Redistribution of the firmware is not permitted. That is clear.
Redistribution of the LMS packages from Logitech is restricted because
they contain the firmware for the ip3k-based players (SB1, SB2/3, Boom,
Receiver, Transporter).
Distribution of an LMS-like package, without the firmware
MUSIC ?
No
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You can always command a stop by press-and-hold of Pause.
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No, the feature is specific the the transcoder (faad).
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an adjustment (usually by skipping a very small interval).
The algorithms use various smoothing and hysteresis functions to avoid
false adjustments. A system (server) clock that runs at a sufficiently
different speed to the clocks of the players will mess up this process.
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of NTP to correct the clock time using an external clock source in the
first place, or periodically.
I have no idea if something similar is available for Windows, nor why
your clock would run at the wrong speed in the first place. Perhaps
someone else here knows better.
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seconds.
You need your server clock to run at proper clock time +/- 2ms/minute.
I'm not sure how best to achieve that with Windows XP. You probably
need some sort of NTP service running.
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I just fixed bug 14893 which stopped Squeezeplay on Windows and OSX from
playing synced.
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You have probably being running into 'bug 15821'
(http://bugs.slimdevices.com/show_bug.cgi?id=15821) which has recently
been fixed in the 7.5 source code.
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'Bug 14893' (http://bugs.slimdevices.com/show_bug.cgi?id=14893) was
fixed earlier today.
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Yes, it is already out.
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else different or unusual about the audio
path between that squeezebox and the speakers?
If there is some such -something- then you may be able to adjust the
delay using the *Settings / Player / player / Synchronize / Player
Audio Delay* setting.
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Yes, but this scenario should still work. If you collect a log at levels
player.source=info, player.sync=debug and open a bug with this specific
title, assign it to ayoung 'at' slimdevices.com, and attach the logfile,
I'll take a look at it.
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didjean;464377 Wrote:
Yesterday, I've tried to play a song via my controller as a player and
sync it with my receiver. It didn't really work (were many hic-ups). I
will do another test later today.
Syncing the controller is -never- going to work.
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players, and maybe some software (desktop)
players that speak SlimProto.
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have in your area
and what channels they are using.
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in 7.3 that were not present in 7.2.
And remember that 7.2 was not -capable- of getting into a rebuffering
state with FLAC or anything transcoded to FLAC. In that case you just
got gappy output.
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useful diagnostic
information (for local FLAC tracks only) then please do so in
https://bugs.slimdevices.com/show_bug.cgi?id=13092
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/ Logging) at
level server.sync=debug would help to diagnose your problem.
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SC will only downsample, not upsample. Also, 22.05k sample rate should
be fine - I used 22k as my target rate all the time when testing the
downsampling mechanism.
I suggest that you open a bug and attach one of the failing files.
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that leads to usable synchroniztion.
Note: the associated issue of the accuracy of the player/PC clock is a
solved issue (for the vast majority of cases).
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What version of SC are you running?
Does you server running SC go to sleep and do these sync problems occur
after it has woken up? In which case you are probably suffering from
'bug 10634' (http://bugs.slimdevices.com/show_bug.cgi?id=10634), which
should have been fixed in SC 7.3.2.
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that you server does not sleep, is there anything else which
could cause its time to jump, and possibly jump back again?
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strmtrupr2;415372 Wrote:
Any quick way to shock it into action?
Not short of restarting SC or each of the players.
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not to do stuff at track start. I don't know when Find
Cover Art comes into play, and I have no idea what Spicefly SugarCube
does.
Good luck.
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then it risks interfering with the synchronized start logic.
This will especially hit SB1s (and SliMP3s) - see my previous
explanation.
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::Player::trackJiffiesEpoch (927)
...
Are you sure that your have two players synced and playing. That log
does not indicate that.
You do have player.sync=debug, don't you?
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Settings /
Network (or is that Settings / Advanced / Network?).
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be a couple days before that happens.
Scott
Ok. The current trace looks fine. Post a longer snippet when you do.
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No obvious, specific advice. Does restarting the station (press ) not
fix the problem? A log of player.sync=debug, when the problem occurs,
could be helpful.
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correctly.
With just a single SB1 in the mix, sync should work fine (with 7.3.2).
Can you capture a log at level player.source=info, player.sync=debug,
and networking.protocol.slimproto=info? Upload it here, along with a
description of what happened and at what time.
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It does not look like you set the log level I requested.
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Use the Web interface (localhost:9000) and open the Settings page. Go to
Advanced / Logging and select the level from the appropriate drop-down
menu
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, a snippet of the current log would be good to see now.
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, not the player.
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message) on the controller in these circumstances.
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andyg;401665 Wrote:
What may be useful is for someone to create a wiki page listing
known-good OS/soundcard combinations that are able to sync, and to post
your sync preference values.
See
http://wiki.slimdevices.com/index.php/SqueezePlay#Synchronization_With_Hardware_Players
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have some
sort of problem with your network?
To track down the sync problem you also need to enable
player.sync=debug and network.protocol.slimproto=info in the logging.
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for an extended period
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Yes, logs please. player.source=info, player.sync=debug,
network.protocol.slimproto=debug. I'm afraid that lot will be rather
verbose.
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They don't really get time from anywhere. They have a free running 1kHZ
clock (jiffies) that starts at 0 on boot. SC tracks the jiffies epoch
relative it its time. It assumes that the SC host (server) time is
stable.
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playing (if anything), joining
in the middle of the current track if possible.
This is not exactly how this all actually work but I hope it provides a
useful mental model.
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it down a bit. Also, if you could stand leaving it to play a bit
longer out of sync, perhaps across a couple of track changes, without
manually changing things then that would enable me to see some more
context.
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Please check the settings using the WebUI under Settings / Player /
player / Synchronization for each player.
Please capture a log (Sessings / Advance / Logging), with
player.source=info and player.sync=debug.
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then the player is unsynced and the display
changes to -Sync with: ...-
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Not in my previous test (it was a Boom and another player) on 7.4 beta.
I just repeated the test with an SB3 and and SBR on 7.3.2, and it
worked fine for me.
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Where did you see that this was supposed to be supported in SC 7.3?
Seeking is not supported for WMA files. See bug 9713
(http://bugs.slimdevices.com/show_bug.cgi?id=9713).
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. Perhaps
several tracks are failing one after another. This can sometimes cause
random play to stop because all the not-yet-played tracks in the
playlist get used up before the random-play plugin adds some more.
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It is possible that you are hitting bug 10681.
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Bug 10692 is part of this problem
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could be helpful.
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I think that this may be bug 7916
(http://bugs.slimdevices.com/show_bug.cgi?id=7916). Would you be
prepared to attach that AC/DC track to the bug? I'm beginning to wonder
if indeed there is a problem with the FLAC decoder in the player; a
sample problematic track would help.
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I think that should be ok. I just found another bug with a 50MB
attachment.
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.
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I need some earlier data from the log, showing the start of the song.
What kind of tracks are you streaming? Is transcoding being used?
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I'm sorry, but it really is too late to investigate this issue for SC
7.2.1. Whilst I cannot sate categorically that it is not the same issue
with SC 7.3, it is highly unlikely as SC7.3 has had a complete rewrite
of the streaming control sub-system.
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It is not a bug, it is an enhancement request. No work is currently
scheduled for this enhancement request.
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Both FLAC and MP3 work well.
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.
The changes should take effect pretty-much immediately. But if you
enable player.sync==debug logging and constantly see a message such as
'bailing bacause no play-point' or similar then the setting above will
not help.
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See bug 10400 (http://bugs.slimdevices.com/show_bug.cgi?id=10400)
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I think it is this bug: http://bugs.slimdevices.com/show_bug.cgi?id=7857
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users are most comfortable with.
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it. With the old code the track change happens
as soon as SC has finished writing the stream to the kernel network
interface.
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Getting a log might be useful: Settings / Advanced / Logging /
player.source=info woudl be the right level to start with.
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with the new code.
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drift during a track, you could turn off maintainSync (per player).
There is no UI to change syncBufferThreshold, but the default is only
4kB and it has not changed since SC6. If you want to change it, then
you need to use the CLI.
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and network TCP window to that.
I must say that I have not seen this myself when testing with an SB1
and it seems strange that others cannot reproduce it.
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, Transporter or SliMP3 players), the joining
player will always be a slave, and the original player is the
master, so if you build your sync-group in the necessary order
(making the SB1 sync with the SB3) they you should get the desired
effect.
This will be fixed in SqueezeCentre 7.2
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. But, of course,
other things get considered too.]
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mean that they do not all get the start command in
time, in which case post-start adjustment is necessary (there are other
techniques which can be used here and there are good reasons why the
current technique is used).
I hope this helps.
Alan.
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rate, rather than
jumping immediately to 2x rewind. For example, the proposal is that,
when playing at 8x fast-forward, a press of REW should change to 4x
fast-forward. Similarly for FWD while in fast-rewind mode. Here is a
poll to gather opinion on this:
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gets out of hand.
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it, the buttons are more 'Speed Up' and 'Slow
Down' in a particular direction than FF/REW.
But it's not actually a poll option.
It is, the second option.
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on these revised proposals and
additional or alternative suggestions.
Alan.
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Hmm, Softsqueeze should show up. How well it will sync depends upon your
operating system, sound card and drivers in a rather unpredictable way -
varying from perfect to unusable.
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If you could run with logging for player.sync set to Info and file a bug
with problem and the captured logfile then that would be useful. If you
can manage to notice *exactly* when you hear the problem and include
that in the bug report it would help too.
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If you are referring to the name that the player gets, then the default
name is simply Squeezebox with the next free number tacked on. So, if
you have two SB3s and have given neither of them a name yourself, then
they will be called Squeezebox and Squeezebox 2.
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that it should do
Pause/Unpause, with Unpause always being at normal speed.
I agree about the UP/DOWN vs. LEFT/RIGHT thing. It would probably be
possible to change but I don't think that it is a sufficiently big
deal.
Alan.
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Settings / Advanced / Logging in the Web UI
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latency is somewhat irregular whcih it should not be
for the setup you describe.
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as the
scan progresses.
3. When not scanning blank out the 2x type indicator.
Do you mean on the WebUI or the player display? On the player display
that it pretty much what you get already.
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interesting.
Any further comments on this?
Alan.
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is released.
Much of this is based upon a plugin by -kdf- of these forums.
I would be pleased to get feedback on these proposals and additional or
alternative suggestions.
Alan.
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not notice the occasional
adjustment but I suspect regular ones at that sort of rate would be
noticeable.
Alan.
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.
SlimServer 7 will include significant enhancements to the
synchronization mechanism but the above issue will still be a concern.
Alan
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with tracks that
do not have an album tag?
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Can't you get the stations you want with Internet radio?
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this is just a bitrate issue, in that the lower bitrate of most
internet streams does not result in occasional buffer starvation for
some devices?
Alan.
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, AlienBBC, etc.)
- Mix of player types: SliMP3/SB/SB2/SB3/Transporter/SoftSqueeze
Alan.
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that it can be
controlled with the remote.
Alan.
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So which of the above tends to be the real cause of the problem? I guess
that (3) could be tackled by forcing a re-sync whenever an under-run is
detected.
Does (2) happen? If so, what are the clock tolerances on the different
devices?
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on the above or other suggestions would be appreciated.
Alan.
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described above.
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) and is the 'bytes_received'
64-bit counter since the start of this stream or some other epoc?
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to
go from here.
Alan.
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be
appreciated.
Alan.
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a journal of incidents in an attempt to narrow the
field.
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it
all works then I may be in a position to contribute (my field is
performance engineering).
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