Re: [Flashcoders] Using MVC for a site framework (for non-programmers)

2010-01-21 Thread allandt bik-elliott (thefieldcomic.com)
great alternative thread thanks guys On Wed, Jan 20, 2010 at 9:05 PM, Dave Watts dwa...@figleaf.com wrote: No one needs to learn framework mumbo-jumbo, but if that's how you see frameworks, you're missing the point. The point of using a framework is to be able to spend less time

[Flashcoders] does Flash check for code 304 (not modified) when loading in another swf?

2010-01-21 Thread Andrew Sinning
I'm using AS2 and targeting Flash Player 8. When a movie loads in another swf (or an image for that matter), does it check the server to see if there's a newer version? I will often include a time-stamp as a query-string parameter to prevent loading a cached version, but what if I want do

[Flashcoders] 2nd onPress ignored unless mouse moved at least 1 pixel

2010-01-21 Thread Andrew Sinning
I have button that requires two clicks in order to completely select. I'm not looking for a double-click, but rather the second click (onRelease) confirms the user response. In the GUI, the first click cause a change in the graphic and there is a prompt click to confirm. What I'm finding

Re: [Flashcoders] does Flash check for code 304 (not modified) when loading in another swf?

2010-01-21 Thread Julio Protzek
Nope, but browser does. So the result is the same. 2010/1/21 Andrew Sinning and...@learningware.com I'm using AS2 and targeting Flash Player 8. When a movie loads in another swf (or an image for that matter), does it check the server to see if there's a newer version? I will often include a

Re: [Flashcoders] 2nd onPress ignored unless mouse moved at least 1 pixel

2010-01-21 Thread Andrew Sinning
I've removed all the graphical changes that occur after the first click, but my button (a MovieClip actually) is not receiving the 2nd onPress or onRelease unless the mouse gets moved. What I've found is that right after the onRelease is called, an onRollOut event occurs. This seems to

Re: [Flashcoders] 2nd onPress ignored unless mouse moved at least 1pixel

2010-01-21 Thread Andrew Sinning
Thanks Sumeet. That was just the ticket. Publishing for F9 didn't seem to fix the problem. Sumeet Kumar wrote: Assuming that you are using flash 8 or lower. try using Selection.setFocus(this) on the onRelease event of the button Regards Sumeet kumar - Original Message - From:

RE: [Flashcoders] 2nd onPress ignored unless mouse moved at least 1 pixel

2010-01-21 Thread Merrill, Jason
Ah. What Flash player version and Flash IDE version are you using and targeting? Seems like this used to be a bug with the Flash player and present in AS2 apps. It used to annoy me on sites I would build or sites on the internet like MSNBC's flash-based photo slide shows, but I haven't seen it

Re: [Flashcoders] 2nd onPress ignored unless mouse moved at least1 pixel

2010-01-21 Thread Muzak
This felt like a deja-vu :) http://www.mail-archive.com/flashcoders@chattyfig.figleaf.com/msg38178.html I'm using AS3 for FP8 FP 8 doesn't support AS3. So if you're using FP8 AS2 and are using v2 components, they above solution applies. regards, Muzak - Original Message -

Re: [Flashcoders] does Flash check for code 304 (not modified) whenloading in another swf?

2010-01-21 Thread Nathan Mynarcik
I find this a very difficult task, especially if your clients uses IE as a standard browser for their company. IE caches are a bit harder to get refreshed than other browsers. Sometimes, in worse case scenario, I put the no-cache coding in the HTML to prevent every browser/machine from caching.

RE: [Flashcoders] 2nd onPress ignored unless mouse moved at least1pixel

2010-01-21 Thread Merrill, Jason
I'm using AS3 for FP8. I'll see if I can publish to FP9. Publishing for F9 didn't seem to fix the problem. Uh, well Flash player 9 + AS3 or Flash player 9 + AS2? As Muzak noted, Flash player 8 doesn't support AS3, so something isn't right in what you said you're using. :) If you're using

Re: [Flashcoders] 2nd onPress ignored unless mouse moved at least 1 pixel

2010-01-21 Thread Paul Andrews
Andrew Sinning wrote: I'm using AS3 for FP8. I'll see if I can publish to FP9. Surely that's not possible. AS3 is for FP9 and up. Sounds like you are using AS2, in which case you will still be using AVM1 even with FP9. Paul Merrill, Jason wrote: Ah. What Flash player version and Flash IDE

Re: [Flashcoders] 2nd onPress ignored unless mouse moved at least 1 pixel

2010-01-21 Thread Andrew Sinning
I'm using AS3 for FP8. I'll see if I can publish to FP9. Merrill, Jason wrote: Ah. What Flash player version and Flash IDE version are you using and targeting? Seems like this used to be a bug with the Flash player and present in AS2 apps. It used to annoy me on sites I would build or sites

Re: [Flashcoders] 2nd onPress ignored unless mouse moved at least 1pixel

2010-01-21 Thread Sumeet Kumar
Assuming that you are using flash 8 or lower. try using Selection.setFocus(this) on the onRelease event of the button Regards Sumeet kumar - Original Message - From: Andrew Sinning and...@learningware.com To: Flash Coders flashcoders@chattyfig.figleaf.com Sent: Thursday, January

[Flashcoders] Image and Alpha

2010-01-21 Thread Lehr, Theodore
I know I asked this before but I can not remember if there was ever a resolution proposed and I am still having the issue... I have an image inside a mc - that mc (mc1), by default, is set to have an alpha of 0... that mc is inside another mc (mc2) that is also alpha=0 by default... Then,

Re: [Flashcoders] 2nd onPress ignored unless mouse moved at least1 pixel

2010-01-21 Thread Andrew Sinning
Yep, as soon as the solution was provided I knew that I had already learned the same lesson before. Of course somebody would have to go and point it out! ;-) Muzak wrote: This felt like a deja-vu :) http://www.mail-archive.com/flashcoders@chattyfig.figleaf.com/msg38178.html I'm using

Re: [Flashcoders] 2nd onPress ignored unless mouse moved at least 1 pixel

2010-01-21 Thread Andrew Sinning
Typo. I meant AS2! Paul Andrews wrote: Andrew Sinning wrote: I'm using AS3 for FP8. I'll see if I can publish to FP9. Surely that's not possible. AS3 is for FP9 and up. Sounds like you are using AS2, in which case you will still be using AVM1 even with FP9. Paul Merrill, Jason wrote:

Re: [Flashcoders] does Flash check for code 304 (not modified) whenloading in another swf?

2010-01-21 Thread Andrew Sinning
Nathan Mynarcik wrote: I have also heard that adding a variable to the end of the url in the address bar seems to make the browser think it is new content. For example, adding a ?var=1 and the end of your url will make browser think they are seeing new content and will not pull from the cache.

[Flashcoders] Distributable Player Solution (aka: Mobile Packager)

2010-01-21 Thread Andrew Murphy
Hi. :) Sorry for harping on about this when it seems that no one else is interested, but just in case: There are still tutorial videos about using the the discontinued Distributable Player Solution (aka: Mobile Packager) up on YouTube. If you downloaded the beta version before it was closed,

[Flashcoders] physics engine newbie

2010-01-21 Thread Mendelsohn, Michael
Hi list... I'm looking for a physics engine recommendation. I've never used one before. I have to demonstrate essentially a particle system in a tray that gets shaken and the particles spill out of the tray. I need to control the properties of the particles so that with two different

Re: [Flashcoders] physics engine newbie

2010-01-21 Thread Nathan Mynarcik
FOAM looks to be promising. I have seen some examples used and it is really cool. Haven't used it yet in any projects of mine. http://code.google.com/p/foam-as3/ --Original Message-- From: Mendelsohn, Michael Sender: flashcoders-boun...@chattyfig.figleaf.com To: Flash Coders List

FW: [Flashcoders] physics engine newbie

2010-01-21 Thread Nathan Mynarcik
Per David Hunter Never used it but FLiNT looks good too: http://flintparticles.org/ To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] physics engine newbie From: nat...@mynarcik.com Date: Thu, 21 Jan 2010 21:18:52 + FOAM looks to be promising. I have seen some

Re: FW: [Flashcoders] physics engine newbie

2010-01-21 Thread Sam Brown
here's a nice collection of AS3 libraries...http://www.adrianparr.com/?p=83 Messed around with Box2D before and it's great, resource here: http://actionsnippet.com/?page_id=1391 On Thu, Jan 21, 2010 at 9:04 PM, Nathan Mynarcik nat...@mynarcik.comwrote: Per David Hunter Never used it

Re: [Flashcoders] Image and Alpha

2010-01-21 Thread Sumeet Kumar
can you write some of your codeto get a better understanding of the problem - Original Message - From: Lehr, Theodore ted_l...@federal.dell.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Thursday, January 21, 2010 9:45 PM Subject: [Flashcoders] Image and Alpha