Try attaching an empty movieclip to the scrollPane, and then attach your
movieclip to that empty movieclip.
lieven cardoen
indiegroup
interactive digital experience
engelse wandeling 2 k18
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-Original
Can you not just use a postscript printer under windows to create the file?
If you download the Adobe generic PostScript driver, set the output to
file and to be eps rather than PostScript and you should be able to
print your Flash to eps.
Ron
Gabriel wrote:
Ok, I'll try to put it simple.
hi Ron,
I already have it done this way. A postscript printer in the server, and
it works like a charm. But the problem is how to receive a lot of
queries for printing with an automated app...any idea?
thanks
GaB
Ron Wheeler wrote:
Can you not just use a postscript printer under windows to
We filled in the online form to get hold of the SDK as we wish to test
the viability of running one of our flash games on a Win CE device ARM
processor.
The form said someone would get back to me within 7 days, this is the
last day and I've still not been contacted. I really need to move
quickly
I made a request for the Flash 7 API about a month ago, and have still
heard nothing.
Lee
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike
Mountain
Sent: 07 April 2006 09:25
To: Flashcoders mailing list
Subject: [Flashcoders] Adobe Licensing for
Make sure you execute everything after the component has initialized. A good
way is to handle things with your Class's onLoad event.
class a extends MovieClip {
private var __sp:ScrollPane
function a () {
}
function onLoad () {
__sp.content = yourlinkage
}
}
other than that maybe
that is exacly how I am doing this
and i dont see any reason why you shouldnt be doing same ;)
comeClass {
private static var instances:Array = null;
public function comeClass(){
if(instances == null){
instances = new Array();
}
instances.push(this)
}
}
2006/4/6, Manuel Saint-Victor [EMAIL
I use the FLVPlayback component to show videos. I would like to use the same
component to play audio, but as far as I know, that is not possible.
Therefore I use the Media Playback Component to play audio, which works
fine.
Are there any easy ways of skinning the Media Playback Component to get
Hey,
I know this has been asked before but i havent found a solution yet.
What i would like to be able to do is type
mx.
press ctrl-space and have the list of packages available, etc.
It seems to work for my own packages/classes in a particular project,
but it cant see the core classes - this
Hi list,
We are streaming flv's through flash communication server, but sometimes the
end of the stream does not seem to be correctly detected.
It seems to work in flash 7, where I wait for a NetStream.Play.Stop and then
a NetStream.Buffer.Empty.
Has anything changed with 8 that can cause this
Hi,
This could also be a problem of the encoder you used. I know that sorenson
inserts wrong metadata.
I would try updating/correcting the metadata using FLVTool2 (command-line):
http://blog.inlet-media.de/flvtool2/
Or you can try the GUI FLV Knife for FLVTool2 which I build:
Hi,
Trying to figure this out.
I want to create dynamic movieclips within a for loop and assign
actions to each created movieclip.
When I try to do it this way, it does not seem to work:
if (screen_Name == Tab) {
_root.depth++;
var Tab_Int_MC =
No! :OD
But what you could do is write a test case and work from that. It will
probably be a pathing issue. Trace the objects you are trying to assign
actions to.
Adrian
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Sajid
Saiyed
Sent: 07 April 2006 11:55
Does someone know where to find a tweening class that implements a vector
equation ?
Can't find it anymore, I know there is one out there :)
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
i tried picking up the for loop from ur code and trying it out, and am am
able to see the rollOver fn being triggered. Not sure why it isnt working
for u. If your mcs are not getting attached at all, probably u have to check
if ur _root.depth variable has been initialized.
~Arul Prasad.
On
HI all,
I modified it and now its working.
Here is the revised code:
if (screen_Name == Tab) {
_root.depth++;
var Tab_Int_MC = mainMC.createEmptyMovieClip(TabMenu_Int,
_root.depth);
var temp_Array1 = [];
var temp_Array2 = [];
perfect- thanks. I wanted to make sure that it would not behave funny..ly(
i guess that's the word I'm looking for) becuase it's static.
On 4/7/06, Janis Radins [EMAIL PROTECTED] wrote:
that is exacly how I am doing this
and i dont see any reason why you shouldnt be doing same ;)
comeClass
Keith,
It's an ASDT configuration thingy. ;-) You need to set the global
Flash class path location in Window-Preferences-ActionStep 2 -Core
Path. If you have Flash 8 make sure to point it to the FP8 or FP7
directory, not the classes directory like it was in Flash MX 2004. If
you are pointing to
I have a class that is nonvisual - a ProjectModel and in it I am keeping two
sets of data in DataSets. I wanted to keep the datasets in there so that
when people switch projects the new datasets would be present for each
project. I'm having trouble listening to events on the dataset in the
Who is receiving the queries?
This sounds like a server side issue.
There are lots of tools to create output on a server.
Why are people changing the colors. Does this get done for each print or
is the color changed once and requested from a server.
It might save a lot of time if you actually
Chris,
Worked like a charm. Had to switch project folders over to the new AS 2 type
as noted.
Additionally, by default, the .as docs were opening up using the text
editor.
Had to switch that setting to open up in the new ActionScript editor by
default.
Back in business, thanks.
Honeyghan
On
Thanks Kevin,
For some odd reason, this webservice that I am connecting to does not
return a WSDL the way you described. It runs off Microsoft CRM software
and I was given a PDF with the parameters to pass in and the method to
call.
Unfortunately I can't give out the actual link but it looks
Please excuse me for posting a job here, but we're having a hard time
finding anyone! Check out the details below and contact Huey on
[EMAIL PROTECTED] if you're interested.
Thanks all,
--
Digital Outlook is an established and award winning interactive
Hi Durand,
I think I've had this problem before, I'm sorry though I don't remember how
I solved it, I just remember it having to do with a particular flash 8
effect or filter that I was using. Can you post an FLA that reproduces the
problem so we can analyze it? You should probably do this
I tested it Grant, however, my dynamic textfield doesn't appear to snap to
pixels at all, even if I use device fonts. Is your textfield contained in a
Graphic or MovieClip?
M.
On 4/6/06, Grant Cox [EMAIL PROTECTED] wrote:
I just gave this a go, and I see exactly the same behaviour on F7 and
OK so i've fixed it now, woohooo!!
here is what i did.
My ASDT Core path now points to FP8.
In the FP8 folder i have created a symbolic link
(http://alax.info/blog/category/utilities/ntfs-links/) that points to
mx, and copied the toplevel.as in there too.
(could do the same for FP7 if
thats col, iw as thinking about doing something verys imilar...i think
it may be that the dataset component needs to be int he library, not
necessarily on stage, but im not sure about that.
On 4/7/06, Manuel Saint-Victor [EMAIL PROTECTED] wrote:
I have a class that is nonvisual - a ProjectModel
So do I just log into osflash.org and start adding pages? Do they have
an SVN that I can take advantage of?
Thanks,
Kevin N.
elibol wrote:
I agree, it should be on osflash.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription
Hey I found it, so nevermind.
http://www.osflash.org/admin
Thanks,
Kevin N.
Kevin Newman wrote:
So do I just log into osflash.org and start adding pages? Do they have
an SVN that I can take advantage of?
Thanks,
Kevin N.
elibol wrote:
I agree, it should be on osflash.
Any chance of Mac OS X solutions?
On 4/7/06, Sönke Rohde [EMAIL PROTECTED] wrote:
Hi,
This could also be a problem of the encoder you used. I know that sorenson
inserts wrong metadata.
I would try updating/correcting the metadata using FLVTool2 (command-line):
http://msdn.microsoft.com/ieupdate/
After a forthcoming update, Microsoft Internet Explorer users will not
be able to directly interact with Microsoft ActiveX controls loaded by
the APPLET, EMBED, or OBJECT elements. Users will be able to interact
with such controls after activating their user
Yes. Here is an email from Ted Patrick on Flexcoders
FLASHOBJECT FIXES EOLAS
http://blog.deconcept.com/flashobject/
- Player Detection
- XHTML Compliant
- Simple and easy to use
It just works and this is all you need to know!
FLVTool2 is open source and written in ruby so you can compile on OS X. The
GUI is windows only until someone donates money for me buying Zinc ;)
Cheers,
Sönke
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf
Of Marlon Harrison
Sent: Friday, April
Hi List,
We've been developing an application over here and sending updates to
a colleague, all has been fine until he started getting compilation
errors.
The odd thing is, the class that is supposed to be conflicting, is in
fact conflicting with itself.
: Line 6: The name of this
Could it be that some interdependent classes are each importing all of a
package when they only need to import a certain class from them?
I generally run into these problems when trying to run some new AsUnit
TestCases that have sloppy imports in them (i.e.
import com.this.that.*;
when
Steven Sacks wrote:
Will this negatively affect Flash?
It will regularly hit the lists for the next few months, and result in a
few rounds of commercial news cycles too. (Stuff displays as before,
it's only the interactivity which requires an initial OK click.)
Source info:
I have a client that is trying to place french characters in a a dynamic
text box. The text is drawn from XML. The textarea is rendering html text.
Is this just a font issue? Has anyone had this issue before or with other
languages that could point me in the right direction for a resolution.
All,
Is there a way to get the instance name of a class from within the class? I
need to refer to a variable by its absolute targetPath, but the instance
name of the class is not known until runtime.
class Foo {
var results:String;
var resultVar:String;
function foo () {
Save your XML in utf-8 and embed the font inside your dynamic text field.
A+
Wade Arnold wrote:
I have a client that is trying to place french characters in a a dynamic
text box. The text is drawn from XML. The textarea is rendering html text.
Is this just a font issue? Has anyone had this
I got input textField, tabing wotks ok, among many items, so that pressing
TAB makes selectino jump from textField to another and back...
but after putting instance of radioButton (or any other UI component) the
tabbing goes to hell, selection doesn't move, nothing happens
is it problem
I know that this is a post from back in February, but I’m having the same
issue. I’ll try the ideas put forth here so far, but I wanted to respond to
Andreas’s post to see if maybe anyone can elaborate.
The issue for me is tracking the items when using one object for loading. If
I’m
Here's a good solution that is used by many installer applications out
there.
Take the number of items you are loading and divide your progress bar
into that many sections. Then, show the progress of each of those
sections.
Let's say you were loading 10 files. That means you're breaking up
How could i get the input volume from the microphone or from the current
playing sound inf flash? is that possible? i wanna make a sort of audio
spectrum analyzer, with sliding bars sync with the audio level.
cheers,
chris
___
You might try creating a _name property and passing each instance its name
as a param of the constructor.
then you can retrieve that name. I tried some other ways and got the
dreaded [Object object] trace
Mani
On 4/7/06, Rifled Cloaca [EMAIL PROTECTED] wrote:
All,
Is there a way to get the
http://blog.andre-michelle.com/2006/soundmixercomputespectrum/
- Original Message -
From: Christian Pugliese [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Friday, April 07, 2006 5:18 PM
Subject: [Flashcoders] Audio Analyzer
How could i get the input volume from the
Glad I could help. :-)
On 4/7/06, Honeyghan [EMAIL PROTECTED] wrote:
Chris,
Worked like a charm. Had to switch project folders over to the new AS 2 type
as noted.
Additionally, by default, the .as docs were opening up using the text
editor.
Had to switch that setting to open up in the new
flvtool2 is a ruby script an works swell on OSX.
--
Michael Bedar
[EMAIL PROTECTED]
On Apr 7, 2006, at 12:28 PM, Marlon Harrison wrote:
Any chance of Mac OS X solutions?
On 4/7/06, Sönke Rohde [EMAIL PROTECTED] wrote:
Hi,
This could also be a problem of the encoder you used. I know
Question: How can I load only 40% of a target movieclip using the
MovieClipLoader class?
I have used several times to load swfs, but on a recent project the target
swfs are over 4MB. So, instead of waiting for all of it to load, want it to
start playing at around 40%. I am using onLoadInit. I
onLoad init gets fired only when there is enough data for the
movieCilp to perfrom actions. so it probably is waiting till like 70
- 80% when there is enough to play it.
On Apr 7, 2006, at 5:10 PM, Mike Guerrero wrote:
Question: How can I load only 40% of a target movieclip using the
Use onLoadProgress ... wait for whatever percent you want, then play
On Apr 7, 2006, at 8:10 PM, Mike Guerrero wrote:
Question: How can I load only 40% of a target movieclip using the
MovieClipLoader class?
I have used several times to load swfs, but on a recent project the
target
Mike Mountain wrote:
So Mike C, JD or anyone else who may read this post who can help - can
you please drop me a line.
I've got no info on this beyond what that individual team provides, but
I have provided a nudge internally myself, as well.
jd
--
John Dowdell . Adobe Developer
Mind your words,
this is an example of actionscript 3 / flash 8.5+
JesterXL wrote:
http://blog.andre-michelle.com/2006/soundmixercomputespectrum/
- Original Message -
From: Christian Pugliese [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Sent: Friday, April 07, 2006 5:18 PM
Hi,
I don't understand what I get when running this:
for (var i = 0; i NumPages_v; i ++)
{
var NewMC_mc:MovieClip =
At a glance, I caught at least one problem, not sure if they are others that
could cause your problem.
var NewMC_mc:MovieClip =
ContentContainer_mc.createEmptyMovieClip(container+i,
getNextHighestDepth());
You need to call getNextHighestDepth() on your ContentContainer_mc, like so:
var
At a glance, I caught at least one problem, not sure if they are others that
could cause your problem.
var NewMC_mc:MovieClip =
ContentContainer_mc.createEmptyMovieClip(container+i,
getNextHighestDepth());
You need to call getNextHighestDepth() on your ContentContainer_mc, like so:
var
Ok,
I got rid of my onLoadInit(), and used the onLoadProgress(). It works
somewhat. The preloader is a fancy ball thingy-ma-jig. Once the preloading
is done the prelaoder plays a simple animation and fades away. Once it
fades away it suppose to play the loaded clip, but the
No didn't solve my problem.
But thanks.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Boon Chew
Sent: Friday, April 07, 2006 11:38 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] createEmptyMovieClip path
At a glance, I caught at least one
Mike,
I always have to put a stop at the beginning of my mc's that are
loaded by MCL because the mc's just play when they're ready. Then,
onLoadInit, i say mc.gotoAndPlay(start);
You might wanna put this psuedo code in your onLoadProgress:
if loadedbytes/totalbytes = .4
then
Did a quick test, works fine. Maybe compare the solution and figure out where
your problem is?
(I have an empty movieclip instance on stage called mcEmpty, did you name your
movie instance in your Properties window?)
Below code tested on Flash 8:
var url = [
I did a search through the list and on Google for this but couldn't find
mention about this issue.
Has anyone ever tried using __resolve on a class that extends another
class?
I'm using __resolve to handle the multitude of methods that will be called
on this class, which actually calls a 3rd
Ok
I mc instance on the stage (scene) is correctly named.
I'm compiling the movie in Flash7 AS2.0 .. but I just tried in Flash8 AS2.0
and this is still not working.
Hum... what's going on. I never had this king of problem before.
I'm going to check everything... but it doesn't make sense...
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