Great news indeed, maybe finally we can drop that crappy flash ide :] What
have you meant here? I read the article and there was no word on droping the
flash ide. Me, by myself i like it very much, and i believe
Adobe will continue tu update and launch new releases of it. Haven't you
seen what
Try to manage a bigger
project with it
That's why they made FlexBuilder.
- Original Message -
From: Patrick J. Jankun [EMAIL PROTECTED]
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Friday, May 02, 2008 2:09 PM
Subject: Re: [Flashcoders] Adobe Open Screen!
I mean
I mean with it, that after making flash player and swf flv formats
opensource,
adobe would make the dev of new features and version a lot faster, as
well the scene
can make their own ide, and have not to w8t for adobe, which is
actually good thing.
Truth, no one can hold with OpenSource
I am not sure I agree entirely with you here.
Whilst I believe that Open Source software has so much to offer, I
cannot believe that an Open Source version of the Flash IDE would
provide such a rich feature set AND work as well as the IDE without a
significant investment in time and effort.
All well said. One other nugget to add to this conversation: Adobe is
not open sourcing these proprietary formats, but rather removing certain
licensing restrictions and opening the format itself to certain selected
partners for the improvement and advancement of the platforms.
For more on
This function should loop through 5 times creating 5 different MovieClips, each
one with a mouse click event attached, which should trace the value of i
either 1, 2, 3, 4 or 5. So the first movieclip should output 1, second should
output 2 and so on...
for (var i = 0; i
var summaryClick = function (ev:Event)
{
trace(i); // Outputs incorrectly (Outputs 5 on each MovieClip
click) ???
}
Outputs correctly: 5 *is* the value of i when clicked.
Regards,
-Keith
http://keithreinfeld.home.comcast.net
var summaryClick = function (ev:Event)
{
trace(i); // Outputs incorrectly (Outputs 5 on each MovieClip click)
???
}
i does not exist within your loaded MovieClip. You need to trace a variable
that is specific to the MovieClip.
Charles P.
On Fri, May 2, 2008 at 10:58 AM, SJM -
Try the change I've added below and see if it works for you.
On 2-May-08, at 10:58 AM, SJM - Flash wrote:
This function should loop through 5 times creating 5 different
MovieClips, each one with a mouse click event attached, which should
trace the value of i either 1, 2, 3, 4 or 5. So the
Yay that works great i have a slight other problem tho with the same script...
This code should load a MovieClip from the library 5 times, place each on the
stage and then load a different image into each one, instead it loads the 5
MovieClips from the library, places them on the stage and then
FWIW, Adobe is also going to open the .fla file format:
http://blogs.adobe.com/jnack/2008/03/flash_moving_to.html
Cheers,
Claus.
Cutter (FlashRelated) wrote:
All well said. One other nugget to add to this conversation: Adobe is
not open sourcing these proprietary formats, but rather removing
On May 2, 2008, at 2:52 PM, Glen Pike wrote:
I am not sure I agree entirely with you here.
Whilst I believe that Open Source software has so much to offer, I
cannot believe that an Open Source version of the Flash IDE would
provide such a rich feature set AND work as well as the IDE
Hi ACE,
This works:
var bookList:Object = {
BOOK1:{isbn:155209328X,Price:$19.95.,Title:This is Book1 Title},
BOOK2:{isbn:0072231726,Price:$24.95.,Title:This is Book2 Title} };
for (var book:* in bookList) {
trace(book);
for (var i:* in bookList[book]) {
One way to tackle this is to load your SWF into an empty base SWF.
By the way this is not a CS3 specific issue but existed since Flash 5.
Kenneth Kawamoto
http://www.materiaprima.co.uk/
Omar Fouad wrote:
Hi list,
I am starting a website, and I am using Flash CS3 (document Class) with
Flash
Hi list,
I am starting a website, and I am using Flash CS3 (document Class) with
Flash Develop, and I am using an .FLA File just to put the assets into the
library.
Now I am wondering how could I create a root preloader which will pop up
at the beginning of the SWF file (there is only one swf
Than calling its classes normally? It will work?
On Sat, May 3, 2008 at 1:38 AM, Kenneth Kawamoto [EMAIL PROTECTED]
wrote:
One way to tackle this is to load your SWF into an empty base SWF.
By the way this is not a CS3 specific issue but existed since Flash 5.
Kenneth Kawamoto
Yes, why wouldn't? ...but I suppose root would change to the base SWF
if you're using it to access the main timeline of the loadee.
Kenneth Kawamoto
http://www.materiaprima.co.uk/
Omar Fouad wrote:
Than calling its classes normally? It will work?
On Sat, May 3, 2008 at 1:38 AM, Kenneth
Well I'll give it a try and feedback
On Sat, May 3, 2008 at 2:37 AM, Kenneth Kawamoto [EMAIL PROTECTED]
wrote:
Yes, why wouldn't? ...but I suppose root would change to the base SWF if
you're using it to access the main timeline of the loadee.
Kenneth Kawamoto
http://www.materiaprima.co.uk/
You could also try setting the ActionScript export frame to 2 and put
your preloader on frame 1.
Jamie
On Fri, May 2, 2008 at 5:08 PM, Omar Fouad [EMAIL PROTECTED] wrote:
Well I'll give it a try and feedback
On Sat, May 3, 2008 at 2:37 AM, Kenneth Kawamoto [EMAIL PROTECTED]
wrote:
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