On 07/02/2012 22:37, Vidar Wahlberg wrote:
Take the following code:
int _foo;
@property auto foo() {
return _foo;
}
@property auto foo(int foo) {
return _foo = foo;
}
void main() {
++foo;
}
This won't compile, and it sort of makes sense (at least to me), but is
it (or will it in the future be)
On 29/02/2012 19:41, simendsjo wrote:
http://www.digitalmars.com/ctg/trace.html
Has someone made some GUI/pretty printing/dump to database or other
tools to make the profile data a bit simpler to digest?
If you're on Windows you could try:
http://h3.gd/code/xfProf/
Although I don't believe
Is there anyway to force a static foreach to occur?
template TT(T...)
{
alias T TT;
}
void main()
{
// This works
foreach(s; TT!(a, b, c))
{
mixin(`int ` ~ s ~ `;`);
}
enum foo = TT!(a, b, c);
// This fails
foreach(s; foo)
{
mixin(`int ` ~
On 19/05/2012 23:38, cal wrote:
Is there a way to limit the dmd compiler to outputting just the first
few errors it comes across?
As Don said, if there are any useless error messages it is a bug, and
needs to be reported at:
http://d.puremagic.com/issues/
This said, if you're on a
On 24/01/11 22:14, %u wrote:
How do I get dmd's memory usage a few hundred MBs down?
I keep having to close everything in order not to get an out of memory error
while compiling (-w -full).
I'd like to get it from 700-800 to below 400 :)
Any way to inspect which part is the biggest drain?
CTFE
On 24/01/11 23:09, Ellery Newcomer wrote:
in the following:
void main(){
char[] x;
string s;
string y;
y = s ~ x;
}
tok.d(5): Error: cannot implicitly convert expression
(cast(const(char)[])s ~ x) of type char[] to string
why should typeof(s ~ x) == char[] ?
x is a mutable array of mutable
On 06/02/11 20:29, Sean Eskapp wrote:
Are debug symbols compiled with -gc stored in a separate file? Visual Studio
refuses to debug my things, and windbg seems to be remarkably unhelpful.
I suggest you take a look at VisualD if you're using visual studio, it
will handle converting debug info
On 06/02/11 22:28, Sean Eskapp wrote:
== Quote from Robert Clipsham (rob...@octarineparrot.com)'s article
On 06/02/11 20:29, Sean Eskapp wrote:
Are debug symbols compiled with -gc stored in a separate file? Visual Studio
refuses to debug my things, and windbg seems to be remarkably unhelpful
On 09/04/2011 18:13, Andrej Mitrovic wrote:
Let's say I have this structure:
struct PAINTSTRUCT
{
bool state;
}
And somewhere in my main code I want to print out the value of state. But I
also want to know what I'm printing out. So usually I'd do this:
void main()
{
PAINTSTRUCT ps;
On 09/04/2011 18:23, Robert Clipsham wrote:
Off the top of my head (untested):
void print(T)(T t) if (is(T == struct) || is(T == class))
{
foreach (i, field; t.tupleof)
{
writefln(T.tupleof[i].stringof ~ = %s, field);
}
}
--
Robert
http://octarineparrot.com/
I forgot to mention
On 09/04/2011 18:44, Andrej Mitrovic wrote:
On 4/9/11, Andrej Mitrovicandrej.mitrov...@gmail.com wrote:
That's great, I can use it to print out all the fields. Thanks!
Some error checking should be done, or maybe there's a bug. If a field
has a type that is a typedef to say a void*:
typedef
On 10/04/2011 15:31, spir wrote:
I'd also like to know why pointer cannot be template *alias* parameters,
like in:
auto s2 = S!(f)();
==
Error: expression f is not a valid template value argument
Denis
First of all, that error is useless, you should probably report a bug
for that
On 22/04/2011 03:53, Jaime Barciela wrote:
Hello everyone,
I'm going though TDPL and I just joined this list.
I've been looking for guidance on how to do web applications in D but
I haven't found anything.
My background is not C/C++ but Java (and Delphi many years ago) so I
have not only a
On 24/04/2011 09:17, Benjamin Thaut wrote:
I'm currently trying to pass a delegate to a shared member function to a
function. The compiler tells me that the type I'm passing is
(void delegate(const const(char[]) str) shared)
When I try to use this as type for the function argument, it does not
On 24/04/2011 15:40, d coder wrote:
Greetings
I am facing problem passing a shared class method as an argument to a
function. Look at the following minimized code snippet.
class Foo {
shared // compiles when commented out
void bar() {}
}
void frop(void delegate() dg) {
}
void main()
On 25/04/2011 16:56, Jaime Barciela wrote:
Robert,
I think your effort is much needed. Thank you -- from a fellow Brown Coat :)
I just hope Captain Shiny Pants doesn't find out, I don't fancy my
chances against him in a fight if he realizes I stole his ship's name ;P
I was toying with the
On 25/04/2011 21:38, Nick Sabalausky wrote:
Works on Windows command line and through IIS. And it works on my Kubuntu
10.6 command line. But if I copy the executable from my Kubuntu box to my
web host's Debian server: Running it through Apache gives me a 500, and
running it directly with ssh
On 26/04/2011 00:05, Nick Sabalausky wrote:
Thanks. How would I statically link against libc?
The way to do this with C is to pass -static to gcc, and I recall doing
something similar with dmd to get it working (maybe -L-static?) - I
don't have a linux machine near me to test with though,
On 26/04/2011 19:48, Andrej Mitrovic wrote:
import std.stdio;
import std.concurrency;
void print(int[] a...)
{
foreach(b; a)
writeln(b);
}
void main()
{
int value;
spawn(writeln, value);
spawn(print, value);
}
Neither of these calls will work. I want to
On 03/05/2011 19:06, Andrej Mitrovic wrote:
I'm trying to figure out how to use coroutines in D.
First, I think I've run into some kind of bug. I've followed this C++ example:
http://www.subatomicglue.com/secret/coro/readme.html, and came up with this:
I'm not entirely sure what it is you
On 06/05/2011 19:40, Jacob Carlborg wrote:
No, D implicitly casts string literals to zero-terminated const(char)*.
That part is fine.
-Steve
Since when?
Since const was introduced, before then they implicitly casted to char*
instead. And that has been the case since early D1.
--
Robert
On 07/05/2011 23:36, Andrej Mitrovic wrote:
Not too sure, CTFE is a pain in the ass sometimes. What exactly are
you trying to do, print field names in a custom way?
No, I have a struct that I don't have access to in the scope I'm in, I
do however have its type - by using the above, I can
On 08/05/2011 00:39, Andrej Mitrovic wrote:
One simplistic solution is to use alias this to simulate the same type:
struct Foo
{
int x, y;
}
string structClone(T)()
{
return struct ~ T.stringof ~ _ {
~ T.stringof ~ _inner;
alias _inner this;
this(T...)(T
On 08/05/2011 19:19, Lutger Blijdestijn wrote:
test also doesn't compile normally on my box, dmd errors on Foo.tupleof. Not
sure if this is illegal or not. I think you want the allMembers trait or
something similar. Something like this:
import std.traits;
string test(T)()
{
string str =
On 09/05/2011 16:36, Don wrote:
Robert Clipsham wrote:
Hey all,
I was wondering if anyone could enlighten me as to why the following
code does not compile (dmd2, latest release or the beta):
Added as bug 5969.
Thanks for this, I wasn't sure if it was a bug or not :)
--
Robert
http
On 10/05/2011 04:48, Nick Sabalausky wrote:
Adam D. Ruppedestructiona...@gmail.com wrote in message
news:iqa7bi$1djh$1...@digitalmars.com...
Nick Sabalausky wrote:
2. Remove -L--no-warn-search-mismatch
Note for readers: this is in dmd.conf and is a relatively new thing.
My dmd 2.051 and
On 12/05/2011 19:25, Adam Ruppe wrote:
Maybe million line programs will be unacceptably slow, but I don't
know, I'd have to actually see it being a problem in practice
before I get worked up about it. tbh I wouldn't be surprised if
the incremental build was actually slower than the all at once
On 13/05/2011 08:09, Jacob Carlborg wrote:
On 2011-05-12 16:45, Adam Ruppe wrote:
Could you share how or show an URL that provide sample code to do
that in D?
Check out my D api demo:
http://arsdnet.net/cgi-bin/apidemo/
Here's the source code (about 50 lines of D)
On 15/05/2011 22:46, Alexander wrote:
On 15.05.2011 23:05, Nick Sabalausky wrote:
And like I said at the beginning, the old-style-PHP/ASP of mixing
code and HTML is one of the things that *HAS* become widely
accepted as bad practice.
Could you please back your claims with something? I know
On 15/05/2011 22:44, Alexander wrote:
On 15.05.2011 22:56, Nick Sabalausky wrote:
It *barely* works. And I *did* stop using it specifically because it worked
so poorly.
+1
Don't get it too personally, but probably, you didn't read the manual? ;)
It works perfectly, even for those who
On 16/05/2011 09:54, Alexander wrote:
On 16.05.2011 01:25, Robert Clipsham wrote:
It most definitely does not work perfectly. You highlight those that are not
familiar with web development? They're the ones that use it.
Visual Studio defaults to not using it now, there's a reason for that. I
On 17/05/2011 04:40, Andrej Mitrovic wrote:
auto foo()
{
if (1)
{
return [0, 0];
}
else
{
size_t one;
size_t two;
return [one, two];
}
}
void main(){ }
Error: mismatched function return type inference of
uint[] and int[]
On 19/05/2011 16:19, Matthew Ong wrote:
On 5/19/2011 11:22 PM, Matthew Ong wrote:
Hi,
import std.stdio;
alias immutable(wchar)[] String;
String str=Hello, world;
or#922;#945;#955;#951;#956;#941;#961;#945;#954;#972;#963;#956;#949;;
or#12371;#12435;#12395;#12385;#12399;#19990;#30028;;
On 21/05/2011 09:58, Jonathan M Davis wrote:
On 2011-05-21 01:04, Matthew Ong wrote:
Hi,
D has major potential to replace C/C++ at the system API level.
What I can see D is doing now is trying to glue to the existing C API
instead of replacing that OLD OLD language.
But it is too early to see
On 22/05/2011 13:09, Lutger Blijdestijn wrote:
joe wrote:
I currently do most of my web development in PHP, with some work in Ruby
with RoR. Right now I'm starting to think about building my own stack for
web dev (I already use my own MVC framework and libs in PHP), but I'd
really like to move
On 22/05/2011 19:11, Adam D. Ruppe wrote:
I've never done any CGI stuff before, but can't you employ some kind
of messaging mechanism with an already running process?
Yes. I find it's quite useful when you want instant notifications
on something, like a web chat application, but it could do
On 22/05/2011 22:40, Adam D. Ruppe wrote:
Vladimir Panteleev wrote:
But if your website is getting enough hits to generate more
requests than the server can process, technology choice matters a
lot.
Yeah. I've never had that happen, so I don't really know. If it
happens, it's easy enough to
On 07/06/2011 20:47, Fabian wrote:
Dear D Community,
is it reasonable to learn D?
I've found a lot of good points for D but I've found a lot of negative
points too. I believe that I needn't to list all the point for D but I
want to give a few examples against learning D I've read in some German
On 10/06/2011 00:17, David Nadlinger wrote:
The title says it all – how can I avoid running out of OS thread handles
when spawning lots of short-lived threads?
In reality, I encountered the issue while writing tests a piece of code
which spawns a thread, but this is the basic issue:
---
import
On 10/06/2011 08:30, Nick Sabalausky wrote:
Are there any good D2 serialization libs out there that utilize
introspecition (ie, don't have to manually specify all the member of each
type), handle cyclic graphs and have flexible output?
I've never used it, and I don't know if it's any good or
On 13/06/2011 13:11, Lloyd Dupont wrote:
Interesting... I think I understand...
Thanks! :)
However an other problem arise with getMembers() it always returns null!
Looking at the code it seems (from my beginner's perspective) that
getMembers() rely on the member field (function) xgetMembers
On 13/06/2011 13:56, Lloyd Dupont wrote:
Thanks Robert!
Mm.. can you (per chance!) share some code?
I'm a newbie and compile time reflection is something which eludes me
(so far...)!
See: http://www.digitalmars.com/d/2.0/traits.html
class MyClass
{
void method1(){}
void
On 14/06/2011 18:30, Zardoz wrote:
I'm learning D2, and puxxled when I see that something usefull like dsss,
looks that not have any updte for too long time. In his SVN, show that not have
any update in
years!!! (or I'm blind).
It's dsss dead ??
dsss hasn't been updated in years, you are
On 18/06/2011 07:35, Joshua Niehus wrote:
Hello,
I apologize if this is the wrong forum to post this question, but I
couldn't find a corresponding learn mailing list for DMDScript.
I wanted to play around with DMDScript but cant seem to get started. I
downloaded the source and attempted to
On 18/06/2011 21:50, Robert Clipsham wrote:
On 18/06/2011 07:35, Joshua Niehus wrote:
Hello,
I apologize if this is the wrong forum to post this question, but I
couldn't find a corresponding learn mailing list for DMDScript.
I wanted to play around with DMDScript but cant seem to get started
On 23/06/2011 11:05, Zardoz wrote:
I'm trying std.parallelism, and I made this code (based over foreach parallel
example) :
import std.stdio;
import std.parallelism;
import std.math;
import std.c.time;
void main () {
auto logs = new double[20_000_000];
const num = 10;
On 26/06/2011 08:08, Nub Public wrote:
Is it possible to get the signature of a function and make a delegate
type from it?
Something like this:
bool fun(int i) {}
alias (signature of fun) DelegateType;
DelegateType _delegate = delegate(int i) { return i == 0; };
alias typeof(fun)
On 26/06/2011 20:54, Alex_Dovhal wrote:
I'd like to call C functions and use C variables in D module.
D calls C functions just fine, but how can I use C variables?
extern(C) extern int myCVar;
--
Robert
http://octarineparrot.com/
On 28/06/2011 22:47, Trass3r wrote:
Starting my cl4d executable with 'gdb main -readnow' results in
Reading symbols from main...expanding to full symbols...Die:
DW_TAG_type_unit (abbrev 4, offset 0x6a)
parent at offset: 0xb
has children: FALSE
attributes:
DW_AT_byte_size (DW_FORM_data1)
On 21/07/2011 08:57, Tobias Pankrath wrote:
Hi everyone,
I'm taking a look at D again and asked myself, if
it is possible to write a template mixin or something
similiar that automatically serializes an object to json.
For example:
class MyClass
{
string memberA;
int memberB;
On 21/07/2011 08:57, Tobias Pankrath wrote:
Hi everyone,
I'm taking a look at D again and asked myself, if
it is possible to write a template mixin or something
similiar that automatically serializes an object to json.
For example:
class MyClass
{
string memberA;
int memberB;
On 22/07/2011 07:20, Nick Sabalausky wrote:
Anyone have a known-working Windows OMF library for MySQL? Static or
dynamic, I don't care. I've tried fucking everything and I can't get the
dang thing to work. Static was a total no-go. With dynamic, using implib I
got it to link, but calling any of
On 16/08/2011 20:17, nrgyzer wrote:
Hi everyone,
I've the following:
private static ubyte[][2][hash_t] classInstances;
this() {
classInstances[toHash()] = new ubyte[2]; // does not work
}
I want insert every class instance into the hashmap. Every class
instance should be contained in
On 06/09/2011 07:25, Jacob Carlborg wrote:
On 2011-09-06 05:22, Dan Olson wrote:
I tried dmd -gc like on linux but gdb on OSX doesn't seem happy. Is
there a way to get the debuger to work with dmd on OSX?
Thanks,
Dan
There are things that won't work with gdb and dmd on Mac OS X due to a
bug
On 09/10/2011 11:00, Zardoz wrote:
Recently I've been asked if I could give a speech about D in my university. It
will be of one hour of long.
I not respond yet, but I think that I will do it. Actually I have the problem
that I don't know well how explain well too many features and things of D
On 08/11/2011 20:09, Tobias Pankrath wrote:
which is very confusing to me. Guess this is a bug?
Tobias
Looks like a bug to me. This works:
struct Bag(S...)
{
alias S Types;
}
template Test(/*alias i,*/ B)
{
void fn() {
foreach(t; B.Types)
{
On 21/11/2011 14:04, Alex Rønne Petersen wrote:
Hi,
Is there any way to make a variable single-assignment, regardless of its
type? I.e.:
void foo()
{
some magical keyword? int i = 0;
i = 2; // Error: i cannot be reassigned
}
I realize const and immutable will do this, but they are transitive
On 13/12/2011 13:58, Iain S wrote:
How would one achieve this in D2? I have tried for a couple of hours
now and have achieved nothing but stress.
import std.stdio;
void main() {
foreach(line; File(myTextFile.txt).byLine()) {
writefln(line);
}
}
--
Robert
On 07/01/2012 00:31, H. S. Teoh wrote:
I admit I've no idea how the D compiler implements compile-time
evaluation, but is it possible for the compiler to actually emit code
for compile-time functions containing asm blocks and, say, execute it in
a sandbox, and read the values out from the
On 07/01/2012 02:28, H. S. Teoh wrote:
On Sat, Jan 07, 2012 at 02:15:39AM +, Robert Clipsham wrote:
On 07/01/2012 00:31, H. S. Teoh wrote:
I admit I've no idea how the D compiler implements compile-time
evaluation, but is it possible for the compiler to actually emit code
for compile-time
Are exceptions in safe D possible? I started trying to make my code
@safe (there's no reason why it can't be as far as I'm aware), but I hit
the following issue:
@safe
class MyException : Exception
{
this()
{
super();
}
}
void main()
{
throw new MyException();
}
On 16/01/2012 00:34, DNewbie wrote:
Is there a D version of this type of tutorial?
https://www.relisoft.com/win32/index.htm
This might be related to what you want:
https://github.com/AndrejMitrovic/DWinProgramming
--
Robert
http://octarineparrot.com/
BCS wrote:
Does anyone have a good solution to installing both D1 and D2 on the
same system?
Possible solutions:
* Rename the D2 dmd binary to dmd2 and make sure it uses a different
config file for each to use the right libs.
* Install them in different directories and use a script to
Robert Clipsham wrote:
After porting the D version to tango:
D: 6.282s (ldmd -O5 -inline -release -L-s -singleobj gctest.d)
C++: 4.435s (g++ -O5 gctest.d)
This is on a C2D 2.2Ghz, 2GB RAM, Linux x86-64. I don't have java
installed, so can't test that. Maybe if you're planning to use the GC
Jarrett Billingsley wrote
It can't evaluate func at compile-time because there is no way to
create a delegate at compile-time.
I believe that LDC used to support this, but had to remove the
functionality due to some bugs with it/to be compatible with dmd.
Fractal wrote:
Hello
Using Windows, I created a DLL with D, and when I try to create my test
executable (also with D), the ImpLib program displays an error saying that
there is no any exported function. The DLL source only contains a class with
the export attribute like:
export class Foo
{
Michal Minich wrote:
I would like to compile programs on Linux using LDC and Tango using
similar tool as is bundled with Windows version of Tango - jake.exe. This
build tool is not included in Linux version of Tango and I'm not able to
find it's source code anywhere.
Is there any tool for
Ary Borenszweig wrote:
I've seen both Tango and phobos documentation and it's really hard to
navigate. Consider this:
class HttpPost {
void[] write(Pump pump)
}
Pump has no link on it. I can't tell what Pump is. I can see the source
code (in the web page) invokes super.write(pump), or
Ary Borenszweig wrote:
4. Is there a tool to generate documentation with cross-references?
dmd probably can do this, again I've never done it so don't know.
No, it doesn't. I think it doesn't because semantic analysis isn't run
when generating docs.
Might be a good idea for a feature
Nick Sabalausky wrote:
Is there an idiom, preferably D1, to detect whether or not the code is
currently executing as a ctfe?
Ie:
void foo()
{
(static?) if( )
{
// Run-time code here
// that does stuff the CTFE engine chokes on
}
else
{
// CTFE
On 22/01/10 21:55, strtr wrote:
This may be is a very basic question, but is there a way to let me omit a
repeating variable when doing multiple boolean operations?
if ( var == a || var == b || var == c || var == d)
if ( var == (a || b || c || d) )
/**
* Untested code, it works something
I've been wanting to try D2 properly for a while now, but as I use linux
x86-64 I've had to resort to using a virtual machine, which is really
off putting when I just want to play around with it. I've read multiple
threads about getting dmd working with a multilib system, but I still
can't get
On 16/02/10 15:20, Jesse Phillips wrote:
Robert Clipsham wrote:
I don't use ubuntu, so those instructions don't apply to me.
I don't either, but the instructions still apply to me. What distro are
you using? If you figure it out, write up some instructions for it.
I'm using Arch Linux
On 17/02/10 11:06, Lutger wrote:
If you manage to find the proper 32 bit libraries, there is a configuration
file for ld where you can specify the search paths, should be:
/etc/ld.so.conf
The 64-bit distro's I have used fail to add the 32-bit lib paths to this
file, even if you install the
On 17/02/10 06:05, Jesse Phillips wrote:
Oh, yeah Arch dropped most efforts to support 32bit didn't they. This
I'm pretty sure they didn't... maybe they did on x86_64, I don't know.
probably won't help but maybe trying
dmd test.d -L-L/opt/lib32/lib -L-melf_i386
Already tried this, no luck
On 17/02/10 16:58, Lars T. Kyllingstad wrote:
Try typing:
export LD_LIBRARY_PATH=/opt/lib32
before compiling.
-Lars
No luck unfortunately, I get all the same errors as when I use -L, (I
believe -L is checked first anyway, not sure though).
On 18/02/10 15:13, Jesse Phillips wrote:
Please place them on Wiki4D, probably a sub-section under AMD64. If you
don't I will, but I'll give you a chance :)
http://www.prowiki.org/wiki4d/wiki.cgi?D__Tutorial/StartingWithD/Compiler/DMD
Done, I hope it's alright, feel free to edit it as you
On 23/02/10 02:14, Ellery Newcomer wrote:
Is there any decent way to figure out where segfaults are coming from?
e.g. 200k lines of bad code converted from java
I tried gdb, and it didn't seem to work too well.
Die: DW_TAG_type_unit (abbrev 3, offset 0x6d)
parent at offset: 0xb
has children:
On 24/02/10 17:51, Ellery Newcomer wrote:
import tango.core.tools.TraceExceptions;
If you want to use gdb then type 'b _d_throw_exception' (or 'b _d_throw'
for dmd) before you run your app. This will break on every exception
thrown, so you may have to hit 'c' a few times to continue
On 24/02/10 20:20, Ellery Newcomer wrote:
Oooh! nice trick!
Ah, it's '_d_th...@4' and quotes help. Yahoo!
Do I need to do anything special to get stack tracing to work? when I
try to compile a simple program it barfs on me and gives
undefined reference to `dladdr'
from
import
Hi all,
I'm playing with D2/Phobos, and was wondering what the right way to
convert between const char* and string is? In D1/Tango I could use
toStringz() and fromStringz() from tango.stdc.stringz, I can only find
an equivalent for toStringz in D2/Phobos though, in std.string. What can
I use
On 12/03/10 23:20, Trass3r wrote:
Is there maybe a way to implement commonly needed vector classes Vec2,
Vec3, Vec4 without having to implement the same basic code over and over
again?
The following are a few libraries that have already implemented vector
classes/structs for Vec2 .. Vec4,
On 14/03/10 13:14, bearophile wrote:
I have tried to use the new operators of D2 and I have found several problems.
This small program shows two of those problems (some of my problems can be
caused by my improper usage, I'm trying to tell apart the operator overloading
bugs from my improper
Hi all,
Is there a library with some container classes/structs around for D2
yet? More specifically, I'm looking for a CircularList/Queue
implementation. I read Andrei was working on something for phobos a
while back, it doesn't seem to be available yet though.
Thanks,
Robert
On 15/03/10 20:38, Steven Schveighoffer wrote:
Not yet. I am in the process of porting dcollections
(www.dsource.org/projects/dcollections), but I don't have an ETA, as I
have little free time ATM. Not sure where Andrei is on his lib.
Thanks, I'll keep an eye on it :)
I don't have a Queue or
According to http://digitalmars.com/d/2.0/const3.html:
Const member functions are functions that are not allowed to change any
part of the object through the member function's this reference.
With the following code:
class Foo
{
Foo myFoo() const
{
On 21/03/10 00:18, bearophile wrote:
Robert Clipsham:
Why is this?
It's not a hard question. This code compiles:
class Foo {
const(Foo) myFoo() const {
return this;
}
}
void main() {
auto f = new Foo;
}
It's just in a const function the this is const, so if you want
On 27/03/10 10:20, so wrote:
In C++!
I have a type defined in the core library like..
typedef float scalar;
//typedef double scalar; // -- whole framework is now double precision
alias float scalar;
//alias double scalar;
Next i instantiate vectors, matrices etc... from templates.
typedef
On 28/03/10 12:35, Robert Clipsham wrote:
I don't think dmd offers a way to do this by default, your best bet
would be to add -static to the makefile and see how it goes.
I just saw Mike's reply, I notice I misread your question, sorry. I'd
also try what he said, -L-static should do it.
On 04/04/10 22:05, Daniel Ribeiro Maciel wrote:
Heya ppl!
I was wondering how could I write a function that takes two Type
Tuples as arguments and returns true if they are match.
Could anyone help me with this?
Thanks!
Based on Justin's code, I came up with this to remove the need to pass
On 11/04/10 15:48, Philippe Sigaud wrote:
Hello,
some time ago, chris (ruunhb) posted something on his Dspec project, where he
used a template syntax I didn't know:
void each(alias array, T : T[] = typeof(array))(void delegate(T item) dg) {
foreach(T i; array)
dg(i);
}
int[]
On 11/04/10 16:01, Robert Clipsham wrote:
When using your method, you have to use:
each!(array, typeof(array))((int item) {writefln(%d, item+b)});
(I believe this is a bug, dmd should be able to deduce the type here).
As for the syntax, you can do this with any function in D:
void
On 14/04/10 20:54, Don wrote:
I have a vague recollection that correctly-rounded pow() will require
bigint (can't quite remember, though). I'm also concerned about build
tools -- I don't want them to have to know about the dependency.
As a bare minimum, the error message will need to improve
On 23/04/10 17:22, #ponce wrote:
In C++ implicit constructors and conversion operators allow a user-defined type
to act quite like a builtin-type.
struct half
{
half(float x);l
inline operator float() const;
}
allows to write:
half x = 1.f;
float f = x;
and this
On 24/04/10 20:06, Joseph Wakeling wrote:
Hello all,
Occasionally in C++ I find it useful to build an array which contains
classes of multiple different types all using the same interface -- by
constructing an array of pointers to some common base class, e.g.
class BaseClass {
// blah,
On 25/04/10 19:15, Ellery Newcomer wrote:
Yeah, that's about what I do. The trouble is getting blit to know which
field is the length field. I suppose you could pass an index into the
tuple to the substructure. That still wouldn't fix the substructure
being able to modify the field length.
I
On 25/04/10 20:32, Ellery Newcomer wrote:
Hmm. Either I'm not understanding you or I didn't explain something
clearly.
something like this
struct Rec2{
ushort index;
ushort nparams;
ushort options;
ushort[] params; // this has nparams elements
}
Rec2 rec2 = {index:1, nparams:2, options:~0,
On 25/04/10 21:21, Ellery Newcomer wrote:
struct Rec2{
ushort index;
ushort nparams;
ushort options;
NoLength!(Parameter[], nparams) params;
}
...
foreach(i,m; rec2.tupleof){
static if(isNoLength!(typeof(m))){
auto len = lenField!(rec2, typeof(m));
...
}else{
...
}
}
The other thing is, once
On 02/05/10 07:14, Dan wrote:
Hi everyone,
is there anyway to do this with operators overloading? :
The following code does it:
class Tester
{
double x = 0.0;
T opBinary(string op:+, T)(T value) if(is(T : double))
{
return x+value;
}
On 05/05/10 23:58, strtr wrote:
But wouldn't this (property sugar?) be nice?
I don't like it, I can see why you would though :)
int myInt = 6; int* ptrToMyInt = myInt.ptr; int myInt2 =
ptrToMyInt.deref; // you probably didn't mean *myInt ;)
I guess this is what I get for writing code
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