[Flashcoders] [ANNC] FlashAmp 3 Released

2006-03-29 Thread Mark Martin

Marmalade Multimedia is pleased to announce the release of FlashAmp 3 for
Windows and Macintosh. FlashAmp is the sound-visualization utility for
Macromedia Flash 8 and MX2004.

Use FlashAmp 3 to quickly and easily synchronize sound in Flash...

- Create perfectly synchronized audio animations and visualizations based on
sound frequencies and amplitude.

- FlashAmp is the quickest and easiest way to lip sync character animations
in Flash. 

- Take advantage of the new imaging features in Flash 8 to create amazing
audio visualizations with a level of performance that was previously
impossible.

FlashAmp 3 is available now, with a bunch of new features including a
Preview window with animated spectrum and waveform displays, and new
spectrum and amplitude functions to give you more control over the audio
data that you can use in Flash.

FlashAmp comes in three editions - Pro, Standard and Lite - so you can
choose the functionality that suits you without having to pay for stuff you
won't use.

All editions of FlashAmp are designed to be easy to use so you can quickly
and easily generate the audio sync data that you can use in Flash. And once
FlashAmp has produced the data you don't have to be an expert in
ActionScript to get great results.

All three editions of FlashAmp are available for Windows 2000/XP and Mac OS
X. To get more information and download a demo version of FlashAmp 3 go to,

http://www.marmalademedia.com.au/flashamp/



___ Marmalade Multimedia   www.marmalademedia.com.au ___
___ Sydney, Australia[EMAIL PROTECTED] ___


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Tween and actionscript

2006-03-29 Thread Gerry Creighton
Since I use Zeh's tweening methods I would have to agree with him,  
use actionscript to
do the tweening and you'll be a happy developer from this day forth.  
It is a much cleaner way
to control your movies. If you haven't done so to this point I would  
suggest reading through his
site and get a handle on how you can have more control over your  
movies using actionscript.

http://hosted.zeh.com.br/mctween/using.html

I know that doesn't answer your question but it will help you as a  
developer.


Gerry


On Mar 30, 2006, at 12:03 AM, Zeh Fernando wrote:

I have a movieclip animating across the stage using a tween in the  
timeline. Halfway through that tween I'm using AS to set the  
_alpha of the clip to 50%. At the moment I do this, if forgets  
about the tween in the timeline and stops moving. Why is this  
happenning? How do I tell Flash that I want the timeline animation  
to keep working after I change a MovieClip property?


Timeline animations are something done on "design-time" - when  
exporting the final SWF, flash actually renders all the motion  
frames to precalculated pseudo-keyframes and then applies them when  
playing the movie.


You can't make it 'switch' back to the timeline tween. As soon as  
you change a property dynamically, it snaps out of any tweening and  
flash won't update it anymore. You can do this:



1. Instead of changing the property on the movie that's being  
tweened on the timeline, change it INSIDE it (for example, having a  
container movieclip inside the movieclip itself, which you can  
change the property); or


2. Drop timeline tweening and use 100% actionscript tweening instead.


Chosing option 1 can be messy and it's a bit different to figure  
out (it will stack with yout timeline tweening, not overwrite or  
change it) but it works on some cases. And chosing option 2 is  
probably the best thing you'll ever do for your flash development  
productivity.



- Zeh
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] yet another screwing from micrsoft

2006-03-29 Thread Andy Johnston
I couldnt give a stuff about the lost lawsuit, 0.001% revenue loss 
for MS compared to all legacy flash sites that I will have to dig up log 
in details for and fix, much bigger impact for me personally than bill 
will fell personally



I'll wager microsoft is a wee bit more upset about the eolas patent than you
are...

Here is a workaround for it...
http://www.flashinto.com/phpBB2/viewtopic.php?t=3215&sid=a69d2b96fbe275f8ae573b0ad09600c0

On 3/29/06, Andy Johnston <[EMAIL PROTECTED]> wrote:
 


anyone care to comment on this little gem?

http://www.eweek.com/article2/0,1895,1943847,00.asp

looks bad to me, thats a lot of reauthoring
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

   


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


 



___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Tween and actionscript

2006-03-29 Thread Michael Bedar

Or just add a keyframe in the middle and change the alpha






On Mar 30, 2006, at 12:03 AM, Zeh Fernando wrote:

I have a movieclip animating across the stage using a tween in the  
timeline. Halfway through that tween I'm using AS to set the  
_alpha of the clip to 50%. At the moment I do this, if forgets  
about the tween in the timeline and stops moving. Why is this  
happenning? How do I tell Flash that I want the timeline animation  
to keep working after I change a MovieClip property?


Timeline animations are something done on "design-time" - when  
exporting the final SWF, flash actually renders all the motion  
frames to precalculated pseudo-keyframes and then applies them when  
playing the movie.


You can't make it 'switch' back to the timeline tween. As soon as  
you change a property dynamically, it snaps out of any tweening and  
flash won't update it anymore. You can do this:



1. Instead of changing the property on the movie that's being  
tweened on the timeline, change it INSIDE it (for example, having a  
container movieclip inside the movieclip itself, which you can  
change the property); or


2. Drop timeline tweening and use 100% actionscript tweening instead.


Chosing option 1 can be messy and it's a bit different to figure  
out (it will stack with yout timeline tweening, not overwrite or  
change it) but it works on some cases. And chosing option 2 is  
probably the best thing you'll ever do for your flash development  
productivity.



- Zeh
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] yet another screwing from micrsoft

2006-03-29 Thread Clint Modien
I'll wager microsoft is a wee bit more upset about the eolas patent than you
are...

Here is a workaround for it...
http://www.flashinto.com/phpBB2/viewtopic.php?t=3215&sid=a69d2b96fbe275f8ae573b0ad09600c0

On 3/29/06, Andy Johnston <[EMAIL PROTECTED]> wrote:
>
> anyone care to comment on this little gem?
>
> http://www.eweek.com/article2/0,1895,1943847,00.asp
>
> looks bad to me, thats a lot of reauthoring
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Tween and actionscript

2006-03-29 Thread Zeh Fernando
I have a movieclip animating across the stage using a tween in the 
timeline. Halfway through that tween I'm using AS to set the _alpha of the 
clip to 50%. At the moment I do this, if forgets about the tween in the 
timeline and stops moving. Why is this happenning? How do I tell Flash 
that I want the timeline animation to keep working after I change a 
MovieClip property?


Timeline animations are something done on "design-time" - when exporting the 
final SWF, flash actually renders all the motion frames to precalculated 
pseudo-keyframes and then applies them when playing the movie.


You can't make it 'switch' back to the timeline tween. As soon as you change 
a property dynamically, it snaps out of any tweening and flash won't update 
it anymore. You can do this:



1. Instead of changing the property on the movie that's being tweened on the 
timeline, change it INSIDE it (for example, having a container movieclip 
inside the movieclip itself, which you can change the property); or


2. Drop timeline tweening and use 100% actionscript tweening instead.


Chosing option 1 can be messy and it's a bit different to figure out (it 
will stack with yout timeline tweening, not overwrite or change it) but it 
works on some cases. And chosing option 2 is probably the best thing you'll 
ever do for your flash development productivity.



- Zeh 


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] Tween and actionscript

2006-03-29 Thread Ryan Sabir

I have a movieclip animating across the stage using a tween in the timeline. 
Halfway through that tween I'm using AS to set the _alpha of the clip to 50%. 
At the moment I do this, if forgets about the tween in the timeline and stops 
moving. Why is this happenning? How do I tell Flash that I want the timeline 
animation to keep working after I change a MovieClip property?

Thanks.
 
 


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] existing project to start using mtasc, an easier way?

2006-03-29 Thread David Rorex
On 3/29/06, thotskee <[EMAIL PROTECTED]> wrote:
>
> Flashcoders,
>
> I have an existing AS2 codebase that I think would benefit from using
> mtasc.
> The compile time is currently about 1 minute for the application. Not
> terrible, but not great either.
>
> The problems are:
>
> I am using includes which I have managed to get around using... but..
>
> After getting though the include issues I am having to go into the Classes
> and make modifications to a ton of them to get this thing to compile
>
> Now I am obviously not the best OOP coder or mtasc would just compile
> (right?)... but I know a enough about AS and OOP so this should be
> possible.
>
> Is there an easier way to do this or does every class need to be massaged
> to
> get mtasc to compile? Is there a -nonstrict flag (i wish)...??

I don't think so...you just have to go through and fix them all. Even a very
large project, shouldn't take you more than a day's work to convert, most
fixes are generally very simple. My coworkers always write code like this:
if(blah)
   var arg = 1
else
   var arg = 2
return arg; // ERROR: arg not defined!

which works in MMC. the solution is simple, just define 'arg' above the if
statement.


Also what if I were to try to use the Flex compiler, can it publish AS2 for
> Flash Player 7 (or maybe 8)?


I haven't heard exactly, but I'm pretty sure it doesn't compile to AS2. They
don't want to compete with mtasc I guess :P

-David R
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] yet another screwing from micrsoft

2006-03-29 Thread Andy Johnston

anyone care to comment on this little gem?

http://www.eweek.com/article2/0,1895,1943847,00.asp

looks bad to me, thats a lot of reauthoring
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] PrintJob causes Abort Script error message.

2006-03-29 Thread Ron Wheeler



Steven Sacks wrote:
Please warn us when you are going to do this, since from the 
tone of the 
conversation, there is some sense that this will cause the end of 
civilization as we know it.



Hacking the swf to increase the timeout is not the solution, it's a band-aid
on a gunshot wound.

  
Maybe he is only nicked and a band-aid might do the job. It is hard to 
tell without reading all 50,000 lines of his code.


In the real world, sometimes you only need to fix the problem in the 
current release and can fix the design in the next version. Patches are 
allowed and many patches do not make it into the next release because 
the underlying problem goes away with a redesign.
It is impossible to tell if his application will blow up after the 
timeout is increased but it is unlikely that it will cause the rest of 
us much of a problem.


Ron

I have over 20 years of programming experience including at 
assembler level, advanced Java, etc, but thanks for trying to 
put me in my place :-)



Let's say for argument's sake that it is a bug and it is all Macromedia's
fault and they won't fix it and life is unfair.  That doesn't change the
fact that your application needs to work to your client's expectations.  You
need to find a solution because that's what you're paid to do.
  
You hit the nail on the head here - "your application needs to work to 
your client's expectations";  not to ours or not to be perfect.

As Danny Kodicek knows coming from a Director background, there were tons of
bugs in Director and workarounds had to be figured out to make certain
things work.  John Dowdell, in his infinite wisdom, got on Direct-L and
posted that Director had no bugs, that there was just application behavior
that Director developers wished worked differently.

At the end of the day, I don't tell my client "Sorry, it's a bug and I can't
work around it".  I figure out how to get it done, and so should you and
everyone else who does this for a living.  The place I'm trying to put you
in is "Flash Developer".  ;)
  
Noble sentiments but sometimes in the real world you have to tell a 
client "Sorry it is a bug/design artifact in the underlying software and 
I can not fix it or implement a work-around in the budget that you want. 
Furthermore, the cost of fixing it exceeds the value to the organization."
In my work, I can not just charge clients money with no accountability. 
They expect me to make reasonable judgements about the value of my 
activities and not to just spend time because I have an ego-driven need 
to get a "perfect" solution. I need to be able to explain my position 
and to demonstrate how my recommendation is in the client's best 
interest. I do not always know when to quit but not quiting or not 
accepting a "good enough" solution is not a virtue (at least not in the 
eye of the guy paying for it).


Ron
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] DINAMIC MENU

2006-03-29 Thread stacey
make the textfield dynamic, make it multilined, wordwrap and make sure it
can autosize.
mytxt.autoSize='left'; (can also be true)


> Hi,
>
> I'm loading texts from a XML file to be assigned to different
> buttons, but this texts have different amout of characters, and I   need
> the buttons to adjust to the amout of characters, keeping the   same
> widht for all of them, and just changing height and make this   text to
> wrap.
>   For example, when text is "home" this button must have one line,
> but when text is "This text is to long for a button" I need it to be
> set in 2 or maybe 3 lines.
>
> Thanks in advance.
>
>
> Sebastián Sirvent
> http://www.e-foco.com
>
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com



___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Recommendation on good AS 2.0 framework code?

2006-03-29 Thread stacey
i'm getting into arp, but I would highly recommend looking up on jesse's
site for his rendition of it, much more flexible. Its good if you are
doing application based work, if not.. its too much.

> ARP: http://www.osflash.org/arp
>
> Cairngorn:
> http://www.macromedia.com/devnet/flex/articles/cairngorm_pt1_02.html
>
> William Gibson:
> http://en.wikipedia.org/wiki/William_Gibson_%28novelist%29 - respect!
>
> Mike
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com



___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Recommendation on good AS 2.0 framework code?

2006-03-29 Thread Mike Britton
ARP: http://www.osflash.org/arp

Cairngorn:
http://www.macromedia.com/devnet/flex/articles/cairngorm_pt1_02.html

William Gibson: http://en.wikipedia.org/wiki/William_Gibson_%28novelist%29 -
respect!

Mike
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] XML load pregress

2006-03-29 Thread Rodrigo Schramm

Thanks



Jim Berkey wrote:


This is probably what you are looking for:
Live Docs:
http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Parts&file=1586.html 



- Original Message - From: "Rodrigo Schramm" 
<[EMAIL PROTECTED]>

To: "Flashcoders mailing list" 
Sent: Wednesday, March 29, 2006 5:10 PM
Subject: [Flashcoders] XML load pregress



Hello,

Is possible to put a load progress in a XML loader?
I want to load a xml file and display the progress of download.
But, the XML class don't have a onLoadProgress callback like 
MovieClipLoader.



Schramm
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com 



___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com





___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Testing LocalConnection from a server in the IDE

2006-03-29 Thread Rajat Paharia
Mani -

Read here forthwith and whereas the underscore is important:
http://www.macromedia.com/support/flash/action_scripts/local_connection_objects/local_connection_object07.html

best, - rajat

On 3/29/06, Manuel Saint-Victor <[EMAIL PROTECTED]> wrote:
>
> Alan- They're both on the same machine but thanks for clearing that up
> either way.
>
> I was thinking that I could test a file sitting on the server using a
> local
> swf file and the local connection.  I tried putting the domain permission
> etc but to no avail.  Finally I resolved to just placing the other swf
> file
> on the same html page in a "debug" version.
>
> Rajat- as far as the name starting with an underscore -does that help? I
> don't think I've ever come across that- If so I have overlooked it.
>
>
> Thanks guys,
>
> Mani
>
>
>
>
>
>
> On 3/29/06, Alan Queen <[EMAIL PROTECTED]> wrote:
> >
> > forgive me if this is implied, but there's always been alot of
> > misunderstanding about LocalConnection..
> >
> > LocalConnection is not used to send messages from one machine to
> > another. It's meant to send messages between 2 or more swf files on
> > the same machine whether in browser or .exe
> >
> > again, don't kill me if that's not what you were referring too ;)
> >
> > On 3/29/06, Rajat Paharia <[EMAIL PROTECTED]> wrote:
> > > Hi Mani -
> > >
> > > Have you prefixed your localConnectionID with an underscore?
> > > Try "_id" as opposed to "id".
> > >
> > > The other gotcha is just to make sure there aren't two instances of
> the
> > > receiving swf running (as often is the case when using one of the
> > SWF2EXE
> > > tools), since one will capture all the messages and the other will
> show
> > > nothing.
> > >
> > > best, - rajat
> > >
> > > On 3/29/06, Manuel Saint-Victor <[EMAIL PROTECTED]> wrote:
> > > >
> > > > I have a swf that is sending to a LocalConnection and it works fine
> > when
> > > > they are both operating locally but when I place the sending swf to
> > the
> > > > server it stops working- this is despite the fact that I have tried
> > > > placing
> > > > an allowDomain in the receiving swf.  I am using Flash 8 as my
> > authoring
> > > > environment.
> > > >
> > > > What other issues should I troubleshoot when dealing with a
> > > > LocalConnection
> > > > behaving this way?
> > > >
> > > > Thanks,
> > > > Mani
> > > > ___
> > > > Flashcoders@chattyfig.figleaf.com
> > > > To change your subscription options or search the archive:
> > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > > >
> > > > Brought to you by Fig Leaf Software
> > > > Premier Authorized Adobe Consulting and Training
> > > > http://www.figleaf.com
> > > > http://training.figleaf.com
> > > >
> > >
> > >
> > >
> > > --
> > > Rajat Paharia
> > > [EMAIL PROTECTED]
> > > http://www.bunchball.com
> > > http://www.rootburn.com
> > >
> > > ___
> > > Flashcoders@chattyfig.figleaf.com
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> > > Brought to you by Fig Leaf Software
> > > Premier Authorized Adobe Consulting and Training
> > > http://www.figleaf.com
> > > http://training.figleaf.com
> > >
> > >
> >
> >
> > --
> > - Alan Queen
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>



--
Rajat Paharia
[EMAIL PROTECTED]
http://www.bunchball.com
http://www.rootburn.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Re: [Flashcoders] Flowing Text in Flash

2006-03-29 Thread Chris Hill

Ah, my bad! Very cool, never used that. Thanks a lot!

C

Michael Bedar wrote:

Get text extent is a TextFormat method


On Mar 29, 2006, at 7:19 PM, Chris Hill wrote:

Yeah, that's what I figured, but if I remember, getTextExtent is a  
Lingo call for Director?


I'll try doing a line of tokens at a time, and see if I can improve  
the speed that way.


Cheers
C

Michael Bedar wrote:

I did the same thing a few years ago, and it worked fine.  You  may  
run into speed problems if you go over a certain amount of  text to  
scroll however.  Instead of using maxscroll, it is a bit  faster to  
use getTextExtent to see if a given line will fit in  the text box..
Instead of testing word by word, you can start to make some  
educated  guesses about how many chars will fit in a line, based  
again on the  extent. This way you can make far fewer comparisons.
And remember, if you are putting string S into textboxes a,b and  
c..  there is no need to test anything in c, just dump everything  
left in.


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com



___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Flowing Text in Flash

2006-03-29 Thread Michael Bedar

Get text extent is a TextFormat method


On Mar 29, 2006, at 7:19 PM, Chris Hill wrote:

Yeah, that's what I figured, but if I remember, getTextExtent is a  
Lingo call for Director?


I'll try doing a line of tokens at a time, and see if I can improve  
the speed that way.


Cheers
C

Michael Bedar wrote:
I did the same thing a few years ago, and it worked fine.  You  
may  run into speed problems if you go over a certain amount of  
text to  scroll however.  Instead of using maxscroll, it is a bit  
faster to  use getTextExtent to see if a given line will fit in  
the text box..
Instead of testing word by word, you can start to make some  
educated  guesses about how many chars will fit in a line, based  
again on the  extent. This way you can make far fewer comparisons.
And remember, if you are putting string S into textboxes a,b and  
c..  there is no need to test anything in c, just dump everything  
left in.

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Flowing Text in Flash

2006-03-29 Thread Chris Hill
Yeah, that's what I figured, but if I remember, getTextExtent is a Lingo 
call for Director?


I'll try doing a line of tokens at a time, and see if I can improve the 
speed that way.


Cheers
C

Michael Bedar wrote:
I did the same thing a few years ago, and it worked fine.  You may  run 
into speed problems if you go over a certain amount of text to  scroll 
however.  Instead of using maxscroll, it is a bit faster to  use 
getTextExtent to see if a given line will fit in the text box..


Instead of testing word by word, you can start to make some educated  
guesses about how many chars will fit in a line, based again on the  
extent. This way you can make far fewer comparisons.


And remember, if you are putting string S into textboxes a,b and c..  
there is no need to test anything in c, just dump everything left in.





___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] existing project to start using mtasc, an easier way?

2006-03-29 Thread thotskee

Flashcoders,

I have an existing AS2 codebase that I think would benefit from using mtasc. 
The compile time is currently about 1 minute for the application. Not 
terrible, but not great either.


The problems are:

I am using includes which I have managed to get around using... but..

After getting though the include issues I am having to go into the Classes 
and make modifications to a ton of them to get this thing to compile


Now I am obviously not the best OOP coder or mtasc would just compile 
(right?)... but I know a enough about AS and OOP so this should be possible.


Is there an easier way to do this or does every class need to be massaged to 
get mtasc to compile? Is there a -nonstrict flag (i wish)...??


Also what if I were to try to use the Flex compiler, can it publish AS2 for 
Flash Player 7 (or maybe 8)?


Please help!!

Thanks for your time.

Sean 


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
Got it fixed. I had an error in my Flash Publish settings.

Thanks, it was very helpful to see the steps y'all would take.

On 3/29/06, Aaron Smith <[EMAIL PROTECTED]> wrote:
> no it wouldnt be whitespace.. one thing you could check for is php
> errors.. check the logs.. one quick way to check for php errors is to
> navigate to the Highscores.php file in the web browser..
>

I'll def check these out. Thanks.

>  go to http://www.5etdemi.com/blog/  this is patrick mineaults
> blog. he is lead dev on amfphp. download the cinqetdemi.remoting
> remoting library..(3rd post down or so).. they're really nice wrapper
> classes used for remoting. makes it really simple..  theres an
> example of how to use it there.. basically there wrapper classes for
> the flash remoting classes..
>
> smith
>
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Aaron Smith

works

i would still check out that cineqdemi.remoting library i posted..  
(just a second ago)


smith

On Mar 29, 2006, at 4:05 PM, Count Schemula wrote:


Fixed.

I could scream.

The publish settings were publishing to a different folder.

So, I was blinded by jumping between servers and the 3 hour time
difference between me and where my sever is.

So, does, http://www.thelargeglass.com/highscores2/index.html

work for y'all?

I'm excited, I'm a hacker at best (obviously) but have been chasing
this remoting thing for a long time. Finally! It works! Seriously,
I've blown a lot of time trying to learn remoting and this is my very
first success.

Thanks everyone, sorry for the stupid errror on my part.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
sweet, got the monkeyman 666 from somebody.

Awesome. I'm soo happy about this.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


RE: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Ettwein, Josh
Yes, you're right.. It does. My bad. Your stuff works for me now. 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Count
Schemula
Sent: Wednesday, March 29, 2006 4:07 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] lil' help with amfphp... works locally, not
uploaded...

I think the /browser folder doers this?

example:

http://www.thelargeglass.com/amfphp/browser/

Let's you test the basic service?

On 3/29/06, Ettwein, Josh <[EMAIL PROTECTED]> wrote:
> Can you create a simple page that creates a new instance of your class

> and spits what would be sent to flash via amf to the screen instead to
>
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training http://www.figleaf.com
http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Aaron Smith
no it wouldnt be whitespace.. one thing you could check for is php  
errors.. check the logs.. one quick way to check for php errors is to  
navigate to the Highscores.php file in the web browser..




 go to http://www.5etdemi.com/blog/  this is patrick mineaults  
blog. he is lead dev on amfphp. download the cinqetdemi.remoting  
remoting library..(3rd post down or so).. they're really nice wrapper  
classes used for remoting. makes it really simple..  theres an  
example of how to use it there.. basically there wrapper classes for  
the flash remoting classes..


smith



On Mar 29, 2006, at 4:03 PM, Ettwein, Josh wrote:


Can you create a simple page that creates a new instance of your class
and spits what would be sent to flash via amf to the screen instead to
see if the class file is not barfing silently on the remote server?
Could it be handling of whitespace in the class file - although I  
think

this was fixed in v1.0?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Count
Schemula
Sent: Wednesday, March 29, 2006 3:56 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] lil' help with amfphp... works locally, not
uploaded...

Actually, the db server is a wholly separate server? But the same .swf
gets the remote db data when I do Test Movie.

amfphp is on the remote server, and seems to test positive.

http://www.thelargeglass.com/amfphp/gateway.php
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
I think the /browser folder doers this?

example:

http://www.thelargeglass.com/amfphp/browser/

Let's you test the basic service?

On 3/29/06, Ettwein, Josh <[EMAIL PROTECTED]> wrote:
> Can you create a simple page that creates a new instance of your class
> and spits what would be sent to flash via amf to the screen instead to
>
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
Fixed.

I could scream.

The publish settings were publishing to a different folder.

So, I was blinded by jumping between servers and the 3 hour time
difference between me and where my sever is.

So, does, http://www.thelargeglass.com/highscores2/index.html

work for y'all?

I'm excited, I'm a hacker at best (obviously) but have been chasing
this remoting thing for a long time. Finally! It works! Seriously,
I've blown a lot of time trying to learn remoting and this is my very
first success.

Thanks everyone, sorry for the stupid errror on my part.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


RE: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Ettwein, Josh
Can you create a simple page that creates a new instance of your class
and spits what would be sent to flash via amf to the screen instead to
see if the class file is not barfing silently on the remote server?
Could it be handling of whitespace in the class file - although I think
this was fixed in v1.0? 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Count
Schemula
Sent: Wednesday, March 29, 2006 3:56 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] lil' help with amfphp... works locally, not
uploaded...

Actually, the db server is a wholly separate server? But the same .swf
gets the remote db data when I do Test Movie.

amfphp is on the remote server, and seems to test positive.

http://www.thelargeglass.com/amfphp/gateway.php
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
Actually, the db server is a wholly separate server? But the same .swf
gets the remote db data when I do Test Movie.

amfphp is on the remote server, and seems to test positive.

http://www.thelargeglass.com/amfphp/gateway.php

On 3/29/06, Aaron Smith <[EMAIL PROTECTED]> wrote:
> you should only need that if you are connecting to one domain from
> another.. in Counts case everything is on the same domain I believe
> so that won't matter...
>
>
> On Mar 29, 2006, at 3:43 PM, Grant Cox wrote:
>
> > Make sure you have a crossdomain.xml file in the root of your
> > server, otherwise the security model in Flash will refuse
> > connections to that server.
> >
> > The simplest version (allow all connections from any flash files)
> > would be:
> >
> > 
> >  >  SYSTEM "http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd";>
> > 
> >  
> > 
> >
> >
> > Regards,
> > Grant Cox
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
I just added a crossdomain.xml to the web root. No change.

The very same .swf file can pull this data when I do Test Movie.

The server is an online remote host, not my local computer and not the
webserver that hosts the flash file, ie, it's on a different domain,
no matter whether I access it Test Movie or web hosted style.

I know it's something super simple, the file does seem to work in 2
other situations (local web server and Test Movie).

On 3/29/06, Grant Cox <[EMAIL PROTECTED]> wrote:
> Make sure you have a crossdomain.xml file in the root of your server,
> otherwise the security model in Flash will refuse connections to that
> server.
>
> The simplest version (allow all connections from any flash files) would be:
>
> 
>SYSTEM "http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd";>
> 
>   
> 
>
>
> Regards,
> Grant Cox
>
>
> Count Schemula wrote:
>
> >http://www.flash-creations.com/notes/servercomm_remoting_amfphp.php
> >
> >I have the above file working well on a local test server. Flash 8,
> >amfphp, mySQL.
> >
> >Then I try to make this file work on my hosted sever:
> >
> >http://www.thelargeglass.com/highscores2/index.html
> >
> >The file works when I do a Test Movie and play it locally. According
> >to NetConnectionDebugger I'm connecting to my remote/online host and
> >it's getting the data from tha db. I can even add and delete records.
> >
> >When I upload this file, it does not work.
> >
> >On my computer, it says "Waiting for localhost" down in the bottom web
> >browser status window. ??? It should not be looking for any localhost?
> >
> >So, in conclusion, files works EVERYWHERE, except where I need to
> >work. Any ideas?
> >
> >===
> >
> >I think I'm gonna like amfphp remoting a lot... I never got remoting
> >to work with CFMX.
> >___
> >Flashcoders@chattyfig.figleaf.com
> >To change your subscription options or search the archive:
> >http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> >Brought to you by Fig Leaf Software
> >Premier Authorized Adobe Consulting and Training
> >http://www.figleaf.com
> >http://training.figleaf.com
> >
> >
> >
> >
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Aaron Smith
you should only need that if you are connecting to one domain from  
another.. in Counts case everything is on the same domain I believe  
so that won't matter...



On Mar 29, 2006, at 3:43 PM, Grant Cox wrote:

Make sure you have a crossdomain.xml file in the root of your  
server, otherwise the security model in Flash will refuse  
connections to that server.


The simplest version (allow all connections from any flash files)  
would be:



http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd";>

 



Regards,
Grant Cox


Count Schemula wrote:


http://www.flash-creations.com/notes/servercomm_remoting_amfphp.php

I have the above file working well on a local test server. Flash 8,
amfphp, mySQL.

Then I try to make this file work on my hosted sever:

http://www.thelargeglass.com/highscores2/index.html

The file works when I do a Test Movie and play it locally. According
to NetConnectionDebugger I'm connecting to my remote/online host and
it's getting the data from tha db. I can even add and delete records.

When I upload this file, it does not work.

On my computer, it says "Waiting for localhost" down in the bottom  
web
browser status window. ??? It should not be looking for any  
localhost?


So, in conclusion, files works EVERYWHERE, except where I need to
work. Any ideas?

===

I think I'm gonna like amfphp remoting a lot... I never got remoting
to work with CFMX.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] DINAMIC MENU

2006-03-29 Thread Sebastián Sirvent

Hi,

I'm loading texts from a XML file to be assigned to different  
buttons, but this texts have different amout of characters, and I  
need the buttons to adjust to the amout of characters, keeping the  
same widht for all of them, and just changing height and make this  
text to wrap.
 For example, when text is "home" this button must have one line,  
but when text is "This text is to long for a button" I need it to be  
set in 2 or maybe 3 lines.


Thanks in advance.


Sebastián Sirvent
http://www.e-foco.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Grant Cox
Make sure you have a crossdomain.xml file in the root of your server, 
otherwise the security model in Flash will refuse connections to that 
server.


The simplest version (allow all connections from any flash files) would be:


http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd";>

 



Regards,
Grant Cox


Count Schemula wrote:


http://www.flash-creations.com/notes/servercomm_remoting_amfphp.php

I have the above file working well on a local test server. Flash 8,
amfphp, mySQL.

Then I try to make this file work on my hosted sever:

http://www.thelargeglass.com/highscores2/index.html

The file works when I do a Test Movie and play it locally. According
to NetConnectionDebugger I'm connecting to my remote/online host and
it's getting the data from tha db. I can even add and delete records.

When I upload this file, it does not work.

On my computer, it says "Waiting for localhost" down in the bottom web
browser status window. ??? It should not be looking for any localhost?

So, in conclusion, files works EVERYWHERE, except where I need to
work. Any ideas?

===

I think I'm gonna like amfphp remoting a lot... I never got remoting
to work with CFMX.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


 


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
Nope. Everything is nice and clean. It's a near virgin install.

Do you get the localhost call in the status bar as well?

It's super simple, it just seems like something about moving the file
online wrecks it. The very same .swf file pulls up the data if I play
it from my computer Test Movie style.

On 3/29/06, Aaron Smith <[EMAIL PROTECTED]> wrote:
> is your endpoint set correctly?  :
>
> var _service:Service = new Service(gatewayUrl, null, 'Highscores',
> null , null);
>
> if Highscores.php is in a highscores or gamesfolder of some sort in
> the services folder in amfphp. you need to reference it like:
> var _service:Service = new Service(gatewayUrl, null,
> 'games.Highscores', null , null);
>
> try that..
>
> smith
>
>
>
> On Mar 29, 2006, at 3:17 PM, Count Schemula wrote:
>
> > I have an amfphp install on both?
> >
> > 
> >
> > When I play it locally, seems like it connects remotely ok:
> >
> > ConnectString: "http://www.thelargeglass.com/amfphp/gateway.php";
> > DebugId: "0"
> > EventType: "Connect"
> > MovieUrl: "file:///C|/Documents and Settings/Dual Core/My
> > Documents/thelargeglass/webDev/dualcore/highscores/highscores.swf"
> > Protocol: "http"
> > Source: "Client"
> > Time: 1143673926056
> > Date (object #1)
> > ."Wed Mar 29 18:12:06 GMT-0500 2006"
> >
> > ConnectString: "http://www.thelargeglass.com/amfphp/gateway.php?
> > PHPSESSID=5ea2dbbd18e96edc6bb434e0b296f64f"
> > DebugId: "0"
> > EventType: "Connect"
> > MovieUrl: "file:///C|/Documents and Settings/Dual Core/My
> > Documents/thelargeglass/webDev/dualcore/highscores/highscores.swf"
> > Protocol: "http"
> > Source: "Client"
> > Time: 1143673926868
> > Date (object #1)
> > ."Wed Mar 29 18:12:06 GMT-0500 2006"
> >
> > 
> >
> > This tests positive:
> >
> > http://www.thelargeglass.com/amfphp/gateway.php
> >
> > 
> >
> > In my flash file:
> >
> > var gatewayUrl:String = "http://www.thelargeglass.com/amfphp/
> > gateway.php";
> > NetDebug.initialize();
> > var _service:Service = new Service(gatewayUrl, null, 'Highscores',
> > null , null);
> >
> > 
> >
> > The amfphp service for Highscores:
> >
> > For the *** values, I have the correct online db server information
> >
> >  > class Highscores  {
> >
> >var $dbhost = '';  // your information here
> >var $dbname = '';
> >var $dbuser = '';
> >var $dbpass = '';
> >
> >function Highscores() {
> >$this->methodTable = array(
> >  "getScores" => array(
> > "description" => "Returns rs of all scores from
> > highscores table",
> > "access" => "remote",
> > "returntype" => "recordSet"
> > ),
> >  "insertScore" => array(
> > "description" => "Insert score into highscores table,
> > return id",
> > "access" => "remote"
> > ),
> >  "deleteScore" => array(
> > "description" => "Deletes score for specified id from
> > highscores",
> > "access" => "remote"
> > )
> >   );
> >   // Initialize db connection
> >   $this->conn = mysql_pconnect($this->dbhost, $this->dbuser,
> > $this->dbpass);
> >   mysql_select_db ($this->dbname);
> >}
> >
> >function getScores() {
> >   return mysql_query("SELECT * FROM highscores");
> >}
> >
> >function insertScore($scoreData) {
> >   mysql_query("INSERT INTO highscores VALUES
> > (NULL,'".addslashes($scoreData['nickname'])."','".$scoreData
> > ['dateposted']."','".$scoreData['score']."')");
> > return mysql_insert_id();
> >}
> >
> >function deleteScore($id) {
> >   return mysql_query("DELETE FROM highscores WHERE id=".$id);
> >}
> > }
> > ?>
> >
> > 
> >
> > I've switched folders, browsers etc try to see if it's a cache
> > problem.
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
> >
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Aaron Smith

is your endpoint set correctly?  :

var _service:Service = new Service(gatewayUrl, null, 'Highscores',  
null , null);


if Highscores.php is in a highscores or gamesfolder of some sort in  
the services folder in amfphp. you need to reference it like:
var _service:Service = new Service(gatewayUrl, null,  
'games.Highscores', null , null);


try that..

smith



On Mar 29, 2006, at 3:17 PM, Count Schemula wrote:


I have an amfphp install on both?



When I play it locally, seems like it connects remotely ok:

ConnectString: "http://www.thelargeglass.com/amfphp/gateway.php";
DebugId: "0"
EventType: "Connect"
MovieUrl: "file:///C|/Documents and Settings/Dual Core/My
Documents/thelargeglass/webDev/dualcore/highscores/highscores.swf"
Protocol: "http"
Source: "Client"
Time: 1143673926056
Date (object #1)
."Wed Mar 29 18:12:06 GMT-0500 2006"

ConnectString: "http://www.thelargeglass.com/amfphp/gateway.php? 
PHPSESSID=5ea2dbbd18e96edc6bb434e0b296f64f"

DebugId: "0"
EventType: "Connect"
MovieUrl: "file:///C|/Documents and Settings/Dual Core/My
Documents/thelargeglass/webDev/dualcore/highscores/highscores.swf"
Protocol: "http"
Source: "Client"
Time: 1143673926868
Date (object #1)
."Wed Mar 29 18:12:06 GMT-0500 2006"



This tests positive:

http://www.thelargeglass.com/amfphp/gateway.php



In my flash file:

var gatewayUrl:String = "http://www.thelargeglass.com/amfphp/ 
gateway.php";

NetDebug.initialize();
var _service:Service = new Service(gatewayUrl, null, 'Highscores',  
null , null);




The amfphp service for Highscores:

For the *** values, I have the correct online db server information

methodTable = array(
 "getScores" => array(
"description" => "Returns rs of all scores from  
highscores table",

"access" => "remote",
"returntype" => "recordSet"
),
 "insertScore" => array(
"description" => "Insert score into highscores table,  
return id",

"access" => "remote"
),
 "deleteScore" => array(
"description" => "Deletes score for specified id from  
highscores",

"access" => "remote"
)   
  );
  // Initialize db connection
  $this->conn = mysql_pconnect($this->dbhost, $this->dbuser,  
$this->dbpass);

  mysql_select_db ($this->dbname);
   }

   function getScores() {
  return mysql_query("SELECT * FROM highscores");
   }

   function insertScore($scoreData) {
  mysql_query("INSERT INTO highscores VALUES
(NULL,'".addslashes($scoreData['nickname'])."','".$scoreData 
['dateposted']."','".$scoreData['score']."')");

  return mysql_insert_id();
   }

   function deleteScore($id) {
  return mysql_query("DELETE FROM highscores WHERE id=".$id);
   }
}
?>



I've switched folders, browsers etc try to see if it's a cache  
problem.

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
I have an amfphp install on both?



When I play it locally, seems like it connects remotely ok:

ConnectString: "http://www.thelargeglass.com/amfphp/gateway.php";
DebugId: "0"
EventType: "Connect"
MovieUrl: "file:///C|/Documents and Settings/Dual Core/My
Documents/thelargeglass/webDev/dualcore/highscores/highscores.swf"
Protocol: "http"
Source: "Client"
Time: 1143673926056
Date (object #1)
."Wed Mar 29 18:12:06 GMT-0500 2006"

ConnectString: 
"http://www.thelargeglass.com/amfphp/gateway.php?PHPSESSID=5ea2dbbd18e96edc6bb434e0b296f64f";
DebugId: "0"
EventType: "Connect"
MovieUrl: "file:///C|/Documents and Settings/Dual Core/My
Documents/thelargeglass/webDev/dualcore/highscores/highscores.swf"
Protocol: "http"
Source: "Client"
Time: 1143673926868
Date (object #1)
."Wed Mar 29 18:12:06 GMT-0500 2006"



This tests positive:

http://www.thelargeglass.com/amfphp/gateway.php



In my flash file:

var gatewayUrl:String = "http://www.thelargeglass.com/amfphp/gateway.php";;
NetDebug.initialize();
var _service:Service = new Service(gatewayUrl, null, 'Highscores', null , null);



The amfphp service for Highscores:

For the *** values, I have the correct online db server information

methodTable = array(
 "getScores" => array(
"description" => "Returns rs of all scores from highscores table",
"access" => "remote",
"returntype" => "recordSet"
),
 "insertScore" => array(
"description" => "Insert score into highscores table, return id",
"access" => "remote"
),
 "deleteScore" => array(
"description" => "Deletes score for specified id from highscores",
"access" => "remote"
)   
  );
  // Initialize db connection
  $this->conn = mysql_pconnect($this->dbhost, $this->dbuser, $this->dbpass);
  mysql_select_db ($this->dbname);
   }

   function getScores() {
  return mysql_query("SELECT * FROM highscores");
   }

   function insertScore($scoreData) {
  mysql_query("INSERT INTO highscores VALUES
(NULL,'".addslashes($scoreData['nickname'])."','".$scoreData['dateposted']."','".$scoreData['score']."')");
  return mysql_insert_id();
   }

   function deleteScore($id) {
  return mysql_query("DELETE FROM highscores WHERE id=".$id);
   }
}
?>



I've switched folders, browsers etc try to see if it's a cache problem.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Aaron Smith
sounds like your trying to connect to your localhost amfphp gateway  
from the web version..  change your gateway to point to the gateway  
on your site. (IE, you should have one amfphp install on local( thats  
the one thats working ) then one in www.thelargeglass.com/ 
flashremoting/  you want to connect to the one online..

hope that helps
smith




On Mar 29, 2006, at 3:02 PM, Count Schemula wrote:


http://www.flash-creations.com/notes/servercomm_remoting_amfphp.php

I have the above file working well on a local test server. Flash 8,
amfphp, mySQL.

Then I try to make this file work on my hosted sever:

http://www.thelargeglass.com/highscores2/index.html

The file works when I do a Test Movie and play it locally. According
to NetConnectionDebugger I'm connecting to my remote/online host and
it's getting the data from tha db. I can even add and delete records.

When I upload this file, it does not work.

On my computer, it says "Waiting for localhost" down in the bottom web
browser status window. ??? It should not be looking for any localhost?

So, in conclusion, files works EVERYWHERE, except where I need to
work. Any ideas?

===

I think I'm gonna like amfphp remoting a lot... I never got remoting
to work with CFMX.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] lil' help with amfphp... works locally, not uploaded...

2006-03-29 Thread Count Schemula
http://www.flash-creations.com/notes/servercomm_remoting_amfphp.php

I have the above file working well on a local test server. Flash 8,
amfphp, mySQL.

Then I try to make this file work on my hosted sever:

http://www.thelargeglass.com/highscores2/index.html

The file works when I do a Test Movie and play it locally. According
to NetConnectionDebugger I'm connecting to my remote/online host and
it's getting the data from tha db. I can even add and delete records.

When I upload this file, it does not work.

On my computer, it says "Waiting for localhost" down in the bottom web
browser status window. ??? It should not be looking for any localhost?

So, in conclusion, files works EVERYWHERE, except where I need to
work. Any ideas?

===

I think I'm gonna like amfphp remoting a lot... I never got remoting
to work with CFMX.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


RE: [Flashcoders] Controlling Accordion using ActionScript

2006-03-29 Thread Mike Anderson
Sorry guys, I am totally brain dead today - 

It's so weird, how you get accustom to specific syntax for some V2
controls, and when working with a different one, you expect some type of
consistency - and you get so focused looking for something, that you
flat out overlook the answer.

Sorry to post these questions to the list - if I read the Help Docs
without having my blinders on, I would have found the answer.  In fact,
I did find the answers on my own, shortly after posting my last reply to
the list.

I must say though, after reading every single thread regarding the
Accordion Control, it has plenty of limitations, and has caused many
people lots of headaches.

Thank you again everybody, I am always grateful for your advice.

Mike :)


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lanny
McNie
Sent: Wednesday, March 29, 2006 3:54 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Controlling Accordion using ActionScript

var mc = accordionInstance.getChildAt( index ) ?

On 3/29/06, Mike Anderson <[EMAIL PROTECTED]> wrote:
>
> Okay, I am an idiot :)
>
> selectedIndex - duh!
>
> For some reason, I was looking for something specific, therefore 
> overlooking the obvious.
>
> Still, how to address a MovieClip that has been instantiated by the 
> Accordion Control continues to evade me.  It must be some type of 
> "child" property, but I am still skimming the help docs for the
answer.
>
> If anybody has a quick answer on this, I'd greatly appreciate it.
>
> Thanks!
>
> Mike
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Mike 
> Anderson
> Sent: Wednesday, March 29, 2006 2:42 PM
> To: Flashcoders mailing list
> Subject: [Flashcoders] Controlling Accordion using ActionScript
>
> Hello All,
>
> I literally read ALL the posts in the Archives regarding the Accordion

> component, and there was no mention of what I need.
>
> It seems as if the Accordion is only setup to broadcast certain 
> events, when the Accordion itself is actually clicked on.
>
> My goal is to remotely control my Accordion control, so that there are

> multiple ways to cause the Sliding Animation.  I have a top MenuBar, 
> in which I want options available, to cause the Accordion Control to 
> animate to the proper Child.
>
> Am I missing something, or is the Accordion simply not designed for 
> this?
>
> Also, how can I communicate with MovieClips contained within the 
> Accordion Children?  It seems as if the Accordion Control is acting as

> a Container - so must I first create a variable that refers to the 
> Contents of the Accordion, before I can communicate with the 
> Children's components?  There is no reference to this topic either.
>
> Kind of like the Window Control - myWindow.content.controls?
>
> Thanks in advance for all your help,
>
> Mike
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training 
> http://www.figleaf.com http://training.figleaf.com 
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training 
> http://www.figleaf.com http://training.figleaf.com
>



--
-
Lanny McNie
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Flowing Text in Flash

2006-03-29 Thread Michael Bedar
I did the same thing a few years ago, and it worked fine.  You may  
run into speed problems if you go over a certain amount of text to  
scroll however.  Instead of using maxscroll, it is a bit faster to  
use getTextExtent to see if a given line will fit in the text box..


Instead of testing word by word, you can start to make some educated  
guesses about how many chars will fit in a line, based again on the  
extent. This way you can make far fewer comparisons.


And remember, if you are putting string S into textboxes a,b and c..  
there is no need to test anything in c, just dump everything left in.




On Mar 29, 2006, at 4:11 PM, Scott Hyndman wrote:


If maxscroll equals 1 then subtract the last token.


I suspect you mean if maxscroll is inequal to 1.

I think this is a fine solution. Never done anything like it, but  
it will definately work.


Scott

-Original Message-
From:	[EMAIL PROTECTED] on behalf of Chris  
Hill

Sent:   Wed 3/29/2006 2:44 PM
To: Flashcoders mailing list
Cc: 
Subject:[Flashcoders] Flowing Text in Flash

I've searched a lot on google and the list and haven't found much, so
maybe I'm missing something obvious again.

Basically I need to fill a text field, and when that text field is  
full,

i should start filling the next one. My current idea is:

Break the text into space delimited tokens.
Keep adding tokens and checking maxscroll to see if it is equal to 1.
If maxscroll equals 1 then subtract the last token.
Move on to the next text field.

Not an ideal solution, but the only one that I think will work. Has
anyone done anything similar?

Thanks
Chris
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com



___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] XML load pregress

2006-03-29 Thread Jim Berkey

This is probably what you are looking for:
Live Docs:
http://livedocs.macromedia.com/flash/8/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Parts&file=1586.html

- Original Message - 
From: "Rodrigo Schramm" <[EMAIL PROTECTED]>

To: "Flashcoders mailing list" 
Sent: Wednesday, March 29, 2006 5:10 PM
Subject: [Flashcoders] XML load pregress



Hello,

Is possible to put a load progress in a XML loader?
I want to load a xml file and display the progress of download.
But, the XML class don't have a onLoadProgress callback like 
MovieClipLoader.



Schramm
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com 


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


RE: [Flashcoders] Controlling Accordion using ActionScript

2006-03-29 Thread Peter DeHaan
Mike,

You can use either accordionInstance.getChildAt(index) to get an child
at a specific index, or accordionInstance.selectedChild to get the
currently selected child. Both methods should return a reference to a
movie clip within the accordion.

http://livedocs.macromedia.com/flash/8/main/3088.html
http://livedocs.macromedia.com/flash/8/main/3091.html 

Regards,

Peter deHaan
Adobe Systems Incorporated


On 3/29/06, Mike Anderson <[EMAIL PROTECTED]> wrote:
>
> Okay, I am an idiot :)
>
> selectedIndex - duh!
>
> For some reason, I was looking for something specific, therefore
> overlooking the obvious.
>
> Still, how to address a MovieClip that has been instantiated by the
> Accordion Control continues to evade me.  It must be some type of
> "child" property, but I am still skimming the help docs for the
answer.
>
> If anybody has a quick answer on this, I'd greatly appreciate it.
>
> Thanks!
>
> Mike
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Mike
> Anderson
> Sent: Wednesday, March 29, 2006 2:42 PM
> To: Flashcoders mailing list
> Subject: [Flashcoders] Controlling Accordion using ActionScript
>
> Hello All,
>
> I literally read ALL the posts in the Archives regarding the Accordion
> component, and there was no mention of what I need.
>
> It seems as if the Accordion is only setup to broadcast certain
events,
> when the Accordion itself is actually clicked on.
>
> My goal is to remotely control my Accordion control, so that there are
> multiple ways to cause the Sliding Animation.  I have a top MenuBar,
in
> which I want options available, to cause the Accordion Control to
> animate to the proper Child.
>
> Am I missing something, or is the Accordion simply not designed for
> this?
>
> Also, how can I communicate with MovieClips contained within the
> Accordion Children?  It seems as if the Accordion Control is acting as
a
> Container - so must I first create a variable that refers to the
> Contents of the Accordion, before I can communicate with the
Children's
> components?  There is no reference to this topic either.
>
> Kind of like the Window Control - myWindow.content.controls?
>
> Thanks in advance for all your help,
>
> Mike
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
> http://training.figleaf.com
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>



--
-
Lanny McNie
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Recommendation on good AS 2.0 framework code?

2006-03-29 Thread Johannes Nel
arp and cairnorm i suppose. and yes reading is good for you, looking at your
name it seems william gibson is your choice.

On 3/29/06, Boon Chew <[EMAIL PROTECTED]> wrote:
>
> Hi all, I am looking for some well-written framework code done in AS2.0 to
> read up on (Reading source is good for ya).  Does anyone have any
> recommendation on any well-written AS2.0 framework out there?
>
> - boon
>
>
> -
> Yahoo! Messenger with Voice. Make PC-to-Phone Calls to the US (and 30+
> countries) for 2¢/min or less.
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>



--
j:pn
http://www.lennel.org
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Testing LocalConnection from a server in the IDE

2006-03-29 Thread Manuel Saint-Victor
Alan- They're both on the same machine but thanks for clearing that up
either way.

I was thinking that I could test a file sitting on the server using a local
swf file and the local connection.  I tried putting the domain permission
etc but to no avail.  Finally I resolved to just placing the other swf file
on the same html page in a "debug" version.

Rajat- as far as the name starting with an underscore -does that help? I
don't think I've ever come across that- If so I have overlooked it.


Thanks guys,

Mani






On 3/29/06, Alan Queen <[EMAIL PROTECTED]> wrote:
>
> forgive me if this is implied, but there's always been alot of
> misunderstanding about LocalConnection..
>
> LocalConnection is not used to send messages from one machine to
> another. It's meant to send messages between 2 or more swf files on
> the same machine whether in browser or .exe
>
> again, don't kill me if that's not what you were referring too ;)
>
> On 3/29/06, Rajat Paharia <[EMAIL PROTECTED]> wrote:
> > Hi Mani -
> >
> > Have you prefixed your localConnectionID with an underscore?
> > Try "_id" as opposed to "id".
> >
> > The other gotcha is just to make sure there aren't two instances of the
> > receiving swf running (as often is the case when using one of the
> SWF2EXE
> > tools), since one will capture all the messages and the other will show
> > nothing.
> >
> > best, - rajat
> >
> > On 3/29/06, Manuel Saint-Victor <[EMAIL PROTECTED]> wrote:
> > >
> > > I have a swf that is sending to a LocalConnection and it works fine
> when
> > > they are both operating locally but when I place the sending swf to
> the
> > > server it stops working- this is despite the fact that I have tried
> > > placing
> > > an allowDomain in the receiving swf.  I am using Flash 8 as my
> authoring
> > > environment.
> > >
> > > What other issues should I troubleshoot when dealing with a
> > > LocalConnection
> > > behaving this way?
> > >
> > > Thanks,
> > > Mani
> > > ___
> > > Flashcoders@chattyfig.figleaf.com
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> > > Brought to you by Fig Leaf Software
> > > Premier Authorized Adobe Consulting and Training
> > > http://www.figleaf.com
> > > http://training.figleaf.com
> > >
> >
> >
> >
> > --
> > Rajat Paharia
> > [EMAIL PROTECTED]
> > http://www.bunchball.com
> > http://www.rootburn.com
> >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
> >
>
>
> --
> - Alan Queen
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


RE: [Flashcoders] PrintJob causes Abort Script error message.

2006-03-29 Thread Steven Sacks
> Please warn us when you are going to do this, since from the 
> tone of the 
> conversation, there is some sense that this will cause the end of 
> civilization as we know it.

Hacking the swf to increase the timeout is not the solution, it's a band-aid
on a gunshot wound.

> I have over 20 years of programming experience including at 
> assembler level, advanced Java, etc, but thanks for trying to 
> put me in my place :-)

Let's say for argument's sake that it is a bug and it is all Macromedia's
fault and they won't fix it and life is unfair.  That doesn't change the
fact that your application needs to work to your client's expectations.  You
need to find a solution because that's what you're paid to do.

As Danny Kodicek knows coming from a Director background, there were tons of
bugs in Director and workarounds had to be figured out to make certain
things work.  John Dowdell, in his infinite wisdom, got on Direct-L and
posted that Director had no bugs, that there was just application behavior
that Director developers wished worked differently.

At the end of the day, I don't tell my client "Sorry, it's a bug and I can't
work around it".  I figure out how to get it done, and so should you and
everyone else who does this for a living.  The place I'm trying to put you
in is "Flash Developer".  ;)

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] Recommendation on good AS 2.0 framework code?

2006-03-29 Thread Boon Chew
Hi all, I am looking for some well-written framework code done in AS2.0 to read 
up on (Reading source is good for ya).  Does anyone have any recommendation on 
any well-written AS2.0 framework out there?

- boon


-
Yahoo! Messenger with Voice. Make PC-to-Phone Calls to the US (and 30+ 
countries) for 2¢/min or less.
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] Radiobutton - Dispatch event on code selected?

2006-03-29 Thread Marcelo Volmaro

Hi!,
It´s possible to make the radio button dispatch the "click" event if i  
select it by code?


The following doesn´t work (but of course, if you mouse-select the radio  
button, works perfectly):



function setType(){
 trace("it works!");
}

linkType_cmp = _root[_root.radioComponent.groupName];
linkType_cmp.addEventListener("click", setType);
linkType_cmp.selected = true;


Thanks in advance!,

--
_
Marcelo Volmaro
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] XML load pregress

2006-03-29 Thread Rodrigo Schramm

Hello,

Is possible to put a load progress in a XML loader?
I want to load a xml file and display the progress of download.
But, the XML class don't have a onLoadProgress callback like 
MovieClipLoader.



Schramm
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Displaying objects

2006-03-29 Thread John Grden
You might have a look at this:

http://mirror1.cvsdude.com/trac/osflash/red5/browser/java/server/trunk/swf/DEV_Source/classes/org/red5/samples/games/othello/GameBoard.as?rev=604#L98

resolveSiblings() is the method.  Basically, it has some calculations for
finding out if a piece is an end or corner piece by determining
top/bottom/left/right sides based on column and row count.

Might help aid in your resolving some issues in your algorithm

On 3/29/06, Flash Mel <[EMAIL PROTECTED]> wrote:
>
> Hehe, all good.  Thanks John.  I'm sitting here trying to write something
> mathematically that works.  Turns out I am the suck at math, so it's
> making
> this complicated.  Hand coding the array would be laborsome and wouldn't
> allow for extensibility.
>
> Grrr...
>
>
> fM.
>
>
>
> On 3/29/06, John Grden <[EMAIL PROTECTED]> wrote:
> >
> > Sorry, code correction - LOL, on code that's not been tested ...
> >
> > for(var i:Number=0;i > {
> > for(var j:Number=0;j > {
> > this["piece_" + pieceList[i].pieces[j]]._visible = true;
> > }
> > }
> >
> >
> > On 3/29/06, John Grden <[EMAIL PROTECTED]> wrote:
> > >
> > > well, if you're using my code, then it would essentially build all
> > pieces
> > > the way you show it happening in that link.
> > >
> > > to do it diagonaly the way you specify, there's 2 ways:
> > >
> > > 1.  come up with an algorithm to calculate that type of movement based
> > on
> > > the number of rows/cols you have (ouch)
> > > 2.  create the grid first, hide all pieces.  Create an array by hand
> > with
> > > those values, and loop that array displaying the correct pieces:
> > >
> > > var pieceList:Array ({pieces:[0]}, {pieces: [1,14]},
> > {pieces:[2,15,28]});
> > >
> > > for(var i:Number=0;i > > {
> > > for(var j:Number=0;j > > {
> > > this["piece_" + pieceList[i].pieces[j]._visible = true;
> > > }
> > > }
> > >
> > > Either set visible to true of tell it to gotoAndPlay("transitionIn")
> or
> > > whatever you have in frame lables etc.
> > >
> > > Make sense?
> > >
> > > JG
> > >
> > >
> > > On 3/29/06, Flash Mel <[EMAIL PROTECTED]> wrote:
> > > >
> > > > Thanks John,
> > > >
> > > > This is great!  When I trace this, it works.  I've applied it to my
> > > > code,
> > > > and I think I have added something wrong.  What happens is that all
> > the
> > > > elements just build in a single area.
> > > >
> > > > Here is what I had in the previous code:
> > > > http://www.apt11.com/test/test.html
> > > >
> > > > Essentially, I need "0" to display, then "1", "14" then "2", "15",
> > "28"
> > > > and
> > > > so on.
> > > >
> > > > Am I not applying your code correctly?  My apologies for the
> bumbling
> > > > and
> > > > thanks for the help.
> > > >
> > > > fM.
> > > >
> > > >
> > > >
> > > > On 3/29/06, John Grden <[EMAIL PROTECTED] > wrote:
> > > > >
> > > > > This will give you what you're looking for:
> > > > >
> > > > > var cols:Number = 3;
> > > > > var rows:Number = 3;
> > > > >
> > > > > for(var i:Number=0;i > > > > {
> > > > > for(var j:Number=0;j > > > > {
> > > > >  var gridLocation:Number = (i+j) + ((rows-1)*i);
> > > > >  trace("grid location = " + gridLocation);
> > > > >  // create your moviecilp
> > > > > }
> > > > > }
> > > > >
> > > > > row by row, create a movieclip per column.
> > > > >
> > > > > hth,
> > > > >
> > > > > John
> > > > >
> > > > > On 3/29/06, Flash Mel <[EMAIL PROTECTED]> wrote:
> > > > > >
> > > > > > Ok, since my email got through this morning, I'm hoping this one
> > > > gets
> > > > > > through.  Here is the question I've emailed four times
> > now.  Doesn't
> > > > > > show up in the threads.
> > > > > >
> > > > > > Here we go:
> > > > > >
> > > > > >
> > > > > >
> > > > > > Here is what I have so far:
> > > > > >
> > > > > > import mx.transitions.Tween;
> > > > > > import mx.transitions.easing.*;
> > > > > >
> > > > > > m = 0;
> > > > > > numTiles = 112;
> > > > > >
> > > > > > function placeTiles() {
> > > > > > if (m == numTiles){
> > > > > > m = 0;
> > > > > >  clearInterval(buildTiles);
> > > > > > } else {
> > > > > > _root.attachMovie("square", "tile" + m + "_mc", m, {_x:m
> %
> > > > 14
> > > > > > * 50, _y:Math.floor(m / 14) * 50});
> > > > > > myObj = "tile" + m + "_mc";
> > > > > > new Tween(_root[myObj], "_alpha", Regular.easeInOut, 0,
> > 100,
> > > > 35,
> > > > > > false);
> > > > > > _root[myObj].number_text.text = m;
> > > > > > m++;
> > > > > > }
> > > > > > }
> > > > > >
> > > > > > buildTiles = setInterval(placeTiles, 30);
> > > > > >
> > > > > > This works fine.  Builds the rows one after another.  But what I
> > am
> > > > > > trying to do is build one row across and one down.  Make sense?
> > > > > >
> > > > > > In essence, the final display and position of the objects will
> be:
> > > > > >
> > > > > > 123
> > > > > > 456
> > > > > > 789
> > > > > >
> > > > > > The sequence I am after:
> > > > > >
> > > > 

Re: [Flashcoders] Displaying objects

2006-03-29 Thread John Grden
> Hand coding the array would be laborsome and wouldn't
allow for extensibility.

hehe yeah... I know ;)

I'd be doing #1 too, but I guess that's probably what we like and hate about
the job we do eh?
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Displaying objects

2006-03-29 Thread Flash Mel
Hehe, all good.  Thanks John.  I'm sitting here trying to write something
mathematically that works.  Turns out I am the suck at math, so it's making
this complicated.  Hand coding the array would be laborsome and wouldn't
allow for extensibility.

Grrr...


fM.



On 3/29/06, John Grden <[EMAIL PROTECTED]> wrote:
>
> Sorry, code correction - LOL, on code that's not been tested ...
>
> for(var i:Number=0;i {
> for(var j:Number=0;j {
> this["piece_" + pieceList[i].pieces[j]]._visible = true;
> }
> }
>
>
> On 3/29/06, John Grden <[EMAIL PROTECTED]> wrote:
> >
> > well, if you're using my code, then it would essentially build all
> pieces
> > the way you show it happening in that link.
> >
> > to do it diagonaly the way you specify, there's 2 ways:
> >
> > 1.  come up with an algorithm to calculate that type of movement based
> on
> > the number of rows/cols you have (ouch)
> > 2.  create the grid first, hide all pieces.  Create an array by hand
> with
> > those values, and loop that array displaying the correct pieces:
> >
> > var pieceList:Array ({pieces:[0]}, {pieces: [1,14]},
> {pieces:[2,15,28]});
> >
> > for(var i:Number=0;i > {
> > for(var j:Number=0;j > {
> > this["piece_" + pieceList[i].pieces[j]._visible = true;
> > }
> > }
> >
> > Either set visible to true of tell it to gotoAndPlay("transitionIn") or
> > whatever you have in frame lables etc.
> >
> > Make sense?
> >
> > JG
> >
> >
> > On 3/29/06, Flash Mel <[EMAIL PROTECTED]> wrote:
> > >
> > > Thanks John,
> > >
> > > This is great!  When I trace this, it works.  I've applied it to my
> > > code,
> > > and I think I have added something wrong.  What happens is that all
> the
> > > elements just build in a single area.
> > >
> > > Here is what I had in the previous code:
> > > http://www.apt11.com/test/test.html
> > >
> > > Essentially, I need "0" to display, then "1", "14" then "2", "15",
> "28"
> > > and
> > > so on.
> > >
> > > Am I not applying your code correctly?  My apologies for the bumbling
> > > and
> > > thanks for the help.
> > >
> > > fM.
> > >
> > >
> > >
> > > On 3/29/06, John Grden <[EMAIL PROTECTED] > wrote:
> > > >
> > > > This will give you what you're looking for:
> > > >
> > > > var cols:Number = 3;
> > > > var rows:Number = 3;
> > > >
> > > > for(var i:Number=0;i > > > {
> > > > for(var j:Number=0;j > > > {
> > > >  var gridLocation:Number = (i+j) + ((rows-1)*i);
> > > >  trace("grid location = " + gridLocation);
> > > >  // create your moviecilp
> > > > }
> > > > }
> > > >
> > > > row by row, create a movieclip per column.
> > > >
> > > > hth,
> > > >
> > > > John
> > > >
> > > > On 3/29/06, Flash Mel <[EMAIL PROTECTED]> wrote:
> > > > >
> > > > > Ok, since my email got through this morning, I'm hoping this one
> > > gets
> > > > > through.  Here is the question I've emailed four times
> now.  Doesn't
> > > > > show up in the threads.
> > > > >
> > > > > Here we go:
> > > > >
> > > > >
> > > > >
> > > > > Here is what I have so far:
> > > > >
> > > > > import mx.transitions.Tween;
> > > > > import mx.transitions.easing.*;
> > > > >
> > > > > m = 0;
> > > > > numTiles = 112;
> > > > >
> > > > > function placeTiles() {
> > > > > if (m == numTiles){
> > > > > m = 0;
> > > > >  clearInterval(buildTiles);
> > > > > } else {
> > > > > _root.attachMovie("square", "tile" + m + "_mc", m, {_x:m %
> > > 14
> > > > > * 50, _y:Math.floor(m / 14) * 50});
> > > > > myObj = "tile" + m + "_mc";
> > > > > new Tween(_root[myObj], "_alpha", Regular.easeInOut, 0,
> 100,
> > > 35,
> > > > > false);
> > > > > _root[myObj].number_text.text = m;
> > > > > m++;
> > > > > }
> > > > > }
> > > > >
> > > > > buildTiles = setInterval(placeTiles, 30);
> > > > >
> > > > > This works fine.  Builds the rows one after another.  But what I
> am
> > > > > trying to do is build one row across and one down.  Make sense?
> > > > >
> > > > > In essence, the final display and position of the objects will be:
> > > > >
> > > > > 123
> > > > > 456
> > > > > 789
> > > > >
> > > > > The sequence I am after:
> > > > >
> > > > > 1
> > > > >
> > > > > then
> > > > >
> > > > > 12
> > > > > 4
> > > > >
> > > > > then
> > > > >
> > > > > 123
> > > > > 45
> > > > > 7
> > > > >
> > > > > and so on
> > > > >
> > > > > 123
> > > > > 456
> > > > > 78
> > > > >
> > > > > Help?!
> > > > > ___
> > > > > Flashcoders@chattyfig.figleaf.com
> > > > > To change your subscription options or search the archive:
> > > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > > > >
> > > > > Brought to you by Fig Leaf Software
> > > > > Premier Authorized Adobe Consulting and Training
> > > > > http://www.figleaf.com
> > > > > http://training.figleaf.com
> > > > >
> > > >
> > > >
> > > >
> > > > --
> > > > John Grden - Blitz
> > > > ___
> > > > Flashcoders@c

Re: [Flashcoders] Controlling Accordion using ActionScript

2006-03-29 Thread Lanny McNie
var mc = accordionInstance.getChildAt( index ) ?

On 3/29/06, Mike Anderson <[EMAIL PROTECTED]> wrote:
>
> Okay, I am an idiot :)
>
> selectedIndex - duh!
>
> For some reason, I was looking for something specific, therefore
> overlooking the obvious.
>
> Still, how to address a MovieClip that has been instantiated by the
> Accordion Control continues to evade me.  It must be some type of
> "child" property, but I am still skimming the help docs for the answer.
>
> If anybody has a quick answer on this, I'd greatly appreciate it.
>
> Thanks!
>
> Mike
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Mike
> Anderson
> Sent: Wednesday, March 29, 2006 2:42 PM
> To: Flashcoders mailing list
> Subject: [Flashcoders] Controlling Accordion using ActionScript
>
> Hello All,
>
> I literally read ALL the posts in the Archives regarding the Accordion
> component, and there was no mention of what I need.
>
> It seems as if the Accordion is only setup to broadcast certain events,
> when the Accordion itself is actually clicked on.
>
> My goal is to remotely control my Accordion control, so that there are
> multiple ways to cause the Sliding Animation.  I have a top MenuBar, in
> which I want options available, to cause the Accordion Control to
> animate to the proper Child.
>
> Am I missing something, or is the Accordion simply not designed for
> this?
>
> Also, how can I communicate with MovieClips contained within the
> Accordion Children?  It seems as if the Accordion Control is acting as a
> Container - so must I first create a variable that refers to the
> Contents of the Accordion, before I can communicate with the Children's
> components?  There is no reference to this topic either.
>
> Kind of like the Window Control - myWindow.content.controls?
>
> Thanks in advance for all your help,
>
> Mike
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training http://www.figleaf.com
> http://training.figleaf.com
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>



--
-
Lanny McNie
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] sIFR

2006-03-29 Thread Yotam Laufer
Oh, ok. Everything that increases the FP8 user base is welcome ;)
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

RE: [Flashcoders] Controlling Accordion using ActionScript

2006-03-29 Thread Mike Anderson
Okay, I am an idiot :)

selectedIndex - duh!

For some reason, I was looking for something specific, therefore
overlooking the obvious.

Still, how to address a MovieClip that has been instantiated by the
Accordion Control continues to evade me.  It must be some type of
"child" property, but I am still skimming the help docs for the answer.

If anybody has a quick answer on this, I'd greatly appreciate it.

Thanks!

Mike
 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike
Anderson
Sent: Wednesday, March 29, 2006 2:42 PM
To: Flashcoders mailing list
Subject: [Flashcoders] Controlling Accordion using ActionScript

Hello All,

I literally read ALL the posts in the Archives regarding the Accordion
component, and there was no mention of what I need.

It seems as if the Accordion is only setup to broadcast certain events,
when the Accordion itself is actually clicked on.

My goal is to remotely control my Accordion control, so that there are
multiple ways to cause the Sliding Animation.  I have a top MenuBar, in
which I want options available, to cause the Accordion Control to
animate to the proper Child.

Am I missing something, or is the Accordion simply not designed for
this?

Also, how can I communicate with MovieClips contained within the
Accordion Children?  It seems as if the Accordion Control is acting as a
Container - so must I first create a variable that refers to the
Contents of the Accordion, before I can communicate with the Children's
components?  There is no reference to this topic either.

Kind of like the Window Control - myWindow.content.controls?

Thanks in advance for all your help,

Mike

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training http://www.figleaf.com
http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] sIFR

2006-03-29 Thread Aaron Smith

no, there is more to it then that. I guess I could re-write it though.




On Mar 29, 2006, at 1:02 PM, David Rorex wrote:


On 3/29/06, Aaron Smith <[EMAIL PROTECTED]> wrote:


has anyone made or found a flash 8 replacement sIFR??? by sIFR i mean
flash replacement... for text...

http://www.mikeindustries.com/sifr/




can't you just publish the sifr font swf to flash 8?

-David R
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] sIFR

2006-03-29 Thread Aaron Smith
well we use it on some websites where the font needs to be something  
other than arial or verdana. But the current sIFR is flash 6 so the  
type rendering isn't up to par with the flash 8 capabilities.


smith




On Mar 29, 2006, at 1:12 PM, Yotam Laufer wrote:


I'm really curious as to why you might need a thing like that.
Yotam.




___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] sIFR

2006-03-29 Thread Yotam Laufer
I'm really curious as to why you might need a thing like that.
Yotam.

>
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

RE: [Flashcoders] Flowing Text in Flash

2006-03-29 Thread Scott Hyndman
> If maxscroll equals 1 then subtract the last token.

I suspect you mean if maxscroll is inequal to 1.

I think this is a fine solution. Never done anything like it, but it will 
definately work.

Scott

-Original Message-
From:   [EMAIL PROTECTED] on behalf of Chris Hill
Sent:   Wed 3/29/2006 2:44 PM
To: Flashcoders mailing list
Cc: 
Subject:[Flashcoders] Flowing Text in Flash

I've searched a lot on google and the list and haven't found much, so 
maybe I'm missing something obvious again.

Basically I need to fill a text field, and when that text field is full, 
i should start filling the next one. My current idea is:

Break the text into space delimited tokens.
Keep adding tokens and checking maxscroll to see if it is equal to 1.
If maxscroll equals 1 then subtract the last token.
Move on to the next text field.

Not an ideal solution, but the only one that I think will work. Has 
anyone done anything similar?

Thanks
Chris
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com



___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Re: [Flashcoders] sIFR

2006-03-29 Thread David Rorex
On 3/29/06, Aaron Smith <[EMAIL PROTECTED]> wrote:
>
> has anyone made or found a flash 8 replacement sIFR??? by sIFR i mean
> flash replacement... for text...
>
> http://www.mikeindustries.com/sifr/



can't you just publish the sifr font swf to flash 8?

-David R
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Testing LocalConnection from a server in the IDE

2006-03-29 Thread Alan Queen
forgive me if this is implied, but there's always been alot of
misunderstanding about LocalConnection..

LocalConnection is not used to send messages from one machine to
another. It's meant to send messages between 2 or more swf files on
the same machine whether in browser or .exe

again, don't kill me if that's not what you were referring too ;)

On 3/29/06, Rajat Paharia <[EMAIL PROTECTED]> wrote:
> Hi Mani -
>
> Have you prefixed your localConnectionID with an underscore?
> Try "_id" as opposed to "id".
>
> The other gotcha is just to make sure there aren't two instances of the
> receiving swf running (as often is the case when using one of the SWF2EXE
> tools), since one will capture all the messages and the other will show
> nothing.
>
> best, - rajat
>
> On 3/29/06, Manuel Saint-Victor <[EMAIL PROTECTED]> wrote:
> >
> > I have a swf that is sending to a LocalConnection and it works fine when
> > they are both operating locally but when I place the sending swf to the
> > server it stops working- this is despite the fact that I have tried
> > placing
> > an allowDomain in the receiving swf.  I am using Flash 8 as my authoring
> > environment.
> >
> > What other issues should I troubleshoot when dealing with a
> > LocalConnection
> > behaving this way?
> >
> > Thanks,
> > Mani
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
>
>
>
> --
> Rajat Paharia
> [EMAIL PROTECTED]
> http://www.bunchball.com
> http://www.rootburn.com
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>
>


--
- Alan Queen
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] Controlling Accordion using ActionScript

2006-03-29 Thread Mike Anderson
Hello All,

I literally read ALL the posts in the Archives regarding the Accordion
component, and there was no mention of what I need.

It seems as if the Accordion is only setup to broadcast certain events,
when the Accordion itself is actually clicked on.

My goal is to remotely control my Accordion control, so that there are
multiple ways to cause the Sliding Animation.  I have a top MenuBar, in
which I want options available, to cause the Accordion Control to
animate to the proper Child.

Am I missing something, or is the Accordion simply not designed for
this?

Also, how can I communicate with MovieClips contained within the
Accordion Children?  It seems as if the Accordion Control is acting as a
Container - so must I first create a variable that refers to the
Contents of the Accordion, before I can communicate with the Children's
components?  There is no reference to this topic either.

Kind of like the Window Control - myWindow.content.controls?

Thanks in advance for all your help,

Mike

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Testing LocalConnection from a server in the IDE

2006-03-29 Thread Rajat Paharia
Hi Mani -

Have you prefixed your localConnectionID with an underscore?
Try "_id" as opposed to "id".

The other gotcha is just to make sure there aren't two instances of the
receiving swf running (as often is the case when using one of the SWF2EXE
tools), since one will capture all the messages and the other will show
nothing.

best, - rajat

On 3/29/06, Manuel Saint-Victor <[EMAIL PROTECTED]> wrote:
>
> I have a swf that is sending to a LocalConnection and it works fine when
> they are both operating locally but when I place the sending swf to the
> server it stops working- this is despite the fact that I have tried
> placing
> an allowDomain in the receiving swf.  I am using Flash 8 as my authoring
> environment.
>
> What other issues should I troubleshoot when dealing with a
> LocalConnection
> behaving this way?
>
> Thanks,
> Mani
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>



--
Rajat Paharia
[EMAIL PROTECTED]
http://www.bunchball.com
http://www.rootburn.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Re: [Flashcoders] Testing LocalConnection from a server in the IDE

2006-03-29 Thread Viktor Berzsinszky

Oh, excuse me "

LocalConnection

" :: dont know about.

;D)

/v
Manuel Saint-Victor schrieb:

I have a swf that is sending to a LocalConnection and it works fine when
they are both operating locally but when I place the sending swf to the
server it stops working- this is despite the fact that I have tried placing
an allowDomain in the receiving swf.  I am using Flash 8 as my authoring
environment.

What other issues should I troubleshoot when dealing with a LocalConnection
behaving this way?

Thanks,
Mani
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

  


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Testing LocalConnection from a server in the IDE

2006-03-29 Thread Viktor Berzsinszky
Back in the days as i used flash [dunno bout flash8] you were only 
allowed to send to the host your swf came from. Than you might check the 
encoding format you are using. [you might send "garbage" to the server] 
What about your firewall settings? Can you see the logfiles of the server?


/V



Manuel Saint-Victor schrieb:

I have a swf that is sending to a LocalConnection and it works fine when
they are both operating locally but when I place the sending swf to the
server it stops working- this is despite the fact that I have tried placing
an allowDomain in the receiving swf.  I am using Flash 8 as my authoring
environment.

What other issues should I troubleshoot when dealing with a LocalConnection
behaving this way?

Thanks,
Mani
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

  


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] Flowing Text in Flash

2006-03-29 Thread Chris Hill
I've searched a lot on google and the list and haven't found much, so 
maybe I'm missing something obvious again.


Basically I need to fill a text field, and when that text field is full, 
i should start filling the next one. My current idea is:


Break the text into space delimited tokens.
Keep adding tokens and checking maxscroll to see if it is equal to 1.
If maxscroll equals 1 then subtract the last token.
Move on to the next text field.

Not an ideal solution, but the only one that I think will work. Has 
anyone done anything similar?


Thanks
Chris
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] Testing LocalConnection from a server in the IDE

2006-03-29 Thread Manuel Saint-Victor
I have a swf that is sending to a LocalConnection and it works fine when
they are both operating locally but when I place the sending swf to the
server it stops working- this is despite the fact that I have tried placing
an allowDomain in the receiving swf.  I am using Flash 8 as my authoring
environment.

What other issues should I troubleshoot when dealing with a LocalConnection
behaving this way?

Thanks,
Mani
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Displaying objects

2006-03-29 Thread John Grden
Sorry, code correction - LOL, on code that's not been tested ...

for(var i:Number=0;i wrote:
>
> well, if you're using my code, then it would essentially build all pieces
> the way you show it happening in that link.
>
> to do it diagonaly the way you specify, there's 2 ways:
>
> 1.  come up with an algorithm to calculate that type of movement based on
> the number of rows/cols you have (ouch)
> 2.  create the grid first, hide all pieces.  Create an array by hand with
> those values, and loop that array displaying the correct pieces:
>
> var pieceList:Array ({pieces:[0]}, {pieces: [1,14]}, {pieces:[2,15,28]});
>
> for(var i:Number=0;i {
> for(var j:Number=0;j {
> this["piece_" + pieceList[i].pieces[j]._visible = true;
> }
> }
>
> Either set visible to true of tell it to gotoAndPlay("transitionIn") or
> whatever you have in frame lables etc.
>
> Make sense?
>
> JG
>
>
> On 3/29/06, Flash Mel <[EMAIL PROTECTED]> wrote:
> >
> > Thanks John,
> >
> > This is great!  When I trace this, it works.  I've applied it to my
> > code,
> > and I think I have added something wrong.  What happens is that all the
> > elements just build in a single area.
> >
> > Here is what I had in the previous code:
> > http://www.apt11.com/test/test.html
> >
> > Essentially, I need "0" to display, then "1", "14" then "2", "15", "28"
> > and
> > so on.
> >
> > Am I not applying your code correctly?  My apologies for the bumbling
> > and
> > thanks for the help.
> >
> > fM.
> >
> >
> >
> > On 3/29/06, John Grden <[EMAIL PROTECTED] > wrote:
> > >
> > > This will give you what you're looking for:
> > >
> > > var cols:Number = 3;
> > > var rows:Number = 3;
> > >
> > > for(var i:Number=0;i > > {
> > > for(var j:Number=0;j > > {
> > >  var gridLocation:Number = (i+j) + ((rows-1)*i);
> > >  trace("grid location = " + gridLocation);
> > >  // create your moviecilp
> > > }
> > > }
> > >
> > > row by row, create a movieclip per column.
> > >
> > > hth,
> > >
> > > John
> > >
> > > On 3/29/06, Flash Mel <[EMAIL PROTECTED]> wrote:
> > > >
> > > > Ok, since my email got through this morning, I'm hoping this one
> > gets
> > > > through.  Here is the question I've emailed four times now.  Doesn't
> > > > show up in the threads.
> > > >
> > > > Here we go:
> > > >
> > > >
> > > >
> > > > Here is what I have so far:
> > > >
> > > > import mx.transitions.Tween;
> > > > import mx.transitions.easing.*;
> > > >
> > > > m = 0;
> > > > numTiles = 112;
> > > >
> > > > function placeTiles() {
> > > > if (m == numTiles){
> > > > m = 0;
> > > >  clearInterval(buildTiles);
> > > > } else {
> > > > _root.attachMovie("square", "tile" + m + "_mc", m, {_x:m %
> > 14
> > > > * 50, _y:Math.floor(m / 14) * 50});
> > > > myObj = "tile" + m + "_mc";
> > > > new Tween(_root[myObj], "_alpha", Regular.easeInOut, 0, 100,
> > 35,
> > > > false);
> > > > _root[myObj].number_text.text = m;
> > > > m++;
> > > > }
> > > > }
> > > >
> > > > buildTiles = setInterval(placeTiles, 30);
> > > >
> > > > This works fine.  Builds the rows one after another.  But what I am
> > > > trying to do is build one row across and one down.  Make sense?
> > > >
> > > > In essence, the final display and position of the objects will be:
> > > >
> > > > 123
> > > > 456
> > > > 789
> > > >
> > > > The sequence I am after:
> > > >
> > > > 1
> > > >
> > > > then
> > > >
> > > > 12
> > > > 4
> > > >
> > > > then
> > > >
> > > > 123
> > > > 45
> > > > 7
> > > >
> > > > and so on
> > > >
> > > > 123
> > > > 456
> > > > 78
> > > >
> > > > Help?!
> > > > ___
> > > > Flashcoders@chattyfig.figleaf.com
> > > > To change your subscription options or search the archive:
> > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > > >
> > > > Brought to you by Fig Leaf Software
> > > > Premier Authorized Adobe Consulting and Training
> > > > http://www.figleaf.com
> > > > http://training.figleaf.com
> > > >
> > >
> > >
> > >
> > > --
> > > John Grden - Blitz
> > > ___
> > > Flashcoders@chattyfig.figleaf.com
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> > > Brought to you by Fig Leaf Software
> > > Premier Authorized Adobe Consulting and Training
> > > http://www.figleaf.com
> > > http://training.figleaf.com
> > >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
>
>
>
> --
> John Grden - Blitz
>



--
John Grden - Blitz
___
Flashcoders@chattyfig.fi

Re: [Flashcoders] Displaying objects

2006-03-29 Thread John Grden
well, if you're using my code, then it would essentially build all pieces
the way you show it happening in that link.

to do it diagonaly the way you specify, there's 2 ways:

1.  come up with an algorithm to calculate that type of movement based on
the number of rows/cols you have (ouch)
2.  create the grid first, hide all pieces.  Create an array by hand with
those values, and loop that array displaying the correct pieces:

var pieceList:Array ({pieces:[0]}, {pieces: [1,14]}, {pieces:[2,15,28]});

for(var i:Number=0;i wrote:
>
> Thanks John,
>
> This is great!  When I trace this, it works.  I've applied it to my code,
> and I think I have added something wrong.  What happens is that all the
> elements just build in a single area.
>
> Here is what I had in the previous code:
> http://www.apt11.com/test/test.html
>
> Essentially, I need "0" to display, then "1", "14" then "2", "15", "28"
> and
> so on.
>
> Am I not applying your code correctly?  My apologies for the bumbling and
> thanks for the help.
>
> fM.
>
>
>
> On 3/29/06, John Grden <[EMAIL PROTECTED]> wrote:
> >
> > This will give you what you're looking for:
> >
> > var cols:Number = 3;
> > var rows:Number = 3;
> >
> > for(var i:Number=0;i > {
> > for(var j:Number=0;j > {
> >  var gridLocation:Number = (i+j) + ((rows-1)*i);
> >  trace("grid location = " + gridLocation);
> >  // create your moviecilp
> > }
> > }
> >
> > row by row, create a movieclip per column.
> >
> > hth,
> >
> > John
> >
> > On 3/29/06, Flash Mel <[EMAIL PROTECTED]> wrote:
> > >
> > > Ok, since my email got through this morning, I'm hoping this one gets
> > > through.  Here is the question I've emailed four times now.  Doesn't
> > > show up in the threads.
> > >
> > > Here we go:
> > >
> > >
> > >
> > > Here is what I have so far:
> > >
> > > import mx.transitions.Tween;
> > > import mx.transitions.easing.*;
> > >
> > > m = 0;
> > > numTiles = 112;
> > >
> > > function placeTiles() {
> > > if (m == numTiles){
> > > m = 0;
> > >  clearInterval(buildTiles);
> > > } else {
> > > _root.attachMovie("square", "tile" + m + "_mc", m, {_x:m % 14
> > > * 50, _y:Math.floor(m / 14) * 50});
> > > myObj = "tile" + m + "_mc";
> > > new Tween(_root[myObj], "_alpha", Regular.easeInOut, 0, 100,
> 35,
> > > false);
> > > _root[myObj].number_text.text = m;
> > > m++;
> > > }
> > > }
> > >
> > > buildTiles = setInterval(placeTiles, 30);
> > >
> > > This works fine.  Builds the rows one after another.  But what I am
> > > trying to do is build one row across and one down.  Make sense?
> > >
> > > In essence, the final display and position of the objects will be:
> > >
> > > 123
> > > 456
> > > 789
> > >
> > > The sequence I am after:
> > >
> > > 1
> > >
> > > then
> > >
> > > 12
> > > 4
> > >
> > > then
> > >
> > > 123
> > > 45
> > > 7
> > >
> > > and so on
> > >
> > > 123
> > > 456
> > > 78
> > >
> > > Help?!
> > > ___
> > > Flashcoders@chattyfig.figleaf.com
> > > To change your subscription options or search the archive:
> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> > >
> > > Brought to you by Fig Leaf Software
> > > Premier Authorized Adobe Consulting and Training
> > > http://www.figleaf.com
> > > http://training.figleaf.com
> > >
> >
> >
> >
> > --
> > John Grden - Blitz
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>



--
John Grden - Blitz
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Displaying objects

2006-03-29 Thread Flash Mel
Thanks John,

This is great!  When I trace this, it works.  I've applied it to my code,
and I think I have added something wrong.  What happens is that all the
elements just build in a single area.

Here is what I had in the previous code:
http://www.apt11.com/test/test.html

Essentially, I need "0" to display, then "1", "14" then "2", "15", "28" and
so on.

Am I not applying your code correctly?  My apologies for the bumbling and
thanks for the help.

fM.



On 3/29/06, John Grden <[EMAIL PROTECTED]> wrote:
>
> This will give you what you're looking for:
>
> var cols:Number = 3;
> var rows:Number = 3;
>
> for(var i:Number=0;i {
> for(var j:Number=0;j {
>  var gridLocation:Number = (i+j) + ((rows-1)*i);
>  trace("grid location = " + gridLocation);
>  // create your moviecilp
> }
> }
>
> row by row, create a movieclip per column.
>
> hth,
>
> John
>
> On 3/29/06, Flash Mel <[EMAIL PROTECTED]> wrote:
> >
> > Ok, since my email got through this morning, I'm hoping this one gets
> > through.  Here is the question I've emailed four times now.  Doesn't
> > show up in the threads.
> >
> > Here we go:
> >
> >
> >
> > Here is what I have so far:
> >
> > import mx.transitions.Tween;
> > import mx.transitions.easing.*;
> >
> > m = 0;
> > numTiles = 112;
> >
> > function placeTiles() {
> > if (m == numTiles){
> > m = 0;
> >  clearInterval(buildTiles);
> > } else {
> > _root.attachMovie("square", "tile" + m + "_mc", m, {_x:m % 14
> > * 50, _y:Math.floor(m / 14) * 50});
> > myObj = "tile" + m + "_mc";
> > new Tween(_root[myObj], "_alpha", Regular.easeInOut, 0, 100, 35,
> > false);
> > _root[myObj].number_text.text = m;
> > m++;
> > }
> > }
> >
> > buildTiles = setInterval(placeTiles, 30);
> >
> > This works fine.  Builds the rows one after another.  But what I am
> > trying to do is build one row across and one down.  Make sense?
> >
> > In essence, the final display and position of the objects will be:
> >
> > 123
> > 456
> > 789
> >
> > The sequence I am after:
> >
> > 1
> >
> > then
> >
> > 12
> > 4
> >
> > then
> >
> > 123
> > 45
> > 7
> >
> > and so on
> >
> > 123
> > 456
> > 78
> >
> > Help?!
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
>
>
>
> --
> John Grden - Blitz
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] Displaying objects

2006-03-29 Thread Flash Mel
Ok, since my email got through this morning, I'm hoping this one gets
through.  Here is the question I've emailed four times now.  Doesn't show up
in the threads.

Here we go:



Here is what I have so far:

import mx.transitions.Tween;
import mx.transitions.easing.*;

m = 0;
numTiles = 112;

function placeTiles() {
if (m == numTiles){
m = 0;
clearInterval(buildTiles);
} else {
_root.attachMovie("square", "tile" + m + "_mc", m, {_x:m % 14 * 50,
_y:Math.floor(m / 14) * 50});
myObj = "tile" + m + "_mc";
new Tween(_root[myObj], "_alpha", Regular.easeInOut, 0, 100, 35,
false);
_root[myObj].number_text.text = m;
m++;
}
}

buildTiles = setInterval(placeTiles, 30);

This works fine.  Builds the rows one after another.  But what I am trying
to do is build one row across and one down.  Make sense?

In essence, the final display and position of the objects will be:

123
456
789

The sequence I am after:

1

then

12
4

then

123
45
7

and so on

123
456
78

Help?!
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Displaying objects

2006-03-29 Thread John Grden
also, i released this in the red5 repository - it's a GridManager class that
you can use to draw a grid (literally or not) and gives you methods like:

1.  calcGridLocation() - based on where you mouse is over the grid, you get
back a zero based grid number.  So if i you have a 3x3 grid, you might get
back 4 if you're in the center piece.
2.  getColRow() - based on the gridLocation number you pass in, you can get
back the column/row numbers that correspond - if you're in 4, you'd get back
2,2 (not zero based)
3.  calcCenterSpot() - gives you the pixels x/y of the center of a
particular piece based on col/row you send in.

if you already have a movieclip that has your grid graphic, you just pass
that movieclip reference to initGrid() and all the calculations will be
based on that movieclip.  You still have to pass in the grid's width and
height as this isn't always the size of the movieclip etc ;)

http://mirror1.cvsdude.com/trac/osflash/red5/browser/java/server/trunk/swf/DEV_Source/classes/org/red5/utils/GridManager.as

don't know if it's applicable to your scenario, but it works well for grid
based games.

hth,

On 3/29/06, John Grden <[EMAIL PROTECTED]> wrote:
>
> This will give you what you're looking for:
>
> var cols:Number = 3;
> var rows:Number = 3;
>
> for(var i:Number=0;i {
> for(var j:Number=0;j {
>  var gridLocation:Number = (i+j) + ((rows-1)*i);
>  trace("grid location = " + gridLocation);
>  // create your moviecilp
> }
> }
>
> row by row, create a movieclip per column.
>
> hth,
>
> John
>
>
> On 3/29/06, Flash Mel <[EMAIL PROTECTED]> wrote:
> >
> > Ok, since my email got through this morning, I'm hoping this one gets
> > through.  Here is the question I've emailed four times now.  Doesn't
> > show up in the threads.
> >
> > Here we go:
> >
> >
> >
> > Here is what I have so far:
> >
> > import mx.transitions.Tween;
> > import mx.transitions.easing.*;
> >
> > m = 0;
> > numTiles = 112;
> >
> > function placeTiles() {
> > if (m == numTiles){
> > m = 0;
> >  clearInterval(buildTiles);
> > } else {
> > _root.attachMovie("square", "tile" + m + "_mc", m, {_x:m % 14
> > * 50, _y:Math.floor(m / 14) * 50});
> > myObj = "tile" + m + "_mc";
> > new Tween(_root[myObj], "_alpha", Regular.easeInOut, 0, 100, 35,
> > false);
> > _root[myObj].number_text.text = m;
> > m++;
> > }
> > }
> >
> > buildTiles = setInterval(placeTiles, 30);
> >
> > This works fine.  Builds the rows one after another.  But what I am
> > trying to do is build one row across and one down.  Make sense?
> >
> > In essence, the final display and position of the objects will be:
> >
> > 123
> > 456
> > 789
> >
> > The sequence I am after:
> >
> > 1
> >
> > then
> >
> > 12
> > 4
> >
> > then
> >
> > 123
> > 45
> > 7
> >
> > and so on
> >
> > 123
> > 456
> > 78
> >
> > Help?!
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
>
>
>
> --
> John Grden - Blitz
>



--
John Grden - Blitz
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] sIFR

2006-03-29 Thread Aaron Smith
has anyone made or found a flash 8 replacement sIFR??? by sIFR i mean  
flash replacement... for text...


http://www.mikeindustries.com/sifr/



smith
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Displaying objects

2006-03-29 Thread John Grden
This will give you what you're looking for:

var cols:Number = 3;
var rows:Number = 3;

for(var i:Number=0;i * 50, _y:Math.floor(m / 14) * 50});
> myObj = "tile" + m + "_mc";
> new Tween(_root[myObj], "_alpha", Regular.easeInOut, 0, 100, 35,
> false);
> _root[myObj].number_text.text = m;
> m++;
> }
> }
>
> buildTiles = setInterval(placeTiles, 30);
>
> This works fine.  Builds the rows one after another.  But what I am
> trying to do is build one row across and one down.  Make sense?
>
> In essence, the final display and position of the objects will be:
>
> 123
> 456
> 789
>
> The sequence I am after:
>
> 1
>
> then
>
> 12
> 4
>
> then
>
> 123
> 45
> 7
>
> and so on
>
> 123
> 456
> 78
>
> Help?!
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>



--
John Grden - Blitz
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] Displaying objects

2006-03-29 Thread Flash Mel
Ok, since my email got through this morning, I'm hoping this one gets
through.  Here is the question I've emailed four times now.  Doesn't
show up in the threads.

Here we go:



Here is what I have so far:

import mx.transitions.Tween;
import mx.transitions.easing.*;

m = 0;
numTiles = 112;

function placeTiles() {
if (m == numTiles){
m = 0;
 clearInterval(buildTiles);
} else {
_root.attachMovie("square", "tile" + m + "_mc", m, {_x:m % 14
* 50, _y:Math.floor(m / 14) * 50});
myObj = "tile" + m + "_mc";
new Tween(_root[myObj], "_alpha", Regular.easeInOut, 0, 100, 35, false);
_root[myObj].number_text.text = m;
m++;
}
}

buildTiles = setInterval(placeTiles, 30);

This works fine.  Builds the rows one after another.  But what I am
trying to do is build one row across and one down.  Make sense?

In essence, the final display and position of the objects will be:

123
456
789

The sequence I am after:

1

then

12
4

then

123
45
7

and so on

123
456
78

Help?!
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] nextFrame(), gotoAndStop(), play(), they are different?

2006-03-29 Thread elibol
My guess is that your swf file is probably cached in firefox, while you may
have tried disabling caching in both browsers, firefox, erratically, for
lack of a better analysis, caches and reloads swf files.

The reason I think this is the problem is because gotoAndStop and nextFrame
do not begin playing the file, so using these functions to progress through
the timeline will only work if the target frame is loaded. If your target
frame is 2, than both nextFrame from frame 1 and gotoAndStop(2) will perform
identical results.

The play function, on the other hand, will trigger the playhead to play the
timeline, and in your particular situation, the play function would merely
begin the playhead, remaining on frame 1 until frame 2 was finished loading.
There must be a stop function on frame 2, since you aren't experiencing any
looping, or the playhead stoping on frame 1 again after going to frame 2, or
continuing past frame 2 if there are subsequent frames.

It also sounds as if the code on frame 1 is a preloader, if this is the
case, maybe you should take another look at it, otherwise, you will need a
preloader on frame 1 to ensure that frame 2 exists when you go to it.

Hope this helps,

M.

On 3/29/06, zikey Han <[EMAIL PROTECTED]> wrote:
>
> Hi list!
>  Today i touch an odd.
>  It has 2 frames on the  Timeline,I have a check in first
> frame,when
> it's ok goto sencond frame.
>  when i use gotoAndStop(2),nextFrame(),and play() ,the Flash can
> goto Frame 2 ,the browser is Firfox.
>  But only play() can work in the browser of
> IE,gotoAndStop(2),nextFrame() can do nothing!
> Why ??
>
> --
> 亲爱的朋友,祝你天天快了!
> http://www.flashpixy.com
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>
>
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Re: [Flashcoders] Flasc - simple question

2006-03-29 Thread John Grden
Excellent, glad that worked for ya!

PS> I just posted version 1.7 late last night with a fix to the import as
well as some other fixes.  Get it, install it, have a good day with it ;)

On 3/29/06, Webdevotion <[EMAIL PROTECTED]> wrote:
>
> great : )
>
> "uncheck the header" did the trick for me : )
> now on to more complicated projects I guess
>
>
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


RE: [Flashcoders] PrintJob

2006-03-29 Thread Mike Mountain
Not tried it but a painless way to get around some printing wierdness
may be to copy the bitmapdat of the thing you want to print out, paste
it into an MC offstage then print that?

M

> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf 
> Of Lee McColl-Sylvester
> Sent: 29 March 2006 14:35
> To: Flashcoders mailing list
> Subject: RE: [Flashcoders] PrintJob
> 
> The Print feature of Flash prints the passed MovieClip... It 
> there is content that the MovieClip isn't showing, then you 
> need to print the inner clip containing the content instead.  
> To find the location of this clip, I suggest using John Gardn's Xray.
> 
> Lee
> 
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Flasc - simple question

2006-03-29 Thread Webdevotion
great : )

"uncheck the header" did the trick for me : )
now on to more complicated projects I guess
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


RE: [Flashcoders] If not Zinc, then what?

2006-03-29 Thread Dave Geurts
Wow, it was like reading an entry from my journal.  I too vowed to never
work on another flash projector application again.  Zinc seems so
powerful from the first glance.  But keep in mind just because zinc will
place something in the feature list, it doesn't mean it will work in all
situations.  Even, if you have made a prototype to prove to yourself
before making a promise to a client. Do not trust Zinc to come through
in the end.  Grant put it best and it sounds like we both learned the
hard way, Flash was not meant to make even the simplest applications.
So if you are in a crunch buy some $700 duct tape (zinc) but don't be
surprised when the bugs start rolling in. 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Grant
Cox
Sent: Tuesday, March 28, 2006 9:48 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] If not Zinc, then what?

We just did our first application with a projector app like this.  
Thankfully the target was only for Windows 2000 and XP, but it needed to

support nice transparency with non-rectangular windows.

First I gave Screenweaver OS a go, but it has some major bugs, and 
almost no development (well, not on the version 3, apparently they are 
working hard on the beta version 4).  After a couple of days we decided 
that we needed an application that could provide support.

We looked at them all, and decided on Zinc, as it seemed to have the 
most active forums and developers (ie they respond to bug reports 
quickly), it was cross platform (thinking about future projects), and 
had a lot of features.  Unfortunately we found that CPU usage was 
extreme - with an application approximately 800x600 it would use 65% of 
a 3.0GHz cpu just sitting there, and 100% cpu when there was any 
animation inside the window.  This is due to the transparency - it was 
much better with a regular rectangular window.

As our client found this unacceptable we moved to mProjector (at their 
recommendation).  We found mProjector to make the smallest file size, 
and have the best CPU usage.  Unfortunately their support is much slower

- the forums are much less busy and the devs will take some days to 
respond to emails.  They were in the process of releasing their new 
version at this time, so this may explain it (they are a much smaller 
operation than Zinc).  Unfortunately we found there was a bug that would

cause the application to crash sporadically (when loading external 
movies/data), and some two months after reporting this as a bug it was 
still on their "todo" list.  Also transparency was fine in the Flash 7 
build, but in Flash 8 was very patchy (I believe this has been fixed
since).

So, we had to move to Northcode SWF Studio.  This was our last option, 
as we couldn't find any other Projector applications that had 
synchronous commands (and switching to asynchronous would be far too 
much work this late in the project).  Northcode has fairly quiet forums,

but their devs replied to every post at least once a day, and responded 
to emails within a day (with the timezone difference from Aus to Canada 
I thought that was pretty good).  The downside is that their 
transparency support was fairly poor - the only reliable method for 
non-rectangular windows was to have 1bit transparency.  They did provide

me with a pre-release version with better transparency (which I believe 
has been released now), however this did have pretty much the same CPU 
issue as Zinc.

So, overall:
 - Northcode (which we ended up going with) had the best support and 
least bugs.  But did make the largest filesize.
 - Zinc has the most features, and the CPU issue appeared to just be 
Flash 8 - all three had ver poor CPU usage when using nice transparency 
in Flash 8.  Medium filesize
 - mProjector had the smallest filesize, and with Flash 7 had the best 
CPU performance.  The app/libraries had the least features (ie no cross 
platform, no screensavers, no support for standard rectangular windows).

And at the end of it all, I have vowed to avoid working on any Projector

applications like this again.  They all seem like patchy solutions, and 
I guess that's why Macromedia never added more than basic fscommands to 
the standard Flash projectors.

Regards,
Grant Cox


Chris Velevitch wrote:

>On 3/29/06, Gene Jannece <[EMAIL PROTECTED]> wrote:
>  
>
>>I've been reading pros and cons of using Zinc, I started to wonder
what are the pros and cons of other projectors?
>>
>>
>
>Flash Magazine did a comparison of projectors.
>
>http://www.flashmagazine.com/1095
>http://www.flashmagazine.com/1097
>
>It's a little old now, but is a good starting point.
>
>
>Chris
>--
>Chris Velevitch
>Manager - Sydney Flash Platform Developers Group
>www.flashdev.org.au
>___
>Flashcoders@chattyfig.figleaf.com
>To change your subscription options or search the archive:
>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
>Brought to you by Fig L

Re: [Flashcoders] Flasc - simple question

2006-03-29 Thread John Grden
Sorry, an additional step:

6.5.  Locate your class to be compiled with MTASC - this would be the class
that has the main static method.

On 3/29/06, John Grden <[EMAIL PROTECTED]> wrote:
>
> ok, if you're doing the sample from the mtasc.org site, then you don't
> bind that to a movieclip, you just include it as a class to be compiled with
> MTASC.
>
> So, the steps would be:
>
> 1.  Create your FLA
> 2.  Create your squares/triangles objects
> 3.  Publish with IDE
> 4.  create new project in Flasc
> 5.  Give friendly name
> 6.  Locate the published SWF
> 7.  UNcheck the header settings - they're already set.  If you DIDN'T
> uncheck this previously, that's why you lost your objects.
> 8.  click edit tags - check -mx, check -main
> 9.  Hit done
> 10.  Compile
>
> Now you should have a swf that has your objects on stage and now a new
> text field with your "hello world" copy in it.
>
> Does this make sense?
>
> JG
>
>
> On 3/29/06, Webdevotion <[EMAIL PROTECTED]> wrote:
> >
> > When using this code in my Test class I see a textfield on the stage,
> > but my graphical assets ( some squares ) have dissapeared ...
> >
> > I'm still gettin the error.text message though
> >
> > class Test
> > {
> > static var app : Test;
> >
> > function Test() {
> >   // creates a 'tf' TextField size 800x600 at pos 0,0
> >   _root.createTextField("tf",0,0,0,800,600);
> >   // write some text into it
> >   _root.tf.text = "Hello world !";
> > }
> >
> > // entry point
> > static function main(mc) {
> >   app = new Test();
> > }
> > }
> >
> >
> >
> > On 3/29/06, Webdevotion <[EMAIL PROTECTED]> wrote:
> > >
> > >  Hey John,
> > >
> > > First, tnx for the great effort you put into your tools!
> > >
> > > I feel a bit silly for asking these questions,
> > > as everyone seems so comfortable using MTASC etc.
> > >
> > > I created a fla, with a mc "test" on stage which is linked
> > > to a Test class in the library.
> > >
> > > I'm compiling without any checkboxes in the MTASC panel.
> > >
> > > Still the same output ==> "..   errors.txt"
> > >
> > > class Test
> > > {
> > >  function Test ()
> > >  {
> > >   trace("Test");
> > >  }
> > >
> > >  function main ()
> > >  {
> > >   trace("main");
> > >  }
> > > }
> > >
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
> >
>
>
>
> --
> John Grden - Blitz
>



--
John Grden - Blitz
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Flasc - simple question

2006-03-29 Thread John Grden
ok, if you're doing the sample from the mtasc.org site, then you don't bind
that to a movieclip, you just include it as a class to be compiled with
MTASC.

So, the steps would be:

1.  Create your FLA
2.  Create your squares/triangles objects
3.  Publish with IDE
4.  create new project in Flasc
5.  Give friendly name
6.  Locate the published SWF
7.  UNcheck the header settings - they're already set.  If you DIDN'T
uncheck this previously, that's why you lost your objects.
8.  click edit tags - check -mx, check -main
9.  Hit done
10.  Compile

Now you should have a swf that has your objects on stage and now a new text
field with your "hello world" copy in it.

Does this make sense?

JG

On 3/29/06, Webdevotion <[EMAIL PROTECTED]> wrote:
>
> When using this code in my Test class I see a textfield on the stage,
> but my graphical assets ( some squares ) have dissapeared ...
>
> I'm still gettin the error.text message though
>
> class Test
> {
> static var app : Test;
>
> function Test() {
>   // creates a 'tf' TextField size 800x600 at pos 0,0
>   _root.createTextField("tf",0,0,0,800,600);
>   // write some text into it
>   _root.tf.text = "Hello world !";
> }
>
> // entry point
> static function main(mc) {
>   app = new Test();
> }
> }
>
>
>
> On 3/29/06, Webdevotion <[EMAIL PROTECTED]> wrote:
> >
> >  Hey John,
> >
> > First, tnx for the great effort you put into your tools!
> >
> > I feel a bit silly for asking these questions,
> > as everyone seems so comfortable using MTASC etc.
> >
> > I created a fla, with a mc "test" on stage which is linked
> > to a Test class in the library.
> >
> > I'm compiling without any checkboxes in the MTASC panel.
> >
> > Still the same output ==> "..   errors.txt"
> >
> > class Test
> > {
> >  function Test ()
> >  {
> >   trace("Test");
> >  }
> >
> >  function main ()
> >  {
> >   trace("main");
> >  }
> > }
> >
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>



--
John Grden - Blitz
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] "+" simbol issue help

2006-03-29 Thread Alfredo Laguia

yes!
server.URLencode that´s the perfect solution rigth now

thx a lot Ian and people!


- Original Message - 
From: "Ian Thomas" <[EMAIL PROTECTED]>

To: "Flashcoders mailing list" 
Sent: Wednesday, March 29, 2006 4:34 PM
Subject: Re: [Flashcoders] "+" simbol issue help



Hi Alfredo,

Having just done a quick Google - instead of transforming each "+"
symbol, just call this:

Server.URLEncode(myString)

where myString is the value you want to encode.

For example:

&titulo3=<%=Server.URLEncode("Here is my text with a + in it")%>

Or something similar.

Cheers,
 Ian


On 3/29/06, Alfredo Laguia <[EMAIL PROTECTED]> wrote:

first:
Yes, it is verdana type and i've embedded the font as always, as the rest 
of

the symbology

well at least, with the encode, as a  %2B.
i can see the symbol, and i can keep working on
the problem is, i need to change my asps to transform every "+" symbol 
with

%2B


thx a lot


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com 


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] Help!

2006-03-29 Thread Ramon Miguel M. Tayag
We got this?

On 3/29/06, Flash Mel <[EMAIL PROTECTED]> wrote:
> My emails aren't getting through to the list!  Whats up?!?!
>
>
> fM
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>


--
Ramon Miguel M. Tayag
Managing Director
Quirkworks
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


RE: [Flashcoders] Help!

2006-03-29 Thread Lee McColl-Sylvester
Erm, isn't this an oxymoron???

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Flash
Mel
Sent: 29 March 2006 15:43
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Help!

My emails aren't getting through to the list!  Whats up?!?!


fM
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] Help!

2006-03-29 Thread Flash Mel
My emails aren't getting through to the list!  Whats up?!?!


fM
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


RE: [Flashcoders] "+" simbol issue help

2006-03-29 Thread Matthew Simpson
I believe your + is not showing b/c it is being interpreted as a
mathematical operator and all content post the + sign as octal.

Try the "dynamic string"+"+"+"dynamic string"


HTH
Matthew
 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfredo
Laguia
Sent: Wednesday, March 29, 2006 8:58 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] "+" simbol issue help

yes i added the symbol in the list
and i did everything that i do allways

the code is simple:
*
misVars = new LoadVars()
var cantidad:Number
misVars.onLoad = function(success){
  if(success){
   //trace(misVars)
   cantidad = misVars.cant
   montoDatos()
   trace(misVars["titulo"+3])
  }
  else{
   trace("error al cargar los datos")
  }
 }


misVars.load("http://www.inaltia.es/demo/loadInfoNoticias.asp";, GET)



var posY = 60
montoDatos = function(){
 for(var i= 0; i
To: "Flashcoders mailing list" 
Sent: Wednesday, March 29, 2006 3:52 PM
Subject: Re: [Flashcoders] "+" simbol issue help


> Are you using an embedded font?
>
> If so, have you remembered to add the + symbol to the list of embedded
> characters?
>
> HTH,
>  Ian
>
> On 3/29/06, Alfredo Laguia <[EMAIL PROTECTED]> wrote:
>
>>   hi there
>>   what can i do to show "+" symbol in a dynamic textfield??
>>
>>   i take the data from an asp and calling the asp throw the
explorer 
>> i can see the content data without issue.
>>
>>
>>   thx for help!
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com 

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] "+" simbol issue help

2006-03-29 Thread Ian Thomas
Hi Alfredo,

Having just done a quick Google - instead of transforming each "+"
symbol, just call this:

Server.URLEncode(myString)

where myString is the value you want to encode.

For example:

&titulo3=<%=Server.URLEncode("Here is my text with a + in it")%>

Or something similar.

Cheers,
  Ian


On 3/29/06, Alfredo Laguia <[EMAIL PROTECTED]> wrote:
> first:
> Yes, it is verdana type and i've embedded the font as always, as the rest of
> the symbology
>
> well at least, with the encode, as a  %2B.
> i can see the symbol, and i can keep working on
> the problem is, i need to change my asps to transform every "+" symbol with
> %2B
>
>
> thx a lot
>
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


RE: [Flashcoders] "+" simbol issue help

2006-03-29 Thread Lee McColl-Sylvester
If the font is Verdana, then it doesn't make sense to embed as Verdana
exists on most operating systems... Certainly 99.9% (not checked, but I
doubt exagerated) of the market  Verdana is more ubiquitous than
Flash itself ;-)

Lee


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Alfredo
Laguia
Sent: 29 March 2006 15:30
To: Flashcoders mailing list
Subject: Re: [Flashcoders] "+" simbol issue help

first:
Yes, it is verdana type and i've embedded the font as always, as the
rest of 
the symbology

well at least, with the encode, as a  %2B.
i can see the symbol, and i can keep working on
the problem is, i need to change my asps to transform every "+" symbol
with 
%2B


thx a lot


- Original Message - 
From: "Ian Thomas" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list" 
Sent: Wednesday, March 29, 2006 4:05 PM
Subject: Re: [Flashcoders] "+" simbol issue help


> My guess (and it is only a guess) is that Flash is treating the
> contents of LoadVars like a url-encoded string. e.g.
> &thing1=Something+something+else&thing2=Another+thing
>
> Which would mean that it probably replaces your '+' symbol with a
space.
>
> I'd try urlencoding your vars before you output them (in your ASP file
> - I'm not sure what the  urlencode() function is in ASP but I'm sure
> there is one). That way, the characters should get through okay.
>
> For example:
> &thing1=A bucket of frogs+toads
>
> would become:
> &thing1=A+bucket+of+frogs%2Btoads
>
> See? It's encoded the + symbol as %2B.
>
> This will also take care of any '&' or '=' signs that might cause you 
> problems.
>
> Hope that's helpful,
>  Ian
>
> On 3/29/06, Alfredo Laguia <[EMAIL PROTECTED]> wrote:
>> yes i added the symbol in the list
>> and i did everything that i do allways
>>
>> the code is simple:
>> *
>> misVars = new LoadVars()
>> var cantidad:Number
>> misVars.onLoad = function(success){
>>   if(success){
>>//trace(misVars)
>>cantidad = misVars.cant
>>montoDatos()
>>trace(misVars["titulo"+3])
>>   }
>>   else{
>>trace("error al cargar los datos")
>>   }
>>  }
>>
>>
>> misVars.load("http://www.inaltia.es/demo/loadInfoNoticias.asp";, GET)
>>
>>
>>
>> var posY = 60
>> montoDatos = function(){
>>  for(var i= 0; i>   container = menu.grupoNOTICIAS.NOTICIASMC
>>   container.attachMovie("moduloNOTICIA", "consolaNoticias"+i, 100+i)
>>   container["consolaNoticias"+i]._y = posY
>>   container["consolaNoticias"+i].fecha_txt.text = misVars["fecha"+i]
>>   container["consolaNoticias"+i].titulo_txt.text  =
misVars["titulo"+i]
>>   container["consolaNoticias"+i].contenido = misVars["contenido"+i]
>>   container["consolaNoticias"+i].info_btn.onPress = function(){
>>   noticias._visible = 100;
>>   noticias.noticiasEXTENDIDAS.noticias_txt = this._parent.contenido
>>
>>   }
>>   posY = posY +60
>>
>>
>>
>>  }
>>
>>
>> }
>>
>> 
>>
>>
>> - Original Message -
>> From: "Ian Thomas" <[EMAIL PROTECTED]>
>> To: "Flashcoders mailing list" 
>> Sent: Wednesday, March 29, 2006 3:52 PM
>> Subject: Re: [Flashcoders] "+" simbol issue help
>>
>>
>> > Are you using an embedded font?
>> >
>> > If so, have you remembered to add the + symbol to the list of
embedded
>> > characters?
>> >
>> > HTH,
>> >  Ian
>> >
>> > On 3/29/06, Alfredo Laguia <[EMAIL PROTECTED]> wrote:
>> >
>> >>   hi there
>> >>   what can i do to show "+" symbol in a dynamic textfield??
>> >>
>> >>   i take the data from an asp and calling the asp throw the 
>> >> explorer
>> >> i can see the content data without issue.
>> >>
>> >>
>> >>   thx for help!
>> > ___
>> > Flashcoders@chattyfig.figleaf.com
>> > To change your subscription options or search the archive:
>> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>> >
>> > Brought to you by Fig Leaf Software
>> > Premier Authorized Adobe Consulting and Training
>> > http://www.figleaf.com
>> > http://training.figleaf.com
>>
>> ___
>> Flashcoders@chattyfig.figleaf.com
>> To change your subscription options or search the archive:
>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
>> Brought to you by Fig Leaf Software
>> Premier Authorized Adobe Consulting and Training
>> http://www.figleaf.com
>> http://training.figleaf.com
>>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com 

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/f

Re: [Flashcoders] "+" simbol issue help

2006-03-29 Thread Alfredo Laguia

first:
Yes, it is verdana type and i've embedded the font as always, as the rest of 
the symbology


well at least, with the encode, as a  %2B.
i can see the symbol, and i can keep working on
the problem is, i need to change my asps to transform every "+" symbol with 
%2B



thx a lot


- Original Message - 
From: "Ian Thomas" <[EMAIL PROTECTED]>

To: "Flashcoders mailing list" 
Sent: Wednesday, March 29, 2006 4:05 PM
Subject: Re: [Flashcoders] "+" simbol issue help



My guess (and it is only a guess) is that Flash is treating the
contents of LoadVars like a url-encoded string. e.g.
&thing1=Something+something+else&thing2=Another+thing

Which would mean that it probably replaces your '+' symbol with a space.

I'd try urlencoding your vars before you output them (in your ASP file
- I'm not sure what the  urlencode() function is in ASP but I'm sure
there is one). That way, the characters should get through okay.

For example:
&thing1=A bucket of frogs+toads

would become:
&thing1=A+bucket+of+frogs%2Btoads

See? It's encoded the + symbol as %2B.

This will also take care of any '&' or '=' signs that might cause you 
problems.


Hope that's helpful,
 Ian

On 3/29/06, Alfredo Laguia <[EMAIL PROTECTED]> wrote:

yes i added the symbol in the list
and i did everything that i do allways

the code is simple:
*
misVars = new LoadVars()
var cantidad:Number
misVars.onLoad = function(success){
  if(success){
   //trace(misVars)
   cantidad = misVars.cant
   montoDatos()
   trace(misVars["titulo"+3])
  }
  else{
   trace("error al cargar los datos")
  }
 }


misVars.load("http://www.inaltia.es/demo/loadInfoNoticias.asp";, GET)



var posY = 60
montoDatos = function(){
 for(var i= 0; i
To: "Flashcoders mailing list" 
Sent: Wednesday, March 29, 2006 3:52 PM
Subject: Re: [Flashcoders] "+" simbol issue help


> Are you using an embedded font?
>
> If so, have you remembered to add the + symbol to the list of embedded
> characters?
>
> HTH,
>  Ian
>
> On 3/29/06, Alfredo Laguia <[EMAIL PROTECTED]> wrote:
>
>>   hi there
>>   what can i do to show "+" symbol in a dynamic textfield??
>>
>>   i take the data from an asp and calling the asp throw the 
>> explorer

>> i can see the content data without issue.
>>
>>
>>   thx for help!
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com 


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


RE: [Flashcoders] PrintJob causes Abort Script error message.

2006-03-29 Thread Lee McColl-Sylvester
Wow, I really should break my sentences up with comma's and fullstops.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lee
McColl-Sylvester
Sent: 29 March 2006 15:22
To: Flashcoders mailing list
Subject: RE: [Flashcoders] PrintJob causes Abort Script error message.

Remember, though, that should an unforeseen cercumstance occur in your
application that will otherwise throw an error will likely hang the
users machine with no typical way for the user to escape except to crash
the application completely... Most users don't like that too much :-P

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ron
Wheeler
Sent: 29 March 2006 15:04
To: Flashcoders mailing list
Subject: Re: [Flashcoders] PrintJob causes Abort Script error message.



Steven Sacks wrote:
> I have explained in detail the source of your problem.  If you choose
not to
> take the advice given to you by coders who know more than you about
the
> subject at hand, then why post a question to the list?  You are doing
> yourself and your client a disservice with your blame Macromedia
attitude
> and finger pointing.
>
> It's not the end of the world.  Your code simply does not take into
account
> a synchronous call.  That is not PrintJob's fault.  That is not the
Flash
> player's fault.  You should fix your code now that you understand why
it's
> breaking.  The fact is, there's a real solution to your problem.
>
> Whether you realize it or not, you have already admitted that it is
your
> code that is to blame.  You have stated twice now that the application
is a
> real-time trading system.  In all likelihood, this means you have
intervals
> running and all kinds of parsing and drawing going on most of the
time.  The
> exact kind of processes that would go haywire should Flash have to
make a
> synchronous call with an indeterminate response time.
>
> PrintJob makes a synchronous call and Flash is single threaded.  All
your
> real-time stuff is reacting to the synchronous call.  When a user
presses
> the print button, you need to put a halt on new processes, wait for
currrent
> processes to complete and then start the PrintJob.  If it's going to
take
> more than 250ms, throw up a window that says something like "Preparing
to
> print".  Upon completion of the PrintJob, you need to resync with the
server
> immediately, and should probably put up a window that says something
like
> "Sending data to printer" until the application is all caught up.
>
> Your SLI injection to increase the timeout as a solution is
irreponsible.
> It is a heavy-handed technique fraught with potential problems far
worse
> than your printing one and it doesn't actually solve the problem, it
just
> masks it, and poorly.  I wouldn't go live with that.
>
> "Do the right thing." - Spike Lee
>
>
>   
I would suggest setting the timeout to 7200 seconds and then test it to 
see what happens if you leave it sitting over lunch.

Please warn us when you are going to do this, since from the tone of the

conversation, there is some sense that this will cause the end of 
civilization as we know it.

I suspect that the impact will be considerably less and the users of the

application may be able to deal with any repercussions by changing their

reaction to a dialogue box - it should not be taken as an invitation to 
go for a coffee.

If Macromedia feels OK about the single threading issue, we have to cut 
ourselves some slack about dealing with it.

It certainly is a cautionary note to designers of new applications that 
you should consider designing in some way to easily shutdown all of the 
animation and communication functions while setting up a print job. The 
effect on a communication link of an extended timeout might be one of 
the problems that you encounter since the other end might decide that 
you have died over lunch and cut its end. If you are re-establishing the

link (authorization???) on each data transfer, this may not be a
problem.

Ron

Ron

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www

RE: [Flashcoders] PrintJob causes Abort Script error message.

2006-03-29 Thread Lee McColl-Sylvester
Remember, though, that should an unforeseen cercumstance occur in your
application that will otherwise throw an error will likely hang the
users machine with no typical way for the user to escape except to crash
the application completely... Most users don't like that too much :-P

Lee



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ron
Wheeler
Sent: 29 March 2006 15:04
To: Flashcoders mailing list
Subject: Re: [Flashcoders] PrintJob causes Abort Script error message.



Steven Sacks wrote:
> I have explained in detail the source of your problem.  If you choose
not to
> take the advice given to you by coders who know more than you about
the
> subject at hand, then why post a question to the list?  You are doing
> yourself and your client a disservice with your blame Macromedia
attitude
> and finger pointing.
>
> It's not the end of the world.  Your code simply does not take into
account
> a synchronous call.  That is not PrintJob's fault.  That is not the
Flash
> player's fault.  You should fix your code now that you understand why
it's
> breaking.  The fact is, there's a real solution to your problem.
>
> Whether you realize it or not, you have already admitted that it is
your
> code that is to blame.  You have stated twice now that the application
is a
> real-time trading system.  In all likelihood, this means you have
intervals
> running and all kinds of parsing and drawing going on most of the
time.  The
> exact kind of processes that would go haywire should Flash have to
make a
> synchronous call with an indeterminate response time.
>
> PrintJob makes a synchronous call and Flash is single threaded.  All
your
> real-time stuff is reacting to the synchronous call.  When a user
presses
> the print button, you need to put a halt on new processes, wait for
currrent
> processes to complete and then start the PrintJob.  If it's going to
take
> more than 250ms, throw up a window that says something like "Preparing
to
> print".  Upon completion of the PrintJob, you need to resync with the
server
> immediately, and should probably put up a window that says something
like
> "Sending data to printer" until the application is all caught up.
>
> Your SLI injection to increase the timeout as a solution is
irreponsible.
> It is a heavy-handed technique fraught with potential problems far
worse
> than your printing one and it doesn't actually solve the problem, it
just
> masks it, and poorly.  I wouldn't go live with that.
>
> "Do the right thing." - Spike Lee
>
>
>   
I would suggest setting the timeout to 7200 seconds and then test it to 
see what happens if you leave it sitting over lunch.

Please warn us when you are going to do this, since from the tone of the

conversation, there is some sense that this will cause the end of 
civilization as we know it.

I suspect that the impact will be considerably less and the users of the

application may be able to deal with any repercussions by changing their

reaction to a dialogue box - it should not be taken as an invitation to 
go for a coffee.

If Macromedia feels OK about the single threading issue, we have to cut 
ourselves some slack about dealing with it.

It certainly is a cautionary note to designers of new applications that 
you should consider designing in some way to easily shutdown all of the 
animation and communication functions while setting up a print job. The 
effect on a communication link of an extended timeout might be one of 
the problems that you encounter since the other end might decide that 
you have died over lunch and cut its end. If you are re-establishing the

link (authorization???) on each data transfer, this may not be a
problem.

Ron

Ron

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] "+" simbol issue help

2006-03-29 Thread Danny Kodicek

So I'm guessing that misVars.titulo3 is the one that contains a +?

Are you absolutely *sure* the symbol has been embedded? And is it possible 
that you've embedded a different character than the one you're being sent? 
Perhaps your font has two + symbols?


Danny


yes i added the symbol in the list
and i did everything that i do allways

the code is simple:
*
misVars = new LoadVars()
var cantidad:Number
misVars.onLoad = function(success){
 if(success){
  //trace(misVars)
  cantidad = misVars.cant
  montoDatos()
  trace(misVars["titulo"+3])
 }
 else{
  trace("error al cargar los datos")
 }
}


misVars.load("http://www.inaltia.es/demo/loadInfoNoticias.asp";, GET)



var posY = 60
montoDatos = function(){
for(var i= 0; i- Original Message - 
From: "Ian Thomas" <[EMAIL PROTECTED]>

To: "Flashcoders mailing list" 
Sent: Wednesday, March 29, 2006 3:52 PM
Subject: Re: [Flashcoders] "+" simbol issue help



Are you using an embedded font?

If so, have you remembered to add the + symbol to the list of embedded
characters?

HTH,
 Ian

On 3/29/06, Alfredo Laguia <[EMAIL PROTECTED]> wrote:


  hi there
  what can i do to show "+" symbol in a dynamic textfield??

  i take the data from an asp and calling the asp throw the explorer 
i can see the content data without issue.



  thx for help!

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com 


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] "+" simbol issue help

2006-03-29 Thread Ian Thomas
Oh - just to point out - I'd imagine (again, untested - I never use
LoadVars in it's normal form) that Flash takes care of converting the
text back again so that you don't have to worry about it. All you
should need to change is your ASP file, no Flash code.

Ian

On 3/29/06, Ian Thomas <[EMAIL PROTECTED]> wrote:
> My guess (and it is only a guess) is that Flash is treating the
> contents of LoadVars like a url-encoded string. e.g.
> &thing1=Something+something+else&thing2=Another+thing
>
> Which would mean that it probably replaces your '+' symbol with a space.
>
> I'd try urlencoding your vars before you output them (in your ASP file
> - I'm not sure what the  urlencode() function is in ASP but I'm sure
> there is one). That way, the characters should get through okay.
>
> For example:
> &thing1=A bucket of frogs+toads
>
> would become:
> &thing1=A+bucket+of+frogs%2Btoads
>
> See? It's encoded the + symbol as %2B.
>
> This will also take care of any '&' or '=' signs that might cause you 
> problems.
>
> Hope that's helpful,
>   Ian
>
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] "+" simbol issue help

2006-03-29 Thread Ian Thomas
My guess (and it is only a guess) is that Flash is treating the
contents of LoadVars like a url-encoded string. e.g.
&thing1=Something+something+else&thing2=Another+thing

Which would mean that it probably replaces your '+' symbol with a space.

I'd try urlencoding your vars before you output them (in your ASP file
- I'm not sure what the  urlencode() function is in ASP but I'm sure
there is one). That way, the characters should get through okay.

For example:
&thing1=A bucket of frogs+toads

would become:
&thing1=A+bucket+of+frogs%2Btoads

See? It's encoded the + symbol as %2B.

This will also take care of any '&' or '=' signs that might cause you problems.

Hope that's helpful,
  Ian

On 3/29/06, Alfredo Laguia <[EMAIL PROTECTED]> wrote:
> yes i added the symbol in the list
> and i did everything that i do allways
>
> the code is simple:
> *
> misVars = new LoadVars()
> var cantidad:Number
> misVars.onLoad = function(success){
>   if(success){
>//trace(misVars)
>cantidad = misVars.cant
>montoDatos()
>trace(misVars["titulo"+3])
>   }
>   else{
>trace("error al cargar los datos")
>   }
>  }
>
>
> misVars.load("http://www.inaltia.es/demo/loadInfoNoticias.asp";, GET)
>
>
>
> var posY = 60
> montoDatos = function(){
>  for(var i= 0; i   container = menu.grupoNOTICIAS.NOTICIASMC
>   container.attachMovie("moduloNOTICIA", "consolaNoticias"+i, 100+i)
>   container["consolaNoticias"+i]._y = posY
>   container["consolaNoticias"+i].fecha_txt.text = misVars["fecha"+i]
>   container["consolaNoticias"+i].titulo_txt.text  = misVars["titulo"+i]
>   container["consolaNoticias"+i].contenido = misVars["contenido"+i]
>   container["consolaNoticias"+i].info_btn.onPress = function(){
>   noticias._visible = 100;
>   noticias.noticiasEXTENDIDAS.noticias_txt = this._parent.contenido
>
>   }
>   posY = posY +60
>
>
>
>  }
>
>
> }
>
> 
>
>
> - Original Message -
> From: "Ian Thomas" <[EMAIL PROTECTED]>
> To: "Flashcoders mailing list" 
> Sent: Wednesday, March 29, 2006 3:52 PM
> Subject: Re: [Flashcoders] "+" simbol issue help
>
>
> > Are you using an embedded font?
> >
> > If so, have you remembered to add the + symbol to the list of embedded
> > characters?
> >
> > HTH,
> >  Ian
> >
> > On 3/29/06, Alfredo Laguia <[EMAIL PROTECTED]> wrote:
> >
> >>   hi there
> >>   what can i do to show "+" symbol in a dynamic textfield??
> >>
> >>   i take the data from an asp and calling the asp throw the explorer
> >> i can see the content data without issue.
> >>
> >>
> >>   thx for help!
> > ___
> > Flashcoders@chattyfig.figleaf.com
> > To change your subscription options or search the archive:
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> > Brought to you by Fig Leaf Software
> > Premier Authorized Adobe Consulting and Training
> > http://www.figleaf.com
> > http://training.figleaf.com
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] PrintJob causes Abort Script error message.

2006-03-29 Thread Ron Wheeler



Steven Sacks wrote:

I have explained in detail the source of your problem.  If you choose not to
take the advice given to you by coders who know more than you about the
subject at hand, then why post a question to the list?  You are doing
yourself and your client a disservice with your blame Macromedia attitude
and finger pointing.

It's not the end of the world.  Your code simply does not take into account
a synchronous call.  That is not PrintJob's fault.  That is not the Flash
player's fault.  You should fix your code now that you understand why it's
breaking.  The fact is, there's a real solution to your problem.

Whether you realize it or not, you have already admitted that it is your
code that is to blame.  You have stated twice now that the application is a
real-time trading system.  In all likelihood, this means you have intervals
running and all kinds of parsing and drawing going on most of the time.  The
exact kind of processes that would go haywire should Flash have to make a
synchronous call with an indeterminate response time.

PrintJob makes a synchronous call and Flash is single threaded.  All your
real-time stuff is reacting to the synchronous call.  When a user presses
the print button, you need to put a halt on new processes, wait for currrent
processes to complete and then start the PrintJob.  If it's going to take
more than 250ms, throw up a window that says something like "Preparing to
print".  Upon completion of the PrintJob, you need to resync with the server
immediately, and should probably put up a window that says something like
"Sending data to printer" until the application is all caught up.

Your SLI injection to increase the timeout as a solution is irreponsible.
It is a heavy-handed technique fraught with potential problems far worse
than your printing one and it doesn't actually solve the problem, it just
masks it, and poorly.  I wouldn't go live with that.

"Do the right thing." - Spike Lee


  
I would suggest setting the timeout to 7200 seconds and then test it to 
see what happens if you leave it sitting over lunch.


Please warn us when you are going to do this, since from the tone of the 
conversation, there is some sense that this will cause the end of 
civilization as we know it.


I suspect that the impact will be considerably less and the users of the 
application may be able to deal with any repercussions by changing their 
reaction to a dialogue box - it should not be taken as an invitation to 
go for a coffee.


If Macromedia feels OK about the single threading issue, we have to cut 
ourselves some slack about dealing with it.


It certainly is a cautionary note to designers of new applications that 
you should consider designing in some way to easily shutdown all of the 
animation and communication functions while setting up a print job. The 
effect on a communication link of an extended timeout might be one of 
the problems that you encounter since the other end might decide that 
you have died over lunch and cut its end. If you are re-establishing the 
link (authorization???) on each data transfer, this may not be a problem.


Ron

Ron

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] "+" simbol issue help

2006-03-29 Thread Alfredo Laguia

yes i added the symbol in the list
and i did everything that i do allways

the code is simple:
*
misVars = new LoadVars()
var cantidad:Number
misVars.onLoad = function(success){
 if(success){
  //trace(misVars)
  cantidad = misVars.cant
  montoDatos()
  trace(misVars["titulo"+3])
 }
 else{
  trace("error al cargar los datos")
 }
}


misVars.load("http://www.inaltia.es/demo/loadInfoNoticias.asp";, GET)



var posY = 60
montoDatos = function(){
for(var i= 0; i- Original Message - 
From: "Ian Thomas" <[EMAIL PROTECTED]>

To: "Flashcoders mailing list" 
Sent: Wednesday, March 29, 2006 3:52 PM
Subject: Re: [Flashcoders] "+" simbol issue help



Are you using an embedded font?

If so, have you remembered to add the + symbol to the list of embedded
characters?

HTH,
 Ian

On 3/29/06, Alfredo Laguia <[EMAIL PROTECTED]> wrote:


  hi there
  what can i do to show "+" symbol in a dynamic textfield??

  i take the data from an asp and calling the asp throw the explorer 
i can see the content data without issue.



  thx for help!

___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com 


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] "+" simbol issue help

2006-03-29 Thread Jim Kremens
If you're using embedded text and you haven't embedded that character,
it won't show up...

Jim Kremens

On 3/29/06, Danny Kodicek <[EMAIL PROTECTED]> wrote:
> > what can i do to show "+" symbol in a dynamic textfield??
>
> There should be no issues with that - can we see your code?
>
> Danny
>
>
> ___
> Flashcoders@chattyfig.figleaf.com
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>


--
Jim Kremens
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] "+" simbol issue help

2006-03-29 Thread Ian Thomas
Are you using an embedded font?

If so, have you remembered to add the + symbol to the list of embedded
characters?

HTH,
  Ian

On 3/29/06, Alfredo Laguia <[EMAIL PROTECTED]> wrote:

>   hi there
>   what can i do to show "+" symbol in a dynamic textfield??
>
>   i take the data from an asp and calling the asp throw the explorer i 
> can see the content data without issue.
>
>
>   thx for help!
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


Re: [Flashcoders] "+" simbol issue help

2006-03-29 Thread Danny Kodicek

what can i do to show "+" symbol in a dynamic textfield??


There should be no issues with that - can we see your code?

Danny


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


[Flashcoders] "+" simbol issue help

2006-03-29 Thread Alfredo Laguia



 
  hi there
  what can i do to show "+" symbol in a dynamic textfield??

  i take the data from an asp and calling the asp throw the explorer i can 
see the content data without issue.


  thx for help!









 
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


RE: [Flashcoders] PrintJob causes Abort Script error message.

2006-03-29 Thread

I asked for a workaround or a kludge, knowing full well what the issues are. 
Luckily a kind person who knew more than me about the matter in hand suggested 
one.

I have over 20 years of programming experience including at assembler level, 
advanced Java, etc, but thanks for trying to put me in my place :-)


 --- On Wed 03/29, Steven Sacks < [EMAIL PROTECTED] > wrote:
From: Steven Sacks [mailto: [EMAIL PROTECTED]
To: flashcoders@chattyfig.figleaf.com
Date: Wed, 29 Mar 2006 05:03:37 -0800
Subject: RE: [Flashcoders] PrintJob causes Abort Script error message.

I have explained in detail the source of your problem.  If you choose not 
totake the advice given to you by coders who know more than you about 
thesubject at hand, then why post a question to the list?  You are 
doingyourself and your client a disservice with your blame Macromedia 
attitudeand finger pointing.It's not the end of the world.  Your code simply 
does not take into accounta synchronous call.  That is not PrintJob's fault.  
That is not the Flashplayer's fault.  You should fix your code now that you 
understand why it'sbreaking.  The fact is, there's a real solution to your 
problem.Whether you realize it or not, you have already admitted that it is 
yourcode that is to blame.  You have stated twice now that the application is 
areal-time trading system.  In all likelihood, this means you have 
intervalsrunning and all kinds of parsing and drawing going on most of the 
time.  Theexact kind of processes that would go haywire should Flash have to 
make asynchronous call with an 
indeterminate response time.PrintJob makes a synchronous call and Flash is 
single threaded.  All yourreal-time stuff is reacting to the synchronous call.  
When a user pressesthe print button, you need to put a halt on new processes, 
wait for currrentprocesses to complete and then start the PrintJob.  If it's 
going to takemore than 250ms, throw up a window that says something like 
"Preparing toprint".  Upon completion of the PrintJob, you need to resync with 
the serverimmediately, and should probably put up a window that says something 
like"Sending data to printer" until the application is all caught up.Your SLI 
injection to increase the timeout as a solution is irreponsible.It is a 
heavy-handed technique fraught with potential problems far worsethan your 
printing one and it doesn't actually solve the problem, it justmasks it, and 
poorly.  I wouldn't go live with that."Do the right thing." - Spike Lee> 
-Original Message-> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf > Of [EMAIL PROTECTED]> Sent: Wednesday, 
> March 29, 2006 4:40 AM> To: flashcoders@chattyfig.figleaf.com> Subject: Re: 
> [Flashcoders] PrintJob causes Abort Script error message.> > > >> Danny 
> Kodicek...I think I remember you from my Director > days, so long ago.That's 
> me. And I remember that you were a > bit belligerent then too ;)Danny > > > 
> Ahh yes, the old Direct-L days... sigh.> > Update: that hack gets it up to 
> about 1 min 20 before the > alert appears instead of around 20 secs. Not 
> ideal, but what the heck.> > I can't "fix" code which ain't broken. 50,000 
> lines of real > time trading system works perfectly. One call to PrintJob and 
> > it all goes horribly wrong. Its a Flash Player / PrintJob > issue.If 
> Macrobe want Flash to be taken seriously as an RIA > platform issues such as 
> this need to be fixed before > Microsoft gets us all writing C#.> > 
> ___> Join 
Excite! - http://www.excite.com> The most personalized portal on the Web!> > > 
___> 
Flashcoders@chattyfig.figleaf.com> To change your subscription options or 
search the archive:> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders> 
> Brought to you by Fig Leaf Software> Premier Authorized Adobe Consulting and 
Training> http://www.figleaf.com> http://[EMAIL PROTECTED] change your 
subscription options or search the 
archive:http://chattyfig.figleaf.com/mailman/listinfo/flashcodersBrought to you 
by Fig Leaf SoftwarePremier Authorized Adobe Consulting and 
Traininghttp://www.figleaf.comhttp://training.figleaf.com

___
Join Excite! - http://www.excite.com
The most personalized portal on the Web!


___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com


  1   2   >