hey folks
i have a question that one of the designers has posed to me.
With a local connection syncing banner, if i have one banner talking to
another, but when the first banner is setting up the local connection, if
the second banner isn't properly loaded, will it cause the connection to
fail?
Couldn't HaXe a good candidate for a solution?
Omar Fouad wrote:
Hi all,
I wanted to ask if there is a way to let two AIR applications connect to
each other through a home network (the same AIR application running on
different computers) by using sockets or any other method.
Thanks.
How do you mean? HaXe will still have the same limitations in the Flash
Player/AIR: no server sockets. Of course, you could write the helper
applications in any language of your choice. I only would prefer some
language which can convert to native executables for OSX, Windows and
maybe even
You could write a socket server in haXe/neko rather than haXe/SWF.
Ian
On Mon, Jan 12, 2009 at 12:58 PM, Weyert de Boer w...@innerfuse.biz wrote:
How do you mean? HaXe will still have the same limitations in the Flash
Player/AIR: no server sockets. Of course, you could write the helper
I'm pretty sure the first call to LocalConnection creates the file if one
doesn't exist regardless of what else is loaded.
On Mon, Jan 12, 2009 at 6:03 AM, allandt bik-elliott (thefieldcomic.com)
alla...@gmail.com wrote:
hey folks
i have a question that one of the designers has posed to me.
On Mon, Jan 12, 2009 at 4:31 PM, Anthony Pace anthony.p...@utoronto.ca wrote:
I believe he is absolutely right wanting to be able to do it entirely with
air, and there should be a way to do so. We shouldn't have to come up with
work-arounds for something so basic.
Absolutely. I was merely
Ian I think it is too late, but I would like to know details about the
HaXe/neko approach.
By the way ppl, I've finished an AIR chat application, that uses the SQLite
way. I've posted it on my blog minutes ago here
http://omar-fouad.net/blog/?p=99
Thanks for the support and replies everyone :)
Wait a minute I don't get you. It is possible to open the Application's
sockets with HaXe?
On Mon, Jan 12, 2009 at 6:52 PM, Weyert de Boer w...@innerfuse.biz wrote:
Absolutely. I was merely correcting this line:
HaXe will still have the same limitations in the Flash Player/AIR: no
server
http://screenweaver.org/doku.php?id=docs:as_api
If you are going to go this route for later applications, I would use
screenweaver. It allows flash to talk to the neko VM.
Omar Fouad wrote:
HaXe and neko I mean
On Mon, Jan 12, 2009 at 7:24 PM, Omar Fouad omarfouad@gmail.com wrote:
HaXe and neko I mean
On Mon, Jan 12, 2009 at 7:24 PM, Omar Fouad omarfouad@gmail.com wrote:
Wait a minute I don't get you. It is possible to open the Application's
sockets with HaXe?
On Mon, Jan 12, 2009 at 6:52 PM, Weyert de Boer w...@innerfuse.biz wrote:
Absolutely. I was merely
You can also do it if it is written in as3 using the screenweaver api.
http://screenweaver.org/doku.php?id=docs:as_api
I would suggest learning more about screenweaver and how it works with
the neko vm; however, in this case, I think it is a bit of bloat when
all he needed was a socket
this[stringValue + Amt] if you're trying to do it within the same class.
On Mon, Jan 12, 2009 at 12:28 PM, Manish Jethani
manish.jeth...@gmail.comwrote:
On Tue, Jan 13, 2009 at 1:51 AM, Eric E. Dolecki edole...@gmail.com
wrote:
I have forgotten how to do this... I'd like to set some variables
On Tue, Jan 13, 2009 at 1:51 AM, Eric E. Dolecki edole...@gmail.com wrote:
I have forgotten how to do this... I'd like to set some variables like this
a var exists...
zAmt
now I'd like to set the value in a method...
[ stringValue + Amt] = someValue;
How do I compose that?
That would be:
How about a real answer?
Jack Doyle wrote:
There's a new plugin for TweenLite/Max that'll cause transformation
(rotation/scale) tweens to occur around any point, so it'll be as easy as:
TweenLite.to(mc, 2, {transformAroundPoint:{point:new Point(100, 100),
rotation:85}});
Or if you want to use
I have forgotten how to do this... I'd like to set some variables like this
a var exists...
zAmt
now I'd like to set the value in a method...
[ stringValue + Amt] = someValue;
How do I compose that?
--
http://ericd.net
Interactive design and development
How about a real answer?
I wonder if you could deconstruct the way it was done in AS2 and make an AS3
version out of this:
http://www.darronschall.com/weblog/2003/09/dynamic-movieclip-registration-with-as2.cfm
Just a thought.
Jason Merrill
Bank of America Instructional Technology Media
I have forgotten how to do this... I'd like to set some variables like this
a var exists...
zAmt
now I'd like to set the value in a method...
[ stringValue + Amt] = someValue;
How do I compose that?
I think you can do this directly using getChildByName, or you can
directly reference the
You might also want to look into using this.hasOwnProperty(stringValue +
Amt) to make certain what you're looking for actually exists in the
object in the first place.
- MM
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Flashcoders@chattyfig.figleaf.com
Hey Anthony have you checked out the MatrixTransformer class its got a
handy function, rotateAroundInternalPoint(), which will serve you well.
Rob
On 12-Jan-09, at 3:24 PM, Anthony Pace wrote:
-Original Message-
From: Anthony Pace [mailto:anthony.p...@utoronto.ca] Sent:
Saturday,
I apologize, I forgot all about this and remembered it right after sending
the email to the list.
Thanks all :)
On Mon, Jan 12, 2009 at 3:36 PM, Nate Beck n...@tldstudio.com wrote:
this[stringValue + Amt] if you're trying to do it within the same class.
On Mon, Jan 12, 2009 at 12:28 PM, Manish
Isn't that for an XML object?
On Mon, Jan 12, 2009 at 3:47 PM, Mendelsohn, Michael
michael.mendels...@fmglobal.com wrote:
You might also want to look into using this.hasOwnProperty(stringValue +
Amt) to make certain what you're looking for actually exists in the
object in the first place.
Hi Michael,
If your second font is not embedded in any text field but only
available via linkage then while it is embedded in your file it is not
available for usage. To make it available you need to use the
registerFont function with your linked font. After that it should show
up in any
Screenweaver is Neko. :-) It just happens to host an instance of the
Flash Player, and so can run AS3/SWFs inside itself.
You can't write a socket server in the Screenweaver AS3 API - however,
you can write one in the host (neko) app, and talk to it via the AS3
API you've pointed out, Anthony.
That shouldn't be the case.
You will have to offset the original mc's x and y by half the width
and height of the original; but the rotation of the wrapping mc should
always take place around that mc's origin.
e.g.
var wrapper:Sprite=new Sprite();
wrapper.addChild(original);
Well, it's a method of the Object class, so I'd hazard to guess it will work
with everything you create.
- MM
Isn't that for an XML object?
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Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
Anyone? Tons of emails about the same topic over and over? But not one
reply to some AS2 coding help??
Surely it cant be too difficult for most of you 'coders' here, on this
mailing list?
// Original email/post: -//
ok..maybe you gents can help me on a problem I've had off
Anyone? Tons of emails about the same topic over and over? But not one
reply to some AS2 coding help??
Surely it cant be too difficult for most of you 'coders' here, on this
mailing list?
Sorry - with all those objectives and all that code you posted (when I'm busy
and someone posts a ton of
Thanks for replying Rob. I did this in the document class, but nothing
happened.
Import flash.text.Font;
In the constructor:
Font.registerFont(XYZBold);
Then I tried:
Font.registerFont(new XYZBold().fontName);
But that didn't work either. Where do you make it available?
- MM
If your second
Oh yeah this definitely works. I was having trouble because I needed to
delete ASO files(thought things had changed in the fp10 upgrade and I
was going nuts until I figured it out); yet, I am still looking for a
better way.
I am looking into the matrix transformer class right now.
Ian
Thanks for the advice reply..
Unfortunately.. I dont think it 'can' be broken down into smaller parts..
Most of the 'babble' was just to put the project into perspective..
The only problem is 'tweaking' that inversedmask() function...
If the intially loaded image is a failry big in
I can't go through all of your info, but just off the top of my head what
is the size of the image you are trying to load? Is it larger than the 2880
x 2880 pixel limit?
JASON VAN PELT • SENIOR INTERACTIVE DEVELOPER
PETER A MAYER ADVERTISING
324 CAMP ST • NEW ORLEANS, LA 70130
TEL
It depends on the compiler, but in the Flash IDE go into your library, and
click New Font, then embed the font you want. Bold and Italic have to be
embedded separately if required. Remember to turn on Export for Actionscript
as well.
You also might want to look into style sheets. It keeps things
Scale rotate around an arbitrary centre | Web
2.1http://web.2point1.com/2008/04/13/scale-rotate-around-an-arbitrary-centre/
first result on google.
2009/1/13 Anthony Pace anthony.p...@utoronto.ca
Oh yeah this definitely works. I was having trouble because I needed to
delete ASO files(thought
Wow. Sorry. I thought that might be helpful. Obviously it wasn't. I should
have given a more thorough answer - after all, this list is for more
advanced developers who don't need things simplified. There are 3 ways I
know of to do something like that (some have already been covered):
1) Wrap it
Nope, it is not...
the images that seems to break the application is 1500x1500.. while other
(smaller) images around 550x450 seem to work fine
quick overview:
A.) contentContainer
B.) |-faceContainer
C.) |--lineContainer (where I drawmy
lineTo()
For what its worth Jack.. I dig the classes you offer...
maybe they were looking for a solution they didn't have to pay for.. (being a
code sharing 'forum/group') so to speak...
- Original Message -
From: Jack Doyle
To: 'Flash Coders List'
Sent: Monday, January 12, 2009
I took a look at the demo and I instantly knew what he was doing,
because the origin marker kept moving... easy enough to correct.
I figured out something similar too by changing the x and y rotation
values to match the point on the outer circles locus, based on the
amount of steps wanted,
How are you storing the vector art?
You need a way to parse out the data so that you can choose which lines to
draw. Degrafa is an excellent way to go. http://www.degrafa.org/
I don't know Degrafa well enough to tell you if there is something already
in there that will make what you're trying to
Hey, Flash Coders! Wondering if you can help me out with a little problem
I'm working on...
- I have a complicated piece of vector art in my Flash file.
- I'm basically trying to find a way to partially draw it. That is, out of
the 2000 curves that are in my piece of art, I'd like to randomly
something I've always wanted to try is write a script for Illustrator that
would output all of the path info including bezier handles to a text file
for use in flash.
Maybe there's something in the api that will help.
A big issue here is that you need a format that can be parsed at runtime.
Which I'm quickly finding out is not all that easy to do with the new Adobe
Format... FXG. :(
I'm writing a tile based game right now, and I want to store my tile library
in a runtime-loadable format, like FXG or degrafa...
Hmmm... well, for the record, my art is currently just stored as a plain ol'
Graphic in my Flash IDE library (after tracing it from a bitmap) although I
can convert it to other formats if need be. I was hoping Flash had some way
of getting at the vector data, given that it's storing it internally
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