Re: [IxDA Discuss] [IxDA] start pages

2008-03-12 Thread Sunandini Basu
Hi Howie,
I meant iGoogle, Pageflakes, Netvibes, etc.
how would these be different from Google reader or Bloglines?

best
Soo


On Wed, Mar 12, 2008 at 11:47 AM, Howie C. [EMAIL PROTECTED] wrote:


 Mind to clarify the term start pages?




-- 
The details are not the details. They make the design' - Charles Eames

Sunandini Basu
Interaction Designer


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[IxDA Discuss] White Void - Usable 3D Interface

2008-03-12 Thread Joe Lanman
I'm not normally one for Flash interfaces, but I thought this was
impressive, smooth and relatively usable:

  http://www.whitevoid.com/application.html

Sorry if this has already been posted somewhere.

Joe

-- 

http://formd.net

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Re: [IxDA Discuss] Who would you like to see in a Debate?

2008-03-12 Thread Grady Kelly
I thought that there was quite a bit of debate here on this list. :o)  ...
but I know what you mean ...

Grady

On Wed, Mar 12, 2008 at 7:02 AM, Patricia Garcia [EMAIL PROTECTED]
wrote:

 I found this from 37signals quite interesting about not being enough
 debate
 at web conferences.

 http://www.37signals.com/svn/posts/906-web-conferences-wheres-the-outrage

 I wanted to have some fun with this, at the same time use it as
 opportunity
 to expand my knowledge network by asking you guys here, who from the UX
 community would you pit up against each other and why?  They don't have to
 be well known names, just someone with a blog that we can reference and
 see
 their viewpoints.  I read so many blogs and try to weed out who knows what
 they are talking about and who is full of it.  I like to hear opposing
 views, it allows me the opportunity to decide for myself.  One of the
 reasons I love these boards for their opposing views on many topics.

 So tell me, who would be in each corner?   And no one answer It depends,
 just pick a dependency and go with it. :)
 
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Re: [IxDA Discuss] NN/g IxD immersion course

2008-03-12 Thread Matthias Mueller-Prove
Hi Kim,
some notes about Tog's 2 day tutorial in 2004:
  http://www.mprove.de/script/04/nng/interactiondesign.html

cheers,
Matthias

At 17:44 Uhr -0400 10.03.2008, Kim Bieler wrote:
I got a postcard advertising Nielsen Norman Group's Interaction 
Design 101 3-day immersion course and I'm wondering if anyone's been 
to it and would like to post a review.


-- 

User Experience and Interaction Design :: http://www.mprove.de

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[IxDA Discuss] Table Row Interactions and .ico files

2008-03-12 Thread Fine, David
I'm working on an internal application where users need to add, edit,
delete and cancel rows in a table. In this case, the items are names of
salespeople, however, this pattern of adding and editing rows is used
quite frequently in the application.  This is a home grown application
written in .NET and there is not a lot of creativity on the part of
developers and predominant style is using lots of visible yellow grids
(no kidding!)

 

Can anyone point me to some good examples where this pattern is
implemented?  I'm trying to get out of listing the four actions icons
(add, edit, delete and cancel) next to each row.  This seems to be the
solution the developers as it's the most straightforward from their
point of view.  I'm thinking if I can present some good alternatives
(not to mention better icons) I might be able to influence the business
towards another solution (particularly if I can reduce key strokes and
reduce the clutter). 

 

Thanks for your help and I'm really enjoying this list.  I am learning a
great deal from all of you!

 

David

 

PS  Does anyone have any good suggestions or software for converting
.ico to gifs?

 

 

 

 

David B. Fine

Bowne Technology Enterprise

Bowne  Co.

55 Water Street

New York, NY  10041-0006

212-924-5500

 

email: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] 

phone: 212-658-5694

mobile: 914-671-5939

 

 


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Re: [IxDA Discuss] Who would you like to see in a Debate?

2008-03-12 Thread William Evans
I would pay to watch a WWF smacksown between Neilson and Andrie H.

will evans
user experience architect
[EMAIL PROTECTED]
617.281.1281


On Mar 12, 2008, at 9:24 AM, Grady Kelly [EMAIL PROTECTED]  
wrote:

 I thought that there was quite a bit of debate here on this  
 list. :o)  ...
 but I know what you mean ...

 Grady

 On Wed, Mar 12, 2008 at 7:02 AM, Patricia Garcia [EMAIL PROTECTED] 
 
 wrote:

 I found this from 37signals quite interesting about not being enough
 debate
 at web conferences.

 http://www.37signals.com/svn/posts/906-web-conferences-wheres-the-outrage

 I wanted to have some fun with this, at the same time use it as
 opportunity
 to expand my knowledge network by asking you guys here, who from  
 the UX
 community would you pit up against each other and why?  They don't  
 have to
 be well known names, just someone with a blog that we can reference  
 and
 see
 their viewpoints.  I read so many blogs and try to weed out who  
 knows what
 they are talking about and who is full of it.  I like to hear  
 opposing
 views, it allows me the opportunity to decide for myself.  One of the
 reasons I love these boards for their opposing views on many topics.

 So tell me, who would be in each corner?   And no one answer It  
 depends,
 just pick a dependency and go with it. :)
 
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Re: [IxDA Discuss] White Void - Usable 3D Interface

2008-03-12 Thread Marco Gervasio
I agree. Very fluid. Not perfect in terms of control, but intuitive
enough.

Marco


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=26980



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[IxDA Discuss] Log in fields on index page

2008-03-12 Thread Howie C.
Hi,

Anyone have any clue on the notion of why some websites have their log in
fields presented upfront while some, prefer to just provide a link to a
separate log in page?
What considerations should one take note of in order to make a better
decision?

I know for sure that by presenting the log in fields upfront makes it easy
for user to log in, especially so for social websites. But that might not be
the main reason for doing so...

Cheers,
Howie
http://user-experience.vox.com

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[IxDA Discuss] best cites to get /host UI and UX talent

2008-03-12 Thread will tell
I have an opportunity to build a UI/UX team for my company and (like everyone 
else) am concerned about finding quality talent. There is a potential to 
develop this group at a number of different locations across the US. My 
experience has shown that certain cities will resonate better to the design 
community. I'd very much like to hear this groups opinions as to the options 
listed below. Yes, no, maybe's and Good Luck, Sport!

Cupertino,Ca
Houston, Tx
Corvallis, Or
Ft Collins, Co

Not exactly exciting options and I have my own opinions, but I'd like to hear 
from the community.

Much thanks,
Craig



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Re: [IxDA Discuss] R: Good examples of airlines websites

2008-03-12 Thread Alexander Baxevanis
Hi Andrea,

not sure if you're responsible for the web check-in as well, but last
time I tried to use it I ended up with this:

http://flickr.com/photos/futureshape/2176369704/

(miscalculation of flight time by not taking into account timezone
differences  next-day arrival)

More of a programming issue than a design flaw, although maybe the
design spec should explicitly say: Time fields SHALL NOT display
negative times :)

Cheers,
Alex

On Tue, Mar 11, 2008 at 7:24 PM, Giudice Andrea
[EMAIL PROTECTED] wrote:
 Hello.

  Obviously I tend to like www.alitalia.com booking process :)

  I would suggest www.aircanada.com (great booking form design), www.ba.com , 
 www.finnair.com , www.continental.com among the airlines web sites.

  www.kayak.com among meta search engines.

  I think that the product page is the hardest challenge to a designer due to 
 huge amount of ever-changing rules in airlines pricing structure. For that 
 reason it can be hard to hide all that complexity to web user and at the same 
 time leaving him in control. That's the why I like aircanada.com' matrix 
 fare display.

  Cheers,
  Andrea


  _

  Andrea Giudice
  Alitalia - Linee Aeree Italiane S.p.A
  www.alitalia.com
  Manager
  Client WebMaster
  _


  -Messaggio originale-
  Da: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Per conto di Darek Paciorek
  Inviato: martedì 11 marzo 2008 16.00
  A: [EMAIL PROTECTED]
  Oggetto: [IxDA Discuss] Good examples of airlines websites

  Hi all,

  I'm looking for a good examples of airlines websites especially
  booking fligts forms.

  Thanks.

  Regards

  Darek Paciorek
  [EMAIL PROTECTED]



  
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Re: [IxDA Discuss] Who would you like to see in a Debate?

2008-03-12 Thread W Evans
Me versus Dan Saffer on why Silicone Valley is the last place a good IXD
would want to move to and work.

On Wed, 12 Mar 2008 06:50:15, David Malouf [EMAIL PROTECTED] wrote:

 Jason Fried vs. Me!
 I think 37Signals' notions of designing for self are wrong
 despite. Starting with yourself has led to what I would call the
 disaster of design known as basecamp. We use it for IxDA ... why? b/c
 there is nothing as good as cheap. That doesn't mean it IS good. it
 isn't. it is horribly designed.

 Ok, more on the community front:
 Andrei H. vs. anyone. ;)
 Seriously though Andrei and I could go at it on a few topics,
 particularly around the place for code in design practice. I believe
 he takes technology as a design requirement way too far.

 Jared vs. others on the topic of is Usability more than evaluation. I
 haven't seen it in practice and be usability. of course this
 could just be a semantic debate which is no fun, but I think he is
 trying to say something that I just haven't understood yet.

 Generalists vs. specialists
 What is IxD? Why is it important to have a speciality vs. a
 generalist vision of IxD?

 I'm sure there are a ton more.

 Oh! another for Andrei and possibly Jeff Howard: Does IxD have to
 have a digital component?

 -- dave


 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
 Posted from the new ixda.org
 http://www.ixda.org/discuss?post=26981


 
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-- 
~ will

No matter how beautiful,
no matter how cool your interface,
it would be better if there were less of it.
Alan Cooper
-
Where you innovate, how you innovate,
and what you innovate are design problems
---
will evans
user experience architect
[EMAIL PROTECTED]
---

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Re: [IxDA Discuss] Log in fields on index page

2008-03-12 Thread Kim Bieler
I've run into some cases where the client didn't want the home page  
to become a PHP or ASP page by virtue of having the login or other  
forms on it. Whether this is a valid concern or not, I don't know.

Another possibility is that the login was added after the site went  
up and there was no room for it on the home page. Or the login has  
more than one or two simple fields. Or the designer didn't like  
having to accommodate login on every page and so stuck it on a  
separate page because that seemed tidier.

My feeling is that, for a membership-based application, login should  
be available on every page of the external site in a consistent but  
out-of-the-way location.

On Mar 12, 2008, at 2:15 AM, Howie C. wrote:

 Hi,

 Anyone have any clue on the notion of why some websites have their  
 log in
 fields presented upfront while some, prefer to just provide a link  
 to a
 separate log in page?
 What considerations should one take note of in order to make a better
 decision?

 I know for sure that by presenting the log in fields upfront makes  
 it easy
 for user to log in, especially so for social websites. But that  
 might not be
 the main reason for doing so...

 Cheers,
 Howie
 http://user-experience.vox.com
 
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-- Kim

+ + + + + + + + + + + + + + + + + +
Kim Bieler Graphic Design
www.kbgd.com
+ + + + + + + + + + + + + + + + + +




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Re: [IxDA Discuss] Good examples of airlines websites

2008-03-12 Thread Andrea Giudice
Alex,
I'll take your advice: never miss the chance to be more explicit with the
design spec :)

Cheers,
Andrea

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Re: [IxDA Discuss] Table Row Interactions and .ico files

2008-03-12 Thread Margeaux

 
I'm working on an internal application where users need to add, edit,
delete and cancel rows in a table. In this case, the items are names of
salespeople, however, this pattern of adding and editing rows is used

David,

Now knowing what kind of a product this is, who is using it, or the style you 
are using.
Many fun ways to design this.

You could have wheel that lights up one of the choices as the mouse passes over.
Edit could be the single choice next to the line, because you are in fact 
editing it.
The add, cancel, delete could be built into a circle with buttons, or a square 
grid with 
four icon choices. 
or
It could be a fun simulation of a game thumb hand held device nintendo game boy.
or ( never played? : )
it could a zillion ways to skin this cat.

Get creative. I guess you re fired would be kind of harsh for delete?





 


Margeaux Mann
Manndesign
Voice
408 439 3379

 


 

-Original Message-





David B. Fine

Bowne Technology Enterprise

Bowne  Co.

55 Water Street

New York, NY  10041-0006

212-924-5500

 

email: [EMAIL PROTECTED] mailto:[EMAIL PROTECTED] 

phone: 212-658-5694

mobile: 914-671-5939

 

 


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[IxDA Discuss] Design at Apple

2008-03-12 Thread Alexander Livingstone
I wonder if there are any (bootleg?) videos of rands in action:

http://www.businessweek.com/the_thread/techbeat/archives/2008/03/apples_design_p.html

An interesting insight, although it doesn't really expose too much of
the methodology.

Alex

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Re: [IxDA Discuss] Table Row Interactions and .ico files

2008-03-12 Thread Dennis Williams
Not sure if I'm following this correctly - but there's a couple of
ways you can solve this:

Have 1 icon set at the top of the table (in the title bar - right -
almost like your windows close and minimise actions) which is
relevant to the selected row you're in.

Another option would be to reduce the icons to one icon (action icon)
from Which you can:

pop up a small window with actions once you hover over the action
icon.
Or..

Have one of those more arrows at the bottom of the icon - meaning
that once you click the more actions icon - a list of other options
appear.

The same action can be done by simply making the name of the sales
person a link which triggers the same actions as mentioned above.

This making sense? I do have an example of the first option also done
in .net - but not sure how to send it to the group.

Good luck.  Don't you have a good team backing you up on the UX?  I
also found that light greys work better than yellow. Use primaries on
activated rows only.

DON'T LET DEVELOPERS MAKE UX DECISIONS.  I LOVE THEM WITH EVERY LAST
BONE IN MY BODY BUT THEY SIMPLY CANNOT MAKE VISUAL DECISIONS WHEN
THEIR BIGGEST CONCERNS ARE DEADLINES AND HOW TO IMPLEMENT DIFFICULT
LOGIC AND REQUIREMENTS. THEY LITERALLY THINK IN CODE - NOT IN ICONS.

Hope it helps



. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=26984



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[IxDA Discuss] JOB: Information Architect - Chicago IL - Critical Mass 6 month contract

2008-03-12 Thread Treena Goel
Critical Mass is currently seeking outstanding individuals eager to join
our team of talented web professionals.  We are excited to announce the
following position.  If this new opportunity interests you, please visit
www.criticalmass.com to apply.  

 

We thank all applicants for their interest in Critical Mass; however
only those candidates selected for an interview will be contacted.

 


INFORMATION ARCHITECT - Chicago, IL


The Information Architect plays an integral role in the development of
our clients' web sites. Working closely with all in-house teams involved
in the Web development process, the Information Architect will
contribute to the planning process of various Web sites by organizing
information, developing Web site architectures, and developing
labeling/search systems.

 

Responsibilities:

* Reviewing research on competitive Web sites, existing Web
initiatives, past Web projects and consumer research

* Synthesize research findings to aid the project team
developing the Web site architecture

* Collaborating with project team members and clients to develop
organizational/structural concepts for Web site projects

* Translating concepts into effective information architectures

* Developing plans that production teams can use to help guide
their work 

* Collaborating on the development of labeling/search systems

* Preparing IA documentation (site architectures, wire frames,
use cases and task flows, etc.) to be used by the production team

* Ensuring IA documentation is continuously updated and
distributed to the production team

* Identifying and implementing opportunities to refine IA
process

 

Required Skills:

* Bachelor's degree preferred, with multidisciplinary
backgrounds such as psychology, computer science, information sciences,
human/computer interface design or commerce/business

* At least 2 years' related industry experience in new media,
information technology, communications, or library/information science

* At least 1 years experience in the role of information
architect, user experience lead or information design lead

* Experience applying research and analysis to site development

* Effective communication skills, both orally and in a variety
of written and diagrammatic forms

* Proven interpersonal skills, client relation skills and
ability to work in a team environment

* Proven creative thinking and problem-solving skills

* Proven understanding of and experience with: user-centered
design techniques; development of organizational/structural concepts for
Web site; project processes for the development of large scale Web site
projects; documentation requirements for Web development teams;
application of content management, personalization, targeting and
searching systems

* High proficiency in the use of MS Office, Visio and Internet
browsers

* Thorough, detail-oriented and highly organized, plus ability
to multi-task and meet tight deadlines 

* Preferably, experience with: software development
process/business analysis; user research, usability practices and
testing

 

Critical Mass is a marketing company specializing in sophisticated Web
site design and digital marketing programs. With a strong and proven
background in the areas of customer experience management and customer
relationship development, we help high profile organizations like
Mercedes-Benz USA, Dell, Hyatt, Citi, Pampers, USAA, Albertsons and
others forge deep relationships with their customers. Profitable and
stable, our work has been recognized with numerous prestigious awards.

 

Treena Goel

Recruiter

Critical Mass

(403) 231-5638

[EMAIL PROTECTED]

 

Are you looking to hang with a group of cool folks, doing great work for
HUGE brands?

Yeah, it got me too. http://www.criticalmass.com/careers.htm
http://www.criticalmass.com/careers.htm 

P please consider the environment before printing this e-mail.

 


The information contained in this message is confidential. It is intended to be 
read only by the individual or entity named above or their designee. If the 
reader of this message is not the intended recipient, you are hereby notified 
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Re: [IxDA Discuss] Table Row Interactions and .ico files

2008-03-12 Thread Michael Micheletti
On Wed, Mar 12, 2008 at 6:04 AM, Fine, David [EMAIL PROTECTED] wrote:

 PS  Does anyone have any good suggestions or software for converting
 .ico to gifs?


Hi David,

Give IcoFX a try. It's an excellent free icon editor that can export an icon
in several different image formats. File | Export Image | Gif will do it. I
run it on Windows, not sure if there's a Mac equivalent. Obtain it here:

http://icofx.xhost.ro/

I use IcoFX mostly for packaging all the different image resolutions
together for a final .ico file. I'm more comfortable editing the original
source graphics at their various sizes in Photoshop, so I haven't spent much
time with the IcoFX editing or scaling tools. Good luck,

Michael Micheletti

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Re: [IxDA Discuss] Table Row Interactions and .ico files

2008-03-12 Thread Jack Moffett

On Mar 12, 2008, at 9:04 AM, Fine, David wrote:

 Can anyone point me to some good examples where this pattern is
 implemented?  I'm trying to get out of listing the four actions icons
 (add, edit, delete and cancel) next to each row.

I work with lists of editable items a lot. There are a number of  
patterns you could follow, each with their own strengths and weaknesses.

1. Buttons on every row
As you have already mentioned, one option is to include all of the  
relevant actions as icons/buttons on every row. The available actions  
may differ based on object type or status. The benefit of doing this  
is two-fold: the UI presents the available actions to the user in  
direct relation to the object they will act upon, and it provides one- 
click access to those actions. The problem is visual clutter. The  
sheer number of icons on the screen, and the repetitiveness of them,  
does not result in the most elegant UI.

2. Buttons on mouseover
This is set up the same as option 1. However, you only show the  
buttons when the cursor moves over a row, so only one row shows  
buttons at a time. Benefits: Removes the clutter, and highlighting  
the row makes it apparent that you are acting on the correct item. It  
is still single-click access. Drawback: It is not immediately  
apparent that  the actions are available. Once the user knows that  
they are there, it shouldn't be a problem.

3. Row selection
In this pattern, the user selects a row (or multiple rows) and then  
presses a button found on a toolbar above the list. Buttons should  
enable and disable based on the selection. Benefits: removes screen  
clutter, allows for actions on multiple items. Drawbacks: two-click  
interaction, actions and items are not directly connected.

4. Checkboxes
This is similar to option 3, but easier to implement. Checkboxes are  
placed in every row. Actions are provided elsewhere on the screen.  
The user clicks checkboxes for items they want to act upon. Benefits:  
removes screen clutter, allows for actions on multiple items.  
Drawbacks: two-click interaction, actions and items are not directly  
connected, doesn't completely remove screen clutter. Note: this can  
be used in combination with options 1 and 2.





 PS  Does anyone have any good suggestions or software for converting
 .ico to gifs?


Graphic Converter
http://www.lemkesoft.com/xd/public/content/index._cGlkPTE5Mw_.html




Jack L. Moffett
Interaction Designer
inmedius
412.459.0310 x219
http://www.inmedius.com

If there's anything more annoying
than a machine that won't do what you want,
it's a machine that won't do what you want
and has been programmed to behave
as though it likes you.

- Don Norman



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Re: [IxDA Discuss] R: Good examples of airlines websites

2008-03-12 Thread Hollis, Heather
Airtran.com - great nice easy UI 

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alexander 
Baxevanis
Sent: Wednesday, March 12, 2008 9:40 AM
To: Giudice Andrea
Cc: [EMAIL PROTECTED]
Subject: Re: [IxDA Discuss] R: Good examples of airlines websites

Hi Andrea,

not sure if you're responsible for the web check-in as well, but last
time I tried to use it I ended up with this:

http://flickr.com/photos/futureshape/2176369704/

(miscalculation of flight time by not taking into account timezone
differences  next-day arrival)

More of a programming issue than a design flaw, although maybe the
design spec should explicitly say: Time fields SHALL NOT display
negative times :)

Cheers,
Alex

On Tue, Mar 11, 2008 at 7:24 PM, Giudice Andrea
[EMAIL PROTECTED] wrote:
 Hello.

  Obviously I tend to like www.alitalia.com booking process :)

  I would suggest www.aircanada.com (great booking form design), www.ba.com , 
 www.finnair.com , www.continental.com among the airlines web sites.

  www.kayak.com among meta search engines.

  I think that the product page is the hardest challenge to a designer due to 
 huge amount of ever-changing rules in airlines pricing structure. For that 
 reason it can be hard to hide all that complexity to web user and at the same 
 time leaving him in control. That's the why I like aircanada.com' matrix 
 fare display.

  Cheers,
  Andrea


  _

  Andrea Giudice
  Alitalia - Linee Aeree Italiane S.p.A
  www.alitalia.com
  Manager
  Client WebMaster
  _


  -Messaggio originale-
  Da: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Per conto di Darek Paciorek
  Inviato: martedì 11 marzo 2008 16.00
  A: [EMAIL PROTECTED]
  Oggetto: [IxDA Discuss] Good examples of airlines websites

  Hi all,

  I'm looking for a good examples of airlines websites especially
  booking fligts forms.

  Thanks.

  Regards

  Darek Paciorek
  [EMAIL PROTECTED]



  
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Re: [IxDA Discuss] Design Deliverables and Developers

2008-03-12 Thread Michael Moore
Hi - I've been lurking here, but this is too good a discussion to pass up.
One audience for documentation that hasn't been mentioned is the QA group.
As much as the developers, they need enough detail to develop test plans and
make sure the app works as designed.

I agree with the comments that mostly developers focus on the pictures, so
if there's a tricky bit I'll usually highlight it with some close-ups of
that portion of the screen. Usually the developers are on a tight deadline,
so an overly long document just isn't going to be read.

For one of my longer term clients, I've taken to providing static HTML pages
and accompanying CSS, with some JS libraries plugged in to show parts that
animate. The skill level among the developers when it comes to CSS is pretty
variable, so many of them appreciate not having to tackle the layout and
styling issues. It also means that the colors and fonts don't need to be in
the spec - they are available in the prototype. Obviously, the developers
don't use my JS code, and they replace the static items with Java calls, but
the process has been working well for everybody.

I'm curious though - for things that animate, appear and disappear, are
people detailing these behaviors in a document, and if so, how?

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Re: [IxDA Discuss] Table Row Interactions and .ico files

2008-03-12 Thread Matthew Nish-Lapidus
This is similar to a question I asked a little while ago, the solution
I decided upon is #2 and #4 from Jack's list, and it's working very
well.

Matt.

On Wed, Mar 12, 2008 at 12:29 PM, Jack Moffett [EMAIL PROTECTED] wrote:

  On Mar 12, 2008, at 9:04 AM, Fine, David wrote:

   Can anyone point me to some good examples where this pattern is
   implemented?  I'm trying to get out of listing the four actions icons
   (add, edit, delete and cancel) next to each row.

  I work with lists of editable items a lot. There are a number of
  patterns you could follow, each with their own strengths and weaknesses.

  1. Buttons on every row
  As you have already mentioned, one option is to include all of the
  relevant actions as icons/buttons on every row. The available actions
  may differ based on object type or status. The benefit of doing this
  is two-fold: the UI presents the available actions to the user in
  direct relation to the object they will act upon, and it provides one-
  click access to those actions. The problem is visual clutter. The
  sheer number of icons on the screen, and the repetitiveness of them,
  does not result in the most elegant UI.

  2. Buttons on mouseover
  This is set up the same as option 1. However, you only show the
  buttons when the cursor moves over a row, so only one row shows
  buttons at a time. Benefits: Removes the clutter, and highlighting
  the row makes it apparent that you are acting on the correct item. It
  is still single-click access. Drawback: It is not immediately
  apparent that  the actions are available. Once the user knows that
  they are there, it shouldn't be a problem.

  3. Row selection
  In this pattern, the user selects a row (or multiple rows) and then
  presses a button found on a toolbar above the list. Buttons should
  enable and disable based on the selection. Benefits: removes screen
  clutter, allows for actions on multiple items. Drawbacks: two-click
  interaction, actions and items are not directly connected.

  4. Checkboxes
  This is similar to option 3, but easier to implement. Checkboxes are
  placed in every row. Actions are provided elsewhere on the screen.
  The user clicks checkboxes for items they want to act upon. Benefits:
  removes screen clutter, allows for actions on multiple items.
  Drawbacks: two-click interaction, actions and items are not directly
  connected, doesn't completely remove screen clutter. Note: this can
  be used in combination with options 1 and 2.






   PS  Does anyone have any good suggestions or software for converting
   .ico to gifs?


  Graphic Converter
  http://www.lemkesoft.com/xd/public/content/index._cGlkPTE5Mw_.html




  Jack L. Moffett
  Interaction Designer
  inmedius
  412.459.0310 x219
  http://www.inmedius.com

  If there's anything more annoying
  than a machine that won't do what you want,
  it's a machine that won't do what you want
  and has been programmed to behave
  as though it likes you.

 - Don Norman




  
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-- 
Matt Nish-Lapidus
work: [EMAIL PROTECTED] / www.bibliocommons.com
--
personal: [EMAIL PROTECTED]

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Re: [IxDA Discuss] Design Deliverables and Developers

2008-03-12 Thread Scott McDaniel
On Wed, Mar 12, 2008 at 1:03 PM, Sebi Tauciuc [EMAIL PROTECTED] wrote:
  Very good point!
  And while you mentioned this, does that mean that there are QA persons out
  there that have to fill in the blanks and do some design work when the
  design spec isn't detailed or clear enough?

Yes, definitely.  Too often, it seems, because the same attention to
detail and specific knowledge of the design
come into play from different angles.  Sometimes it's with the 'many
hats' philosophy, many times
because there's f-all enough people to do things separately.

Scott


-- 
'Life' plus 'significance' = magic. ~ Grant Morrison

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Re: [IxDA Discuss] Design Deliverables and Developers

2008-03-12 Thread Dmitry Nekrasovski
Yes, it does. As is the case with developers, throwing a design spec
full of holes over the wall to the QA team does not usually result in
good team morale or a well-designed product.

Dmitry

On Wed, Mar 12, 2008 at 10:03 AM, Sebi Tauciuc [EMAIL PROTECTED] wrote:
  Very good point!
  And while you mentioned this, does that mean that there are QA persons out
  there that have to fill in the blanks and do some design work when the
  design spec isn't detailed or clear enough?


  --
  Sergiu Sebastian Tauciuc
  http://www.sergiutauciuc.ro/en/


 
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Re: [IxDA Discuss] Design at Apple

2008-03-12 Thread David Malouf
YES!!! YES!!! YES!

I love it Anyone attend this at SxSW.
it's so interesting that an engineer is lauding this process. Gotta
love that.

-- dave



. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=26995



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Re: [IxDA Discuss] Table Row Interactions and .ico files

2008-03-12 Thread Dmitry Nekrasovski
Two small additions to Jack's list:

1) The Tool Tip Invitation pattern
(http://developer.yahoo.com/ypatterns/pattern.php?pattern=tooltipinvitation)
could be helpful to address the drawback with Jack's option 2.

2) If your application is designed for frequent use, and editing
specific items is more important/frequently used than the other
actions, you may want to provide double-click to edit as a shortcut
for power users.

Dmitry

On Wed, Mar 12, 2008 at 9:29 AM, Jack Moffett [EMAIL PROTECTED] wrote:

  I work with lists of editable items a lot. There are a number of
  patterns you could follow, each with their own strengths and weaknesses.

snip

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Re: [IxDA Discuss] Design at Apple

2008-03-12 Thread Bill DeRouchey
From the article...

Apple designers come up with 10 entirely different mock ups of any
new feature. Not, Lopp said, seven in order to make three look good,
which seems to be a fairly standard practice elsewhere. They'll take
ten, and give themselves room to design without restriction. Later
they whittle that number to three, spend more months on those three
and then finally end up with one strong decision.

Good design takes volume, and it takes time. The key three words here
for me were spend more months.  Granted, it's easier for an in-house
team to dedicate people to a single project like this than it is for
an agency to write a workable proposal to do so for a client. But in
the end, a volume of ideas and the time to work through them can only
increase your chances of a solid design.

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Re: [IxDA Discuss] Table Row Interactions and .ico files

2008-03-12 Thread Meredith Noble
 3. Row selection
 In this pattern, the user selects a row (or multiple rows) and then
 presses a button found on a toolbar above the list. Buttons should
 enable and disable based on the selection. Benefits: removes screen
 clutter, allows for actions on multiple items. Drawbacks: two-click
 interaction, actions and items are not directly connected.

Jack, you mention buttons should enable and disable based on the
selection. Have you had success with this in the past? I am worried
about randomly disabling buttons -- what if the user doesn't understand
why it's happening?

(In my situation, I'd be disabling certain items when the user selects
multiples -- because some actions can't be done to more than one item at
a time.)

I just imagine this would be confusing to users and I can't find any
decent examples. I'm wondering if someone has come up with some elegant
feedback mechanism -- like a button greys out and next to it is
something saying some actions can only be performed on one item at a
time -- but ugh, this seems so ugly!

Meredith

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 
Meredith Noble
Information Architect, Usability Matters Inc.
416.598.7770 x6
[EMAIL PROTECTED]
http://www.usabilitymatters.com
 
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

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Re: [IxDA Discuss] Design at Apple

2008-03-12 Thread Robert Hoekman, Jr.
 Not, Lopp said, seven in order to make three look good,
 which seems to be a fairly standard practice elsewhere. They'll take
 ten, and give themselves room to design without restriction. Later
 they whittle that number to three, spend more months on those three
 and then finally end up with one strong decision.


I'm glad he was able to say this much. I had the pleasure of meeting Lopp
for the second time at SxSW a few days ago, and he was telling me that
BusinessWeek had almost lost interest in interviewing him after he said he
couldn't really talk about how they work at Apple. Took the zeal right out
of the interviewer. But I guess it worked out.

It is great to see someone lauding such a thorough process. As Voltaire
said, No problem can withstand the assault of sustained thinking.

Apple excels at sustained thinking.

-r-

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Re: [IxDA Discuss] Design at Apple

2008-03-12 Thread Angel Anderson
It's funny that others think of ponies too. We have made the mistake of
actually responding to some feature demands, with the phrase, I want a
pony delivered with deadpan sincerity.  As you may imagine, the check
writers didn't appreciate our sarcasm ;-)

I shared this article with our engineering leads. I'd love to separate our
regular weekly meetings into 2 sessions like that: one for dreaming and one
for getting real. What a lovely way to work. In the case of Apple, the proof
is certainly in the pudding.

-Angel



On Wed, 12 Mar 2008 10:55:46, David Malouf [EMAIL PROTECTED] wrote:

 YES!!! YES!!! YES!

 I love it Anyone attend this at SxSW.
 it's so interesting that an engineer is lauding this process. Gotta
 love that.

 -- dave



 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
 Posted from the new ixda.org
 http://www.ixda.org/discuss?post=26995


 
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Re: [IxDA Discuss] [Configurators] List vs. Wizard

2008-03-12 Thread Katie Pula
Hi everyone - I posted this at the beginning of the week, but I think
a swarm of activity sidelined it. 

Just to put it out there again:

Hello everyone,

I'm heading into a redesign for a major computer manufacturer. We
are currently in the very early phases of discovery and concepting.
I'm wondering if anyone has any feedback on list view vs.
wizard view interaction models in regards to product
configuration (usability studies, success metrics, or personal
opinions) .

All thoughts are welcome! 


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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http://www.ixda.org/discuss?post=26936



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Re: [IxDA Discuss] Design at Apple

2008-03-12 Thread W Evans
Similarly - colleague and I once had a client that loved pickle flavored ice
cream - similar to your pony.
His reasoning was: I like pickles, I like ice cream. Pickle-flavored ice
cream is a great idea. We actually became close with the client and could
joke with him after a while when he was asking for contradictory features or
requirements by offering him some pickle ice cream. He took it with good
spirit - but we spent alot of time building trust.

On Wed, Mar 12, 2008 at 2:07 PM, Angel Anderson [EMAIL PROTECTED]
wrote:

 It's funny that others think of ponies too. We have made the mistake of
 actually responding to some feature demands, with the phrase, I want a
 pony delivered with deadpan sincerity.  As you may imagine, the check
 writers didn't appreciate our sarcasm ;-)

 I shared this article with our engineering leads. I'd love to separate our
 regular weekly meetings into 2 sessions like that: one for dreaming and
 one
 for getting real. What a lovely way to work. In the case of Apple, the
 proof
 is certainly in the pudding.

 -Angel



 On Wed, 12 Mar 2008 10:55:46, David Malouf [EMAIL PROTECTED] wrote:

  YES!!! YES!!! YES!
 
  I love it Anyone attend this at SxSW.
  it's so interesting that an engineer is lauding this process. Gotta
  love that.
 
  -- dave
 
 
 
  . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
  Posted from the new ixda.org
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-- 
~ will

No matter how beautiful,
no matter how cool your interface,
it would be better if there were less of it.
Alan Cooper
-
Where you innovate, how you innovate,
and what you innovate are design problems
---
will evans
user experience architect
[EMAIL PROTECTED]
---

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Re: [IxDA Discuss] Design at Apple

2008-03-12 Thread David Malouf
I think you and I share a common perspective of having worked within
Industrial Design studios. I think besides the Time issue and the
breadth issue, what I got was Detail

It reminds me of the great quote, who's attribution I'm sure
someone will remind me of. The design is not 'in the details' ..
the design IS the details. (Is it an Eames quote?)

doing so much detail on so many mock ups is exhausting, but heck, you
can't knock the results.

The bit about working with the stakeholders was also really
interesting. I think stakeholders at the business level respond best
to detail. I think that is one reason this works really well.

But it means, throwing Agile at the door, at least until you get to
the development phase (as in a waterfall after design). OR! it means
that not just pixel perfect mockups, but also code perfect
interactive coded prototypes!!!

A lot of this comes out of the practice in ID of having appearance
models. Sometimes these are just grey primers, but they can be as
detailed as just short of having the boards and batteries inside of
them. once you get one in your hand, you are just amazed how any one
can make a decision about producing something w/o this level of
detail before hand. Why spend on production before you KNOW what
you are doing. The math never really adds up for me.

-- dave



. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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[IxDA Discuss] NYC-UPA 3/25: 'Sketching' Mobile User Interfaces

2008-03-12 Thread Joy Zigo
NYC Usability Professionals Association presents:

*'Sketching' Mobile User Interfaces

*Learn how global trends in mobile computing will change the practice of
user experience development.

*Speakers*: Michael Jefferson and Clay Wiedemann
*Date*:Tuesday, Mar 25, 2008

*Registration*:6:00pm (refreshments served)
*Please arrive by 6 to allow time to get through
security.
Photo ID required by security to enter building.
It must match the name on the registration list.

Presentation*:   6:30pm to 8:00pm (includes QA)
*
Networking*: 8:00pm to 8:30pm
Dinner at a nearby restaurant: 8:30pm to whenever
(participants pay for their own dinner)
*
Location*: frog design
325 Hudson Street,
7th Floor (Entrance on Vandam)
New York, NY 10013
*
Cost*:NYC-UPA members: $10
Non-members: $20
Non-members with 1 year membership: $25
Full-time students: $5 (students please provide
valid ID)
*
RSVP*:  *NO EMAIL RSVPs ACCEPTED FOR THIS EVENT.
*Please purchase a guaranteed ticket at the event
registration site:
http://nycupa20080325.eventbrite.com
Please note ticket office will be *closed* by *4 p.m. Monday, March 24, 2008
* (day before the event).

Tickets are refundable until noon, Wednesday, March 27, 2008 (2nd day after
the event) by sending a request to [EMAIL PROTECTED] .

Tickets are transferable on or before 4 PM Monday, March 24th, 2008 (day
before the event) by sending a request to [EMAIL PROTECTED] . You must notify
us, and get a confirmation, of this transfer or it will not be valid.

Members of our parent organization, the UPA (the Usability Professionals'
Association), must join the NYC chapter to qualify for member rates.  We
encourage everyone to join our parent organization, though you do not need
to do so to become a member of our chapter. You can learn more about our NYC
organization http://nycupa.org/ or learn about our parent
organizationhttp://www.upassoc.org/
.

Seats are limited and reservations are first come, first served. We advise
you to register early as previous events have sold out and we had to turn
people away.

*About the presentation:
*Learn how global trends in mobile computing will change the practice of
user experience development.

One of the greatest challenges in designing for mobile devices is gaining
perspective early.  What you see in a wireframe or a comp on the desktop and
what you see when you hold the same design in your hand can often be an
entirely different experience.

How can we move into this handheld environment earlier?  What methods can we
use to simulate the interactions and gain insight on usability? In this
talk, frog design will share some techniques used to approach a recent
multi-modal handset UI.

We will show examples of how simple dialogue, paper prototyping, video
simulation and 'wizard of oz' environments were employed to gather concrete
findings while allowing for maximum flexibility.

*About the speakers:
*Michael Jefferson is a Senior Design Analyst at frog design focused on user
experience, design research and accessibility. Early in his career, Michael
wrote and produced multiple television series programs for ESPN and
Discovery.  His interviewing and story telling ability helped him transition
to interactive media in '97.  Michael has since worked on interaction
design, strategy and implementation for a client list that includes Sprint,
GE, Verizon, Oracle, Barclays, and William's Sonoma. Michael holds a BA in
Communications from the University of Massachusetts as well as an MA from
NYU's Interactive Telecommunications Program.

Clay Wiedemann specializes in interface research and design at frog design,
and has worked with teams to develop applications for content management
systems as well as airline check-in interfaces. He has worked for a variety
of clients which include Delta Air Lines, Barnes and Noble, Chase Banks, GE,
Conde Nast and United Jewish Communities. Clay received a Master's in Film
and Cultural Studies from the University of Florida.
*
.

**Our Mission
*The NYC chapter of the Usability Professionals' Association (UPA) seeks to
gather members of the marketing, design, technology and research communities
who share a common vision: creating websites, applications, and projects
that are compelling, intuitive and customer driven. By bringing together
professionals from different industries and disciplines and sharing our
collective experiences, the NYC UPA hopes to create a forum for learning and
professional growth in the New York City metropolitan (and tri-state) area.

*Share 

Re: [IxDA Discuss] Table Row Interactions and .ico files

2008-03-12 Thread Jack Moffett

On Mar 12, 2008, at 2:35 PM, Meredith Noble wrote:

 3. Row selection
 In this pattern, the user selects a row (or multiple rows) and then
 presses a button found on a toolbar above the list. Buttons should
 enable and disable based on the selection. Benefits: removes screen
 clutter, allows for actions on multiple items. Drawbacks: two-click
 interaction, actions and items are not directly connected.

 Jack, you mention buttons should enable and disable based on the
 selection. Have you had success with this in the past? I am worried
 about randomly disabling buttons -- what if the user doesn't  
 understand
 why it's happening?

My philosophy is that it would be more confusing to allow them to  
press a button that won't work because of the selection. I have also  
used tooltips on disabled buttons that indicate why they are disabled.


 (In my situation, I'd be disabling certain items when the user selects
 multiples -- because some actions can't be done to more than one  
 item at
 a time.)

Yes, I'm working on an app that does this right now. If I remember,  
I'll post the results of our user trials, but they are a month away.

Best,
Jack




Jack L. Moffett
Interaction Designer
inmedius
412.459.0310 x219
http://www.inmedius.com


First, recognize that the ‘right’ requirements
are in principle unknowable by users, customers
and designers at the start.

Devise the design process, and the formal
agreement between designers and customers and users,
to be sensitive to what is learnt by any of the
parties as the design evolves.

- J.C. Jones



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Re: [IxDA Discuss] [Configurators] List vs. Wizard

2008-03-12 Thread Benjamin Ho
Aren't wizards generally for low/occasional usage?  And a list view
sounds linear..not sure what you mean by that.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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Re: [IxDA Discuss] Design at Apple

2008-03-12 Thread Jack Moffett

On Mar 12, 2008, at 12:03 PM, David Malouf wrote:

 It reminds me of the great quote, who's attribution I'm sure
 someone will remind me of. The design is not 'in the details' ..
 the design IS the details. (Is it an Eames quote?)


I've got you covered (check the sig).





Jack L. Moffett
Interaction Designer
inmedius
412.459.0310 x219
http://www.inmedius.com


The details are not the details.
They make the design.

 -Charles Eames


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Re: [IxDA Discuss] Table Row Interactions and .ico files

2008-03-12 Thread Meredith Noble
  Jack, you mention buttons should enable and disable based on the
  selection. Have you had success with this in the past? I am worried
  about randomly disabling buttons -- what if the user doesn't
  understand
  why it's happening?
 
 My philosophy is that it would be more confusing to allow them to
 press a button that won't work because of the selection. I have also
 used tooltips on disabled buttons that indicate why they are disabled.

Oh, absolutely, I agree, better to prevent the error in the first place
than to have to explain it after it happens!

We actually dismissed both these approaches.

Instead, our solution has been to move any single item actions down to
the item detail page only. An example of this is Edit. Because we
can't let people edit two items at the same time, we don't include that
option on the List Page. Instead, people click on one item in the list,
go to the Item Detail Page, and then click the Edit button there.

So we have:

List Page (list of all items, with buttons allowing the user to perform
any actions that can be applied to any combination of items in the list,
including multiples)

Item Detail Pages (what you get when you click on an item, with all of
the same buttons as the list page, PLUS any buttons for actions that you
can only perform on one item at a time)

I don't know if that explanation makes any sense -- hope so :)

Anyway, we're about to test this in a few weeks and I'm quite worried
about it. We dismissed your proposed solution in favour of this, so I
was just curious how your solution tests. Would love to hear your
results after you're done!

Thanks,
Meredith

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
 
Meredith Noble
Information Architect, Usability Matters Inc.
416.598.7770 x6
[EMAIL PROTECTED]
http://www.usabilitymatters.com
 
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

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[IxDA Discuss] What do you want to hear—protot yping panel at the IA Summit

2008-03-12 Thread Todd Zaki Warfel
We're doing a panel on practical prototyping at the IA Summit 
(http://tinyurl.com/2ak2nu 
) and want to know what attendees are most interested in.

Here's what we're planning to debate:
1. Why you should be prototyping
2. How to prototype better
3. Common pitfalls/mistakes made when prototyping
4. Common toolkits used when prototyping (it's not a my toolkit is  
better than yours discussion)

What else do you guys want to hear us debate on? And yes, you'll all  
have a chance to ask questions during the panel—it's intended to be a  
dialogue between the panelists and audience.

Cheers!

Todd Zaki Warfel
President, Design Researcher
Messagefirst | Designing Information. Beautifully.
--
Contact Info
Voice:  (215) 825-7423
Email:  [EMAIL PROTECTED]
AIM:[EMAIL PROTECTED]
Blog:   http://toddwarfel.com
--
In theory, theory and practice are the same.
In practice, they are not.


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Re: [IxDA Discuss] Design at Apple

2008-03-12 Thread Peter Knocke
I agree with Angel.  The idea of having dual meetings is great.  It's
quite difficult for most people to be creative while still considering
all of the constraints that are around.  You end up with some sort of
half-creative mush or just 1% changes. (cough cough...windows...cough)

It's a beautifully simple idea to just say separate the meetings so
you can direct your mind to simply just dreaming or just planning.

On Wed, Mar 12, 2008 at 3:26 PM, mark schraad [EMAIL PROTECTED] wrote:
 Awesome... just threw down the pickles analogy in a meeting! Thanks!!
  Mark


I just had fried pickles at a festival...yum.

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Re: [IxDA Discuss] Design at Apple

2008-03-12 Thread Robert Barlow-Busch
 His reasoning was: I like pickles, I like ice cream. Pickle-flavored ice
 cream is a great idea.

Reminds me of a phrase coined by a comedian whose name escapes me: a boy
raised by Slinkies. For those unfamiliar with the Slinky:

http://en.wikipedia.org/wiki/Slinky

The comedian describes his frustration in bringing to life what he thought
was a brilliant idea: a comedy sketch about a boy who loses his family as an
infant and is raised by a family of Slinkies. Sort of like an industrial
Terry-Gilliamesque take on the Tarzan story. That'd be freakin' hilarious!
he was convinced.

Problem is, it simply never worked. So whenever something seems like a great
idea but simply doesn't fly, he calls it a boy raised by Slinkies.

This cracked me up, so I've adopted the phrase too in my design practice.


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Re: [IxDA Discuss] Design at Apple

2008-03-12 Thread William Evans
I'm sure to some poor souls, Clippy seemed like a boy raised by  
slinkies.

will evans
user experience architect
[EMAIL PROTECTED]
617.281.1281


On Mar 12, 2008, at 5:31 PM, Robert Barlow-Busch  
[EMAIL PROTECTED] wrote:

 His reasoning was: I like pickles, I like ice cream. Pickle- 
 flavored ice
 cream is a great idea.

 Reminds me of a phrase coined by a comedian whose name escapes me:  
 a boy
 raised by Slinkies. For those unfamiliar with the Slinky:

 http://en.wikipedia.org/wiki/Slinky

 The comedian describes his frustration in bringing to life what he  
 thought
 was a brilliant idea: a comedy sketch about a boy who loses his  
 family as an
 infant and is raised by a family of Slinkies. Sort of like an  
 industrial
 Terry-Gilliamesque take on the Tarzan story. That'd be freakin'  
 hilarious!
 he was convinced.

 Problem is, it simply never worked. So whenever something seems like  
 a great
 idea but simply doesn't fly, he calls it a boy raised by Slinkies.

 This cracked me up, so I've adopted the phrase too in my design  
 practice.

 
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Re: [IxDA Discuss] Design Deliverables and Developers

2008-03-12 Thread Wesley Hall
Regarding QA:

I'd say yes, you want to be clear for QA. But finding the right
balance between explicit and concise is key.

A cautionary tale:
Once upon a time at my company we wrote air-tight docs. The docs were
so explicit they left *nothing* to the imagination, and QA straight
lifted them as test plans.

You'd think this would be a good thing.  But it wasn't.

Our docs became very long and very detailed.
A single product might have 700 pages of documentation.

As the design morphed during production (as it always does based on
user test results, etc) it became impossible to keep the docs 100% up
to date. We tried hard to do it. Everybody was working crazy hours,
nights and weekends -- just to update the docs!

Then we hit the QA cycle. Our poor testers had to comb through 700
pages. Every time they hit a discrepancy between design and
documentation, bam they had to log a bug. Even if the design
essentially made sense.

Then you're looking at 1000s of bugs (as a designer or project
manager) and sorting them into doc bugs versus real bugs.

Then there's the happy fun of going back and updating 700  pages of
docs. When really, you don't want to even DEAL with the docs --- you
want to spend your energy on building the best product.

So, with too much focus on documentation, everybody's productivity
is lowered and dev costs go through the roof.

So, we've changed policy.  Now we make sure to be concise. We are as
detailed as possible wherever necessary.  And we explain the GOAL of
the design.

Our Design Docs are radically shorter these days. It saves everyone
time and money. And so far, we're managing to keep clarity on the
designs just fine.

For the record, I should say I work for LeapFrog toys. So we're not
building web sites. We're building interactive books, games, toys,
etc.  Still, we have similar documentation issues to anyone creating
digital products.

Perhaps it's not as much of an issue for web based products.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=26800



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Re: [IxDA Discuss] IxDA in Shanghai?

2008-03-12 Thread Itamar Medeiros
Hello, Nick! My name is Itamar! I'm the local leader for IxDA in
Shanghai. I'd be glad to talk to you about Shanghai's IxD
community, as well as trip advice to China.

-- 
{ Itamar Medeiros } Information Designer
 designing clear, understandable communication by
 caring to structure, context, and presentation
 of data and information

 website ::: http://designative.info/
 mobile :::  86 13671503252
 skype ::: designative


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
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http://www.ixda.org/discuss?post=26976



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Re: [IxDA Discuss] Table Row Interactions and .ico files

2008-03-12 Thread Jack Moffett

On Mar 12, 2008, at 4:29 PM, Meredith Noble wrote:

 So we have:

 List Page (list of all items, with buttons allowing the user to  
 perform
 any actions that can be applied to any combination of items in the  
 list,
 including multiples)

 Item Detail Pages (what you get when you click on an item, with all of
 the same buttons as the list page, PLUS any buttons for actions that  
 you
 can only perform on one item at a time)

 I don't know if that explanation makes any sense -- hope so :)

Yep, I get it. That makes sense, but I could see two cases in which it  
could be problematic:

1. The single-item actions are the ones that people use most often. It  
would be frustrating to have to navigate an extra screen to get to the  
functions you typically need when other, less useful functions are  
immediately available.

2. They need to perform the single-item actions on several items in  
sequence. This would require yo-yo navigation, bouncing in and out  
of details screens to accomplish their task.

Let's take edit for example. I'm going to assume that pressing the  
edit button changes the detail screen from a read-only mode to an  
editable mode. This cognitively makes sense, and may test okay, but it  
does add a click to get to the edit state. Do they often view item  
details without editing? If so, your solution seems appropriate. If  
not, you might consider displaying the edit state automatically.

Best,
Jack


Jack L. Moffett
Interaction Designer
inmedius
412.459.0310 x219
http://www.inmedius.com

In our society,
the scarce factor is not information,
it is time to attend to information.

 - Herb Simon



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