Wednesday, 29 January 2020 at 11:57:14 UTC, Jan Hönig wrote:
On Monday, 13 January 2020 at 16:37:31 UTC, Ron Tarrant wrote:
On Monday, 13 January 2020 at 10:28:48 UTC, mark wrote:
I'm just starting out learning D.
Andrei Alexandrescu's "The D Programming Language" is 10
years old, so is
I forgot to mention: I know it isn't worth bothering with
const/immutable for this tiny example. But I want to learn how to
write large D programs, so I need to get into the right habits
and know the right things.
Thanks for your implementation.
I can't use the levenshtien distance because although it is a
better solution, I want to keep the implementation as compatible
with those in the other languages as possible.
Your main() is much shorter than mine, but doesn't match the
behaviour (and again I
Below is a program that produces a wordladder.
The algorithm is probably suboptimal, but I don't care since I've
implemented the same one in Python, Rust, Go, Java, and Nim, so I
find it useful for language comparison purposes.
What I'd like some feedback on is how to improve the code
In the D Cookbook it has as part of the FibonacciRange example:
@property FibonacciRange save() { return this; }
And in the description it says:
"...save, which returns a new range that is a copy of the current
range and can be advanced independently..."
Why is this a *copy*? (For a copy
On Thursday, 30 January 2020 at 10:31:08 UTC, mark wrote:
In the D Cookbook it has as part of the FibonacciRange example:
@property FibonacciRange save() { return this; }
And in the description it says:
"...save, which returns a new range that is a copy of the
current range and can be
In the end I used this line since I'm not fussy about the rnd for
this:
auto word = compatibles.byKey.array.choice;
Thank you!
On Saturday, 25 January 2020 at 08:59:23 UTC, Basile B. wrote:
On Saturday, 25 January 2020 at 08:35:18 UTC, mark wrote:
I have this code:
import std.random;
import std.stdio;
void main()
{
auto aa = ["one": 1, "two": 2, "three": 3];
writeln(aa);
auto rnd = rndGen;
auto word =
I have this code:
import std.random;
import std.stdio;
void main()
{
auto aa = ["one": 1, "two": 2, "three": 3];
writeln(aa);
auto rnd = rndGen;
auto word = aa.byKey.choice(rnd);
writeln(word);
}
And in the D playground it gives this error:
onlineapp.d(8): Error: template
Is there a "D weekly news" I could do an email subscription to?
Or at least a way to get notified by email when a new item
appears on https://dlang.org/blog/ ?
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