Well i wanted to create opengl window for the border with argb. is it
possible.
When i tried to create opengl windows for the e canvas, argb_get() returns
0.
On Wed, Nov 28, 2012 at 2:59 PM, Carsten Haitzler ras...@rasterman.comwrote:
On Wed, 28 Nov 2012 12:12:31 +0530 HariHara Sudhan h
Still the theme only. The window border aren't rendering smoothly when
resizing. And compositing or animation smoothness i'm not getting in
software_x11. Thats why..
On Thu, Nov 29, 2012 at 3:43 AM, Carsten Haitzler ras...@rasterman.comwrote:
On Wed, 28 Nov 2012 21:47:29 +0530 HariHara Sudhan
, Carsten Haitzler ras...@rasterman.comwrote:
On Mon, 26 Nov 2012 22:32:19 +0530 HariHara Sudhan h...@emo2.com said:
I wanted to make a theme, with bigger size title bars, and a big border
around the window.
So first i thought of adjusting the size of title bar, no it works only
if
i set
How can i change the height of the title bar.
I browsed the source of e17. I tried some changes in e_border, but dint
work out.
Any idea where can i change them, which will make it work.
--
Regards
HariHaraSudhan
--
Thank you , That works. But it works with only text size when i tried. When
i set min and max for image . it just got clipped.
On Mon, Nov 26, 2012 at 3:48 PM, Carsten Haitzler ras...@rasterman.comwrote:
On Mon, 26 Nov 2012 14:01:02 +0530 HariHara Sudhan h...@emo2.com said:
How can i
, Nov 26, 2012 at 8:55 PM, Carsten Haitzler ras...@rasterman.comwrote:
On Mon, 26 Nov 2012 18:17:44 +0530 HariHara Sudhan h...@emo2.com said:
Thank you , That works. But it works with only text size when i tried.
When
i set min and max for image . it just got clipped.
are u making a theme
I'm trying to rotate the window by 45 degree, The documentation says its
possible to rotate angles other than of multiples of 90.
So exactly what backend and window manager should i use to make window
rotate at 45 degree.
I currrently have e17 wm and evas with opengl backend.
--
Regards
() (6) ÿÿe handle
is invalid.
Press [Enter] to close the terminal ...// And crashes
On Fri, Aug 31, 2012 at 4:40 AM, HariHara Sudhan h...@emo2.com wrote:
@@ -66,7 +66,6 @@
# define HAVE_EPOLL 0
# define EPOLLIN 1
# define EPOLLOUT 2
-# define EPOLLPRI 4
# define
MsgWaitForMultipleObjects is returning WAIT_FAILED which prints
error like _ecore_main_win32_select failed
and few random characters, and this same error is printed about 50 times on
the console after which the program exits.
I'm downloading multiple image files in the background and loading
], exceptfds);
res = 1;
On Fri, Aug 31, 2012 at 3:10 AM, Vincent Torri vincent.to...@gmail.comwrote:
On Thu, Aug 30, 2012 at 9:20 PM, HariHara Sudhan h...@emo2.com wrote:
MsgWaitForMultipleObjects is returning WAIT_FAILED which prints
error like _ecore_main_win32_select failed
and few
On Sun, Mar 4, 2012 at 4:17 PM, Vincent Torri vincent.to...@gmail.comwrote:
On Sun, Mar 4, 2012 at 11:31 AM, HariHara Sudhan h...@emo2.com wrote:
They changed from this theme right? -
http://archive.gamedev.net/archive/index.html
exactly. I didn't get there since i finished to work
an image onto
the surface. Works well with lets say something like a rectangle. Does the
D3D engine work for you?
On Sun, Mar 4, 2012 at 4:12 AM, Vincent Torri vincent.to...@gmail.comwrote:
On Sat, Mar 3, 2012 at 10:03 PM, HariHara Sudhan h...@emo2.com wrote:
I found this explanation
This could be the answer.
Check the last part of this page. Loosing Surfaces -
http://www.gamedev.net/page/resources/_/technical/directx-and-xna/directdraw-programming-tutorial-r608
On Sun, Mar 4, 2012 at 1:43 PM, HariHara Sudhan h...@emo2.com wrote:
Hmmm. I found this as well. Seems
On Sun, Mar 4, 2012 at 2:28 PM, Vincent Torri vincent.to...@gmail.comwrote:
On Sun, Mar 4, 2012 at 9:13 AM, HariHara Sudhan h...@emo2.com wrote:
Hmmm. I found this as well. Seems to apply to desktop apps -
http://msdn.microsoft.com/en-us/library/windows/desktop/gg426153(v=vs.85).aspx
don't reflect still. Am I doing
something wrong?
On Sun, Mar 4, 2012 at 2:33 PM, Vincent Torri vincent.to...@gmail.comwrote:
On Sun, Mar 4, 2012 at 9:43 AM, HariHara Sudhan h...@emo2.com wrote:
This could be the answer.
Check the last part of this page. Loosing Surfaces -
http
, Vincent Torri vincent.to...@gmail.comwrote:
On Sat, Mar 3, 2012 at 8:15 AM, HariHara Sudhan h...@emo2.com wrote:
I tried running the ecore animator example as is. No modifications and
the
problem persists. The problem is as follows:
- TImer is created
- Timer continuously creates
Please find attached the test case for checking ddraw bug.
On Sat, Mar 3, 2012 at 1:36 PM, HariHara Sudhan h...@emo2.com wrote:
See attached file. This is the output from the codeproject application.
I also went to ecore and printed to see how ecore was calling evil time.
Maybe those
The whole of EFL? no.
I don't have a version handy with the -g option.
Can you try it instead (if you have it), or I will have to compile and try.
On Sat, Mar 3, 2012 at 3:57 PM, Vincent Torri vincent.to...@gmail.comwrote:
On Sat, Mar 3, 2012 at 9:06 AM, HariHara Sudhan h...@emo2.com
something like -
http://www.softpedia.com/progDownload/iRotate-Download-17093.html
On Sat, Mar 3, 2012 at 3:58 PM, Vincent Torri vincent.to...@gmail.comwrote:
On Sat, Mar 3, 2012 at 9:14 AM, HariHara Sudhan h...@emo2.com wrote:
Please find attached the test case for checking ddraw bug
OK done. I will check and configure with -g option. I will send you the new
output.
Thanks for the help.
On Sat, Mar 3, 2012 at 4:07 PM, Vincent Torri vincent.to...@gmail.comwrote:
On Sat, Mar 3, 2012 at 11:33 AM, HariHara Sudhan h...@emo2.com wrote:
The whole of EFL? no.
I don't have
I found this explanation on msdn. Seems like a solution.
http://msdn.microsoft.com/en-us/library/aa919861.aspx
I am not sure where I should add this code.
On Sat, Mar 3, 2012 at 1:44 PM, HariHara Sudhan h...@emo2.com wrote:
Please find attached the test case for checking ddraw bug
, HariHara Sudhan h...@emo2.com wrote:
I had tried this with the ecore animator example yesterday. Will do it
again and send you the results.
On Thu, Mar 1, 2012 at 6:36 PM, Vincent Torri vincent.to...@gmail.comwrote:
On Thu, Mar 1, 2012 at 1:11 PM, HariHara Sudhan h...@emo2.com wrote
once the enumdisplaysettings is
done? Like refresh the buffer or close and reinitialize ddraw?
On Thu, Mar 1, 2012 at 4:51 PM, Vincent Torri vincent.to...@gmail.comwrote:
On Wed, Feb 29, 2012 at 9:23 AM, HariHara Sudhan h...@emo2.com wrote:
Also with GDI the leak is very high while
I had tried this with the ecore animator example yesterday. Will do it
again and send you the results.
On Thu, Mar 1, 2012 at 6:36 PM, Vincent Torri vincent.to...@gmail.comwrote:
On Thu, Mar 1, 2012 at 1:11 PM, HariHara Sudhan h...@emo2.com wrote:
Yesterday I was trying to use
http
Hello Devs,
I have a strange problem. EFL running on windows minGw starts leaking
handles (constantly creates handles crossing 400+ over a few minutes
time) when you run a timer or animator.
Any guesses on why this is happening? I am running this example -
Also with GDI the leak is very high while with directx handles leak slower.
Nevertheless there is some kind of a leak.
Am I doing something wrong?
On Wed, Feb 29, 2012 at 1:50 PM, HariHara Sudhan h...@emo2.com wrote:
Hello Devs,
I have a strange problem. EFL running on windows minGw starts
yes seems like that. Lots of work.
On Mon, Jan 16, 2012 at 7:32 PM, Vincent Torri vincent.to...@gmail.comwrote:
On Mon, Jan 16, 2012 at 2:47 PM, HariHara Sudhan h...@emo2.com wrote:
yes I mean gstreamer. Btw, eio is not installing on windows?
i've not tried to port eio to Windows yet. I
:
On Mon, 16 Jan 2012 18:41:52 +0530 HariHara Sudhan h...@emo2.com said:
Well thanks.
Yes I am loading several files from the file system. I will try eio and
then try moving each animation to individual threads. There are 6
animations running on screen at any given time.
EFL
Well ok. Then emotion is the only option.
Thanks.
On Sun, Jan 15, 2012 at 7:32 PM, Vincent Torri vincent.to...@gmail.comwrote:
On Sun, Jan 15, 2012 at 2:36 PM, HariHara Sudhan h...@emo2.com wrote:
FYI generic loaders don't install on windows. I tried.
it's normal, shm_open is used
:
On Sun, Jan 15, 2012 at 2:36 PM, HariHara Sudhan h...@emo2.com wrote:
I tried a fresh install of mingw and gstreamer backend with base, good
and
ffmpeg plugins
and everything works.
While clicking though there is a split second pause in video playback in
the background. Some animations
on Linux first, but I wont have the time until
saturday. Sorry for the delay.
On Thu, Jan 12, 2012 at 3:35 PM, HariHara Sudhan h...@emo2.com wrote:
Sorry, i forgot to mention that i'm working on windows.
On Wed, Jan 11, 2012 at 6:50 PM, HariHara Sudhan h...@emo2.com wrote:
Attached
Sorry, i forgot to mention that i'm working on windows.
Thanks
On Wed, Jan 11, 2012 at 6:50 PM, HariHara Sudhan h...@emo2.com wrote:
Attached the test file.
Thanks.
On Wed, Jan 11, 2012 at 4:11 PM, Cedric BAIL cedric.b...@free.fr wrote:
On Wed, Jan 11, 2012 at 11:29 AM, HariHara Sudhan h
I'm playing a background video, which is looping, and i'm adding a image
and rotated it to 180 degree.
And i've created a click callback on video to make the rectangle move.
When i've move the rectangle and rotate it, the background video stops
rendering, while the audio is playing fine.
Both
Attached the test file.
Thanks.
On Wed, Jan 11, 2012 at 4:11 PM, Cedric BAIL cedric.b...@free.fr wrote:
On Wed, Jan 11, 2012 at 11:29 AM, HariHara Sudhan h...@emo2.com wrote:
I'm playing a background video, which is looping, and i'm adding a image
and rotated it to 180 degree.
And i've
2011, HariHara Sudhan wrote:
I get many undefined reference errors from evil_unistd.c,
evil_link_xp.cpp in evil_fcntl.c,
I installed the mingw from the latest repositories.
I've attached the screenshot with the mail.
is win32 api missing anywhere?
any solution to this problem??
Strange
ins contains the objects of the second touch point.
so looping ins instead of copy solves the problem.
Regards
HariHaraSudhan
On Fri, Nov 11, 2011 at 3:41 PM, Carsten Haitzler ras...@rasterman.com wrote:
On Fri, 11 Nov 2011 13:18:20 +0530 HariHara Sudhan h...@emo2.com said:
OK thank you
OK thank you, I think i have a lead. I will work on a solution.
Regards,
HariHaraSudhan
On Fri, Nov 11, 2011 at 12:25 PM, Carsten Haitzler ras...@rasterman.com wrote:
On Fri, 4 Nov 2011 20:11:12 +0530 HariHara Sudhan h...@emo2.com said:
timestamp doesn't matter. it calls the callbacks
for the same timestamp?
any possible solutions?
thanks in advance
Regards
HariHaraSudhan
On Fri, Nov 4, 2011 at 4:58 AM, Carsten Haitzler ras...@rasterman.com wrote:
On Thu, 3 Nov 2011 19:36:11 +0530 HariHara Sudhan h...@emo2.com said:
Mouse gives events on a minimum of 8ms gap, but i get 2-3 touch
other solution for this problem?
Regards
HariHaraSudhan
On Thu, Nov 3, 2011 at 6:34 PM, HariHara Sudhan h...@emo2.com wrote:
Sent from my Windows Phone
From: Carsten Haitzler
Sent: 11/3/2011 4:20 PM
To: Enlightenment developer list
Cc: HariHara Sudhan
Subject: Re: [E-devel] Ecore_processing
Hi all,
I've lately added mtdev to receive touch events and process them as
ecore mouse events( as mpx).
i get the window id by the original mouse movements and use that id
for passing touch events for that window.
i get the slot id from mtdev. Passing the slot id(starting from 1)
makes ecore
://cgit.freedesktop.org/~tissoire/xf86-input-evdev/
BR,
Sung-Jin Park
2011/10/14 HariHara Sudhan h...@emo2.com:
Also Sung-Jin,
I read in the list, that you had written a patch to get mtdev working
with ecore.
I could not find a link to that patch, Can you point me to one, please.
Regards
HariHaraSudhan
PM, Carsten Haitzler ras...@rasterman.com wrote:
On Wed, 12 Oct 2011 14:00:55 +0530 HariHara Sudhan h...@emo2.com said:
Hi all,
EVAS_CALLBACK_MULTI_DOWN is not calling the appropriate function,
I've xinput 2.1 which works perfectly on xinput --test and getting the
events.
I've tried both
file that works well. Just to understand what I am doing wrong.
evdev and XI2 work well while doing manual tests.
BR
Hari
On Thu, Oct 13, 2011 at 1:44 PM, HariHara Sudhan h...@emo2.com wrote:
Hi,
I'm using Hanvon Driver and use evdev for receiving events. evdev
receives the events
be helpful. : )
BR,
Sung-Jin Park
2011/10/13 HariHara Sudhan h...@emo2.com:
Let me rephrase this. I mean i use evdev driver for Hanvon device,
evdev receives the events, but for some reason the efl is not getting
the touch events.
Now that you've confirmed that efl multitouch does work. I am
Hi
I've attached the evtest output in the file.evtest gives a slotted
output from mpx events i suppose.
On Thu, Oct 13, 2011 at 3:51 PM, HariHara Sudhan h...@emo2.com wrote:
Thanks.Here is the list.
⎡ Virtual core pointer id=2 [master pointer (3)]
⎜ ↳ Virtual
X backend expects mpx-style events.
i.e. 3 finger needs 3 slave pointer devices.
BR,
Sung-Jin Park
2011/10/13 HariHara Sudhan h...@emo2.com:
Hi
I've attached the evtest output in the file.evtest gives a slotted
output from mpx events i suppose.
On Thu, Oct 13, 2011 at 3:51 PM, HariHara
or you need to get multitouch
version of evdev driver.
As Carsten mentioned earlier, ecore X backend expects mpx-style events.
i.e. 3 finger needs 3 slave pointer devices.
BR,
Sung-Jin Park
2011/10/13 HariHara Sudhan h...@emo2.com:
Hi
I've attached the evtest output in the file.evtest gives
Hi all,
EVAS_CALLBACK_MULTI_DOWN is not calling the appropriate function,
I've xinput 2.1 which works perfectly on xinput --test and getting the
events.
I've tried both the release version and latest from the svn, but still
i'm having the same problem. The multi-touch from elementary-tests
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