someone pointed out the website, gotoandlearn.com on the flashnewbie
board which has been brilliant for me (even blogged it - link in my
sig if you want it)
a
Allandt Bik-Elliott
thefieldcomic.com
e [EMAIL PROTECTED]
On 18 Mar 2008, at 09:41, Sidney de Koning wrote:
You can check out the
you could put it into a sprite and apply alpha / transformations to that
code:
import flash.text.TextField;
import flash.text.TextFormat;
import flash.display.Sprite;
var myTextField:TextField = new TextField();
myTextField.text = Križev pot;
you should import the Timer and TimerEvent classes
On 18 Mar 2008, at 14:04, Pedro Kostelec wrote:
Yep you are right.
myTextField.x++ should work, but when i put it on a timer i get an
error :
access of undefined property myTextField
Here's the code
import flash.text.TextField;
hi guys
i hope you can help me with this:
i am trying to set up a library of classes that i can re-use in my
actionscript but i keep getting the following errors:
1046: Type was not found or was not a compile-time constant:
SimpleRectangle.
1180: Call to a possibly undefined method
learning
ideas and technologies?
Check out our internal GTO Innovative Learning Blog subscribe.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Allandt Bik-Elliott (Receptacle)
Sent: Monday, March 17, 2008 1:14 PM
To: flashcoders
Subject: [Flashcoders
never
encountered a situation ScrollBar on its own is required...!
Kenneth Kawamoto
http://www.materiaprima.co.uk/
Allandt Bik-Elliott (Receptacle) wrote:
hi all
i'm trying to implement a scrollbar using the built-in
fl.controls.ScrollBar class but i'm not having much luck
i can get
hi all
i'm trying to implement a scrollbar using the built-in
fl.controls.ScrollBar class but i'm not having much luck
i can get the scrollbar to react to a sprite but there's no built in
method that will let the sprite react to the scrollbar (i've tried
scrollTarget and scrollTargetName
encountered a situation ScrollBar on its own is required...!
Kenneth Kawamoto
http://www.materiaprima.co.uk/
Allandt Bik-Elliott (Receptacle) wrote:
hi all
i'm trying to implement a scrollbar using the built-in
fl.controls.ScrollBar class but i'm not having much luck
i can get the scrollbar to react
http://livedocs.adobe.com/flash/9.0/main/wwhelp/wwhimpl/common/html/
wwhelp.htm?context=LiveDocs_Partsfile=0983.html
this should help (note actionscript 2)
On 14 Mar 2008, at 14:10, Helmut Granda wrote:
any specific kind of transition? the transition i noticed was a
simple fade
in
hi guys
could you take a look at this please, i can't see what the problem
is? I think maybe this is a syntax thing that i'm not aware of
thanks
a
CODE:
package com.receptacle.timeline
{
//package imports
import fl.controls.ScrollBar;
import
oh - i'm using flash cs3
On 12 Mar 2008, at 15:14, Glen Pike wrote:
What are you coding in - Flash, Flex or Flash Dev - it maybe
because you are doing a Flex project, but trying to use a Flash
control bar, or similar.
Allandt Bik-Elliott (Receptacle) wrote:
hi guys
could you take
, Flex or Flash Dev - it maybe
because you are doing a Flex project, but trying to use a Flash
control bar, or similar.
Allandt Bik-Elliott (Receptacle) wrote:
hi guys
could you take a look at this please, i can't see what the problem
is? I think maybe this is a syntax thing that i'm
are you coding in - Flash, Flex or Flash Dev - it maybe
because you are doing a Flex project, but trying to use a Flash
control bar, or similar.
Allandt Bik-Elliott (Receptacle) wrote:
hi guys
could you take a look at this please, i can't see what the
problem is? I think maybe
as far as i know, there is no way of dumping the garbage manually -
you have to wait for the flash plugin to dump it once it has been marked
you can check chapter 14 of essential actionscript 3.0 (moock) for
more info about that
On 12 Mar 2008, at 15:54, Henry Cooke wrote:
Hey all,
I'm
menu option.
On 3/12/08, Allandt Bik-Elliott (Receptacle)
[EMAIL PROTECTED] wrote:
oh - i'm using flash cs3
On 12 Mar 2008, at 15:14, Glen Pike wrote:
What are you coding in - Flash, Flex or Flash Dev - it maybe
because you are doing a Flex project, but trying to use a Flash
control bar
if you use updateAfterEvent() in your mouseMove event, you will get
it as quick as the flash player will allow, irrespective of the
framerate but you still won't get even close to every 10th pixel if
the user gives it some welly
as3 does execute about 10 times faster (so they say - i'm
http://www.adobe.com/support/flash/action_scripts/
actionscript_dictionary/actionscript_dictionary584.html
questions like this are better sent to the flashnewbie board -
they're very helpful there
http://chattyfig.figleaf.com/mailman/listinfo/flashnewbie
On 11 Mar 2008, at 11:49, Lehr,
aargh
that pun made me bleed
On 11 Mar 2008, at 14:24, Piers Cowburn wrote:
Good point
On 11 Mar 2008, at 13:53, Merrill, Jason wrote:
Why not skip the math lessons and use the Point class?
var dist:Number = Point.distance(p1, p2);
Jason Merrill
Bank of America
GTO LLD
hi
just a semantic question really
when writing your classes, would you only declare variables in the
class and assign variables later or would you assign values straight
away if you had them?
so for instance, would you...:
package com.receptacle.timeline
{
//package imports
lazy instantiation.
That is, instantiating objects only right before you need them.
Thus, in your first example, the bulk of instantiation occurs up-
front.
Lazy instantiation http://www.javaworld.com/javaworld/javatips/
jw-javatip67.html
-mL
Allandt Bik-Elliott (Receptacle) wrote
limited.
HTH
C
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Allandt
Bik-Elliott (Receptacle)
Verzonden: dinsdag 11 maart 2008 18:41
Aan: flashcoders
Onderwerp: [Flashcoders] clean scripting
hi
just a semantic question really
when writing your
i had a similar problem with a gallery i was doing and someone
pointed out on the flashnewbie list that if you have any v2
components in the movie, they will steal the focus after the first
use of a button
the way around it was to turn off focusmanager to stop the component
doing this on
naturally i let a typo get in
all instances of gallery_prev_btn are just prev_btn but the theory is
sound
should be
var prev_btn:MovieClip =
itemOverlay_mc.largeFormatImage_mc.attachMovie
(gallery_prev_btn,gallery_prev_btn,11,{_x:905, _y:36});
On 10 Mar 2008, at 16:25, Allandt Bik
hi
i'm making a cs3 projector which uses stage.displayState =
StageDisplayState.FULL_SCREEN to go full screen. However when i
checked in the help file, it said
All keyboard-related ActionScript, such as keyboard events and text
entry in TextField instances, is disabled in full-screen mode.
ah that's good news for me
thanks
On 10 Mar 2008, at 17:39, Cedric Muller wrote:
Maybe it is only disabled when in browser mode ?
http://www.adobe.com/devnet/flashplayer/articles/
full_screen_mode.html
These restrictions apply to the Flash plug-in and ActiveX control
but not to the Flash
is there a version of asdt that works with as3 yet?
On 6 Mar 2008, at 12:37, Muzak wrote:
Read again: FlexBuilder/Eclipse.
Eclipse = open source.
http://www.eclipse.org/
But if you're currently not using Eclipse for your Flash/Flex/
whatever development, it's not really worth installing
hey this is odd
i'm testing my movie at http://qsworld.co.uk/index.php?
extcategory=Designextdesigner=Darkest%20Starextproduct=Jacket and
when i tried right clicking the top right corner and selecting zoom
in, i got linked to http://whatisthematrix.warnerbros.com/
i'm on osx 10.4, firefox
wierd - it doesn't happen on my main screen (i'm using a monitor as
the main screen with the laptop being my second screen)
On 5 Mar 2008, at 14:31, Allandt Bik-Elliott (Receptacle) wrote:
hey this is odd
i'm testing my movie at http://qsworld.co.uk/index.php?
extcategory
especially as i wanted to zoom in lol xD
On 5 Mar 2008, at 15:22, Jon Bradley wrote:
On Mar 5, 2008, at 9:31 AM, Allandt Bik-Elliott (Receptacle) wrote:
hey this is odd
i'm testing my movie at http://qsworld.co.uk/index.php?
extcategory=Designextdesigner=Darkest%20Starextproduct=Jacket
i'd love it to be the latter but it's all my flash
still - would be fun to do in the future...
On 5 Mar 2008, at 16:16, Andrew Sinning wrote:
Do you think this is an Adobe egg or a gsworld egg?
Allandt Bik-Elliott (Receptacle) wrote:
hey this is odd
i'm testing my movie at http
hi guys
i'm playing with some as3 to get my head around it and i've come
across a little wierdness in the drawing api that i hope you can shed
some light on
here is my script - it's an amended version of one from Essential
Actionscript:
CODE
package com.receptacle.drawingtest
{
Allandt
Bik-Elliott (Receptacle)
Verzonden: woensdag 27 februari 2008 15:58
Aan: flashcoders
Onderwerp: [Flashcoders] quick scoping question
hi guys
i'm playing with some as3 to get my head around it and i've come
across a
little wierdness in the drawing api that i hope you can shed some
light
;
addChild(greeting_txt);
}
}
}
/CODE COR
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Allandt
Bik-Elliott (Receptacle)
Verzonden: woensdag 27 februari 2008 15:58
Aan: flashcoders
Onderwerp: [Flashcoders] quick scoping
thankyou :)
On 27 Feb 2008, at 16:12, Cor wrote:
That was what I basicly meant
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Allandt
Bik-Elliott (Receptacle)
Verzonden: woensdag 27 februari 2008 17:03
Aan: Flash Coders List
Onderwerp: Re
() {
}
protected function m(evt:MouseEvent):void{
}
not
public function GreetingApp() {
function m(evt:MouseEvent):void{
}
}
regards,
Muzak
- Original Message - From: Allandt Bik-Elliott
(Receptacle) [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent
- From: Allandt Bik-Elliott
(Receptacle) [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Wednesday, February 27, 2008 6:29 PM
Subject: Re: [Flashcoders] quick scoping question
ah yeh - thanks - i'm still getting used to access-control
just out of interest
you will be best served looking into POSTing the information from
flash to a php script that includes the POST information in an html
template and sends it via email to the user
a quick squizz on google will net you a bunch of suggestions for
doing this
have you looked at game design courses?
they probably won't be involved directly with actionscript but as3 is
so close to c++ and java that you won't have much trouble adapting
what you know
On 24 Feb 2008, at 12:51, Pedro Kostelec wrote:
Well. All those uniceersities you recommended to
could you extend trace to output to your textfield as well?
On 21 Feb 2008, at 17:46, Cédric Tabin wrote:
Hi Andrew,
We already tried that on Mediabox, but it seems there is no way to
override
this function :( You should just use a Debug class that uses a
TextField for
the output...
Hi all
I'm going to be doing a zooming timeline (similar to the frankly
stunning one at http://www.bbc.co.uk/history/british/
launch_tl_british.shtml) from scratch and I was hoping someone would
be able to answer a question for me
if i wanted to do the zoom with the actionscript tween and
will help you make it faster
because the bottleneck will be on rendering and not on the code.
Zeh
Allandt Bik-Elliott (Receptacle) wrote:
Hi all
I'm going to be doing a zooming timeline (similar to the frankly
stunning one at http://www.bbc.co.uk/history/british/
launch_tl_british.shtml) from
make it
faster.
Zeh
Allandt Bik-Elliott (Receptacle) wrote:
would making items offstage _visible = false help with this?
the clips won't be complicated to be honest but they will be
plentiful - when zooming (1 level of zoom - i'm not a masochist) i
will have 100 points plus the tick marks
hey guys - i have a question that i really hope someone can answer
i have a flash banner that i'm working on that is 300px wide x 250px
deep
i have done a mouse follower that tracks the where the mouse is and
then chooses a frame of animation to show so that the people are
always
i've amended my code as follows - seems to have sorted the problem out
in a nutshell, i multiplied the y axis by 83.333 percent (or the
actual rectangle height / square height) and sorted out the way the
last frame is chosen (which turned out to be a lot simpler than i
originally did it)
/quote
What exactly is the issue you're seeing?
I think you may be over-complicating it. If the angles that your
people look
are in 45 degree increments then that's how your angles should be
calculated
- i.e. using the square.
Adrian
On Feb 18, 2008 1:09 PM, Allandt Bik-Elliott (Receptacle
didn't get a reply on this from the board but found the answer
you have to add the function you are calling with the component to
_global - it'll work then
On 8 Feb 2008, at 17:13, Allandt Bik-Elliott (Receptacle) wrote:
i don't know if you guys have worked with tangozebra before
while working on a flash / php job recently, i was told to use
charles which tells you exactly what is happening between flash and
the php scripts
don't know if it will help if php isn't working at all tho - have you
tried a simple echo 'hello world' type deal to make sure it's working?
is there a good way of queueing the loading in flash?
my first guess would be to run some kind of while/for loop using
movieClipLoader.onLoadInit to recursively call the function to load
the next clip from an array but i don't know if that's a hack
On 13 Feb 2008, at 11:28, Muzak wrote:
aye - a moviecliploader object is the way in as2
as an aside, if you're loading multiple movies, can you use the same
moviecliploader object or should you use different objects?
On 9 Feb 2008, at 16:13, Hans Wichman wrote:
Hi,
no i don't think so, check out moviecliploader.
greetz
JC
is down, versus when its not).
Another thing you can do is look at how long the mouse hasnt moved.
greetz
JC
On Feb 8, 2008 1:40 PM, Allandt Bik-Elliott (Receptacle)
[EMAIL PROTECTED] wrote:
hi guys
just a quickie
i've got an expandable flash banner that has a transparent movie
clip
(called
yeh that's an import from a bitmap 3d render with flash overlayed
very nicely done tho
swift 3d is more for doing vector-based 3d work like this http://
64.207.133.120/Erain/extreme/02/visions.asp although it does have
limited bitmap mapping
a
On 8 Feb 2008, at 08:07, Cedric Muller
i don't know if you guys have worked with tangozebra before but if so
can you explain how the enhanced component works?
there's an option to call a function which i assume is called after
the webpage that the banner sits on is loaded but it doesn't seem to
work for me
i have the
hi guys
just a quickie
i've got an expandable flash banner that has a transparent movie clip
(called roll_mc) over the top of it to detect whether to expand or
not but because i can't seem to get an accurate false from my hittest
if the mouse goes out of the banner, i was wondering if
._y,
_root._xmouse, _root._ymouse);
}
};
Mouse.addListener(mouseListener);
hope you can help
alz
Allandt Bik-Elliott
Receptacle
t 01920 413 947 | m 07970 718 545
e [EMAIL PROTECTED]
This e-mail is confidential and may be privileged. It is for the use
of the named recipient(s
hi folks
just a quickie about the movieClipLoader class
i'm doing the following
//this is in a function to initialise the layout
createEmptyMovieClip(bgImage_mc, 1);
//this is in a function to load the layout (including a jpg image)
function changeLayout(image:MovieClip):Void
now this is really wierd - it is only not working the first time it's
called - the rest of the time it works fine -
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
Developer
MotivatEd
web: www.MotivatEd.ltd.uk
email: [EMAIL PROTECTED]
switch: +44 (0)1223 265 624
mobile: +44 (0)7762 627 687
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Allandt
Bik-Elliott (Receptacle)
Sent: 29 June 2007 13:05
i was trying to pass an array with a single item to the function
(wierd it didn't give a type mismatch), instead of part of the array
thanks guys :)
On 29 Jun 2007, at 13:53, Allandt Bik-Elliott (Receptacle) wrote:
now this is really wierd - it is only not working the first time
it's
, at 23:11, Allandt Bik-Elliott (Receptacle) wrote:
please help -
On 25 May 2007, at 23:03, Muzak wrote:
- Original Message -
From: Allandt Bik-Elliott (Receptacle)
[EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Friday, May 25, 2007 8:36 PM
Subject: Re: [Flashcoders
i've found that the best way of dealing with this kind of thing is to
push it onto an array (either on _root or _global) in the onLoad and
manipulate that
but if you need to set up buttons etc using the variables at start,
you'll need to add it all to the onLoad (create a function for that
or wherever you store your app variables - i really meant that they
shouldn't be stored local to the function, otherwise they would die
with it
On 28 May 2007, at 11:42, Muzak wrote:
- Original Message -
From: Allandt Bik-Elliott (Receptacle)
[EMAIL PROTECTED]
To: [EMAIL
mybad
On 28 May 2007, at 15:30, Muzak wrote:
- Original Message -
From: Allandt Bik-Elliott (Receptacle)
[EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Monday, May 28, 2007 2:00 PM
Subject: Re: [Flashcoders] loadVars not initialising first
or wherever you store your
please help -
On 25 May 2007, at 23:03, Muzak wrote:
- Original Message -
From: Allandt Bik-Elliott (Receptacle)
[EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Friday, May 25, 2007 8:36 PM
Subject: Re: [Flashcoders] combobox class object not showing
starting value
this is a strange one for asfunction
i'm constructing my a function call like this
productVariations += pa
href='asfunction:_parent.itemOverlay,+product+,+i+'I'd like to
view this/a/p;
to pass 2 dynamic variables - product and i - to the itemOverlay
function but if i run
function
, as in:
'asfunction:itemOverlay,value1|value2|value3|value4'
And use arguments[0].split(|) to get the values.
regards,
Muzak
- Original Message -
From: Allandt Bik-Elliott (Receptacle)
[EMAIL PROTECTED]
To: flashcoders flashcoders@chattyfig.figleaf.com
Sent: Friday, May 25, 2007 3:01 PM
Subject: [Flashcoders
bah - don't worry, i see it - i hadn't said which element of the
productArray i wanted to see the variations from
so i'd actually traced like this
trace (productArray.variations.length);
sorry
___
Flashcoders@chattyfig.figleaf.com
To change your
on another note (so grateful for your help)
i seem to be losing part of my array from one function to another
var productArray:Array = []; //--contains 8 items, each of which
has a variations parameter with 4 items in
function createVariationColumn(product:Number) {
var
all single day holidays are called bank holidays in the uk
so a bank holiday could be mayday, boxing day, easter monday/good
friday etc
On 25 May 2007, at 16:29, eric e. dolecki wrote:
Here in the United States, this coming Monday (last Monday in May) we
celebrate Memorial Day :)
Look
thanks for all your help today guys
last question (for today :D )
i've loaded an array (including a starting value) into a combo box
that was made using createClassObject in actionscript and it works
fine (drop down has the full list of values, including the starting
one) except that
i've also tried
var combo:ComboBox = createClassObject(ComboBox, variationCombo,
5004);
combo._y = 450;
combo._x = 500;
combo.labelField = thisSize;
combo.dataProvider = sizes;
On 25 May 2007, at 17:30, Allandt Bik-Elliott (Receptacle) wrote:
thanks
i would guess you need to pass the current iteration (i) to the
button so that it can access it
otherwise you'll iterate through your entire loop and only pass the
final number to all of the buttons
before you set your onRelease function, try passing a copy of the
names variable to the
crikey - i've posted this in 4 places and i've not had a single response
On 25 May 2007, at 18:19, Allandt Bik-Elliott (Receptacle) wrote:
i've also tried
var combo:ComboBox = createClassObject(ComboBox, variationCombo,
5004);
combo._y = 450;
combo._x = 500
;
combo._x = 530;
with the same result
On 25 May 2007, at 19:36, Allandt Bik-Elliott (Receptacle) wrote:
crikey - i've posted this in 4 places and i've not had a single
response
On 25 May 2007, at 18:19, Allandt Bik-Elliott (Receptacle) wrote:
i've also tried
var combo:ComboBox
/agree
also the mac mail client has an option to show messages by thread
On 24 May 2007, at 09:47, Mikko Törmälä wrote:
The method I use is to assign a message filter to automatically
move all messages with flashcoders in the subject field to
another folder.
This separates the important
hi folks
i'm trying to get a function to remove a movieclip (actually a
textArea class object) but i've having a bit of trouble - i think it
may be a scope issue but i can't see why
the function is
function changeLayout(layout:Number, textContent:String,
image:String,
just corrected a typo in the removeMovieClip statement but the
problem still stands
hi folks
i'm trying to get a function to remove a movieclip (actually a
textArea class object) but i've having a bit of trouble - i think it
may be a scope issue but i can't see why
the function is
PROTECTED] On Behalf Of
Allandt
Bik-Elliott (Receptacle)
Sent: Thursday, May 24, 2007 11:22 AM
To: flashcoders
Subject: [Flashcoders] removeMovieClip scoped incorrectly?
hi folks
i'm trying to get a function to remove a movieclip (actually a
textArea class object) but i've having a bit
/common/
html/wwhelp.htm?context=Flash_MX_2004file=1647.html
On 24 May 2007, at 16:52, Allandt Bik-Elliott (Receptacle) wrote:
yeh i correct that - still gives me the same jyp
On 24 May 2007, at 16:39, Jason Law wrote:
Make sure your closing your dynamic var.
removeMovieClip(_root
that the
movieclip no longer exists.
removeMovieClip is being scoped to the class itself, not the Global
function removeMovieClip.
Just use:
_root[thisColumn_txt].removeMovieClip();
Derek Vadneau
- Original Message -
From: Allandt Bik-Elliott (Receptacle)
To: flashcoders
gah - not my day today
i've got my textArea loading up a bunch of text from a string, from
an array loaded from an xml file (erk), but the scrollbars for the
component don't scroll far enough (either the bar or the arrows) -
i've dragged down the text with my cursor and the extra lines are
- Original Message -
From: Allandt Bik-Elliott (Receptacle)
[EMAIL PROTECTED]
To: flashcoders flashcoders@chattyfig.figleaf.com
Sent: Thursday, May 24, 2007 5:21 PM
Subject: [Flashcoders] removeMovieClip scoped incorrectly?
hi folks
i'm trying to get a function to remove a movieclip (actually
())
mx.managers.DepthManager
Components Language Reference DepthManager class
regards,
Muzak
- Original Message -
From: Allandt Bik-Elliott (Receptacle)
[EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Thursday, May 24, 2007 6:06 PM
Subject: [Flashcoders] Re: [solved - bug
then and there so
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Allandt
Bik-Elliott (Receptacle)
Sent: Thursday, May 24, 2007 12:30 PM
To: flashcoders
Subject: [Flashcoders] textArea doesn't scroll far enough
gah - not my day today
i've got my
hi guys
i'm looking for a way of removing duplicate items in an array
i've done this so far
//sort array so all items of the same content are grouped together
myArray.sort();
//loop through items, removing any sitting next to a duplicate
for (var i:Number = 0; i myArray.length; i++) {
yeh - i started trying to do that but just got myself into a moody
bluddle - i'll prolly go back and try to rewrite it a bit cleaner
when i'm happy i'll hit deadline
here's what i ended up with -
var myTempArray:Array = [];
8o
thankyou
On 22 May 2007, at 18:56, Steven Sacks wrote:
From my XArray mixin class (all 3 are needed).
/**
* Returns a new array by removing duplicate values in Array.
*/
Array.prototype.uniq = function()
{
var r = [];
var l = this.length;
for (var a = 0; a l;
You could rewrite a prototype as a regular function that takes the
array as
an argument.
- eric
On 5/22/07, Allandt Bik-Elliott (Receptacle)
[EMAIL PROTECTED]
wrote:
hi guys
i'm looking for a way of removing duplicate items in an array
i've done this so far
//sort array so all items
i had to order it from the states - it was great
On 22 May 2007, at 19:58, eric e. dolecki wrote:
holy wow - super samurai ;)
I didn't know many even saw that one...
On 5/22/07, Allandt Bik-Elliott (Receptacle)
[EMAIL PROTECTED]
wrote:
i could barely read that - it looks ammmaaazing :D
are the rest of them dissappearing off the top of the movie
(this.buttonsMenu._y=-10*i;)? try using a positive number just to see
if they appear
On 22 May 2007, at 19:41, Gustavo Duenas wrote:
Hi, I'm creating buttons dinamycally using a xml file, this is my
code:
stop();
menus
aha - thanks for seeing the wood for the trees :D
On 17 May 2007, at 22:26, [EMAIL PROTECTED] wrote:
On 17/05/2007 22:07, Allandt Bik-Elliott (Receptacle) wrote:
because the thisBackground function isn't picking up the correct
values (but keeping the older ones), it is overwriting
like
_global.styles.TextArea.setStyle(embedFonts,true);
_global.styles.TextArea.setStyle(antiAliasType, normal);
doesn't seem to be working for me
also, i don't think it is possible but i'll ask anyway - is it
possible to have anti-alias'd type in a text area with non-alias'd type?
cheers
also, when i bring my type into my TextArea, the scrollbars (which
are set to vScrollPolicy = auto) flash on for a second before
disappearing when they're not needed
is there any way of stopping this?
thanks in advance
a
On 18 May 2007, at 16:28, Allandt Bik-Elliott (Receptacle) wrote
thought so - thanks for the confirmation
i've found out that i wasn't getting anti-aliased text because i'd
aliased it when i'd created the font so that's sorted too
;)
On 18 May 2007, at 16:44, Merrill, Jason wrote:
also, i don't think it is possible but i'll ask anyway - is
it
hi all
i'm trying to cut down on code by putting it into a function with
several arguements and calling it with different arguements but i
don't seem to be able to get a different result with the second version
it may be easier to understand with the code:
//import the tween class
import
sorry to repost but i thought this might have got lost because of the
time i posted
On 3 May 2007, at 19:13, Allandt Bik-Elliott (Receptacle) wrote:
i've had a quick squizz through the archives but not luck
i'm looking to produce an xml driven site but one of the things
that would make
ah you can just use img
~hangs head in shame and goes back to kindergarten
On 4 May 2007, at 13:41, Merrill, Jason wrote:
i'm looking to produce an xml driven site but one of the
things that
would make it a WHOLE lot easier is putting graphics inline
with the
text (to show links within
i've had a quick squizz through the archives but not luck
i'm looking to produce an xml driven site but one of the things that
would make it a WHOLE lot easier is putting graphics inline with the
text (to show links within the document) - is there any way of doing
this or should i attach
i only ever really liked freehands non-spazzy page layout options but
apart from that i preferred illustrator
On 29 Mar 2007, at 04:56, Pedro Taranto wrote:
April 20th
--Pedro Taranto
Omar Fouad escreveu:
but when the Flash CS3 Full version (not update) will be available??
On
hi guys
it's been a while since i last posted but i really hope you guys can
help
i'm using the flash 6 player and actionscript 1.0
i am trying to pass a value from a loadVars object to a variable
elsewhere in the movie but it doesn't seem to want to go
the whole menu is set up using an
okay i know what the problem is but i don't know how to get around it
the loadVars object's onLoad function is firing after the for loop
finishes so it's grabbing the description_txt from the last xml item
(which doesn't have any description_txt as it will behave slightly
differently) so
101 - 200 of 201 matches
Mail list logo