[Flashcoders] Flex 2 Datagrid/Tabnavigator bug?
Hi, I have some serious problems refreshing content in a Flex2 beta2 datagrid, located inside a tabnavigator. The content consists of mailheaders, and the grid could (of course) contain 0-many mails. The data is captured from a DB, via HTTPService. The datagrid is loaded with: try { uMailGrid.dataProvider = arrUMails; } catch (e:Error) { uMailGrid.data = arrUMails; } Is there a better way to do this? And for my major concern: why doesn´t the datagrid refresh??? uMailGrid.freeItem doesn´t has no effect. It seems like the user have to click through the tabs in order to have the items activated / properly drawn. There must b something buggy about this, or? Thanks, Fredrik Sandberg ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Using Flash with Ruby on Rails
Here here :) Trust me, when you start using it, you'll be amazed... The part I like most is the portability. I can't see any reason you couldn't run haXe from a CD if that's what you wanted. Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nicolas Cannasse Sent: 23 March 2006 20:30 To: Flashcoders mailing list Subject: Re: [Flashcoders] Using Flash with Ruby on Rails I don't get it. Whether one uses Ruby, PHP or mothers_mouthwash, all one is doing is using xmlSendAndLoad() (or similar function) to call a script and retrieve results. What's the big deal? Most of the time, you need to encode some kind of values into XML, then decode them on the other side. This XML protocol need to evolve with your application, everytime you need to add a new functionality. Also, you get virtualy 0 warantee that of what will happen if the protocol is not respected, if an attribute is forgotten for example. This can open a lot of holes in your application that can be exploited (you might not care at all but it's important in some particular cases). In haXe what you will be able to do is to just do some calls between server and client transparently just like you'ld do method calls, and send data over the network (not xml, but structured objects) just like Remoting. But in haXe, you will also be able to send *classes* through the network, since it's the same language it's ok as long as the class is available on the other side as well. Other nice features includes : - a very Fexible type system : strongly typed by default, with Dynamic features to write dynamicly type stuff when you don't feel like being bothered. - type inference so you don't have to write types everywhere - conditional compilation : you can make some specific optimizations for Flash8 / Flash8.5, have different compilable versions (like Release and Debug) and everything else you need - a fast reusable compiler, just like MTASC - improved runtime errors reporting - quick usability, if you now already ActionScript or JavaScript, jumping to haXe is pretty straightforward - the ability to reuse some part of your code on the server and client side at the same time (rewriting complex form validation code on the client in JS and on the server in PHP is NOT funny :) - 30 times faster VM than PHP, if you're interested in speed ... and much more Nicolas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Using Flash with Ruby on Rails
Ruby can handle XML... That's all that's required. If Ruby is all you can handle, then use it. It is more than enough for your needs, but as your programming skills develop (and they definitely will), you'll want a more portable system. Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chad Royer Sent: 23 March 2006 22:13 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] Using Flash with Ruby on Rails Here's where I'm coming from. Like I said, I'm more of a designer than a programmer. I really grasp the logic behind OO structures so I'm able to understand what I need to accomplish with my code to get things working nicely, but I don't have a 'words' brain, so if I'm not writing in a particular language every day, I quickly forget what I know as far as actual syntax and code structure. I can write with php, but it takes a long time to step thru simple things and make them work, and if I go a few days without writing php then I have to figure it all out again. I can do quite a bit in Actionscript, since that's really where I started, but I only have room in my brain for so much of that stuff, and even some of the advanced AS stuff flies right thru my head without making any serious contact. That was what I found attractive about ruby on rails... that I can focus on logical application structure and make things work pretty well without having to deal with syntax details that I just can't seem to keep in my noggin. For most of the things I do, simple database connectivity is really enough, but I'm also trying to build some applications that are quite a bit more complex. Ultimately for the more complex projects, I'd prefer to be able to knock out a prototype that 'works' relatively quickly and without having to learn all of PHP or whatever, then hire a 'real' programmer to make it all proper. RoR also seems like it would make it very easy to deal with building both xhtml/css versions and flash versions of the same site. Again, I know that can be done with php and everything else, but would involve much more actual coding to do so. I just started looking into RoR a couple of days ago, so I haven't decided that it's the king setup or anything like that, but it seems to work the way I think. The only thing I hadn't been able to find much info about is how to get results from ruby to flash. If it's just a matter of pumping xml out of RoR and parsing it in flash, then cool... If there's something that could work better, given my perspective, I'd be happy to hear about that too. To me, haxe looks like AS with just enough subtle differences to confuse the hell outa me, tho I do understand what they're doing. I hope that clarifies what I'm getting at... if RoR is suitable as a backend for flash, essentially, and what needs to be done to pass variables back and forth. I'm not interested in 'chasing the language of the day' as you put it, either. I'd like to find one setup that works for me and stick with it. thanks once again. and thanks also to chris allen for your insight on haxe, and to mark daggett for the answer I was really looking for... I would love to see some examples of how you set up that integration with JSON and the javascript integration kit (tho if I could do it without javascript I think I'd be happier). -chad Message: 8 Date: Thu, 23 Mar 2006 15:18:59 -0400 From: Miles Thompson [EMAIL PROTECTED] Subject: RE: [Flashcoders] Using Flash with Ruby on Rails To: flashcoders@chattyfig.figleaf.com Message-ID: [EMAIL PROTECTED] Content-Type: text/plain; charset=us-ascii; format=flowed; x-avg-checked=avg-ok-FBA73C4 I don't get it. Whether one uses Ruby, PHP or mothers_mouthwash, all one is doing is using xmlSendAndLoad() (or similar function) to call a script and retrieve results. What's the big deal? If the question is what language / framework should I use to establish an app to manage the data, and incidentally fetch it for Flash, then a framework makes sense - RoR, Cake, ... whatever you are comfortable and productive with? (I'm a PHP guy myself - stopped chasing language of the month years ago.) Regards - Miles ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Bulk] [Flashcoders] Extending a singleton
Sorry but that's ridiculous. From: [EMAIL PROTECTED] on behalf of varfooSent: Thu 3/23/2006 5:42 PMTo:Flashcoders mailing listCc: Subject:Re: [Bulk] [Flashcoders] Extending a singleton Hey,It's not considered good practice to use singetons. For reasons why, here'sa good article:http://blogs.msdn.com/scottdensmore/archive/2004/05/25/140827.aspx ___ Join Excite! - http://www.excite.com The most personalized portal on the Web! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] upload a file
Hi, there is a way to open a Open file dialog box from an swf movie? I need to select a file to upload on the server but i don't want to open an html page to do that... Thanks,Riccardo ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] upload a file
Yes, there is... Look up flash.net.FileReference. It's for Flash 8 only, but it will support file browsing and sending... however, you will need to manage the retrieval yourself on the server side. Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Riccardo Roasio Sent: 24 March 2006 09:50 To: Flashcoders mailing list Subject: [Flashcoders] upload a file Hi, there is a way to open a Open file dialog box from an swf movie? I need to select a file to upload on the server but i don't want to open an html page to do that... Thanks,Riccardo ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] upload a file
Do you have an example for this? Thanks,Riccardo Lee McColl-Sylvester wrote: Not really no... In the flash, you use flash.net.FileReference to browse for your file and send the file to the server... But on the server side, you need a standard script, either in PHP or whatever language you want to use, which deserializes the stream back into a file... You need this whether you send files using HTML or Flash, so you can probably grab a script off of hotscripts.com or somewhere similar. The point to note here is that the Flash flash.net.FileReference script that you write will be completely separate and unrelated to the script you need on the server. It just needs to know that a file will be sent. Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Riccardo Roasio Sent: 24 March 2006 10:16 To: Flashcoders mailing list Subject: Re: [Flashcoders] upload a file So i need to pass infos to another script (for example a php script) to upload the file? Lee McColl-Sylvester wrote: Yes, there is... Look up flash.net.FileReference. It's for Flash 8 only, but it will support file browsing and sending... however, you will need to manage the retrieval yourself on the server side. Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Riccardo Roasio Sent: 24 March 2006 09:50 To: Flashcoders mailing list Subject: [Flashcoders] upload a file Hi, there is a way to open a Open file dialog box from an swf movie? I need to select a file to upload on the server but i don't want to open an html page to do that... Thanks,Riccardo ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Bulk] [Flashcoders] Extending a singleton
I agree that singletons can be easily overused but don't think they are redundant. One mans opinion. Jim -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Scott Hyndman Sent: 23 March 2006 23:05 To: Flashcoders mailing list Subject: RE: [Bulk] [Flashcoders] Extending a singleton Kind of flamebaity, but I'll bite. I read that article, but this is just one man's opinions. I'm not saying he's wrong, but some of his points largely depend on the usage of the singleton itself (specifically #4). #2 kind of sounds like bullshit to me too. Sure, you can split a singleton into two classes, fine, one for creation and one for the class itself. I just don't see the point. Single responsibility deals with required changes. I don't see how the singleton aspect of the class would ever require a change (correct me if I'm wrong). In fact, if you look at a lot of windowing toolkits for operating systems, you will see singleton usage scattered throughout. Just a few I can think of offhand in Apple's Cocoa (a beautifully designed framework in my opinion): Color panel Font panel ...in fact, all panels Application User Defaults It seems to me (because I've never run into any problems) that careful use of singletons is an okay thing to do. I agree that alot of people overuse them and try to force everything and anything into a singleton. I don't agree with that. I just think they have a place. Scott -Original Message- From: [EMAIL PROTECTED] on behalf of varfoo Sent: Thu 3/23/2006 5:42 PM To: Flashcoders mailing list Cc: Subject:Re: [Bulk] [Flashcoders] Extending a singleton Hey, It's not considered good practice to use singetons. For reasons why, here's a good article: http://blogs.msdn.com/scottdensmore/archive/2004/05/25/140827.aspx I don't think the protected keyword exists in AS2, but if you have AS3, I'd trying using the protected keyword for the singleton's superclass constructor. I'd recommend trying this as an experiment only. -vf - Original Message - From: Christophe Herreman [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Sent: Thursday, March 23, 2006 7:38 AM Subject: [Bulk] [Flashcoders] Extending a singleton Hi guys, I was wondering if anyone of you ever had a situation where it would be good to extend a singleton. The first question is: Is it good practice or should it be avoided at all cost? Anyway, I have been trying to extend one, but the problem is that instance variables are not accessible in the class that extends the singleton (and which is also a singleton). So for instance, take a class A that has a properties instance variable that holds key/value pairs. That var is initialized in the constructor. A.getInstance() gives me the single instance. B extends A, and B.getInstance() gives me the single instance of B. But since it extends A, A's constructor is called (although it is private, a camouflaged protected in AS2) and the properties var is instantiated again. Get the picture? B will have a properties instance var but it will not be the same as the one in the singleton of A. Am I overlooking something very obvious here or is this actually hard to accomplish? I changed it from inheritance to using A.getInstance() internally which works; but now I have to add wrapper methods for every method in A/ /I want to make available. thx in advance, Christophe ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] upload a file
Sorry, I've never really needed to use it, though there is an example in the Flash help docs. The following example creates a FileReference object that prompts the user to select an image or text file to be uploaded. It also listens for any possible event. import flash.net.FileReference; var allTypes:Array = new Array(); var imageTypes:Object = new Object(); imageTypes.description = Images (*.jpg, *.jpeg, *.gif, *.png); imageTypes.extension = *.jpg; *.jpeg; *.gif; *.png; allTypes.push(imageTypes); var textTypes:Object = new Object(); textTypes.description = Text Files (*.txt, *.rtf); textTypes.extension = *.txt;*.rtf; allTypes.push(textTypes); var listener:Object = new Object(); listener.onSelect = function(file:FileReference):Void { trace(onSelect: + file.name); if(!file.upload(http://www.yourdomain.com/yourUploadHandlerScript.cfm;) ) { trace(Upload dialog failed to open.); } } listener.onCancel = function(file:FileReference):Void { trace(onCancel); } listener.onOpen = function(file:FileReference):Void { trace(onOpen: + file.name); } listener.onProgress = function(file:FileReference, bytesLoaded:Number, bytesTotal:Number):Void { trace(onProgress with bytesLoaded: + bytesLoaded + bytesTotal: + bytesTotal); } listener.onComplete = function(file:FileReference):Void { trace(onComplete: + file.name); } listener.onHTTPError = function(file:FileReference):Void { trace(onHTTPError: + file.name); } listener.onIOError = function(file:FileReference):Void { trace(onIOError: + file.name); } listener.onSecurityError = function(file:FileReference, errorString:String):Void { trace(onSecurityError: + file.name + errorString: + errorString); } var fileRef:FileReference = new FileReference(); fileRef.addListener(listener); fileRef.browse(allTypes); Seems to me, this example is all that you'll need for the front end. Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Riccardo Roasio Sent: 24 March 2006 10:29 To: Flashcoders mailing list Subject: Re: [Flashcoders] upload a file Do you have an example for this? Thanks,Riccardo Lee McColl-Sylvester wrote: Not really no... In the flash, you use flash.net.FileReference to browse for your file and send the file to the server... But on the server side, you need a standard script, either in PHP or whatever language you want to use, which deserializes the stream back into a file... You need this whether you send files using HTML or Flash, so you can probably grab a script off of hotscripts.com or somewhere similar. The point to note here is that the Flash flash.net.FileReference script that you write will be completely separate and unrelated to the script you need on the server. It just needs to know that a file will be sent. Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Riccardo Roasio Sent: 24 March 2006 10:16 To: Flashcoders mailing list Subject: Re: [Flashcoders] upload a file So i need to pass infos to another script (for example a php script) to upload the file? Lee McColl-Sylvester wrote: Yes, there is... Look up flash.net.FileReference. It's for Flash 8 only, but it will support file browsing and sending... however, you will need to manage the retrieval yourself on the server side. Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Riccardo Roasio Sent: 24 March 2006 09:50 To: Flashcoders mailing list Subject: [Flashcoders] upload a file Hi, there is a way to open a Open file dialog box from an swf movie? I need to select a file to upload on the server but i don't want to open an html page to do that... Thanks,Riccardo ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive:
Re: [Flashcoders] Using Flash with Ruby on Rails
I've written php for years, and only had time to have a little play with ruby so far, but if i was in your shoes, i'd go for RoR, not cake.. Don't mess with it, kids http://www.parliament.the-stationery-office.co.uk/pa/cm199596/cmhansrd/vo960723/text/60723w10.htm#60723w10.html_wqn10 Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Help with safari
On 23 Mar 2006, at 22:37, Marcelo Wolfgang wrote: I've developed a site and I'm having trouble with Mac users, they say that they don't see the site. Can you all there with mac's test it out to me ? I think the problem is with older versions of the plugin ( the site are all exported for flash 7 but .. ) I don't have time to diagnose, but can confirm the following... On MacOS X 10.4.5 with Safari 2.0.3 and player 8.0.24.0 the site displays fine but... On MacOS X 10.3.9 with safari 1.3.2 and player 7.0.24.0 I just get a black rectangle in place of the SWF. Safari's activity viewer reports the following file as not found... http://www2.uol.com.br/camparirock/playerinstall.swf hth Paul -- [ http://www.creative-cognition.co.uk/ ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Using Flash with Ruby on Rails
I used to use GammaHydroxyButyrate back in my bodybuilding days (don't laugh, it's true). Used to double the effects of some of the other supplements I used. It's safe to take, but some people found it enhanced the effects of hardcore drugs, so it was taken off the market... Well, made illegal. Damn snotty nosed, pimple faced, doped up drug taking little sons of somethingorothers. Lee -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Danny Kodicek Sent: 24 March 2006 11:18 To: Flashcoders mailing list Subject: Re: [Flashcoders] Using Flash with Ruby on Rails I've written php for years, and only had time to have a little play with ruby so far, but if i was in your shoes, i'd go for RoR, not cake.. Don't mess with it, kids http://www.parliament.the-stationery-office.co.uk/pa/cm199596/cmhansrd/v o960723/text/60723w10.htm#60723w10.html_wqn10 Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Using Flash with Ruby on Rails
I used to use GammaHydroxyButyrate back in my bodybuilding days (don't laugh, it's true). Used to double the effects of some of the other supplements I used. It's safe to take, but some people found it enhanced the effects of hardcore drugs, so it was taken off the market... Well, made illegal. Yes, but did you ever take Cake? Ever suffer the horrors of Czech Neck? Sorry, way OT - I'll stop now. Danny 'It influences a part of the brain called Shatner's Bassoon' ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flash player for xscale processor
Anyone got the latest information for running the flash player on an xscale processor. Win CE? What version are we up to? Where do I get the installs? Problems, issues? etc The adobe/mm site seems a little vague Cheers M ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Using Flash with Ruby on Rails
?? czech neck? what the heck is that? Kodicek sounds to me as czech surname, are you oriignaly from Czech Rep ? cheers Martin.cz - Original Message - From: Danny Kodicek [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Friday, March 24, 2006 12:52 PM Subject: Re: [Flashcoders] Using Flash with Ruby on Rails I used to use GammaHydroxyButyrate back in my bodybuilding days (don't laugh, it's true). Used to double the effects of some of the other supplements I used. It's safe to take, but some people found it enhanced the effects of hardcore drugs, so it was taken off the market... Well, made illegal. Yes, but did you ever take Cake? Ever suffer the horrors of Czech Neck? Sorry, way OT - I'll stop now. Danny 'It influences a part of the brain called Shatner's Bassoon' ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] A lack of understanding re static methods
It doesn't get replaced at compile time at all. It is called in runtime. So if it's not there when it's called it will return undefined. You must make sure that Const is loaded before attempting to access any of it's setters/getters or methods. Called in runtime? I am not understanding something - I don't have to include my .as class files along with my swf file when I publish. And how would I make sure Const is loaded? My whole point of making static getter and setter methods was so I didn't have to instantiate the class. Flash is one of those apps that you can work with for years and then realize you don't understand some basic thing... Dave - Adobe Community Expert www.blurredistinction.com www.macromedia.com/support/forums/team_macromedia/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Using Flash with Ruby on Rails
It's safe to take, but some people found it enhanced the effects of hardcore drugs, so it was taken off the market... Well, made illegal. I think it was more that some people found they could knock out girls with it - (the date rape drug). I'd venture to guess that's why it became illegal. Dave - Adobe Community Expert www.blurredistinction.com www.macromedia.com/support/forums/team_macromedia/ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] IE vulnerability
How are we going to explain to our clients the new alert box poping up when you talk to a function on the HTML page from Flash Read this : http://isc.sans.org/diary.php?storyid=1212 :o -- === Éric Thibault Programmeur analyste Réseau de valorisation de l'enseignement Université Laval, pavillon Félix-Antoine Savard Québec, Canada Tel.: 656-2131 poste 18015 Courriel : [EMAIL PROTECTED] === Avis relatif à la confidentialité / Notice of Confidentiality / Advertencia de confidencialidad http://www.rec.ulaval.ca/lce/securite/confidentialite.htm ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] IE vulnerability
You could always just tell that the IE is a buggy and insecure browser - and that in order to use your application, active scripting must be enabled. If your client balks then tell them IE is vulnerable with any web technology - it is just a piece of crap application. Explain to your client that you could just as easily create a signed java applet that would load a virus through JNI that could do anything it wants to a user's PC. It is up to users to be vigilant and aware of the vulnerabilities in their applications. For trusted sites, users should allow active scripting. For sketchy sites, users shouldn't. In any case, you as a developer should let users know that active scripting is required to run your site in the same way that you would let them know that Flash or javascript must be enabled - or develop without any Flash or javascript calls to the browser. You cannot be expected to seamlessly handle every moron user's ignorance about 'dat innernet thing'. There is only so much a developer can do to coddle users before they have to take responsibility for their online activity. Éric Thibault wrote: How are we going to explain to our clients the new alert box poping up when you talk to a function on the HTML page from Flash Read this : http://isc.sans.org/diary.php?storyid=1212 :o ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] IE vulnerability
Éric Thibault schrieb: Yes I know but now with IE we have to activate every flash and QT on a site by clicking on it + a pupup to activate script (JS)... A lot for commun users! Is the workaround to write the Flash object inside an HTML page on an onload JS fonction working fine to eliminate the click to activate « bug » ? yes, it's well (at least should be) known to workaround that behav. look here ma: http://www.bobbyvandersluis.com/ufo/ or here: http://osflash.org/flashobject micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Help with safari
Thanks Paul, I've uploaded the playerinstall.swf to the server, can you retest with that config again please ? TIA Grillo On 3/24/06, Paul Evans [EMAIL PROTECTED] wrote: On 23 Mar 2006, at 22:37, Marcelo Wolfgang wrote: I've developed a site and I'm having trouble with Mac users, they say that they don't see the site. Can you all there with mac's test it out to me ? I think the problem is with older versions of the plugin ( the site are all exported for flash 7 but .. ) I don't have time to diagnose, but can confirm the following... On MacOS X 10.4.5 with Safari 2.0.3 and player 8.0.24.0 the site displays fine but... On MacOS X 10.3.9 with safari 1.3.2 and player 7.0.24.0 I just get a black rectangle in place of the SWF. Safari's activity viewer reports the following file as not found... http://www2.uol.com.br/camparirock/playerinstall.swf hth Paul -- [ http://www.creative-cognition.co.uk/ ] ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Drag DataGrid columns?
I have recently achieved something similar - making DataGrid rows draggable. I use the BitmapData class so the user can see the row they are dragging.. --- On Fri 03/24, Keith Takayesu [EMAIL PROTECTED] wrote: From: Keith Takayesu [mailto: [EMAIL PROTECTED] To: flashcoders@chattyfig.figleaf.com Date: Fri, 24 Mar 2006 10:39:44 -0500 Subject: [Flashcoders] Drag DataGrid columns? I was just asked if it was possible to allow the user to switch DataGridcolumns dynamically, like you can in Outlook or Access. I remember thatthe Java version of the ColdFusion Grid used to do this, but I'vehaven't used Flash DataGrid yet.Help, please!Thanks,Keith/training.figleaf.com ___ Join Excite! - http://www.excite.com The most personalized portal on the Web! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Help with safari
On 24 Mar 2006, at 16:15, Marcelo Wolfgang wrote: I've uploaded the playerinstall.swf to the server, can you retest with that config again please ? Ok - now it displays the Macromedia Flash Player Update dialogue... This content requires Macromedia Flash Player 8. Would you like to install it now? + Yes/No buttons. In my case, not wishing to install it, I chose no. It then left me with the black rectangle. I think a better behaviour would be to catch the no install decision if possible and redirect to some suitable page? (I haven't used the detection kit so can't really advise). I assume if I had hit yes, FP8 would be installed and your normal swf would load and run ok. Regards Paul ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Drag DataGrid columns?
Yes, the Enhanced DataGrid handles draggable columns -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steve Webster Sent: Friday, March 24, 2006 11:10 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Drag DataGrid columns? Keith, I was just asked if it was possible to allow the user to switch DataGrid columns dynamically, like you can in Outlook or Access. I remember that the Java version of the ColdFusion Grid used to do this, but I've haven't used Flash DataGrid yet. IIRC there was a Developer Resource Kit that included an updated DataGrid component with drag-able columns. Of course, whether or not you can still get hold of it is another matter. Cheers, Steve -- Steve Webster Head of Development Featurecreep Ltd. http://www.featurecreep.com 14 Orchard Street, Bristol, BS1 5EH 0117 905 5047 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] AS equation trouble making my own scrollbar
Hi list, in my poor english i will try to explain my need I made a scroll MC behind a mask, which is controlled horizontally by another MC (such as scrollbar) it works but not so fine, because the scrolling MC don't fit with de slider MC you can see it at http://www.e-foco.com.ar/prestigio/sucursales.php by clicking on Nuevas suc. Actually I have: scrollSize = big MC width maskSize = mask width sliderSize = slider width = maskSize/scrollSize*100; for the movements are defined by: function updateScroll() { var ratio = (scrollSize/maskSize *sliderSize /100); _root.sucContainer._x = -_root.slider._x*ratio; } The issue is that when the slider reach it's right limit, the bigMC(sucContainer) still have a portion to show. I understand that my equation is not working fairly accurately but I couldn't see my error. Any idea will be appreciated Thanks a lot -- SalU2 f a r i d | s i l v a | a b o i d www.e-foco.com tel: +54 11 4115-0773 ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] A lack of understanding re static methods
HI Dave, It's my understanding that that _should_ work. However, Const.portfolioPath isn't replaced at compile time - Flash has no native understanding of constants. But at runtime, Const.portfolioPath should certainly return your hardcoded path. The only immediate things I can think of which might throw this off are: - The loader movie (not resources.swf) contains a different verstion of the Const class. The first version of any class loaded by Flash is the one that is used throughout the app, regardless of what's compiled into movies loaded later on. - The loader movie is compiled for a different version of Flash Player from the resources movie. From memory, a Flash 7 movie has a _different_ global variable space from a Flash 8 movie (or is it 6 and 7? Can't remember offhand), even if they're both running in the same player. HTH, Ian On 3/23/06, Dave Mennenoh [EMAIL PROTECTED] wrote: Can someone kindly point out my lack of understanding here - so that I don't need to use any globals I created some static getter and setter methods in a class I call Const - for constants. Here's a short version, but enough to illustrate with: class Const { static function get portfolioPath():String { return hardCoded path to my images folder; } } Within my resources movie I say something like: myLoader.loadClip(Const.portfolioPath + imageName.jpg, picHolder); This works great. But, when I load resources.swf into my navigation movie, Const.portfolioPath is showing undefined. This has me baffled. I thought the reference to Const.portfolioPath would be replaced with the hardCoded path to my images folder when the resources.swf was compiled... Evidently it's not though? To get around this I created a portfolioPath timeline variable within navigation and then reference it from resources using _root.portfolioPath, but this isn't how I'd prefer to do it. Thanks. Dave - ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] System.Locale
What you want is System.capabilities.language: http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Partsfile=2061.html Sorry for the long URL - that's livedocs for you! HTH, Ian On 3/24/06, Robert Chyko [EMAIL PROTECTED] wrote: Regarding Internationalization - does the Flash Player have access to the language code or is it something that needs to be passed in to your movie? Bob ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] draws and regions
I have a big (for me) problem, i have a grpah made of a series of point (of one pixel). I need taht the user can draw a series of line on this graph to make a shape or region. This is the first problem: how to permit to the user to draw... The second is this one : there is a way to check if a point is inside the refion or outside? Thanks,Riccardo ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] System.Locale
Thanks Ian. This is pretty much what I need except actual Locale would be better (only because it doesn't differential en-us from en-uk). But apparently that is what they did away with in Flash Player 7, according to the docs: In Flash Player 6 on the Microsoft Windows platform, System.capabilities.language returns the User Locale, which controls settings for formatting dates, times, currency and large numbers. In Flash Player 7 on the Microsoft Windows platform, this property now returns the UI Language, which refers to the language used for all menus, dialog boxes, error messages and help files. Looks like I am 2 versions too late. I wonder why they got rid of the Locale? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Thomas Sent: Friday, March 24, 2006 12:54 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] System.Locale What you want is System.capabilities.language: http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/w whelp.htm?context=LiveDocs_Partsfile=2061.html Sorry for the long URL - that's livedocs for you! HTH, Ian On 3/24/06, Robert Chyko [EMAIL PROTECTED] wrote: Regarding Internationalization - does the Flash Player have access to the language code or is it something that needs to be passed in to your movie? Bob ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] System.Locale
Re: the long livedocs links: that was one of the first enhancement requests we received, so now at the bottom of every livedocs page you will find a more user-friendly link (look for the text Current page: http://...;). For example, the page you mention is: http://livedocs.macromedia.com/flash/8/main/2061.html HTH, Francis -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Ian Thomas Sent: Friday, March 24, 2006 9:54 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] System.Locale What you want is System.capabilities.language: http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/w wh elp.htm?context=LiveDocs_Partsfile=2061.html Sorry for the long URL - that's livedocs for you! HTH, Ian On 3/24/06, Robert Chyko [EMAIL PROTECTED] wrote: Regarding Internationalization - does the Flash Player have access to the language code or is it something that needs to be passed in to your movie? Bob ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[FlashCoders] BitmapData.dispose()
Hello, Quick question. private function createBitmap():Void { var bitmap:BitmapData = new Bitmap(200, 200, false, 0xFF); clip.attachBitmap(bitmap, 0); } If I never execute .dispose() on the bitmap, does it remain in memory? It seems logical to me that it remains there only until the function is finished. It's a local variable so I would expect the memory gets freed as soon as the local variable dies. Thanks! Regards, Dimtirios Bendilas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [FlashCoders] BitmapData.dispose()
Hello, It looks that the garbage collector deal different with BitmapData objects. You can easily use some Gigabytes of memory putting this code in some onEnterFrame loop for example. You can find more about this issue on Grant Skinner blog...it was discussed there a time ago. http://www.gskinner.com/blog/archives/2005/10/major_flash_pla.html Good luck! Andre On 3/24/06, Dimitrios Bendilas [EMAIL PROTECTED] wrote: Hello, Quick question. private function createBitmap():Void { var bitmap:BitmapData = new Bitmap(200, 200, false, 0xFF); clip.attachBitmap(bitmap, 0); } If I never execute .dispose() on the bitmap, does it remain in memory? It seems logical to me that it remains there only until the function is finished. It's a local variable so I would expect the memory gets freed as soon as the local variable dies. Thanks! Regards, Dimtirios Bendilas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- /* André Nachtigall Tessmann [EMAIL PROTECTED] +55 53 81165721 */ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [FlashCoders] BitmapData.dispose()
Yes, BMP Obj remains in memory, you need to have a reference to that Object so you can dispose it later. import flash.display.BitmapData; var bitmap:BitmapData; function createBitmap():Void { bitmap = new BitmapData(500, 500, false, 0xFF); _root.attachBitmap(bitmap, 0); } clickObj = {}; clickObj.onMouseDown = function() { _root.bitmap.dispose(); } Mouse.addListener( clickObj ); createBitmap(); On 3/24/06, Dimitrios Bendilas [EMAIL PROTECTED] wrote: Hello, Quick question. private function createBitmap():Void { var bitmap:BitmapData = new Bitmap(200, 200, false, 0xFF); clip.attachBitmap(bitmap, 0); } If I never execute .dispose() on the bitmap, does it remain in memory? It seems logical to me that it remains there only until the function is finished. It's a local variable so I would expect the memory gets freed as soon as the local variable dies. Thanks! Regards, Dimtirios Bendilas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [FlashCoders] BitmapData.dispose()
bitmapData remains in memory, even when the bitmapData objects refrence count reaches zero, in which case, dispose() can no longer be called on the bitmapData object, causing memory leak. There is more on this subject, you should find more information on it searching google, the flashcoders archive, and so forth. To my knowledge, this behavior persists in the newest commerical player release. M. On 3/24/06, Dimitrios Bendilas [EMAIL PROTECTED] wrote: Hello, Quick question. private function createBitmap():Void { var bitmap:BitmapData = new Bitmap(200, 200, false, 0xFF); clip.attachBitmap(bitmap, 0); } If I never execute .dispose() on the bitmap, does it remain in memory? It seems logical to me that it remains there only until the function is finished. It's a local variable so I would expect the memory gets freed as soon as the local variable dies. Thanks! Regards, Dimtirios Bendilas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] troubles with 'Google searchbox'
I'm inserting a 'Google searchbox' in a full-Flash website; my needs, is to set three search chances: on Google, on Google scholar or on Google print. But, just with this last, I have some troubles. This is my AS: Inside a mc, I have an input textfield, called 'query'. In the (only) frame of mc, I have the AS: myquery = this.query; The button have this action (here just for Google print): getURL(http://books.google.com/books?q=+myquery+btnG=Cerca+nei+librihl= itas_brr=0, _blank, GET); but when the button is clicked, the new page open with the default search page of Google print, with the input textfield empty and the cursor prompted. The URL in address bar result like this: http://books.google.com/books?q=btnG=Cerca+nei+librihl=itas_brr=0query=s unmyquery= where 'sun' is the word typed in the Flash input textfield. Why this don't work, when all works fine with Google scholar and Google? How can I solve this? Any help will be really appreciate! Enrico Tomaselli + web designer + [EMAIL PROTECTED] http://www.metatad.it ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] Using Flash with Ruby on Rails
It was also the only way to get a safe buzz when going out with friends at a party if you were training and couldn't have alcohol. Not saying it was smart... It is really safe though when used properly, like anything else. :) It was legal, and OTC till 1990... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Lee McColl-Sylvester Sent: Friday, March 24, 2006 3:33 AM To: Flashcoders mailing list Subject: RE: [Flashcoders] Using Flash with Ruby on Rails I used to use GammaHydroxyButyrate back in my bodybuilding days (don't laugh, it's true). Used to double the effects of some of the other supplements I used. It's safe to take, but some people found it enhanced the effects of hardcore drugs, so it was taken off the market... Well, made illegal. Damn snotty nosed, pimple faced, doped up drug taking little sons of somethingorothers. Lee ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Using Flash with Ruby on Rails
'It influences a part of the brain called Shatner's Bassoon' I'm stealing that. :-P ryanm ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [FlashCoders] BitmapData.dispose()
Thank you all guys. I think this makes it rather difficult to deal with if you use bitmaps a lot. I've built a complex RasterText class that works with bitmaps and in some cases it's very useful to render the text, get the resulting bitmap and then destroy the RasterText instance. The bitmap could then be attached on a movieclip. If you do that with dozens of bitmaps it's a pain to keep track of all of them in seperate variables. Anyway, Thanks a lot! Regards, Dimitrios Bendilas - Original Message - From: André Nachtigall Tessmann [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Friday, March 24, 2006 9:01 PM Subject: Re: [FlashCoders] BitmapData.dispose() Hello, It looks that the garbage collector deal different with BitmapData objects. You can easily use some Gigabytes of memory putting this code in some onEnterFrame loop for example. You can find more about this issue on Grant Skinner blog...it was discussed there a time ago. http://www.gskinner.com/blog/archives/2005/10/major_flash_pla.html Good luck! Andre On 3/24/06, Dimitrios Bendilas [EMAIL PROTECTED] wrote: Hello, Quick question. private function createBitmap():Void { var bitmap:BitmapData = new Bitmap(200, 200, false, 0xFF); clip.attachBitmap(bitmap, 0); } If I never execute .dispose() on the bitmap, does it remain in memory? It seems logical to me that it remains there only until the function is finished. It's a local variable so I would expect the memory gets freed as soon as the local variable dies. Thanks! Regards, Dimtirios Bendilas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com -- /* André Nachtigall Tessmann [EMAIL PROTECTED] +55 53 81165721 */ ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] IE vulnerability
Éric Thibault wrote: How are we going to explain to our clients the new alert box poping up when you talk to a function on the HTML page from Flash Read this : http://isc.sans.org/diary.php?storyid=1212 There's been a good amount of discussion of this issue already on FlashCoders, usually referring to the more complete resources that were immediately mounted on the Adobe site after Microsoft committed to this early distribution in (a) IE7 previews and (b) IE6 users who happened to find and select this option in the current Windows Update routines. Link: http://www.macromedia.com/devnet/ActiveContent Summary: Content still displays, but needs a confirmation click for user interactivity to start. This behavior is similar to how plugins need an initial click for the browser's focus to transfer within the content, and is not as obtrusive as the behavior of the FlashBlock plugin for Firefox. You can avoid this new legally-prompted behavior by writing your OBJECT and EMBED tags from an external JavaScript file, as advertisers usually do, and as people concerned about W3C validation of their markup already do. jd -- John Dowdell . Adobe Developer Support . San Francisco CA USA Weblog: http://weblogs.macromedia.com/jd Aggregator: http://weblogs.macromedia.com/mxna Technotes: http://www.macromedia.com/support/ Spam killed my private email -- public record is best, thanks. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Beware of depth 9876
I suppose this has been discussed a few times already, but if not: When you use the Tween class, an Instance of the Class mx.transitions.OnEnterFrameBeacon is created if not already existing. In that Class the following line is executed: var mc = _root.createEmptyMovieClip (__OnEnterFrameBeacon, 9876); which means that if you have anything at that depth (9876) already, it will disappear. You can confirm this by a simple test like pasting the following code in the first frame of your movie: (change the depth to 9875 or 9877 and see the difference..) --- import mx.transitions.Tween; this.createEmptyMovieClip(square_mc, 9876); square_mc.beginFill(0xFF); square_mc.moveTo(10, 10); square_mc.lineTo(100, 10); square_mc.lineTo(100, 100); square_mc.lineTo(10, 100); square_mc.lineTo(10, 10); square_mc.endFill(); var myTween:Tween = new Tween(square_mc, _x, mx.transitions.easing.Elastic.easeOut, 0, 300, 3, true); So if you are in a large dynamic project swapping depths a lot and using Tweens, and been experiencing strange problems, this may be worth to know... All cred to Robert Penner (obviously the genius behind the Tween Class), but I think this detail could have been improved on before shipping with Flash 8. Sorry if this has been discussed already... Regards /Eskil ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] Flash and Servlet
Hi: Really new to Servlet and Flash functionality. So, the doubt may seem basic. Any help would be great. I am trying to call a Java Servlet that supports doPost method. It uploads an XML file on the application server and names that file based on certain details (userid, etc). I can use the servlet using html form. In Flash, I know that we need to use LoadVars. But what function/ method I use for specifying the file that needs to be uploaded before actually doing LoadVars.sendAndLoad? Thanks for considering, Tarun ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Spam][Flashcoders] Flash and Servlet
With LoadVars, you dynamically assign a property So basically, var lv:LoadVars = new LoadVars(); lv.xmlContents = xmlString; lv.sendAndLoad(...); The doPost method will be passed the request containing the xmlContents variable. Scott -Original Message- From: [EMAIL PROTECTED] on behalf of Tarun Abhichandani Sent: Fri 3/24/2006 3:23 PM To: Flashcoders mailing list Cc: Subject:[Spam][Flashcoders] Flash and Servlet Hi: Really new to Servlet and Flash functionality. So, the doubt may seem basic. Any help would be great. I am trying to call a Java Servlet that supports doPost method. It uploads an XML file on the application server and names that file based on certain details (userid, etc). I can use the servlet using html form. In Flash, I know that we need to use LoadVars. But what function/ method I use for specifying the file that needs to be uploaded before actually doing LoadVars.sendAndLoad? Thanks for considering, Tarun ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Spam][Flashcoders] Flash and Servlet
Just so you know, XML.sendAndLoad() maybe more appropriate for what you are doing. http://www.macromedia.com/support/flash/action_scripts/actionscript_dictionary/actionscript_dictionary856.html Scott -Original Message- From: [EMAIL PROTECTED] on behalf of Tarun Abhichandani Sent: Fri 3/24/2006 3:23 PM To: Flashcoders mailing list Cc: Subject:[Spam][Flashcoders] Flash and Servlet Hi: Really new to Servlet and Flash functionality. So, the doubt may seem basic. Any help would be great. I am trying to call a Java Servlet that supports doPost method. It uploads an XML file on the application server and names that file based on certain details (userid, etc). I can use the servlet using html form. In Flash, I know that we need to use LoadVars. But what function/ method I use for specifying the file that needs to be uploaded before actually doing LoadVars.sendAndLoad? Thanks for considering, Tarun ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Spam][Flashcoders] Flash and Servlet
Well...considering I have a XML file. This string might be really long. I will have to set the Content-length ot a high number I guessAm I right? Thanks, Tarun From: [EMAIL PROTECTED] on behalf of Scott Hyndman Sent: Fri 3/24/2006 12:31 PM To: Flashcoders mailing list Subject: RE: [Spam][Flashcoders] Flash and Servlet With LoadVars, you dynamically assign a property So basically, var lv:LoadVars = new LoadVars(); lv.xmlContents = xmlString; lv.sendAndLoad(...); The doPost method will be passed the request containing the xmlContents variable. Scott -Original Message- From: [EMAIL PROTECTED] on behalf of Tarun Abhichandani Sent: Fri 3/24/2006 3:23 PM To: Flashcoders mailing list Cc: Subject:[Spam][Flashcoders] Flash and Servlet Hi: Really new to Servlet and Flash functionality. So, the doubt may seem basic. Any help would be great. I am trying to call a Java Servlet that supports doPost method. It uploads an XML file on the application server and names that file based on certain details (userid, etc). I can use the servlet using html form. In Flash, I know that we need to use LoadVars. But what function/ method I use for specifying the file that needs to be uploaded before actually doing LoadVars.sendAndLoad? Thanks for considering, Tarun ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Spam][Flashcoders] Flash and Servlet
In Flash you mean? No need. All parts of the request will be filled out for you by Flash. Just set your variable, and call the method. :) In fact, on the servlet side I don't think it's even necessary to specify content-length all the time (just so you know). Scott -Original Message- From: [EMAIL PROTECTED] on behalf of Tarun Abhichandani Sent: Fri 3/24/2006 3:34 PM To: Flashcoders mailing list Cc: Subject:RE: [Spam][Flashcoders] Flash and Servlet Well...considering I have a XML file. This string might be really long. I will have to set the Content-length ot a high number I guessAm I right? Thanks, Tarun From: [EMAIL PROTECTED] on behalf of Scott Hyndman Sent: Fri 3/24/2006 12:31 PM To: Flashcoders mailing list Subject: RE: [Spam][Flashcoders] Flash and Servlet With LoadVars, you dynamically assign a property So basically, var lv:LoadVars = new LoadVars(); lv.xmlContents = xmlString; lv.sendAndLoad(...); The doPost method will be passed the request containing the xmlContents variable. Scott -Original Message- From: [EMAIL PROTECTED] on behalf of Tarun Abhichandani Sent: Fri 3/24/2006 3:23 PM To: Flashcoders mailing list Cc: Subject:[Spam][Flashcoders] Flash and Servlet Hi: Really new to Servlet and Flash functionality. So, the doubt may seem basic. Any help would be great. I am trying to call a Java Servlet that supports doPost method. It uploads an XML file on the application server and names that file based on certain details (userid, etc). I can use the servlet using html form. In Flash, I know that we need to use LoadVars. But what function/ method I use for specifying the file that needs to be uploaded before actually doing LoadVars.sendAndLoad? Thanks for considering, Tarun ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] System.Locale
We changed it as of Flash Player 7 because the locale isn't really a language setting, it only deals with formatting of dates, times, etc., so it was misleading to call it System.capabilities.language. Moreover, there was no way in Flash Player 6 to get information about the actual localized OS version. We thought it would be far more useful to get information about the actual language of the localized version of the OS, as opposed to the setting for dates, times, etc. == Flash Player 6 System.capabilities.language == Windows User Locale This is an excerpt from the Windows documentation for User Locale (http://www.microsoft.com/globaldev/reference/localetable.mspx): The user locale determines, which default settings a user wants to use for formatting dates, times, currency, and large numbers. Although it's presented as a language (some in a combination with a country), it's not a language setting. == Flash Player 7+ System.capabilities.language == Windows UI Language Another excerpt from the Windows docs: The system language is the language of the localized version that was used to setup Windows 2000. All menus, dialog, error messages, and help files are in this language, except on Windows 2000 Multilanguage Version, where the user can select a different language. If you would like a new System.capabilities.locale property added that gives you the user locale, I encourage you to file an enhancement request on our web page. We do actually tally the responses we get from those. http://www.macromedia.com/cfusion/mmform/index.cfm?name=wishform HTH, Francis -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Robert Chyko Sent: Friday, March 24, 2006 10:05 AM To: Flashcoders mailing list Subject: RE: [Flashcoders] System.Locale Thanks Ian. This is pretty much what I need except actual Locale would be better (only because it doesn't differential en-us from en-uk). But apparently that is what they did away with in Flash Player 7, according to the docs: In Flash Player 6 on the Microsoft Windows platform, System.capabilities.language returns the User Locale, which controls settings for formatting dates, times, currency and large numbers. In Flash Player 7 on the Microsoft Windows platform, this property now returns the UI Language, which refers to the language used for all menus, dialog boxes, error messages and help files. Looks like I am 2 versions too late. I wonder why they got rid of the Locale? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Thomas Sent: Friday, March 24, 2006 12:54 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] System.Locale What you want is System.capabilities.language: http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/w whelp.htm?context=LiveDocs_Partsfile=2061.html Sorry for the long URL - that's livedocs for you! HTH, Ian On 3/24/06, Robert Chyko [EMAIL PROTECTED] wrote: Regarding Internationalization - does the Flash Player have access to the language code or is it something that needs to be passed in to your movie? Bob ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] array of movieCLip
If i create n movieclip with the createEmptyMovieClip giving to anyone a different name is possible to know the x and y value from another function? To me seem no , if i create for example 10 movie clip and in another function i write trace(x : +movieclip1._x) trace(y : +movieclip1._y) trace(x : +movieclip2._x) trace(y : +movieclip2._y) ... it writes always 0... Any suggestion? Thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] array of movieCLip
If you have your scope right - it shouldn't be any problem. Are you sure the instance names of the movie clips are correct? Are you sure the path to the movie clips are correct? theMovieClipInstance._x always equals the x position of the movie clip, no matter how it was created. Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Friday, March 24, 2006 4:10 PM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] array of movieCLip If i create n movieclip with the createEmptyMovieClip giving to anyone a different name is possible to know the x and y value from another function? To me seem no , if i create for example 10 movie clip and in another function i write trace(x : +movieclip1._x) trace(y : +movieclip1._y) trace(x : +movieclip2._x) trace(y : +movieclip2._y) ... it writes always 0... Any suggestion? Thanks ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] array of movieCLip
I tryed to trace the movieclip ?width and height properties and it works, but if i try with x and y it write 0 ... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] array of movieCLip
The initial coordinates of a dynamically created movieclip are always 0. Unless you have explicitly assigned a new value to the _x property of a dynamically created movieclip, it will be zero. -- Byron Barn Canfield If i create n movieclip with the createEmptyMovieClip giving to anyone a different name is possible to know the x and y value from another function? To me seem no , if i create for example 10 movie clip and in another function i write trace(x : +movieclip1._x) trace(y : +movieclip1._y) trace(x : +movieclip2._x) trace(y : +movieclip2._y) ... it writes always 0... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] System.Locale
Thank you for the information Fracis - I have submitted a Feature Request. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Francis Cheng Sent: Friday, March 24, 2006 4:01 PM To: Flashcoders mailing list Subject: RE: [Flashcoders] System.Locale We changed it as of Flash Player 7 because the locale isn't really a language setting, it only deals with formatting of dates, times, etc., so it was misleading to call it System.capabilities.language. Moreover, there was no way in Flash Player 6 to get information about the actual localized OS version. We thought it would be far more useful to get information about the actual language of the localized version of the OS, as opposed to the setting for dates, times, etc. == Flash Player 6 System.capabilities.language == Windows User Locale This is an excerpt from the Windows documentation for User Locale (http://www.microsoft.com/globaldev/reference/localetable.mspx): The user locale determines, which default settings a user wants to use for formatting dates, times, currency, and large numbers. Although it's presented as a language (some in a combination with a country), it's not a language setting. == Flash Player 7+ System.capabilities.language == Windows UI Language Another excerpt from the Windows docs: The system language is the language of the localized version that was used to setup Windows 2000. All menus, dialog, error messages, and help files are in this language, except on Windows 2000 Multilanguage Version, where the user can select a different language. If you would like a new System.capabilities.locale property added that gives you the user locale, I encourage you to file an enhancement request on our web page. We do actually tally the responses we get from those. http://www.macromedia.com/cfusion/mmform/index.cfm?name=wishform HTH, Francis -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Robert Chyko Sent: Friday, March 24, 2006 10:05 AM To: Flashcoders mailing list Subject: RE: [Flashcoders] System.Locale Thanks Ian. This is pretty much what I need except actual Locale would be better (only because it doesn't differential en-us from en-uk). But apparently that is what they did away with in Flash Player 7, according to the docs: In Flash Player 6 on the Microsoft Windows platform, System.capabilities.language returns the User Locale, which controls settings for formatting dates, times, currency and large numbers. In Flash Player 7 on the Microsoft Windows platform, this property now returns the UI Language, which refers to the language used for all menus, dialog boxes, error messages and help files. Looks like I am 2 versions too late. I wonder why they got rid of the Locale? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ian Thomas Sent: Friday, March 24, 2006 12:54 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] System.Locale What you want is System.capabilities.language: http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/w whelp.htm?context=LiveDocs_Partsfile=2061.html Sorry for the long URL - that's livedocs for you! HTH, Ian On 3/24/06, Robert Chyko [EMAIL PROTECTED] wrote: Regarding Internationalization - does the Flash Player have access to the language code or is it something that needs to be passed in to your movie? Bob ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your
RE: [Flashcoders] array of movieCLip
I found the problem... i solve it adding the .x and .y properties to every movieclip and passing them the movie clip position. In this way i can retrieve these values with movieclip.x and movieclip.y ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] array of movieCLip
With mc.x or mc._x? Try mc._x It works, try it again. You also might consider posting some code so we can see what you're trying to do. Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Friday, March 24, 2006 4:26 PM To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] array of movieCLip I tryed to trace the movieclip ?width and height properties and it works, but if i try with x and y it write 0 ... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] array of movieCLip
Byron's right, I was assuming since that is the case you had already moved the movie clip and was polling what the new X and Y values were. Jason Merrill | E-Learning Solutions | icfconsulting.com -Original Message- From: [EMAIL PROTECTED] [mailto:flashcoders- [EMAIL PROTECTED] On Behalf Of Byron Canfield Sent: Friday, March 24, 2006 4:34 PM To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] array of movieCLip The initial coordinates of a dynamically created movieclip are always 0. Unless you have explicitly assigned a new value to the _x property of a dynamically created movieclip, it will be zero. -- Byron Barn Canfield If i create n movieclip with the createEmptyMovieClip giving to anyone a different name is possible to know the x and y value from another function? To me seem no , if i create for example 10 movie clip and in another function i write trace(x : +movieclip1._x) trace(y : +movieclip1._y) trace(x : +movieclip2._x) trace(y : +movieclip2._y) ... it writes always 0... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com NOTICE: This message is for the designated recipient only and may contain privileged or confidential information. If you have received it in error, please notify the sender immediately and delete the original. Any other use of this e-mail by you is prohibited. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Beware of depth 9876
Eskil Janson schrieb: I suppose this has been discussed a few times already, but if not: hadn't heard of that, and i'm sure it wasn't already discussed on this list. thanks for the info. micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] save as bitmap
Hi, there is the possibility to save a movie as a Bitmap? Something like printAsBitmap but that permit to save as image or to copy as image? Thanks,Riccardo ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Beware of depth 9876
In general it is a good idea not to work on the root level for anything making movieclips... much better to create a container clip first on root and play in that. On Mar 24, 2006, at 2:53 PM, Eskil Janson wrote: I suppose this has been discussed a few times already, but if not: When you use the Tween class, an Instance of the Class mx.transitions.OnEnterFrameBeacon is created if not already existing. In that Class the following line is executed: var mc = _root.createEmptyMovieClip (__OnEnterFrameBeacon, 9876); which means that if you have anything at that depth (9876) already, it will disappear. You can confirm this by a simple test like pasting the following code in the first frame of your movie: (change the depth to 9875 or 9877 and see the difference..) --- import mx.transitions.Tween; this.createEmptyMovieClip(square_mc, 9876); square_mc.beginFill(0xFF); square_mc.moveTo(10, 10); square_mc.lineTo(100, 10); square_mc.lineTo(100, 100); square_mc.lineTo(10, 100); square_mc.lineTo(10, 10); square_mc.endFill(); var myTween:Tween = new Tween(square_mc, _x, mx.transitions.easing.Elastic.easeOut, 0, 300, 3, true); -- -- So if you are in a large dynamic project swapping depths a lot and using Tweens, and been experiencing strange problems, this may be worth to know... All cred to Robert Penner (obviously the genius behind the Tween Class), but I think this detail could have been improved on before shipping with Flash 8. Sorry if this has been discussed already... Regards /Eskil ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com