[Flashcoders] Flash on top of flash
Hi, I’m trying to position a windowed swf on top of another windowed swf on my site. The underlaying swf (windowed) is the main application and now I need to add a separate swf on top of it, which is another application. I tried with some css work including z-layer but without any luck. Has anyone else done this? Mikael Enroos Webmaster ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash on top of flash
You won't get much luck overlaying anything on top of a flash player. Not even another flash player. I think that the correct solution here is to use just one flash player that loads both movies. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash on top of flash
Try wrapping your swf in a span or div and set the z-index to that. Also, set the object and embed z-index to inherit in your css. object, embed { z-index:inherit; } Work in some browsers, but by-and-large very buggy. I would go with Henrik's suggestion if you can. You would think this bug would have been fixed years ago. But, i digress.. Best, Karl On Sep 21, 2011, at 2:40 AM, Henrik Andersson wrote: You won't get much luck overlaying anything on top of a flash player. Not even another flash player. I think that the correct solution here is to use just one flash player that loads both movies. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash on top of flash
This will probable be inconsistent across browsers and operating systems, however you can always try! Also, if you can get it to work, you may lose all 2D (and in the future 3D) acceleration by the video card, as everything will have to be processed in software From memory, window and direct modes allow for 3d, opaque and transparent specifiy software and allow overlays of other content, eg. html menus popping up over the flash, possibly other flash player instances too. see here for more details: *wmode* - Possible values: window, direct, opaque, transparent, gpu. Sets the Window Mode property of the Flash movie for transparency, layering, positioning, and rendering in the browser. If this attribute is omitted, the default value is window. For more information, see Using Window Mode (wmode) valueshttp://kb2.adobe.com/cps/127/tn_12701.html#main_BrowserSupportForWmodes below. http://kb2.adobe.com/cps/127/tn_12701.html On 21 September 2011 16:09, Mikael Enroos mikael.enr...@paf.com wrote: Hi, I’m trying to position a windowed swf on top of another windowed swf on my site. The underlaying swf (windowed) is the main application and now I need to add a separate swf on top of it, which is another application. I tried with some css work including z-layer but without any luck. Has anyone else done this? Mikael Enroos Webmaster ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash on top of flash
Hi, I had to do some similar hacky workaround for a site that wanted a flash navigation that expanded over the top of HTML. The Flash had to be fullscreen for the intro and then shrink vertically to be the navigation bar at the top of the screen when content appeared. The only way I could figure to do this was to have Flash call JavaScript after / before each transition to change the css and expand / contract the Flash div over the top of the other content. If the non-intersecting parts of your 2 swfs is rectangular, this might work for you? HTH Glen On 21/09/2011 07:09, Mikael Enroos wrote: Hi, I'm trying to position a windowed swf on top of another windowed swf on my site. The underlaying swf (windowed) is the main application and now I need to add a separate swf on top of it, which is another application. I tried with some css work including z-layer but without any luck. Has anyone else done this? Mikael Enroos Webmaster ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Convert flash animation with sound to Ipad
Hi I want to convert Flash application to iPad. Flash is frame based animation with streaming sound, masks and buttons Back/Next/Stop/Play. I googled this subject and did not find any useful information with examples. Please give me advice where to learn more. Thank you in advance. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] TLF (TextLayout) markup (or even FXG markup) to PDF: hints/help/advice/save me
Does anyone know if Adobe did a TextLayout FXG markup to PDF converter ? (that would be a blast to envision such txt layout without building a bridge towards PDF !! Seriously, I am about to whine as I didn't find anything ... just wondering what to do next) What I have found, and I am not happy about it: I have TLF markup - I convert to XML - I use XSL:FO and render to PDF ??? Never used to beg or anything, but pleeease (Why do I feel left alone when I opt for TextLayout action ? ) Cedric ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Convert flash animation with sound to Ipad
Hi Natavi, You need to use Adobe Flash CS5 to export flash for iPad. Remember to use touch events and no mouse over and mouse outs in Ipad. Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah ||http://www.manasamarthyadata.com/ *Think of the environment before printing this email __ * On Wed, Sep 21, 2011 at 4:29 PM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: Hi I want to convert Flash application to iPad. Flash is frame based animation with streaming sound, masks and buttons Back/Next/Stop/Play. I googled this subject and did not find any useful information with examples. Please give me advice where to learn more. Thank you in advance. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Convert flash animation with sound to Ipad
Do I need CS5 or CS5.5? I am looking for any working example or tutorial for using timeline animation and touch events. 2011/9/21 Deepanjan Das deepanjan@gmail.com: Hi Natavi, You need to use Adobe Flash CS5 to export flash for iPad. Remember to use touch events and no mouse over and mouse outs in Ipad. Warm Regards Deepanjan Das W: http://deepanjandas.wordpress.com || Om Manasamarthadata Shri Aniruddhaya Namah ||http://www.manasamarthyadata.com/ *Think of the environment before printing this email __ * On Wed, Sep 21, 2011 at 4:29 PM, natalia Vikhtinskaya natavi.m...@gmail.com wrote: Hi I want to convert Flash application to iPad. Flash is frame based animation with streaming sound, masks and buttons Back/Next/Stop/Play. I googled this subject and did not find any useful information with examples. Please give me advice where to learn more. Thank you in advance. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash on top of flash
You're pretty much guaranteed some weirdness in the display. I was able to get this working, in a few latest-greatest browsers, but even there if you had motion happening in both layers at once I was getting some odd artifacts and overlaps. I dont think the browsers, or Flash for that matter, are really set up to deal with layered object's. .m On Wed, Sep 21, 2011 at 2:09 AM, Mikael Enroos mikael.enr...@paf.com wrote: Hi, I’m trying to position a windowed swf on top of another windowed swf on my site. The underlaying swf (windowed) is the main application and now I need to add a separate swf on top of it, which is another application. I tried with some css work including z-layer but without any luck. Has anyone else done this? Mikael Enroos Webmaster ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash on top of flash
SWF on top of another SWF: in Flash or in HTML ? In Flash, it could be easier, by loading the SWF into a container, and doing a '_lockroot' (if AS2) hth, Cedric You're pretty much guaranteed some weirdness in the display. I was able to get this working, in a few latest-greatest browsers, but even there if you had motion happening in both layers at once I was getting some odd artifacts and overlaps. I dont think the browsers, or Flash for that matter, are really set up to deal with layered object's. .m On Wed, Sep 21, 2011 at 2:09 AM, Mikael Enroos mikael.enr...@paf.com wrote: Hi, I’m trying to position a windowed swf on top of another windowed swf on my site. The underlaying swf (windowed) is the main application and now I need to add a separate swf on top of it, which is another application. I tried with some css work including z-layer but without any luck. Has anyone else done this? Mikael Enroos Webmaster ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Question about SWC elements for use in Flex
Apologies but I haven't done any Flex in a few years and I am getting back into it. I created a FLA and then created some visual assets in the Library, with Linkage names. I then published a SWC of these. In my Flex app project I linked the SWC with my project. Then I try to call the stuff up and place I get an error: fx:Script ![CDATA[ private function init():void { var s:Sphere = new Sphere(); this.addElement(s); } ]] /fx:Script TypeError: Error #1034: Type Coercion failed: cannot convert Sphere@46b0179to mx.core.IVisualElement. ? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash on top of flash
ok, but overlaying a container over another container in Flash is somewhat straightforward. What isn't is the way the 2 SWFs could/must communicate ... thanks for the precisions I think we're specifically talking in HTML here. I meant that Flash isnt really designed to display while overlapping multiple swf objects embedded in an html page. .m 2011/9/21 Cédric Muller flashco...@benga.li: SWF on top of another SWF: in Flash or in HTML ? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Question about SWC elements for use in Flex
what if you do 'var s:Sphere = new Sphere() as IVisualElement' ?` Apologies but I haven't done any Flex in a few years and I am getting back into it. I created a FLA and then created some visual assets in the Library, with Linkage names. I then published a SWC of these. In my Flex app project I linked the SWC with my project. Then I try to call the stuff up and place I get an error: fx:Script ![CDATA[ private function init():void { var s:Sphere = new Sphere(); this.addElement(s); } ]] /fx:Script TypeError: Error #1034: Type Coercion failed: cannot convert Sphere@46b0179to mx.core.IVisualElement. ? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash on top of flash
Yep, I agree, I'm not the original question-asker though, just tryin to help :) .m 2011/9/21 Cédric Muller flashco...@benga.li: ok, but overlaying a container over another container in Flash is somewhat straightforward. What isn't is the way the 2 SWFs could/must communicate ... thanks for the precisions I think we're specifically talking in HTML here. I meant that Flash isnt really designed to display while overlapping multiple swf objects embedded in an html page. .m 2011/9/21 Cédric Muller flashco...@benga.li: SWF on top of another SWF: in Flash or in HTML ? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash on top of flash
There is an old solution - put the top layered Object in its own HTML page, and load that into an iframe, then position the iframe over the windowed flash movie. I haven't tried that in ages, but I think it still works. Kevin N. On 9/21/11 2:09 AM, Mikael Enroos wrote: Hi, I'm trying to position a windowed swf on top of another windowed swf on my site. The underlaying swf (windowed) is the main application and now I need to add a separate swf on top of it, which is another application. I tried with some css work including z-layer but without any luck. Has anyone else done this? Mikael Enroos Webmaster ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Question about SWC elements for use in Flex
*implicit coercion of a value of type mx.core.IVisualElement to unrelated type Sphere.* :/ 2011/9/21 Cédric Muller flashco...@benga.li what if you do 'var s:Sphere = new Sphere() as IVisualElement' ?` Apologies but I haven't done any Flex in a few years and I am getting back into it. I created a FLA and then created some visual assets in the Library, with Linkage names. I then published a SWC of these. In my Flex app project I linked the SWC with my project. Then I try to call the stuff up and place I get an error: fx:Script ![CDATA[ private function init():void { var s:Sphere = new Sphere(); this.addElement(s); } ]] /fx:Script TypeError: Error #1034: Type Coercion failed: cannot convert Sphere@46b0179to mx.core.IVisualElement. ? __**_ Flashcoders mailing list Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders __**_ Flashcoders mailing list Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Question about SWC elements for use in Flex
If I make an ActionScript Project - things work fine. I link the SWC, import the asset's stub class I can use it. However I can't figure how to do the same for a Flex Project or Flex Mobile Project yet. Google Voice: (508) 656-0622 Twitter: eric_dolecki XBoxLive: edolecki PSN: eric_dolecki http://blog.ericd.net On Wed, Sep 21, 2011 at 10:51 AM, Eric E. Dolecki edole...@gmail.comwrote: *implicit coercion of a value of type mx.core.IVisualElement to unrelated type Sphere.* :/ 2011/9/21 Cédric Muller flashco...@benga.li what if you do 'var s:Sphere = new Sphere() as IVisualElement' ?` Apologies but I haven't done any Flex in a few years and I am getting back into it. I created a FLA and then created some visual assets in the Library, with Linkage names. I then published a SWC of these. In my Flex app project I linked the SWC with my project. Then I try to call the stuff up and place I get an error: fx:Script ![CDATA[ private function init():void { var s:Sphere = new Sphere(); this.addElement(s); } ]] /fx:Script TypeError: Error #1034: Type Coercion failed: cannot convert Sphere@46b0179to mx.core.IVisualElement. ? __**_ Flashcoders mailing list Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders __**_ Flashcoders mailing list Flashcoders@chattyfig.figleaf.**com Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/**mailman/listinfo/flashcodershttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Convert flash animation with sound to Ipad
On 9/21/11 9:29 AM, natalia Vikhtinskaya wrote: Do I need CS5 or CS5.5? I am looking for any working example or tutorial for using timeline animation and touch events. You can use MouseEvent.CLICK and the like, it's just that mouse over interactions will be problematic (the events are fired in a different sequence on iPad, and there is no way to hover on touch screens). Stick to MouseEvent.CLICK, and assume no rollovers, and you should be fine. Also, make your hotspots bigger, so they are finger friendly. Kevin N. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Convert flash animation with sound to Ipad
That question could mean 1 of two different targets: 1. HTML5 - so that the flash app runs in Mobile Safari, integrated with the website. In that case, you need to port or convert to HTML/JS/CSS. I haven't found anything particular hands free to do that conversion, but you could try Google Swiffy if it's AS2 (don't know if it supports Sound). I'm not sure what you'd use for AS3 (there is Jangaroo, but it doesn't convert fla or swf, only AS3, and doesn't run particular well on the current version of iOS). 2. An iOS App Store app, that can be installed through that system. In that case AIR for iOS is probably a good bet. If you don't have Flash CS5 (or 5.5), you can use the free SDK to compile the necessary app. Make sure to use at least AIR 2.7 (especially if you target CPU mode), as it's much much faster than previous versions. Which do you mean? Kevin N. On 9/21/11 6:59 AM, natalia Vikhtinskaya wrote: I want to convert Flash application to iPad. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Convert flash animation with sound to Ipad
I have Flash CS5. And I try to find way to convert animation into iPad application. Flash file has not much scripting: stop() and script for navigation buttons. So I have two questions: 1. What format should I save in Flash CS5? 2. Should I have CS5.5 for better result? 3. What should I change in scripting so that play correctly in iPad? I am looking for simple example that can help. Google Swifty can not convert flash with streaming sound and masks. 2011/9/21 Kevin Newman capta...@unfocus.com: That question could mean 1 of two different targets: 1. HTML5 - so that the flash app runs in Mobile Safari, integrated with the website. In that case, you need to port or convert to HTML/JS/CSS. I haven't found anything particular hands free to do that conversion, but you could try Google Swiffy if it's AS2 (don't know if it supports Sound). I'm not sure what you'd use for AS3 (there is Jangaroo, but it doesn't convert fla or swf, only AS3, and doesn't run particular well on the current version of iOS). 2. An iOS App Store app, that can be installed through that system. In that case AIR for iOS is probably a good bet. If you don't have Flash CS5 (or 5.5), you can use the free SDK to compile the necessary app. Make sure to use at least AIR 2.7 (especially if you target CPU mode), as it's much much faster than previous versions. Which do you mean? Kevin N. On 9/21/11 6:59 AM, natalia Vikhtinskaya wrote: I want to convert Flash application to iPad. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Question about SWC elements for use in Flex
___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Question about SWC elements for use in Flex
(I hate webmail apps... resent) addElement() is meant for display objects that extend the SpriteVisualElement class, which are a part of the Flex libraries. What you need to do if you want to use Sphere as you have made it, is to create a wrapper display object that extends SpriteVisualElement and have the wrapper add your Sphere object via an addChild(). You would do an addElement() on your wrapper. jord Original Message Subject: Re: [Flashcoders] Question about SWC elements for use in Flex From: Eric E. Dolecki edole...@gmail.com Date: Wed, September 21, 2011 11:04 am To: Flash Coders List flashcoders@chattyfig.figleaf.com If I make an ActionScript Project - things work fine. I link the SWC, import the asset's stub class I can use it. However I can't figure how to do the same for a Flex Project or Flex Mobile Project yet. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Question about SWC elements for use in Flex
Thanks for your response. I have to weigh whether or not I want to jump through the extra hoop or not (I can create a non-MXML app where I can do things straight away). Thanks again, Eric On Wed, Sep 21, 2011 at 1:11 PM, jchilc...@interactivityunlimited.comwrote: (I hate webmail apps... resent) addElement() is meant for display objects that extend the SpriteVisualElement class, which are a part of the Flex libraries. What you need to do if you want to use Sphere as you have made it, is to create a wrapper display object that extends SpriteVisualElement and have the wrapper add your Sphere object via an addChild(). You would do an addElement() on your wrapper. jord Original Message Subject: Re: [Flashcoders] Question about SWC elements for use in Flex From: Eric E. Dolecki edole...@gmail.com Date: Wed, September 21, 2011 11:04 am To: Flash Coders List flashcoders@chattyfig.figleaf.com If I make an ActionScript Project - things work fine. I link the SWC, import the asset's stub class I can use it. However I can't figure how to do the same for a Flex Project or Flex Mobile Project yet. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] can flash do more than one thing in thr same time
Dear Friend hi 1) I dont know why the timer counter slow down when the loop start working? how can i solve it 2) My bigest Problem is , why flash speed goes down , during this program, Is this correct that some people said flash can not do more than one thing in same time? other languages like vb has the property applicationdoevent , that it update event and timers,or other process doesent affect each other , but in flash if u see hthe proccess has affect on each other , the cpu usage goes up , frame rate goes down how can i solve it, is there equal instruction (applicationdoevent in vb )that we can do it in as3? please help me code: import flash.utils.Timer; import flash.events.TimerEvent; var a:int=0 var timer1:Timer=new Timer(1) timer1.start() timer1.addEventListener(TimerEvent.TIMER,Func_time1) function Func_time1(e:TimerEvent):void { timer1txt.text=String(e.target.currentCount) e.updateAfterEvent(); } //trace(timer1.running) btn1.addEventListener(MouseEvent.CLICK,clickwhile) function clickwhile(e:MouseEvent):void { a=0 whiletxt.text= while(a20) { whiletxt.text=loop_Number=+String(a); a++ } } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Question about SWC elements for use in Flex
If you don't need to use Flex, then it's all good. However, if Flex is required, it's not really an arduous task to create a wrapper. We do this this for various sprites developed in FLA's to maintain reuseability throughout. jord Original Message Subject: Re: [Flashcoders] Question about SWC elements for use in Flex From: Eric E. Dolecki edole...@gmail.com Date: Wed, September 21, 2011 1:24 pm To: Flash Coders List flashcoders@chattyfig.figleaf.com Thanks for your response. I have to weigh whether or not I want to jump through the extra hoop or not (I can create a non-MXML app where I can do things straight away). Thanks again, Eric ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Convert flash animation with sound to Ipad
To make an app, you'll want to change the publishing settings to publish as iPhone app. The only thing is, you'll be publishing with AIR 2.0 by default from Flash CS5 - there is a way to overlay the AIR package to get it to work with newer AIR builds (AIR 2.7 is fast much much faster, and supports iPad, retina, etc.). Alternatively, you could use the command line, and not worry about overlaying the AIR SDK: http://icodesnip.com/snippet/actionscript-3/adt-command-line-to-compile-ios-app-in-air-26 You could put that command line in a bat file (and edit it as needed), and run that after you do a test movie from Flash (to generate the swf). I do that to get access to the interpreter builds (which you can't get from Flash's iOS publish dialog) for more rapid iteration (a full AOT compile is very very slow, but produces quick runtime performance, vs. the interpreter which compiles fast, but runs more slowly). This is windows centric, but I found it the easiest entry point to getting up and running with PFI (the old name)/AIR for iOS: http://gotoandlearn.com/play.php?id=133 Kevin N. On 9/21/11 12:50 PM, natalia Vikhtinskaya wrote: I have Flash CS5. And I try to find way to convert animation into iPad application. Flash file has not much scripting: stop() and script for navigation buttons. So I have two questions: 1. What format should I save in Flash CS5? 2. Should I have CS5.5 for better result? 3. What should I change in scripting so that play correctly in iPad? I am looking for simple example that can help. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Convert flash animation with sound to Ipad
Thank you very much. Not all is clear for me but I try to understand. 2011/9/21 Kevin Newman capta...@unfocus.com: To make an app, you'll want to change the publishing settings to publish as iPhone app. The only thing is, you'll be publishing with AIR 2.0 by default from Flash CS5 - there is a way to overlay the AIR package to get it to work with newer AIR builds (AIR 2.7 is fast much much faster, and supports iPad, retina, etc.). Alternatively, you could use the command line, and not worry about overlaying the AIR SDK: http://icodesnip.com/snippet/actionscript-3/adt-command-line-to-compile-ios-app-in-air-26 You could put that command line in a bat file (and edit it as needed), and run that after you do a test movie from Flash (to generate the swf). I do that to get access to the interpreter builds (which you can't get from Flash's iOS publish dialog) for more rapid iteration (a full AOT compile is very very slow, but produces quick runtime performance, vs. the interpreter which compiles fast, but runs more slowly). This is windows centric, but I found it the easiest entry point to getting up and running with PFI (the old name)/AIR for iOS: http://gotoandlearn.com/play.php?id=133 Kevin N. On 9/21/11 12:50 PM, natalia Vikhtinskaya wrote: I have Flash CS5. And I try to find way to convert animation into iPad application. Flash file has not much scripting: stop() and script for navigation buttons. So I have two questions: 1. What format should I save in Flash CS5? 2. Should I have CS5.5 for better result? 3. What should I change in scripting so that play correctly in iPad? I am looking for simple example that can help. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] can flash do more than one thing in thr same time
nasim h wrote: 1) I dont know why the timer counter slow down when the loop start working? how can i solve it 2) My bigest Problem is , why flash speed goes down , during this program, Is this correct that some people said flash can not do more than one thing in same time? other languages like vb has the property applicationdoevent , that it update event and timers,or other process doesent affect each other , but in flash if u see hthe proccess has affect on each other , the cpu usage goes up , frame rate goes down Didn't we go through this last week? You have a timer trying to fire 1,000 times per second. It takes longer than 1/1000 second to write to the text field and update it. Of course the timer slows down. Flash is not multi-threaded, which means it can do only one thing at a time. I've heard some talk that there is a new version of the Flash player that will handle multiple threads, but as it stands now, there is no way to make your program work faster except to call the timer less often. Try new Timer(100), which will fire 10 times per second. Then your text might be able to keep up with the timer. It depends on a lot of things--your cpu speed, how many processes are running, and other factors. The only thing I can pretty much guarantee is that you're not going to get a timer to fire 1,000 times a second, at least not if you're doing anything when it fires. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash on top of flash
With that solution, I have an idea. Using Flashvars and javascript. Set up a javascript file that tells when the two flash files are hovering over each other and have it put an invisible png between them. This png will be inside a div, so technically you would put the div between them. Making the png stretch to the size of the bottom swf. Cover it. Basically blocking any flash interactions on the one below? Also, in order for this to work, I think you may want to assign z- index:0 to the body. That way it explicitly sets zero first. extra swf z-index:3 div z-index:2 transparent png img/div main swf z-index:1 Kind-of like an invisible button does inside flash. Not tested, JAT, Best, Karl On Sep 21, 2011, at 9:43 AM, Kevin Newman wrote: There is an old solution - put the top layered Object in its own HTML page, and load that into an iframe, then position the iframe over the windowed flash movie. I haven't tried that in ages, but I think it still works. Kevin N. On 9/21/11 2:09 AM, Mikael Enroos wrote: Hi, I'm trying to position a windowed swf on top of another windowed swf on my site. The underlaying swf (windowed) is the main application and now I need to add a separate swf on top of it, which is another application. I tried with some css work including z-layer but without any luck. Has anyone else done this? Mikael Enroos Webmaster ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash on top of flash
Unless you need them to interact. In that case they need to be in the same swf. Best, Karl On Sep 21, 2011, at 6:30 PM, Karl DeSaulniers wrote: With that solution, I have an idea. Using Flashvars and javascript. Set up a javascript file that tells when the two flash files are hovering over each other and have it put an invisible png between them. This png will be inside a div, so technically you would put the div between them. Making the png stretch to the size of the bottom swf. Cover it. Basically blocking any flash interactions on the one below? Also, in order for this to work, I think you may want to assign z- index:0 to the body. That way it explicitly sets zero first. extra swf z-index:3 div z-index:2 transparent png img/div main swf z-index:1 Kind-of like an invisible button does inside flash. Not tested, JAT, Best, Karl On Sep 21, 2011, at 9:43 AM, Kevin Newman wrote: There is an old solution - put the top layered Object in its own HTML page, and load that into an iframe, then position the iframe over the windowed flash movie. I haven't tried that in ages, but I think it still works. Kevin N. On 9/21/11 2:09 AM, Mikael Enroos wrote: Hi, I'm trying to position a windowed swf on top of another windowed swf on my site. The underlaying swf (windowed) is the main application and now I need to add a separate swf on top of it, which is another application. I tried with some css work including z-layer but without any luck. Has anyone else done this? Mikael Enroos Webmaster ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash on top of flash
If it's like a popup thing, I guess you'd want to block access - however, that won't work anyway in wmode=window. The iframe is what divides the two swfs, and allows the one on top to display over another swf with wmode set to window (which as I understood it could not be changed), by forcing the browser to create another system window (for the iframe). Kevin N. On 9/21/2011 7:30 PM, Karl DeSaulniers wrote: With that solution, I have an idea. Using Flashvars and javascript. Set up a javascript file that tells when the two flash files are hovering over each other and have it put an invisible png between them. This png will be inside a div, so technically you would put the div between them. Making the png stretch to the size of the bottom swf. Cover it. Basically blocking any flash interactions on the one below? Also, in order for this to work, I think you may want to assign z-index:0 to the body. That way it explicitly sets zero first. extra swf z-index:3 div z-index:2 transparent png img/div main swf z-index:1 Kind-of like an invisible button does inside flash. Not tested, JAT, Best, Karl ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash on top of flash
If one the two swfs need to interact (if I understood) LocalConnection could be used. That works even when two swfs are on different domains, running in two different browsers (as long as they are on the same machine). Kevin N. On 9/21/2011 7:38 PM, Karl DeSaulniers wrote: Unless you need them to interact. In that case they need to be in the same swf. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] ustream on flash tutorial
does anyone knows how to integrate ustream with flash or at least point me to a good tutorial about it. Thanks, Gus ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] ustream on flash tutorial
I think there is an list archive on this one. Best, Karl Sent from losPhone On Sep 21, 2011, at 8:32 PM, Gustavo Duenas gdue...@leftandrightsolutions.com wrote: does anyone knows how to integrate ustream with flash or at least point me to a good tutorial about it. Thanks, Gus ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash on top of flash
That's true. I've done that. I was referring to a drag-and-drop scenario of interaction I guess. Karl Sent from losPhone On Sep 21, 2011, at 8:25 PM, Kevin Newman capta...@unfocus.com wrote: If one the two swfs need to interact (if I understood) LocalConnection could be used. That works even when two swfs are on different domains, running in two different browsers (as long as they are on the same machine). Kevin N. On 9/21/2011 7:38 PM, Karl DeSaulniers wrote: Unless you need them to interact. In that case they need to be in the same swf. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] ustream on flash tutorial
Yep I tried, but it is so obscure and in the ustream site they don't have something like a step by step tutorial, don't you know other place or a page? gus On Sep 21, 2011, at 9:38 PM, Karl DeSaulniers wrote: I think there is an list archive on this one. Best, Karl Sent from losPhone On Sep 21, 2011, at 8:32 PM, Gustavo Duenas gdue...@leftandrightsolutions.com wrote: does anyone knows how to integrate ustream with flash or at least point me to a good tutorial about it. Thanks, Gus ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] ustream on flash tutorial
try these.. http://www.ustream.tv/forum/showthread.php?5816-Custom-as3-player-Live-stream http://www.conversationmarketing.com/2007/09/streaming_video_creating_a_pro.htm the latter looked promising. dont have time to read out. HTH, Best, Karl OH.. and I googled as3 and ustream tutorial ;) On Sep 21, 2011, at 10:03 PM, Gustavo Duenas wrote: Yep I tried, but it is so obscure and in the ustream site they don't have something like a step by step tutorial, don't you know other place or a page? gus On Sep 21, 2011, at 9:38 PM, Karl DeSaulniers wrote: I think there is an list archive on this one. Best, Karl Sent from losPhone On Sep 21, 2011, at 8:32 PM, Gustavo Duenas gdue...@leftandrightsolutions.com wrote: does anyone knows how to integrate ustream with flash or at least point me to a good tutorial about it. Thanks, Gus ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Karl DeSaulniers Design Drumm http://designdrumm.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders