Since checking `promise.state` is synchronous, we may as well just
write a synchronous Cancel class instead:
```js
class CancelError extends Error { /* ... */ }
class Cancel {
constructor() { this.requested = false }
request() { this.requested = true }
throw() { throw new
Cool, yeah, the reveal pattern would indeed be a good way to guard
against unwanted/unexpected cancels.
```js
class Cancel {
constructor(executor) {
this._requested = false
executor(() => this._requested = true)
}
get requested() {return this._requested}
throw() {
> We use it because we have to, not because we like it , so deep down we
wish for a more standard language.
Nope, I use it because I love it. The language is way better than Java in
my opinion (and I have really good experience with both, backend and
frontend).
Also, telling Python developers to
And to answer, the `'k'` in `Object.prototype.toString.call( 'k' )` get
auto-boxed. That's why.
On Fri, Jan 1, 2016 at 9:29 AM, Domenic Denicola wrote:
> This mailing list is largely meant for the further development of
> JavaScript as a language (new feature design, spec
1) Import is designed for static analysis at compiled time, but that
doesn't limit you from implementing a dynamic module loader, as kdex
pointed out. You can, for example, still use AMD-style define libraries
within ES6 Modules if you wish (though I leave that to you to figure out if
you really
On Fri, Jan 8, 2016 at 9:45 AM, Alexander Jones wrote:
> const symbol mySym;
> const mySym = Symbol("mySym");
>
Nice, I like that one.
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I'm in favor of no overloading for the reason of the mental tax.
People could write a program where everything is a mathematical
operation (in looks, not necessarily functionality), which could
encourage harder-to-read code. I think `this.plus(that)` is fine for
objects. With a proper
On Mon, Dec 28, 2015 at 10:19 AM, Alexander Jones wrote:
> `[] + {}`
That's an odd use case. I've never used it myself. Straight face not
possible. x]
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onsibility to write good code. Of course you can write bad code with
> operation overloading, but you can also write bad code now.
>
> Regards,
> Sander
>
>
> 2015-12-28 19:45 GMT+01:00 /#!/JoePea <j...@trusktr.io>:
>>
>> I'm kind of on the fence about it. `let resu
I'm kind of on the fence about it. `let result =
matrix1.multiply(matrix2)` works for graphics, but `var result =
matrix1 * matrix2` could be nice.
Now that I think about it, I think I'll fall over onto the +1 side of
the fence, because one of the things I love about JavaScript is how
flexible it
iling, or
> Webpack with another transpiler?
>
>
> On Mon, Dec 21, 2015 at 7:25 PM, /#!/JoePea <j...@trusktr.io> wrote:
>>
>> I'm curious, what should happen when module A imports the default from
>> module B which imports the default from module A? Should the
I'm curious, what should happen when module A imports the default from
module B which imports the default from module A? Should the exported
A object exist inside of module B?
Here's two modules A and B (simplified from some real code that I
have), which have a circular dependency:
```js
// A.js
f the module.
>>
>> all in all, that's what you're experiencing. as for the {}, that's just
>> babel.
>>
>> side note: this has nothing to do with those being default exports, it
>> will happen for any export.
>>
>> /caridy
>>
>> > On
The thing with template strings is that they are used at runtime. This
could be slow if we're compiling things at runtime all the time,
whereas a server-side templating solution might lead JavaScript
functions compiled from templates (like in the case with Meteor Blaze
Spacebars or React JSX),
u posted are equivalent (modulo the obvious
>> mistake). AFAIU there is still only a single parsing pass for template
>> strings.
>>
>> On Tuesday, 12 January 2016, /#!/JoePea <j...@trusktr.io> wrote:
>>>
>>> The thing with template strings is that they
If it's any consolation, you can currently use Babel (f.e with
Webpack, Browserify, etc) to compile do-expressions
(babeljs.io/docs/plugins/syntax-do-expressions), so you can use the
syntax right now.
On Sun, Jan 10, 2016 at 11:07 PM, Manuel Di Iorio wrote:
> Thanks Caitlin for
>> http://facebook.github.io/jsx/#why-not-template-literals
>>
>>
>> On Wed, Jan 13, 2016, 05:45 /#!/JoePea <j...@trusktr.io> wrote:
>>>
>>> > modulo the obvious mistake
>>>
>>> Oops. x]
>>>
>>> > you could use
I'm not sure where's the best place to ask, but if I
```
await null
```
in an async function does that guarantee that the following code will
execute immediately (control flow will not go anywhere else)?
- Joe
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PU-bound work across multiple events. You can explicitly await
>> conditionally.
>>
>> ```
>> if (guard) { await guard; }
>> ```
>>
>
> Good example, thanks.
>
>
>
>>
>> On Sun, Feb 7, 2016 at 1:39 PM /#!/JoePea <j...@trusktr.io
(Or, maybe it's Facebook Regenerator's fault, not Babel's)
On Monday, February 8, 2016, /#!/JoePea <j...@trusktr.io> wrote:
> Aah, good to know. With Babel this isn't the case, as `await null` doesn't
> defer, so I was doing `await somethingThatMightBeNull` to po
On Tue, Feb 9, 2016 at 10:28 PM, Isiah Meadows wrote:
> let finalPromise = (async () => {
> let x = await promiseA
> let y = await promiseB
> let c = f(a, b)
> return g(a, b, c)
> })()
I think it's important to keep the async/await keywords because they
give a
.?.3` would have to fail as a syntax error.
```
let a = [1,2,{n:1}]
console.log(a[2]) // {n:1}
console.log(a.?2) // {n:1}
console.log(a.?.2) // SyntaxError
console.log(a.?2.3) // SyntaxError: Unexpected number (the 3)
console.log(a.?2.n) // 1
console.log(a.?2.?n) // 1
```
/#!/JoePea
On Feb 4, 2016
I don't see a need for it. Module loaders these days can easily
distinguish CommonJS modules from ES6 modules (f.e. JSPM.io does that
automatically, and so does Webpack and Browserify with plugins). I
understand that right now we can't `require` es6 modules using Node's
`require` function, but
I think Symbol.last seems like the best option so far, without breaking things.
On Fri, Jan 22, 2016 at 8:44 PM, John Gardner wrote:
> Using a well-known symbol to access an array's last element is probably
> wiser than a typical method or property:
>
> let a = [0, 1, 2,
> [1,2,3](-1)
But it implies a function call, which isn't the case. It could
possibly be confusing when reading code.
On Mon, Jan 25, 2016 at 1:04 PM, Bob Myers wrote:
> The syntactical construct `array()` is unused as far as I know, since
> currently it would always generate a
Freedom of choice for the win. I like it.
On Sat, Jan 23, 2016 at 12:46 PM, kdex wrote:
> @Michał: That really depends on the point of view: If you need zero-based
> indexing from the right, as `[]` does from the left, you'd use
> `Array.prototype.last`.
>
> On Samstag, 23. Januar
But then, you might as well start using modules and properly scoping
variables, as that will lend to much more readable code.
(Sent again, wrong "from")
/#!/JoePea
On Feb 16, 2016 7:57 AM, "Coroutines" <corouti...@gmail.com> wrote:
> On Tue, Feb 16, 2016 at 7:
/angular/angular.js/wiki/Understanding-Scopes).
/#!/JoePea
On Feb 16, 2016 9:10 AM, "/#!/JoePea" <j...@trusktr.io> wrote:
> But then, you might as well start using modules and properly scoping
> variables, as that will lend to much more readable code.
>
> (Sent again,
/#!/JoePea
On Feb 16, 2016 9:13 AM, "/#!/JoePea" <j...@trusktr.io> wrote:
>
> Seems like changing the global could lead to problems where a developer
might assumes certain globals but hey
I meant: "but have" different ones. Importing things explicitly into
modules
/#!/JoePea
On Feb 16, 2016 9:38 AM, "Coroutines" <corouti...@gmail.com> wrote:
>
> On Tue, Feb 16, 2016 at 9:16 AM, /#!/JoePea <j...@trusktr.io> wrote:
> > /#!/JoePea
> > On Feb 16, 2016 9:13 AM, "/#!/JoePea" <j...@trusktr.io> wrote:
> &g
Bob, the benefit of your proposed syntax would be that the object
identifier comes first instead of last, so the reader can see the intent of
the code sooner:
```js
let newObj = {...obj.{foo, bar}, quux:4}
```
/#!/JoePea
On Feb 19, 2016 9:55 AM, "Bob Myers" <r...@gol.com>
> but worried that things could return without calling attemptGC(),
That's what the "use scoped-gc" directive would guarantee, it would be
like calling attemptGC() (but forceGC), at the end of each function.
> That makes messy, spaghetti code, though.
Ugly indeed, like using globals.
The effect addition to try-catch seems like some sort of hacky
workaround, that would get the job done, but then would make try-catch
be used for purposes other than catching errors, which defeats it's
original purpose. I think it's important to keep that error-based
meaning and not mix it with
Is code that follows an await statement supposed to get executed in
the same tick in which the statement's awaited promise is resolved?
F.e.:
```js
let resolve = null
const somePromise = new Promise(r => resolve = r)
~async function() {
await somePromise
doSomething()
}()
// ... time passes
t;>> prove it's not observable.
>>>
>>> On Mon, Apr 11, 2016 at 9:54 AM, Andrea Giammarchi
>>> <andrea.giammar...@gmail.com> wrote:
>>>>
>>>> > I suppose I'm asking for cases where the await statement's promise is
>>>> > u
ly yes. Minor issues inline
>
> On Mon, Apr 11, 2016 at 10:32 PM, /#!/JoePea <j...@trusktr.io> wrote:
>>
>> So just to clarify, the code following an await statement should never
>> run in the tick in which the await statement is executed, should never
>>
, undefined, 3 )
```
Well, if an argument can be undefined like that then there might be bad
design there too, IMO.
/#!/JoePea
On Mar 4, 2016 3:33 AM, "Alan Johnson" <a...@breakrs.com> wrote:
> What about something like a bare `.`? Putting nothing there seems a bit
> error pr
Nice use of generators! I'll save this one into my toolbox.
/#!/JoePea
On Mar 4, 2016 6:43 PM, "Jordan Harband" <ljh...@gmail.com> wrote:
> While I would like a function for this too, this is pretty trivial:
>
> ```
> function* enumerate(obj) { for (var key i
Is it possible?
I thought maybe something like this:
```js
function animationFrame() {
let resolve = null
const promise = new Promise(r => resolve = r)
window.requestAnimationFrame(resolve)
return promise
}
async function game() {
// the game loop
while (true) {
I like that Headless Arrow Function proposal
(http://bterlson.github.io/headless-arrows).
```js
doSomethingAsync(=> console.log('done'))
```
On Thu, Apr 21, 2016 at 5:02 PM, Michael Theriot
wrote:
> Three equals used outside of strict equality might take some
/c28e83cc-0968-11e6-8771-8e726158aa52.png
On Sat, Apr 23, 2016 at 3:18 PM, /#!/JoePea <j...@trusktr.io> wrote:
> Alright, I did an experiment, and I'm really surprised at the results!
> Apparently, the logic (what would be drawSomething() in my previous
> example) is fired within the
Alright, I did an experiment, and I'm really surprised at the results!
Apparently, the logic (what would be drawSomething() in my previous
example) is fired within the frame!!
So, let me show you my original method for starting an animation loop.
I'm working on a 3D project at http://infamous.io.
Are the following examples the same? Is there any reason to extend
Object manually?
```js
class Foo {
constructor() {}
}
new Foo
```
```js
class Foo extends Object {
constructor() { super() } // super() is required.
}
new Foo
```
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ly nothing involving
> dynamic data structures.
>
> /Andreas
>
>
> On 5 May 2016 at 07:48, /#!/JoePea <j...@trusktr.io> wrote:
>
>> > The only v8 shell I have lying around is too old (3.14.5.10) to have
>> Set, so I can't tell you what it would do.
>
> var x = XPool.get();
I think Brian is saying that local vars are GCed, so that solution doesn't
work (creating many local variables at 60fps)
> Or "Cython in Javascript". I think your needs can be satisfied by C/C++
addons in Node.js or WebAssembly in browser
But we want to stay in JavaScript
Perhaps a syntax based on modules:
```js
try {}
catch (TypeError as e) {}
// ...
try {}
catch (MyError as err) {}
```
On Fri, May 13, 2016 at 9:43 AM, Michał Wadas wrote:
> I can't see why would your syntax be superior to SpiderMonkey extension
> except saving few
gt; if (data === undefined) {
> wm.set(this, data = {
> a: x + y,
> b: ay,
> c: bx,
> })
> }
> return data.c;
> }
> }
> ```
>
>
> On Fri, May 13, 2016, 13:14 Bri
> let data = wm.get(this)
>> if (data === undefined) {
>> wm.set(this, data = {
>> a: x + y,
>> b: ay,
>> c: bx,
>> })
>> }
>> return data.c;
> The only v8 shell I have lying around is too old (3.14.5.10) to have Set,
so I can't tell you what it would do.
On my first attempt, I noticed 8 Major GCs:
https://cloud.githubusercontent.com/assets/297678/15036715/f41ea4d4-1247-11e6-8823-f153c3c1b7bb.png
On second attempt, no Major GCs:
For example, I have some code that uses a Map just to keep a collection of
things (the keys) but values are not important, so they are undefined, like
this:
```js
let something = {}
let otherThing = {}
let m = new Map
m.set(something)
m.set(
otherThing
)
```
where the values for those object
Backwards compatibility has been broken before. I don't think this one
is too bad of a breakage.
On Sun, Apr 17, 2016 at 9:48 PM, Biju wrote:
> On 17 April 2016 at 17:29, Frankie Bagnardi wrote:
>> That would break backward compatibility;
>>
>>
eturn Reflect.set(target,
> computeProperty(target, property), receiver);
> }
> });
> }
> }
> ```
>
> On Montag, 18. April 2016 09:59:15 CEST /#!/JoePea wrote:
>> Backwards compatibility has been broken before. I don't think this one
>> is too bad of a breakage.
>>
>> On Sun,
I don't believe JSDoc is part of ES spec, right? It could easily be
something else. We can not infer types at runtime for many functions
in the first place, so what point would the JSDoc have? Consider this
example:
```js
var f = function(arg1, arg2) {
console.log(arg1, arg2)
}
console.log(f)
roduce negative array indices in a way that doesn't break
>> the web like this:
>>
>> ```js
>> [1, 2, 3][-1]; // undefined
>> Array[Symbol.implementation] = MyArray;
>> [1, 2, 3][-1]; // 3
>> Array[Symbol.implementation] = 3; // TypeError: Array implem
.
*/#!/*JoePea
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is this not the case? Is it by design, and if so why?
*/#!/*JoePea
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` like
`Function.prototype.with`, so `someFunc.with(homeObject)` returns a new
function who's [[HomeObject]] is the specified `homeObject`. It would be
possible to do `someFunc.with(...).bind(...)` to configure both the home
object and `this`.
*/#!/*JoePea
On Thu, Jul 21, 2016 at 3:21 AM, Claude
why it
works the dynamic way if that ever became reality. Plus, if
`Function.prototype.toMethod` is brought into spec, then you'd also be
technical enough to borrow the method and assign the original HomeObject
that you wish.
*/#!/*JoePea
On Wed, Jul 27, 2016 at 11:44 AM, /#!/JoePea <j...@t
gle prototype chain in question. It
should not even be a concern.
*/#!/*JoePea
On Tue, Jul 19, 2016 at 11:42 PM, Raul-Sebastian Mihăilă <
raul.miha...@gmail.com> wrote:
> I wasn't suggesting any mechanism for accomplishing that. Method borrowing
> is error prone either way. With t
new objects are created with `new ctor()` the only way to do it,
as far as ES6 class constructors go (I can use `.call(proxy)` on the ES5
constructors)?
*/#!/*JoePea
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ackwards
compatible with how it currently works) along with something like
`toMethod`.
---
Does anyone mind pointing out the specific unwanted overhead costs of a
dynamic `super`?
*/#!/*JoePea
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extra cost to simply pass that found object by reference to
the `foo` method call, since we already found it. That's not very costly.
I may be using the word "HomeObject" wrong, but I think you get what I mean.
*/#!/*JoePea
On Thu, Jul 28, 2016 at 9:11 AM, Tab Atkins Jr. <jackalm
}
baz() {
// ..
}
}
```
Or a symbol?
```js
class Foo {
bar() {
// we want the current prototype's (HomeObject's?) `baz` method, not
the leafmost prototype's (this') `baz` method.
#.baz()
}
baz() {
// ..
}
}
```
*/#!/*JoePea
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ing to leave this alone for now, and just continue with the
class-factory mixin approach, although that is not my ideal solution.
Any ideas or suggestions?
*/#!/*JoePea
On Wed, Jul 27, 2016 at 7:51 PM, /#!/JoePea <j...@trusktr.io> wrote:
> > 1) There are indeed use cases for dynamica
For reference, here's the implementation of `multiple()` where multiple
constructors calls are possible, using a `callSuperConstructor` helper:
https://gist.github.com/trusktr/05b9c763ac70d7086fe3a08c2c4fb4bf
*/#!/*JoePea
On Wed, Jul 27, 2016 at 8:16 PM, /#!/JoePea <j...@trusktr.io>
re fact that a dynamic or configurable `[[HomeObject]]` would allow
for the creation of a tool like what I am trying to implement is good
enough reason to have the feature. Who knows what other awesome ideas
people will come up with.
*/#!/*JoePea
On Sun, Jul 24, 2016 at 7:54 PM, Allen Wirfs-Brock <al.
Are bindings live across all modules at the same time, as if the identifier
were defined in an outer scope common to all the modules that import it?
*/#!/*JoePea
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eed a `setUpA` export, especially called by one of its
dependencies. Just declare and initialize that crap when it's being
declared.
That's what I thought at first too, but it's not the case, and I'm trying
to find a solution.
*/#!/*JoePea
On Wed, Aug 10, 2016 at 2:41 AM, Isiah Meadows <isiahm
not sure if
that is spec'd or not).
- Joe
*/#!/*JoePea
On Tue, Aug 9, 2016 at 2:04 PM, Jason Orendorff <jason.orendo...@gmail.com>
wrote:
> On Tue, Aug 9, 2016 at 3:03 PM, /#!/JoePea <j...@trusktr.io> wrote:
>
>> Why is it that the body of module C is not evaluated before
Aha, when using my setup functions, rollup.js tries to evaluate C first, in
which case the *hoisted* functions are available, but A is not declared
yet. I don't think that this would happen in real ES6 modules (no hoisting
like that).
*/#!/*JoePea
On Wed, Aug 10, 2016 at 12:55 PM, /#!/JoePea &l
. I'm not sure what the solution is yet though.
*/#!/*JoePea
On Wed, Aug 10, 2016 at 1:06 PM, Bradley Meck <bradley.m...@gmail.com>
wrote:
>
> -- Forwarded message --
> From: Bradley Meck <bradley.m...@gmail.com>
> Date: Wed, Aug 10, 2016 at 3:05 PM
>
handle properly if I understand live bindings correctly).
*/#!/*JoePea
On Wed, Aug 10, 2016 at 12:31 PM, /#!/JoePea <j...@trusktr.io> wrote:
> In your module B, `class B` should `extends C` instead of A, so both
> classes `A` and `B` extend from `C`.
>
> I made a reproductio
example), and as you can see it will evaluate B first in which case C will
be undefined and throw an error.
Bradley, true, but C is also child of A, so it can also make sense to
evaluate C before A. They are children of each other. In that case, what is
the correct order of evaluation?
*/#!/*JoePea
*not* have knowledge of it's
subclasses, but the base class in my case is intended to be internal only,
not a part of the public API that end users will extend from.
*/#!/*JoePea
On Tue, Aug 9, 2016 at 11:12 PM, /#!/JoePea <j...@trusktr.io> wrote:
> I can get the whole thing to work
setUpB(C)
console.log('Module C', B)
export {C as default}
```
*/#!/*JoePea
On Tue, Aug 9, 2016 at 9:59 PM, /#!/JoePea <j...@trusktr.io> wrote:
> It seems that the environment I'm in (Meteor uses [reify](
> https://github.com/benjamn/reify)) tries to evaluate A and B first, so I
`C.default` is
`undefined` because the ES6 modules are compiled into CommonJS form).
I thought that if `C` was a live binding, then it should be ready by the
time the `setUpA` function is called. Should this in fact be the case?
*/#!/*JoePea
On Tue, Aug 9, 2016 at 5:36 PM, John Lenz <concavel
s
import A from './A'
import B from './B'
console.log(A)
console.log(B)
}
}
export {C as default}
```
*/#!/*JoePea
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console.log(A)
console.log(B)
}
}
}
initC()
export {C as default}
```
*/#!/*JoePea
On Thu, Aug 11, 2016 at 10:26 AM, Logan Smyth <loganfsm...@gmail.com> wrote:
> Keep in mind `let A = A;` is a TDZ error in any real ES6 environment.
>
> The example I posted works proper
It seems like `new Symbol()` would be inline with the introduction of
classes. Why was it chosen not to be constructible? Seems like it would
make sense to throw an error on `Symbol()` but not `new Symbol()`. Was it
to save three characters of typing?
*/#!/*JoePea
g(FOO)` in your console, and you'll get an error because FOO is
not defined. Had the bindings been live, then FOO *would* be defined.
*/#!/*JoePea
On Wed, Aug 10, 2016 at 5:04 PM, /#!/JoePea <j...@trusktr.io> wrote:
> I found a solution that works in environments compiled by Babe
not work in other ES6 module implementations.
Is there some solution that will theoretically work in any ES6 module
environment?
*/#!/*JoePea
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reading to get ideas on what I might do, but would love
suggestions if you have any.
*/#!/*JoePea
On Wed, Jul 13, 2016 at 3:00 AM, kdex <k...@kdex.de> wrote:
> Callable class constructors [1] have been discussed at some point.
> They've been withdrawn [2] in favor of decorators
}
console.log(o.foo) // logs the class
```
*/#!/*JoePea
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A use case could be to dynamically name a class at runtime without `eval`.
`let o = { [name]() {} }` produces a named function inside of `o` (at least
in Chrome) without needing eval, and then we can extract it from the object.
*/#!/*JoePea
On Wed, Jul 13, 2016 at 7:48 PM, Blake Regalia
ah() {console.log('yeah')}
}
let f = new FooBar
f.foo()
f.bar()
f.baz()
f.oh()
f.yeah()
```
Any ideas on how else to do it?
*/#!/*JoePea
On Tue, Jul 12, 2016 at 1:52 AM, Claude Pache <claude.pa...@gmail.com>
wrote:
>
> Le 12 juil. 2016 à 02:45, /#!/JoePea <j...@trusktr.io> a
nt-8.
Any ideas or suggestions?
*/#!/*JoePea
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ance cost of a dynamic super? So
far I've read in various places (for example the thread linked to by
@medikoo, Axel's 2ality article on super) about there being "overhead", but
the articles haven't quantified or put into perspective the actual
performance cost. Is it really that
, then the first example would work just fine too.
*/#!/*JoePea
On Mon, Jul 18, 2016 at 2:00 PM, /#!/JoePea <j...@trusktr.io> wrote:
> For example, both of these examples don't work in Chrome:
>
> ```js
> function A() {
> console.log('A')
> }
> A.prototype.constructor = A
>
currently works.
I wonder what the performance problems are and if they can be solved.
*/#!/*JoePea
On Mon, Jul 18, 2016 at 2:46 PM, Bergi <a.d.be...@web.de> wrote:
> /#!/JoePea wrote:
>
> Why can't `super` simply be a shortcut
>> for "look up the prototype of
itance:
class Node extends multiple(ImperativeBase, TreeNode, Transformable) {}
class Scene extends multiple(ImperativeBase, TreeNode) {}
```
*/#!/*JoePea
On Tue, Jul 19, 2016 at 9:12 AM, Logan Smyth <loganfsm...@gmail.com> wrote:
> Joe, it seems like you've focused on `super ===
&
> In a little bit of a handwavy example
I imagined a waving hand, holding a piece of chalk with a chalkboard in the
background. Thanks for explaining!
*/#!/*JoePea
On Fri, Jul 15, 2016 at 9:31 AM, J Decker <d3c...@gmail.com> wrote:
>
>
> On Fri, Jul 15, 2016 at 7:18 AM, All
(this, ...args)
// Error, not allowed
Two
.call(this, ...args) //
Error
, not allowed
}
}
```
*/#!/*JoePea
On Wed, Jul 13, 2016 at 1:49 AM, /#!/JoePea <j...@trusktr.io> wrote:
> Thanks guys, Proxy is the one, but not supported natively enough yet
> unfortunately.
>
> Here i
Does one exist? I'm imagining an implementation for
```
class Node extends new MultiClass(ImperativeBase, Transformable) {
}
```
*/#!/*JoePea
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{}
// --- extend more than one class:
class SomethingElse extends multiple(Foo, Lorem) {}
// --- instanceof should work:
(new Something) instanceof Lorem // true
(new SomethingElse) instanceof Lorem // true
```
I suppose I'll know if it's possible after I try implementing it. :D
*/#!/*JoePea
On Wed
at all to make it hard to immediately see what is async
and what isn't).
*/#!/*JoePea
On Wed, Jul 6, 2016 at 4:38 PM, Bergi <a.d.be...@web.de> wrote:
> /#!/JoePea schrieb:
>
>> Is it true one of the following does not create a live binding?
>>
>
> Yes and no.
>
imagine people easily overlooking the difference and
expecting live bindings in both cases (this already happened to me).
*/#!/*JoePea
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I think I'm more confused than I thought. Are all bindings read only
always, only modifiable by exported functions/classes?
*/#!/*JoePea
On Fri, Jul 8, 2016 at 12:22 PM, /#!/JoePea <j...@trusktr.io> wrote:
> Interesting. I think it is very intuitive to think that `export default A
Ah, interesting to know. Is such an optimization guaranteed?
*/#!/*JoePea
On Tue, Aug 2, 2016 at 1:59 PM, Jason Orendorff <jason.orendo...@gmail.com>
wrote:
> On Tue, Aug 2, 2016 at 3:09 PM, Bergi <a.d.be...@web.de> wrote:
>
>> Why would `tmp` be stored as the [[HomeOb
ch/papers/selective-open-recursion.pdf).
*/#!/*JoePea
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med if it were
a thing.
*/#!/*JoePea
On Sat, Aug 6, 2016 at 10:20 PM, /#!/JoePea <j...@trusktr.io> wrote:
>
> On Sun, Jul 31, 2016 at 4:15 AM, Claude Pache <claude.pa...@gmail.com>
> wrote:
>
>> What is the issue with just `Foo.prototype`?
>
>
> It means it is sub
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