[Flashcoders] [ AS2 ] - masking performance in Firefox
Hi All... I'm using masks to reveal content on a site, and doing so by tweening the mask's _x value to move it over the masked content. I'm publishing to Flash 8, at 30fps, and using Tweener. The mask is separated from the content on its own layer in each movieClip. (not created with setMask()); When I preview the site in Safari and IE it works just fine. In Firefox (both Mac PC), however, the mask tweens are very glitchy. There are the content shows up with streaks, flashes visible/ invisible, etc. Has anybody experienced this before? My first guess was that it was due to the frame rate dropping, but I'm not doing anything complex. Just moving an _x property a couple hundred pixels. Is there something in Firefox or my publishing settings that could be tripping up the masks? Any insight would be greatly appreciated. Thanks. -Alex ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AIR write to PowerPoint
The PPT file format is now available from Microsoft for free: http://www.microsoft.com/interop/docs/officebinaryformats.mspx However, if it's anything like other MS binary formats, it's likely to be a bit of a minefield. I don't envy your task; but at least export is easier than import. :-) Alternatively you could take a look at the Powerpoint export code in the open source code for OpenOffice.org and try porting that. Ian On Fri, Mar 28, 2008 at 5:31 AM, Jason Van Cleave [EMAIL PROTECTED] wrote: I am currently doing some research for a project that is asking for output to a ppt/pps file. The original version of this project used Director and some Xtras to accomplish this. In hopes of doing the newer version in Adobe AIR I am wondering if anyone has seen any AIR apps that have this feature. I have came across Sliderocket.com (nice flex app) which is hoping to incorporate it in a future version. Any insights in trying to get in and out of a PowerPoint file would be greatly appreciated also. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] [ AS2 ] - masking performance in Firefox
Have you got the wmode in your embed tags set to anything? More specifically, wmode=transparent in Firefox is notoriously broken. HTH, Ian On Fri, Mar 28, 2008 at 6:51 AM, Alex Burke [EMAIL PROTECTED] wrote: Hi All... I'm using masks to reveal content on a site, and doing so by tweening the mask's _x value to move it over the masked content. I'm publishing to Flash 8, at 30fps, and using Tweener. The mask is separated from the content on its own layer in each movieClip. (not created with setMask()); When I preview the site in Safari and IE it works just fine. In Firefox (both Mac PC), however, the mask tweens are very glitchy. There are the content shows up with streaks, flashes visible/ invisible, etc. Has anybody experienced this before? My first guess was that it was due to the frame rate dropping, but I'm not doing anything complex. Just moving an _x property a couple hundred pixels. Is there something in Firefox or my publishing settings that could be tripping up the masks? Any insight would be greatly appreciated. Thanks. -Alex ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Variable scope within for loops: reusingiteratorvariables
Oh. Oh dear. *sigh* Well, I do confess that there's nostalgic joy at the prospect of being able to type: let x=7 (which I don't think I've done since I last used BASIC back in I don't know when. Around the 1800s, wasn't it?) But I'm not sure I'd introduce a whole new keyword for it. I'd probably make var scope work 'as commonly expected' - i.e. block-level - in ES4 and throw in a compiler switch to turn it off for backwards compatibility. But I guess that could be 'as commonly expected - by me'. ;-) Ian On Thu, Mar 27, 2008 at 11:51 PM, Francis Cheng [EMAIL PROTECTED] wrote: Ian, help is on the way, the ECMAScript 4th edition draft specification contains a new keyword, let, that can be used in place of var to provide block-level scoping. Details for the curious: http://wiki.ecmascript.org/doku.php?id=proposals:block_expressions Francis Cheng | Senior Technical Writer | Adobe Systems, Inc. http://blogs.adobe.com/fcheng ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] query string
In as2... on( Release ){ getURL(home.php?location=boston, _blank) } in as3... locationLink.addEventListener(MouseEvent.CLICK, location_CLICK); function location_CLICK(ev:MouseEvent):void { var url:String = home.php?location=boston; var request:URLRequest = new URLRequest(url); navigateToURL(request, '_blank'); } Only use the _blank' if you want to open in new window! SM - Original Message - From: Laert Jansen To: flashcoders@chattyfig.figleaf.com Sent: Friday, March 28, 2008 4:36 AM Subject: [Flashcoders] query string Hello folks! I have to link one button to this link: home.php?location=boston How do I do this? getURL ? Thanks a lot -- Laert Jansen www.laertjansen.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] using a class to load data
thanks jason a On 27 Mar 2008, at 21:30, Merrill, Jason wrote: Yeah, I mean that's basically how I described it and would do it - there might be a better way, but that way should work fine for you. Jason Merrill Bank of America GTO and Risk LLD Solutions Design Development eTools Multimedia Bank of America Flash Platform Developer Community Are you a Bank of America associate interested in innovative learning ideas and technologies? Check out our internal GTO Innovative Learning Blog subscribe. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Allandt Bik-Elliott (Receptacle) Sent: Thursday, March 27, 2008 4:30 PM To: Flash Coders List Subject: Re: [Flashcoders] using a class to load data thanks jason - i've done this and it's working, i just wanted you to take a look to make sure i've not done it stupidly CODE package { //package imports import flash.events.*; import flash.net.*; internal class XMLLoader extends EventDispatcher { // class variable declarations private var xmlDoc:XML; private var xmlURL:String; private var xmlLoader:URLLoader; public static const COMPLETE:String = complete; public function get doc():XML { return xmlDoc; } // constructor public function XMLLoader(url:String) { xmlURL = url; var urlRequest:URLRequest = new URLRequest(xmlURL); xmlLoader = new URLLoader(); xmlLoader.addEventListener(Event.COMPLETE, completeListener); xmlLoader.load(urlRequest); } private function completeListener(e:Event):void { xmlDoc = new XML(xmlLoader.data); dispatchEvent(new Event(XMLLoader.COMPLETE)); } } } /CODE and the function call is CODE private var xmlDoc:XML; private var xmlurl:String; private var xmlLoader:XMLLoader; // call to initialiseXML() made in constructor private function initialiseXML():void { xmlLoader = new XMLLoader(xmlurl); xmlLoader.addEventListener(Event.COMPLETE, completeListener); } private function completeListener(e:Event):void { xmlDoc = xmlLoader.doc; trace (xmlDoc.toXMLString()); //traces xml correctly } /CODE a On 27 Mar 2008, at 19:14, Merrill, Jason wrote: Have your XMLLoader class extend EventDispatcher and have your XMLLoader class dispatch an event when the load is complete. Wherever your instance of the class is declared, add an event listener to the instance and write a function handler. if you need assistance with setting that up, write back, it's pretty simple. Jason Merrill Bank of America GTO and Risk LLD Solutions Design Development eTools Multimedia Bank of America Flash Platform Developer Community Are you a Bank of America associate interested in innovative learning ideas and technologies? Check out our internal GTO Innovative Learning Blog subscribe. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Allandt Bik-Elliott (Receptacle) Sent: Thursday, March 27, 2008 2:51 PM To: flashcoders Subject: [Flashcoders] using a class to load data hi guys i am trying to set up a class to handle my xml (will be instantiated for each xml file) but i'm running into a slight problem here is the class so far: CODE package { //package imports import flash.events.*; import flash.net.*; internal class XMLLoader { // class variable declarations private var xmlDoc:XML; private var xmlURL:String; private var xmlLoader:URLLoader; public function get doc():XML {return xmlDoc;} // constructor public function XMLLoader(url:String) { xmlURL = url; var urlRequest:URLRequest = new URLRequest(xmlURL); xmlLoader = new URLLoader(); xmlLoader.addEventListener(Event.COMPLETE, completeListener); xmlLoader.load(urlRequest); } private function completeListener(e:Event):void { xmlDoc = new XML(xmlLoader.data); } } } /CODE the problem is with timing - from within the XMLLoader() Class i can wait for the COMPLETE event to reference the xmlDoc but how would i do that from an instance of the class? for
Re: [Flashcoders] AS3 Programmer is needed in Paris
No AS3 programmer on Paris on this list ??? L I mean Paris in France not USA :] ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] multiple skins for V2 scrollbar
Hi list... Can anyone recommend an easy way to apply varying skins to varying instances of the V2 ScrollBar component, that's a subcomponent of either the ScrollPane or TextField? Thanks, - Michael M. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Outsourcing (was: Tweening Engines for AS3)
I'm assisting with an Actionscript outsourcing project right now with some Flash game coders in Mumbai, so far so good, though they are a little behind in skills - but would be interested to learn any cultural things people have experienced with Flash developers in India. Jason Merrill Bank of America GTO and Risk LLD Solutions Design Development eTools Multimedia Bank of America Flash Platform Developer Community Are you a Bank of America associate interested in innovative learning ideas and technologies? Check out our internal GTO Innovative Learning Blog subscribe. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Root casting as Main big problem
Hi, It's very urgent, try to make it clear: I have one MovieClip index.swf, with a Main.as class attch to it. In this class I define properties and method, of course :) And I load external movieclip, one name content.swf in this content swf I need to talk with rootand I cast it with Main( root ).myproperty The problem when I publish this mc is looking for the Main class and check if element are there, for exemple some linked moviclip, but they are in the index library. so I can copy all needed asset in the content library, and perhaps it will fixe it but I will have all content duplicated...so is there a workaround ?? Thanks for any urgent help! ;) L ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Root casting as Main big problem
I think you might be able to get around this by using a swc, which can be checked for classes by the complier without actually including it in the swf. Do you have Moock's Essential Actionscript 3.0? Chapter 31 details the various ways you can do it, all based on which authoring tool you're using. A little much for me to repeat in email. -jonathan On Fri, Mar 28, 2008 at 11:10 AM, laurent [EMAIL PROTECTED] wrote: Hi, It's very urgent, try to make it clear: I have one MovieClip index.swf, with a Main.as class attch to it. In this class I define properties and method, of course :) And I load external movieclip, one name content.swf in this content swf I need to talk with rootand I cast it with Main( root ).myproperty The problem when I publish this mc is looking for the Main class and check if element are there, for exemple some linked moviclip, but they are in the index library. so I can copy all needed asset in the content library, and perhaps it will fixe it but I will have all content duplicated...so is there a workaround ?? Thanks for any urgent help! ;) L ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- -jonathan howe :: 404.434.2321 :: 180 High St Apt 26 Portland, ME 04101 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Krugle?
Anyone ever use Krugle.org to search for AS source code? I just ran into the site, and I am not sure what to think yet. For other languages it might be better, but I'm currently unsure without spending time in the system. The search results and tabbed interface, etc. is pretty sweet though. - eric ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Root casting as Main big problem
Have you tried MovieClip(root) ? On 28 Mar 2008, at 15:10, laurent wrote: Hi, It's very urgent, try to make it clear: I have one MovieClip index.swf, with a Main.as class attch to it. In this class I define properties and method, of course :) And I load external movieclip, one name content.swf in this content swf I need to talk with rootand I cast it with Main( root ).myproperty The problem when I publish this mc is looking for the Main class and check if element are there, for exemple some linked moviclip, but they are in the index library. so I can copy all needed asset in the content library, and perhaps it will fixe it but I will have all content duplicated...so is there a workaround ?? Thanks for any urgent help! ;) L ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders [EMAIL PROTECTED] 0207 631 3278 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Variable scope within for loops: reusing iteratorvariables
It's valid both in a frame script in an IDE and in an AS3 class compiled via mxmlc. I suspect it's also valid in an mx:script block, but I didn't bother testing. Actually give it a try before telling me it doesn't work. :) On Thu, Mar 27, 2008 at 6:59 PM, Steven Sacks [EMAIL PROTECTED] wrote: Valid where? If that's in a class function and i is not a class variable, then the compiler will complain that you're using an undeclared variable. Cory Petosky wrote: I guess I should have provided an example when I mentioned no block level scoping. Try this on for size: for (i = 0; i 10; ++i); // Do nothing but increment i var i:int; trace(i); This is totally valid code and will trace 10! ALL variable declarations in a function, regardless of the block the variable is declared in, are performed as the function is pushed on the stack. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Cory Petosky : Lead Developer : PUNY 1618 Central Ave NE Suite 130 Minneapolis, MN 55413 Office: 612.216.3924 Mobile: 240.422.9652 Fax: 612.605.9216 http://www.punyentertainment.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] multiple skins for V2 scrollbar
grab this pdf http://livedocs.adobe.com/flash/9.0/main/flash_as2_components_help.pdf and go to the section called Creating new component skins QUOTE If you want to use a particular skin for one instance of a component, but another skin for another instance of the component, you must open a theme FLA file and create a new skin symbol. Components are designed to make it easy to use different skins for different instances. ... /QUOTE should be the info you need best a On 28 Mar 2008, at 14:38, Mendelsohn, Michael wrote: Hi list... Can anyone recommend an easy way to apply varying skins to varying instances of the V2 ScrollBar component, that's a subcomponent of either the ScrollPane or TextField? Thanks, - Michael M. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Outsourcing (was: Tweening Engines for AS3)
i worked at The Online Studio where a lot of their actionscript gets outsourced to india and like you said, it's a little bit behind but overall very good AS2 code On 28 Mar 2008, at 15:03, Merrill, Jason wrote: I'm assisting with an Actionscript outsourcing project right now with some Flash game coders in Mumbai, so far so good, though they are a little behind in skills - but would be interested to learn any cultural things people have experienced with Flash developers in India. Jason Merrill Bank of America GTO and Risk LLD Solutions Design Development eTools Multimedia Bank of America Flash Platform Developer Community Are you a Bank of America associate interested in innovative learning ideas and technologies? Check out our internal GTO Innovative Learning Blog subscribe. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Outsourcing (was: Tweening Engines for AS3)
Jason Merrill wrote: I'm assisting with an Actionscript outsourcing project right now with some Flash game coders in Mumbai, so far so good, though they are a little behind in skills - but would be interested to learn any cultural things people have experienced with Flash developers in India. A few things I have noticed: People in other cultures use software differently, and may have different priorities. For example, the new version of Director, just released, was done by a crack team in India. They did a bang-up job coming up to speed on a complex code base, fixed a lot of bugs, added Unicode support, and lots of other neat stuff. However, the new text-rendering engine they wrote is taking a lot of heat, and the message window, one of a developer's best friends, is now virtually unusable. It's not because they are inferior programmers--they just didn't completely understand how Western developers use the tool. I had a similar experience when I moved to Beijing in 1988 to manage a team of Chinese programmers. They had developed a nice piece of vertical-market software, and they wanted to market it in the West. They were good programmers, and hard-working, but their concept of a user interface was radically different from the West's. India is relatively new to the programming world. There was a major political shift 10-15 years ago that allowed India to compete on the world tech market, and they have done so with remarkable success. But, you don't have the silverback programmers there--the ones who wrote a 3D engine 15 years ago in C, or even assembler. Think back to perhaps 1985, 1990 in America. That's their accumulated experience level. Expect Indians to be very polite, even deferential. You'll never get flamed by an Indian--courtesy is too much a part of their culture. But don't even try to understand Indian office politics or professional relations. Their culture developed for millennia without significant influence from the West (the same could be said about Western culture, in reverse, of course). So, expect to be able to direct them on _what_ needs to be done, but don't expect to have a say in _how_ they do it. In America, you can expect a student to get a decent education, even at a small community college. They will work with modern equipment and modern software, and be taught modern, if not cutting-edge, techniques. In India, you find that environment only at the better colleges. Smaller, provincial colleges are still teaching Turbo Pascal on DOS, using 80286 machines. As a result, the best and brightest are a match for their peers anywhere in the world--they're as smart as anybody, and some of the top technical schools in India rival MIT or Cal Tech. But, once you get out of that tier of programmers, there is a sharp drop-off in skill levels. The Microsofts, Adobes, and IBMs of the world snap up that top tier of programmers. For the rest of us, hiring a team of Indian programmers is hit and miss--you could get a decent team, or you could end up with a hodge-podge of code that has to be scrapped and done over from scratch. Part of that appears to be the result of high turnover, or perhaps rapid advancement. I would find a part of my project was going well, then all of a sudden it would change drastically--different coding style, schedule slippage, and the like--and I would find that a new programmer, even a novice, had been assigned to that task. I hope this doesn't come across as overly critical. It's not meant to be. I've had some very good experiences with Indian teams, and some not so good experiences. At the end of the day, Indians are, well, people. Outside of cultural issues, there is no significant difference between a Gunjeet Parma and a Sharon Jones. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Krugle?
I've used Google Codesearch http://www.google.com/codesearch with some success. I'm not sure which of the two tools is better, but krugle is certainly prettier. On Fri, Mar 28, 2008 at 10:26 AM, eric e. dolecki [EMAIL PROTECTED] wrote: Anyone ever use Krugle.org to search for AS source code? I just ran into the site, and I am not sure what to think yet. For other languages it might be better, but I'm currently unsure without spending time in the system. The search results and tabbed interface, etc. is pretty sweet though. - eric ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Cory Petosky : Lead Developer : PUNY 1618 Central Ave NE Suite 130 Minneapolis, MN 55413 Office: 612.216.3924 Mobile: 240.422.9652 Fax: 612.605.9216 http://www.punyentertainment.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Krugle?
No, but good link - it's nice to search for chunks of code to see examples when you forget how to do something, like add a glow filter Jason Merrill Bank of America GTO and Risk LLD Solutions Design Development eTools Multimedia Bank of America Flash Platform Developer Community Are you a Bank of America associate interested in innovative learning ideas and technologies? Check out our internal GTO Innovative Learning Blog subscribe. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of eric e. dolecki Sent: Friday, March 28, 2008 11:27 AM To: Flash Coders List Subject: [Flashcoders] Krugle? Anyone ever use Krugle.org to search for AS source code? I just ran into the site, and I am not sure what to think yet. For other languages it might be better, but I'm currently unsure without spending time in the system. The search results and tabbed interface, etc. is pretty sweet though. - eric ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Outsourcing (was: Tweening Engines for AS3)
Wow, thanks Kerry, that's great information. The part I found especially useful was, So, expect to be able to direct them on _what_ needs to be done, but don't expect to have a say in _how_ they do it. - We have encouraged them to write the project in AS3, but they are not comfortable with it yet, so I didn't want to push it on them - would rather have a well-coded AS2 project than a poorly coded AS3 project anyday. Jason Merrill Bank of America GTO and Risk LLD Solutions Design Development eTools Multimedia Bank of America Flash Platform Developer Community Are you a Bank of America associate interested in innovative learning ideas and technologies? Check out our internal GTO Innovative Learning Blog subscribe. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kerry Thompson Sent: Friday, March 28, 2008 12:21 PM To: 'Flash Coders List' Subject: RE: [Flashcoders] Outsourcing (was: Tweening Engines for AS3) Jason Merrill wrote: I'm assisting with an Actionscript outsourcing project right now with some Flash game coders in Mumbai, so far so good, though they are a little behind in skills - but would be interested to learn any cultural things people have experienced with Flash developers in India. A few things I have noticed: People in other cultures use software differently, and may have different priorities. For example, the new version of Director, just released, was done by a crack team in India. They did a bang-up job coming up to speed on a complex code base, fixed a lot of bugs, added Unicode support, and lots of other neat stuff. However, the new text-rendering engine they wrote is taking a lot of heat, and the message window, one of a developer's best friends, is now virtually unusable. It's not because they are inferior programmers--they just didn't completely understand how Western developers use the tool. I had a similar experience when I moved to Beijing in 1988 to manage a team of Chinese programmers. They had developed a nice piece of vertical-market software, and they wanted to market it in the West. They were good programmers, and hard-working, but their concept of a user interface was radically different from the West's. India is relatively new to the programming world. There was a major political shift 10-15 years ago that allowed India to compete on the world tech market, and they have done so with remarkable success. But, you don't have the silverback programmers there--the ones who wrote a 3D engine 15 years ago in C, or even assembler. Think back to perhaps 1985, 1990 in America. That's their accumulated experience level. Expect Indians to be very polite, even deferential. You'll never get flamed by an Indian--courtesy is too much a part of their culture. But don't even try to understand Indian office politics or professional relations. Their culture developed for millennia without significant influence from the West (the same could be said about Western culture, in reverse, of course). So, expect to be able to direct them on _what_ needs to be done, but don't expect to have a say in _how_ they do it. In America, you can expect a student to get a decent education, even at a small community college. They will work with modern equipment and modern software, and be taught modern, if not cutting-edge, techniques. In India, you find that environment only at the better colleges. Smaller, provincial colleges are still teaching Turbo Pascal on DOS, using 80286 machines. As a result, the best and brightest are a match for their peers anywhere in the world--they're as smart as anybody, and some of the top technical schools in India rival MIT or Cal Tech. But, once you get out of that tier of programmers, there is a sharp drop-off in skill levels. The Microsofts, Adobes, and IBMs of the world snap up that top tier of programmers. For the rest of us, hiring a team of Indian programmers is hit and miss--you could get a decent team, or you could end up with a hodge-podge of code that has to be scrapped and done over from scratch. Part of that appears to be the result of high turnover, or perhaps rapid advancement. I would find a part of my project was going well, then all of a sudden it would change drastically--different coding style, schedule slippage, and the like--and I would find that a new programmer, even a novice, had been assigned to that task. I hope this doesn't come across as overly critical. It's not meant to be. I've had some very good experiences with Indian teams, and some not so good experiences. At the end of the day, Indians are, well, people. Outside of cultural issues, there is no significant difference between a Gunjeet Parma and a Sharon Jones. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Krugle?
looks like a good organisation tool as well as a useful search tool On 28 Mar 2008, at 15:26, eric e. dolecki wrote: Anyone ever use Krugle.org to search for AS source code? I just ran into the site, and I am not sure what to think yet. For other languages it might be better, but I'm currently unsure without spending time in the system. The search results and tabbed interface, etc. is pretty sweet though. - eric ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Re: Flash Video fullscreen problem
Allriht thanks for the help... I solved it anyway... I had to put the layer that contains the video on top of the other layers. And the FLVPlayback Compontent should be in the first frame of the timeline. Thanks On Thu, Mar 27, 2008 at 6:01 AM, Omar Fouad [EMAIL PROTECTED] wrote: Note: I need the video to play not in fullscreen. On Thu, Mar 27, 2008 at 6:00 AM, Omar Fouad [EMAIL PROTECTED] wrote: hi, i've got an application where there are some videos. The application is fullscreen and so, the video when comes to play, gets fullscreen as in fullScreenTakeOver is true by default. So I set it to be fullScreenTakeOver = false; on the frame. But this is not working. any ideas? thanks -- Omar M. Fouad - Digital Emotions http://www.omarfouad.net This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. -- Omar M. Fouad - Digital Emotions http://www.omarfouad.net This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. -- Omar M. Fouad - Digital Emotions http://www.omarfouad.net This e-mail and any attachment is for authorised use by the intended recipient(s) only. It may contain proprietary material, confidential information and/or be subject to legal privilege. It should not be copied, disclosed to, retained or used by, any other party. If you are not an intended recipient then please promptly delete this e-mail and any attachment and all copies and inform the sender. Thank you. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Checking overlapping of 2 objects of different type. Please help
Hi I am trying to check if objects of 2 different type overlaps or not. I have a CameraStartDrag which is activated by on press of MovieClip. I have some container of type Sprite which contains UI Loader component. All i need is if user takes CameraStartDrag on top of UILoader, the CameraStartDrag's index should come on top of UILoader. Currently CameraStartDrag is going back of UILoader. Attached is the code. Please help me out as this problem is making me crazy. Thanks for (var j:Number=1; j=16; j++) { var CameraStartDrag; //Getting all the thumbnails by Name for dragging on stage CameraStartDrag=getChildByName(Thumbnail_+j); } CameraStartDrag.addEventListener(MouseEvent.MOUSE_DOWN,CamStartDragTN); var container:Sprite=new Sprite(); function CamStartDragTN(event:MouseEvent):void { var CameraStartDrag=event.target; CameraStartDrag.startDrag(); if(container.numChildren0) { for (var z:Number=0; z=container.numChildren-1; z++) { var Child:DisplayObject=container.getChildAt(z); if(CameraStartDrag.hitTestObject(Child)) { trace(Object Hit); } } } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] RE: [Papervision3D][UNSOLVABLE BUG] Inconsistent rolling over for a plane
I think it might be a bug within Papervision and nothing within me.. http://dnecklesportfolio.com/pv3d/materialsDemos/materialsDemo.html and you know I also went back to the basic Materials Demo I got from the CLaSS in SAN FRAN... and simple added the rollover states and I got the same issue.. in fact here is the code dnecklesportfolio.com/pv3d/materialsDemos/materialsDemos.zip and sometimes when rolling over you'd notice while on the clip that the roll off mousepointer appears and is is inconsistent.. this problem will be considered a BUG and wont take priority .. It's be great if someone would please confirm so I can move on..I spent weeks on this one small issue.. Dwayne From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Date: Fri, 28 Mar 2008 20:20:10 + Subject: Re: [Papervision3D] Inconsistent rolling over for a plane gang maybe i should use Mouseevent instead of interactivescene3devent??? From: [EMAIL PROTECTED] To: [EMAIL PROTECTED]; [EMAIL PROTECTED] Date: Fri, 28 Mar 2008 19:42:48 + Subject: Re: [Papervision3D] [Flash_Tiger] Re: Inconsistent rolling over for a plane Gang, Just when we thought we got it.. To make things SIMPLE I took out the text and have a simple red movieclip So now I have a papervision plane - movieclip (as its material) - movieclip - textfield i use e.currenttarget instead of e.target in the onPlane Click function but i still get the inconsistent rolling over Frustrating cause im sure its something im doing wrong Check out onPlaneOver and onPlaneOut do they access e.target by default..How do I access e.currentTarget Is that even the issue.. I may start from scratch and go back to basics.. public function onPlaneClick(e:InteractiveScene3DEvent):void { if (BUTTONS_ENABLED) { trace(e.currentTarget: +e.currentTarget) trace(e.target: +e.target) var plane:Plane = Plane(e.currentTarget); trace(targets name, e.displayObject3D.name ); } else { trace(wait till its done..); } } public function onPlaneOver(e:InteractiveScene3DEvent):void { viewport.containerSprite.buttonMode = true; trace(e.currentTarget: +e.currentTarget) trace(e.target: +e.target) } public function onPlaneOut(e:InteractiveScene3DEvent):void { trace(e.currentTarget: +e.currentTarget) trace(e.target: +e.target) viewport.containerSprite.buttonMode = false; } From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: RE: [Flash_Tiger] Re: Inconsistent rolling over for a plane Date: Mon, 24 Mar 2008 05:06:19 + More info on this... http://www.flepstudio.org/forum/tutorials/428-target-currenttarget-actionscript-3-0-a.html To: [EMAIL PROTECTED] From: [EMAIL PROTECTED] Date: Sun, 23 Mar 2008 11:12:02 -0400 Subject: [Flash_Tiger] Re: Inconsistent rolling over for a plane Dwayne Neckles wrote: Check out.. http://dnecklesportfolio.com/pv3d/index.html Rollover one of the main links.. you will see that the pointer changes from pointer to hand and back.. It's not supposed to do that... though it could be , I'm not sure its a papervision issue.. Any suggestion why this happens.. This is one of those issues that seems to get neglected in most AS3 books and online references. Then it's maddeningly difficult to find what's going wrong. You assume that if you've added an eventlistener to the button clip, in the handler the event target will actually be the button. However, although you added the MouseOver listener to the button, the event target in the handler actually turns out to be the text within the button. I would handle this in one of two ways: *** In the handler function, instead of using target, use currentTarget. *** Set the mouseChildren property of the button to false. Either way, your rollover should then display properly. ::. clive Clive Sweeney Durham NC MetaConverse.com __._,_.___ Messages in this topic (11) Reply (via web post) | Start a new topic Messages |Files |Photos |Links |Database |Polls |Calendar Flash_Tiger Mailing List Change settings via the Web (Yahoo! ID required) Change settings via email: Switch delivery to Daily Digest | Switch format to Traditional Visit Your
[Flashcoders] [SOLVED FINALLY!] Inconsistent rolling over for a plane
Life is good. I went through major pains to figure out the answersorry for the numerous emails but I really wanted to learn this PV thing the answer is to not have any segments.. plane = new Plane(material,navItem.width,navItem.height,0,0); set the segments to nothing other than 0... otherwise it literally breaks up the plane into that many segments with tiny space in between the pieces.. WHICH IS WHY THE ROLLOVERS ARE INCONSISENT.. holy ish! and WHich is when you would click it wouldnt work! You were clicking on the plane visually but in PV3d u were click in between the segment.. I know this is no revolutionary break through compared to Mr D00b :) BUT im sending it to you in case you have every grappled with the same issue.. Dang guys you have no idea how good this feels. Dwayne From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Date: Fri, 28 Mar 2008 23:50:35 + Subject: Re: [Papervision3D] [UNSOLVABLE BUG] Inconsistent rolling over for a plane I think it might be a bug within Papervision and nothing within me.. http://dnecklesportfolio.com/pv3d/materialsDemos/materialsDemo.html and you know I also went back to the basic Materials Demo I got from the CLaSS in SAN FRAN... and simple added the rollover states and I got the same issue.. in fact here is the code dnecklesportfolio.com/pv3d/materialsDemos/materialsDemos.zip and sometimes when rolling over you'd notice while on the clip that the roll off mousepointer appears and is is inconsistent.. this problem will be considered a BUG and wont take priority .. It's be great if someone would please confirm so I can move on..I spent weeks on this one small issue.. Dwayne From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Date: Fri, 28 Mar 2008 20:20:10 + Subject: Re: [Papervision3D] Inconsistent rolling over for a plane gang maybe i should use Mouseevent instead of interactivescene3devent??? From: [EMAIL PROTECTED] To: [EMAIL PROTECTED]; [EMAIL PROTECTED] Date: Fri, 28 Mar 2008 19:42:48 + Subject: Re: [Papervision3D] [Flash_Tiger] Re: Inconsistent rolling over for a plane Gang, Just when we thought we got it.. To make things SIMPLE I took out the text and have a simple red movieclip So now I have a papervision plane - movieclip (as its material) - movieclip - textfield i use e.currenttarget instead of e.target in the onPlane Click function but i still get the inconsistent rolling over Frustrating cause im sure its something im doing wrong Check out onPlaneOver and onPlaneOut do they access e.target by default..How do I access e.currentTarget Is that even the issue.. I may start from scratch and go back to basics.. public function onPlaneClick(e:InteractiveScene3DEvent):void { if (BUTTONS_ENABLED) { trace(e.currentTarget: +e.currentTarget) trace(e.target: +e.target) var plane:Plane = Plane(e.currentTarget); trace(targets name, e.displayObject3D.name ); } else { trace(wait till its done..); } } public function onPlaneOver(e:InteractiveScene3DEvent):void { viewport.containerSprite.buttonMode = true; trace(e.currentTarget: +e.currentTarget) trace(e.target: +e.target) } public function onPlaneOut(e:InteractiveScene3DEvent):void { trace(e.currentTarget: +e.currentTarget) trace(e.target: +e.target) viewport.containerSprite.buttonMode = false; } From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Subject: RE: [Flash_Tiger] Re: Inconsistent rolling over for a plane Date: Mon, 24 Mar 2008 05:06:19 + More info on this... http://www.flepstudio.org/forum/tutorials/428-target-currenttarget-actionscript-3-0-a.html To: [EMAIL PROTECTED] From: [EMAIL PROTECTED] Date: Sun, 23 Mar 2008 11:12:02 -0400 Subject: [Flash_Tiger] Re: Inconsistent rolling over for a plane Dwayne Neckles wrote: Check out.. http://dnecklesportfolio.com/pv3d/index.html Rollover one of the main links.. you will see that the pointer changes from pointer to hand and back.. It's not supposed to do that... though it could be , I'm not sure its a papervision issue.. Any suggestion why this happens.. This is one of those issues that seems to get neglected in most AS3 books and online references. Then it's maddeningly difficult to find what's going wrong. You assume that if you've added an eventlistener to the button clip, in the handler the event target will actually be the button. However, although you added the MouseOver listener to the button, the event target in the handler actually turns out to be the text within the button. I would handle this in one of two ways: *** In the handler function, instead of using target, use
[Flashcoders] AIR drag and resize transparent window and change mouse icon to arrows
You know on a PC when you mouseOver the sides of a window, the mouse changes to an arrow that means you can resize the window. Is there any to get the mouse to change like that when the AIR window in set to transparent? Or it is only a feature of the NativeWindow on PC? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Re: Checking overlapping of 2 objects of different type. Please help
Hi Guys I fixed it I added the container as addChildAt(container,0). Thanks for ur patience. Anuj On Fri, Mar 28, 2008 at 2:17 PM, anuj sharma [EMAIL PROTECTED] wrote: Hi I am trying to check if objects of 2 different type overlaps or not. I have a CameraStartDrag which is activated by on press of MovieClip. I have some container of type Sprite which contains UI Loader component. All i need is if user takes CameraStartDrag on top of UILoader, the CameraStartDrag's index should come on top of UILoader. Currently CameraStartDrag is going back of UILoader. Attached is the code. Please help me out as this problem is making me crazy. Thanks for (var j:Number=1; j=16; j++) { var CameraStartDrag; //Getting all the thumbnails by Name for dragging on stage CameraStartDrag=getChildByName(Thumbnail_+j); } CameraStartDrag.addEventListener(MouseEvent.MOUSE_DOWN,CamStartDragTN); var container:Sprite=new Sprite(); function CamStartDragTN(event:MouseEvent):void { var CameraStartDrag=event.target; CameraStartDrag.startDrag(); if(container.numChildren0) { for (var z:Number=0; z=container.numChildren-1; z++) { var Child:DisplayObject=container.getChildAt(z); if(CameraStartDrag.hitTestObject(Child)) { trace(Object Hit); } } } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] wmode, cacheasbitmap and scrollrect issues
Hi all, So it seemed like Adobe had solved the artifact issues when using scrollrect on a bitmap cached object, but not quite... I am in a current application using scrollrect and get artifacts when vertically scrolling large bitmapcached sprites, see example here: http://www.membla.net/scrollrectartifacts.jpg Has anyone tackled this problem? Using 9.0.115, this problem occurs in IE but not in FF and only when using wmode opaque, which leads me to my next question - Since when did wmode opaque become about 50% faster than wmode window? I remember noticing this some while ago and as it always had been said that wmode window was to be used whenever you didn't need to think about z order stacking I tried to find some info on the subject but found none. Anyone with more info on this? Nick ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Root casting as Main big problem
Thanks for the precise answer, I got the book, will have a look tom and try the MovieClip workaround. Now I will bang my head on sweeter stuff ;) thx L jonathan howe a écrit : I think you might be able to get around this by using a swc, which can be checked for classes by the complier without actually including it in the swf. Do you have Moock's Essential Actionscript 3.0? Chapter 31 details the various ways you can do it, all based on which authoring tool you're using. A little much for me to repeat in email. -jonathan On Fri, Mar 28, 2008 at 11:10 AM, laurent [EMAIL PROTECTED] wrote: Hi, It's very urgent, try to make it clear: I have one MovieClip index.swf, with a Main.as class attch to it. In this class I define properties and method, of course :) And I load external movieclip, one name content.swf in this content swf I need to talk with rootand I cast it with Main( root ).myproperty The problem when I publish this mc is looking for the Main class and check if element are there, for exemple some linked moviclip, but they are in the index library. so I can copy all needed asset in the content library, and perhaps it will fixe it but I will have all content duplicated...so is there a workaround ?? Thanks for any urgent help! ;) L ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AIR drag and resize transparent window and change mouse icon to arrows
You would need to detect the mouse position and then you would swap the mouse with a graphic (hide mouse pointer, display your arrows). The problem would be that you could only do this while inside the air app. The edges of the actual air app I believe would have to be set by the OS. B. On Fri, Mar 28, 2008 at 5:23 PM, Patrick Matte | BLITZ [EMAIL PROTECTED] wrote: You know on a PC when you mouseOver the sides of a window, the mouse changes to an arrow that means you can resize the window. Is there any to get the mouse to change like that when the AIR window in set to transparent? Or it is only a feature of the NativeWindow on PC? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders