I'd second Ron's recommendation there...
Ian
On Wed, Jan 7, 2009 at 10:57 PM, Ron Wheeler
rwhee...@artifact-software.com wrote:
Head First Design Patterns is very easy to pick up. No typos, lots and lots
of pictures, illustrations and code examples.
I have figured out how to make flash work as a multi-touch system... I
am coding it now...
it is so darn simple...
it just came to me after watching a video on how to make your own
multi-touch input device using a webcam a piece of white paper and a box
to block most of the light so the cam
Hi,
Mario Klingemann demo'd something like this at FlashOnTheBeach 2007
- have a look at quasimondo.com to see the 2D or not 2D lecture - not
sure if he released any code though?
http://lectures.quasimondo.com/
Glen
Anthony Pace wrote:
I have figured out how to make flash work as
I was actually thinking of Mario's lecture at FoTB 2008 where he used
very similar algorithms to read square barcodes (whatever those things
are called) from a webcam. Not multitouch, but there's a lot of
similar code (spotting areas of colour, eliminating noise).
Worth a look, Anthony.
Funnily
Hi Zeh,
Maybe these resources can help you?
http://livedocs.adobe.com/air/1/devappsflex/dev_guide_flex.pdf
“Using multi-platform key equivalent menu commands” in the PDF on page
57 (64 in PDF)
http://extjs.com/forum/showthread.php?t=41615
This one is for JS but it can help you
Hope this
Oh one more link for you:
Function key can't be used as keyEquivalents
http://bugs.adobe.com/jira/browse/SDK-17901
Good luck,
Sid
On Jan 8, 2009, at 1:46 AM, Zeh Fernando wrote:
Hey list,
Do people here work with AIR? Or is there any better-aligned mailing
list?
Anyway. I'm using AIR
It's a good book.
Although I go back and forth between books I own the following books and
they have benefited me in this order:
1. ActionScript3 with Design Patterns - isbn: 0-321-42656-8 - Adobe Press
Joey Lott and Danny Patterson
Joint 2. Head First Design Patterns - O'Reilly - isbn:
To my knowledge all flash integration for multi-touch has been made
possible by using flosc by ben chun, or with OpenCV and touchLib;
however, what I am proposing is that it is possible directly through the
use of the flash player and a simple cam rig. I think that it should be
possible, and
Yeah, I absolutely get the idea (as I said, we were discussing it
yesterday - with reference to an infra-red camera, but same
principle). Check out Mario's stuff, there are areas-of-colour
recognition algorithms there which will be of help, I think.
Cheers,
Ian
On Thu, Jan 8, 2009 at 10:08 AM,
That's a great tip. :-)
Pocket change? Definitely not... we're not made of money either!
Ian
On Thu, Jan 8, 2009 at 10:43 AM, Anthony Pace anthony.p...@utoronto.ca wrote:
thanks for the tip...
I think IR is definitely the way to go; yet, you can just open up a web cam,
and replace its
thanks for the tip...
I think IR is definitely the way to go; yet, you can just open up a web
cam, and replace its filter with a piece of blank exposed negative...
saves you from actually having to buy an IR camera.
For me purchasing new equipment is not an option; yet, for you it might
be
There's good stuff by Grant Skinner too:
http://incomplet.gskinner.com/index2.html#camwriter
Piers
On 8 Jan 2009, at 10:35, Ian Thomas wrote:
Yeah, I absolutely get the idea (as I said, we were discussing it
yesterday - with reference to an infra-red camera, but same
principle). Check out
I agree along the lines of Mark.
From a developer perspective, I'm always cautious of different flavors of
languages which require special compilers, or alternative languages and
compilers, like haxe. Several reasons:
1. What happens when you leave the project/company and the next developer
Also, MVC's are made up Observer, Strategy, and Composite patterns. Those
need to be understood first.
There are many ways to use MVC, and you certainly don't have to understand
those other patterns first. Maybe how you use MVC. You can use simpler forms
of MVC without those patterns.
But
Hey Sydney,
Thanks for the links. The first two didn't do anything for me - they
basically repeat what's in the documentation and provide no
information about the advanced keys - but the last one stating it is a
bug is at least a relief as it means it's known and should (hopefully)
be fixed soon.
On Thu, Jan 8, 2009 at 1:35 PM, Merrill, Jason
jason.merr...@bankofamerica.com wrote:
2. Time it can take to learn something like haxe doesn't seem to give you
enough ROI - at least my impression having looked at haxe as an alternative.
I have to disagree here -- learning haXe has definitely
The only thing that I would suggest, is that he tighten the compiler
code and perhaps expose low level features if it is possible to do so
just through an edit of the p code. It is still compiled into pcode
right? or am I out of date...
Merrill, Jason wrote:
I agree along the lines of Mark.
No problem :)
Sid
On Jan 8, 2009, at 2:04 PM, Zeh Fernando wrote:
Hey Sydney,
Thanks for the links. The first two didn't do anything for me - they
basically repeat what's in the documentation and provide no
information about the advanced keys - but the last one stating it is a
bug is at
Vielen Dank für Ihre Nachricht.
Ich bin bis einschließlich 9. Januar 2009 nicht erreichbar. In dringenden
Fällen wenden Sie sich bitte an Herrn Peer Schmidt-Soltau
(p...@masterkitchen.de) oder Frau Hannah Witopil (han...@masterkitchen.de).
Vielen Dank
Johannes Killinger
Master Kitchen GmbH
hello,
I've ported a blob detection Processing library, blobDetection, to AS3. It
is slow, but maybe you can optimise it.
http://andreithomaz.com/labs/?p=8
Using BitmapData.getBoundsRect(), I started BitmapBlobDetection. It works
faster:
http://andreithomaz.com/labs/?cat=4
I've also developed a
and, of course, don't miss the NUI group forum:
http://nuigroup.com/forums/viewforum/33/
and the original version of blobDetection
http://v3ga.net/processing/BlobDetection/
best,
andrei
On Thu, Jan 8, 2009 at 12:10 PM, Andrei Thomaz andreitho...@gmail.comwrote:
hello,
I've ported a blob
great info...
Before I peruse through your library, I have a few questions. Do you
test for the largest circle or rectangle that can fit in the blob? Or
for the centre point of the blob? or do you look for a circle or
rectangle that encapsulates the blob, and then possibly locate an
hello Anthony,
you can set some parameters when using the library, to get what you want.
For example:
- you can set what will be the maximum size of a blob. If the blob is
greater than the maximum size, the algorithm checks if there is really a
large blob, or several small blobs. If the blob is
Thank you very much for the zip... I look forward to nosing through it.
Andrei Thomaz wrote:
hello Anthony,
you can set some parameters when using the library, to get what you want.
For example:
- you can set what will be the maximum size of a blob. If the blob is
greater than the maximum
So how about unsubscribing this jk (j...@masterkitchen.d) guy as his
auto-reply is quite old already.
Thanks,
Steve
On Wed, Jan 7, 2009 at 4:10 PM, Dave Watts dwa...@figleaf.com wrote:
Please don't send invitations to these sorts of things to the list. If
you can't apply the good sense to do
Hi Guys, happy new year to you all!
I have a combobox added to the stage in the flash IDE and it is
populated via Actionscript 2 from an external XML file. The trouble is I
want to automatically select a label in the combobox rather than showing
the first label which is the current default.
populate with an array, and then go through the array, and use the matching
index.
On Thu, Jan 8, 2009 at 11:29 AM, FlashDev fl...@funkdaweb.com wrote:
Hi Guys, happy new year to you all!
I have a combobox added to the stage in the flash IDE and it is populated
via Actionscript 2 from an
If I remember correctly, we used to have a public archive for this at
chattyfigs but people started fishing emails from it(4 years ago maybe)
and Dave had some issues and maybe even got fed up with the
constant maintenance. This was before the days of google groups.
But being a developer my
You might find this helpful but it sure isn't as convenient as a forum
archive would be...
http://www.mail-archive.com/flashcoders@chattyfig.figleaf.com/index.html#45599
On Thu, Jan 8, 2009 at 12:17 PM, Bob Wohl bob.w...@gmail.com wrote:
If I remember correctly, we used to have a public archive
Hi,
There is an online website that shows all the threads from the
FlashCoders list, but I can't remember it's name.
I found it when Googling, so try searching for a specific sentence
from one of the list emails that maybe a month or so old - so Google has
had time to spider it - the
That sounds like a potential for unneeded redundancy/potential sync errors
if things change later.. Better to use the ComboBox.getItemAt() method,
right?
trace(myBox.getItemAt(4).label);
-jonathan
On Thu, Jan 8, 2009 at 12:12 PM, Eric E. Dolecki edole...@gmail.com wrote:
populate with an
Thanks Jonathan, Sorted the problem basically i had to use this code...
function setValue (pValue:String):Void
{
for (var i:Number = 0; i comboBox.length; i++)
{
if (comboBox.getItemAt(i).data == pValue)
{
This my first email here. I hope I am posting this to the right area. My
apologies if not.
I want to take a QT.mov and create an flv with event cue points that can
then be controlled using actionscript to stop the video at a specific time
and execute another event, all without end user input.
I
go http://www.gotoandlearn.com
see Flash Video Basics 1 to 8
On Thu, Jan 8, 2009 at 4:38 PM, Bill Jones bjo...@backemarketing.comwrote:
This my first email here. I hope I am posting this to the right area. My
apologies if not.
I want to take a QT.mov and create an flv with event cue
Also, using the Adobe Media Encoder (
http://www.communitymx.com/content/article.cfm?cid=77EE2) which installs
with CS3 and CS4 is an extremely easy way to work with video files, adding
cue points, etc...
Cheers,
Nate
http://blog.natebeck.net
I need to create objects using getDefinition and pass parameter to the
constructor but the problem is that the number of parameters can be different.
I tried using apply like this but I can't make it work.
var classReference:Object = getDefinitionByName(className);
var object:Object = new
Well for now I've done this which supports up to 5 arguments but if anyone's
got a better suggestion please tell me...
var classReference:Object = getDefinitionByName(className);
var object:Object;
switch(array.length) {
case 0:
object = new classReference();
Why not predefine the params as null?
class myClass{
public function myClass(param1 = null, param2 = null, ... param6 = null){
}
}
or just use the rest (...) parameter
class myClass{
public function myClass(...args){
for(var i:uint = 0; i args.length; i++){
trace(args[i]);
I'm using Flex 3 when working on pure actionscript projects.
I often have issues with numerous dialog boxes and parts of the interface
within Flex (see images below):
http://img339.imageshack.us/img339/512/60793305bx2.gif
http://img224.imageshack.us/img224/7996/64384807bn2.gif
Tabs and controls
That wouldn't help, I'm writing a class that can create any kind of objects and
pass any number of argument to that object at instantiation.
De : flashcoders-boun...@chattyfig.figleaf.com
[flashcoders-boun...@chattyfig.figleaf.com] de la part de Joel
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