Re: [Flashcoders] Audio Player play/pause state: PLEASE HELP

2009-06-05 Thread Rajiv Seth (Pixeldust)
Hi Karl,
Thanks a lot for help. I am using AS2.0 only. But this solves half of the
problem. Suppose if I navigate away from this page to some other page having
same player embedded. Now how player will recognize that user has paused it
in previous page? That means I have to send some variable out to web page
when user pauses it. Any idea?

On Fri, Jun 5, 2009 at 5:44 PM, Karl DeSaulniers wrote:

> That is AS2 and goes inside your flash file along with the button to play
> and pause..
> BTW
>
> Not sure how or if it works with AS3 if that is what your programing with.
> Someone may be able to make a conversion?
>
> Best,
>
> Karl DeSaulniers
> Design Drumm
> http://designdrumm.com
>
>
> On Jun 5, 2009, at 6:59 AM, Rajiv Seth (Pixeldust) wrote:
>
>  Hi,
>>
>> I need to create a simple flash audio player with play, pause (and/or
>> volume
>> control). It will be added to a web page.
>>
>> Now the problem is if a user pauses the player, I need to retain its
>> paused
>> state between web pages untill he decides to play it again. And if he
>> plays
>> it and navigates to some other page using simple anchor (non flash), then
>> audio should automatically play untill he pauses it.
>>
>> My idea is to store play/pause state in some variable (or XML), so that
>> state can be maintained. BUT I do not know how to do it.
>> CAN ANYONE HELP?
>>
>> Rajiv
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Re: [Flashcoders] Audio Player play/pause state: PLEASE HELP

2009-06-05 Thread Rajiv Seth (Pixeldust)
Thanks Sid,
Can you give any example to use SharedObject. I have not used it before.

Rajiv

On Fri, Jun 5, 2009 at 5:44 PM, Sidney de Koning wrote:

> Hi Rajiv,
>
> Take a close look at the SharedObject, this is basicaaly a Flash cookie
> written on the users side and you can read it out when ever you need.
>
> Hope this helps,
>
> Sid
>
>
> On Jun 5, 2009, at 1:59 PM, Rajiv Seth (Pixeldust) wrote:
>
>  Hi,
>>
>> I need to create a simple flash audio player with play, pause (and/or
>> volume
>> control). It will be added to a web page.
>>
>> Now the problem is if a user pauses the player, I need to retain its
>> paused
>> state between web pages untill he decides to play it again. And if he
>> plays
>> it and navigates to some other page using simple anchor (non flash), then
>> audio should automatically play untill he pauses it.
>>
>> My idea is to store play/pause state in some variable (or XML), so that
>> state can be maintained. BUT I do not know how to do it.
>> CAN ANYONE HELP?
>>
>> Rajiv
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>
> Sidney de Koning - be a geek, in rockstar style!
> Flash / AIR Developer @ www.funky-monkey.nl
> Technical Writer @ www.insideria.com
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Re: [Flashcoders] Problem with links in htmlText

2009-06-05 Thread Carl Welch

Thanks Taka!!! That worked perfectly!! :)
--
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http://blog.jointjam.com
carlwelchdes...@gmail.com
805.403.4819





On Jun 5, 2009, at 6:22 PM, Taka Kojima wrote:


unescape


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Re: [Flashcoders] Problem with links in htmlText

2009-06-05 Thread Carl Welch

sorry, I pasted the wrong result loop:


for each (var result:GoogleNewsItem in resultObject.results) {
		search_mc.searchResults.htmlText = search_mc.searchResults.htmlText  
+""+result.title+"";

}




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805.403.4819





On Jun 5, 2009, at 5:50 PM, Karl DeSaulniers wrote:


Can we see your code where you assigning the URL?

Sent from losPhone

On Jun 5, 2009, at 6:33 PM, Carl Welch   
wrote:



Hi Guys & Gals,

I am having a hard time getting htmlText to link their hrefs  
properly.


example here:
http://www.carlwelch.com/searchTest.html

I have the href target set to "_blank", but when the link is  
selected, my server address (http://www.carlwelch.com/) gets added  
to the beginning of the url, like this:


http://www.carlwelch.com/http%3A%2F%2Fwww.metnews.com%2Farticles%2F2009%2Fhanl060309.htm

... how can I prevent this from happening???


Thanks!!
--
Carl Welch
http://www.carlwelch.com
http://blog.jointjam.com
carlwelchdes...@gmail.com
805.403.4819





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Re: [Flashcoders] Problem with links in htmlText

2009-06-05 Thread Carl Welch

I'm using Joris' google search API:

import be.boulevart.google.ajaxapi.search.news.data.GoogleNewsItem;
import be.boulevart.google.ajaxapi.search.news.GoogleNewsSearch;
import be.boulevart.google.events.GoogleApiEvent;
import be.boulevart.google.events.GoogleAPIErrorEvent;
import be.boulevart.google.ajaxapi.search.GoogleSearchResult;

var googleNewsSearch:GoogleNewsSearch=new GoogleNewsSearch();
googleNewsSearch.search("Theft",0,"d","Los Angeles","en");
googleNewsSearch
.addEventListener(GoogleApiEvent.NEWS_SEARCH_RESULT,onWebResults);
googleNewsSearch
.addEventListener(GoogleAPIErrorEvent.API_ERROR,onAPIError);


function onWebResults(e:GoogleApiEvent):void {
var resultObject:GoogleSearchResult=e.data as GoogleSearchResult;
	trace("Estimated Number of Results:  
"+resultObject.estimatedNumResults);

trace("Current page index: "+resultObject.currentPageIndex);
trace("Number of pages: "+resultObject.numPages);

for each (var result:GoogleNewsItem in resultObject.results) {
trace(result.title, result.url);
		searchResults.htmlText = searchResults.htmlText +result.title,  
result.url;


}
}

function onAPIError(evt:GoogleAPIErrorEvent):void {
	trace("An API error has occured: " + evt.responseDetails,  
"responseStatus was: " + evt.responseStatus);

}




--
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carlwelchdes...@gmail.com
805.403.4819





On Jun 5, 2009, at 5:50 PM, Karl DeSaulniers wrote:


Can we see your code where you assigning the URL?

Sent from losPhone

On Jun 5, 2009, at 6:33 PM, Carl Welch   
wrote:



Hi Guys & Gals,

I am having a hard time getting htmlText to link their hrefs  
properly.


example here:
http://www.carlwelch.com/searchTest.html

I have the href target set to "_blank", but when the link is  
selected, my server address (http://www.carlwelch.com/) gets added  
to the beginning of the url, like this:


http://www.carlwelch.com/http%3A%2F%2Fwww.metnews.com%2Farticles%2F2009%2Fhanl060309.htm

... how can I prevent this from happening???


Thanks!!
--
Carl Welch
http://www.carlwelch.com
http://blog.jointjam.com
carlwelchdes...@gmail.com
805.403.4819





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Re: [Flashcoders] Problem with links in htmlText

2009-06-05 Thread Taka Kojima
I looked at your stream, and it looks like you are using the wrong response
data.

"unescapedUrl":"http://www.nbclosangeles.com/news/local/Employee-Allegedly-Steals-250K-in-Fuel-from-City.html","url":"http%3A%2F%2Fwww.nbclosangeles.com%2Fnews%2Flocal%2FEmployee-Allegedly-Steals-250K-in-Fuel-from-City.html";

The response returns two properties, you should be using "unescapedUrl", and
it looks like you are using "url" to set the href. So, you can do one of two
things. Obviously, since the unescapedUrl is already being passed back, you
can just use that or when you set the href you can run an unescape on it in
flash, i.e. "unescape(url)"

- Taka

On Fri, Jun 5, 2009 at 5:50 PM, Karl DeSaulniers wrote:

> Can we see your code where you assigning the URL?
>
> Sent from losPhone
>
>
> On Jun 5, 2009, at 6:33 PM, Carl Welch  wrote:
>
>  Hi Guys & Gals,
>>
>> I am having a hard time getting htmlText to link their hrefs properly.
>>
>> example here:
>> http://www.carlwelch.com/searchTest.html
>>
>> I have the href target set to "_blank", but when the link is selected, my
>> server address (http://www.carlwelch.com/) gets added to the beginning of
>> the url, like this:
>>
>>
>> http://www.carlwelch.com/http%3A%2F%2Fwww.metnews.com%2Farticles%2F2009%2Fhanl060309.htm
>>
>> ... how can I prevent this from happening???
>>
>>
>> Thanks!!
>> --
>> Carl Welch
>> http://www.carlwelch.com
>> http://blog.jointjam.com
>> carlwelchdes...@gmail.com
>> 805.403.4819
>>
>>
>>
>>
>>
>> ___
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Re: [Flashcoders] Problem with links in htmlText

2009-06-05 Thread Karl DeSaulniers

Can we see your code where you assigning the URL?

Sent from losPhone

On Jun 5, 2009, at 6:33 PM, Carl Welch   
wrote:



Hi Guys & Gals,

I am having a hard time getting htmlText to link their hrefs properly.

example here:
http://www.carlwelch.com/searchTest.html

I have the href target set to "_blank", but when the link is  
selected, my server address (http://www.carlwelch.com/) gets added  
to the beginning of the url, like this:


http://www.carlwelch.com/http%3A%2F%2Fwww.metnews.com%2Farticles%2F2009%2Fhanl060309.htm

... how can I prevent this from happening???


Thanks!!
--
Carl Welch
http://www.carlwelch.com
http://blog.jointjam.com
carlwelchdes...@gmail.com
805.403.4819





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Re: [Flashcoders] Projector "Serial Number" protection

2009-06-05 Thread Ktu
I second that notion. Zinc is not your friend.

On Fri, Jun 5, 2009 at 3:18 PM, Info  wrote:

> We did several projects using Zinc and regretted every one.  We kept
> running into .dll errors and they kept issuing updates saying they were
> fixed, which they weren't.  Worse yet, if you complained in their forums
> your post would get deleted.
>
> I had high hopes for v3.0 because they rewrote from the ground up and
> claimed that the .dll errors could not happen now.  Nope.  We still got
> them.
>
> We finally said enough.  They got our money to upgrade to v3 but they'll
> never get another cent from our company.  I would turn down a project before
> I even considered taking one that required Zinc.
>
>
>
> At 02:05 AM 5/27/2009, you wrote:
>
>> Likewise (I seem to keep saying this) I have had a number of serious
>> problems with Zinc over the years, and our company has had to migrate
>> away from it.
>>
>> Ian
>>
>> On Wed, May 27, 2009 at 1:07 AM, Muzak  wrote:
>> > Careful with buying Zinc if you don't already have a license.
>> > As of late, their support is non existing. They haven't responded in
>> quite
>> > some time on their support forums.
>> > I've asked them (a month ago) about a (serious) bug that has been around
>> > since August 2008 and haven't heard anything.
>> >
>> > Just a friendly warning :)
>> >
>> > - Original Message - From: "Glen Pike" <
>> postmas...@glenpike.co.uk>
>> > To: "Flash Coders List" 
>> > Sent: Wednesday, May 27, 2009 12:22 AM
>> > Subject: Re: [Flashcoders] Projector "Serial Number" protection
>> >
>> >
>> >> Hi,
>> >>
>> >>   Cheers guys - Zinc looks quite sturdy and possibly a nice investment,
>> >> depending on whether the (humanoid) client wants to go for something
>> >> flexible.
>> >>
>> >>   Found a few other products that let you bundle in serial protection -
>> >> probably less flexible, but cheap - links for anyone interested.
>>  Comments
>> >> welcome..
>> >> http://www.increditools.com/flash_exe_builder/features.php
>> >>   http://www.chameleonflash.com/index.html
>> >>
>> >>   As for the robots - they can look after themselves - can't put serial
>> >> numbering on an OS Linux app, so we have to resort to making the robots
>> walk
>> >> and fight their own battles :P
>> >>
>> >>   Later
>> >>
>> >>   Glen
>> >>
>> >
>> > ___
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[Flashcoders] Problem with links in htmlText

2009-06-05 Thread Carl Welch

Hi Guys & Gals,

I am having a hard time getting htmlText to link their hrefs properly.

example here:
http://www.carlwelch.com/searchTest.html

I have the href target set to "_blank", but when the link is selected,  
my server address (http://www.carlwelch.com/) gets added to the  
beginning of the url, like this:


http://www.carlwelch.com/http%3A%2F%2Fwww.metnews.com%2Farticles%2F2009%2Fhanl060309.htm

... how can I prevent this from happening???


Thanks!!
--
Carl Welch
http://www.carlwelch.com
http://blog.jointjam.com
carlwelchdes...@gmail.com
805.403.4819





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[Flashcoders] get raw bytes and computer spectrum access for the microphone

2009-06-05 Thread Anthony Pace

http://bugs.adobe.com/jira/browse/FP-1766

You just need to sign up seriously, it would enable to so many 
applications I have been dreaming of for the web.


for more info:
http://www.getmicrophone.com/?p=17
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Re: [Flashcoders] Projector "Serial Number" protection

2009-06-05 Thread Info
We did several projects using Zinc and regretted every one.  We kept 
running into .dll errors and they kept issuing updates saying they 
were fixed, which they weren't.  Worse yet, if you complained in 
their forums your post would get deleted.


I had high hopes for v3.0 because they rewrote from the ground up and 
claimed that the .dll errors could not happen now.  Nope.  We still got them.


We finally said enough.  They got our money to upgrade to v3 but 
they'll never get another cent from our company.  I would turn down a 
project before I even considered taking one that required Zinc.



At 02:05 AM 5/27/2009, you wrote:

Likewise (I seem to keep saying this) I have had a number of serious
problems with Zinc over the years, and our company has had to migrate
away from it.

Ian

On Wed, May 27, 2009 at 1:07 AM, Muzak  wrote:
> Careful with buying Zinc if you don't already have a license.
> As of late, their support is non existing. They haven't responded in quite
> some time on their support forums.
> I've asked them (a month ago) about a (serious) bug that has been around
> since August 2008 and haven't heard anything.
>
> Just a friendly warning :)
>
> - Original Message - From: "Glen Pike" 
> To: "Flash Coders List" 
> Sent: Wednesday, May 27, 2009 12:22 AM
> Subject: Re: [Flashcoders] Projector "Serial Number" protection
>
>
>> Hi,
>>
>>   Cheers guys - Zinc looks quite sturdy and possibly a nice investment,
>> depending on whether the (humanoid) client wants to go for something
>> flexible.
>>
>>   Found a few other products that let you bundle in serial protection -
>> probably less flexible, but cheap - links for anyone interested.  Comments
>> welcome..
>> http://www.increditools.com/flash_exe_builder/features.php
>>   http://www.chameleonflash.com/index.html
>>
>>   As for the robots - they can look after themselves - can't put serial
>> numbering on an OS Linux app, so we have to resort to making the 
robots walk

>> and fight their own battles :P
>>
>>   Later
>>
>>   Glen
>>
>
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[Flashcoders] Re: Dynamic fonts and Tweens

2009-06-05 Thread Alan

John,

I just ran into this issue yesterday.  You need to set the blendMode  
on the textfield so it will force the player to render system fonts to  
its own layer:


textField.blendMode = BlendMode.LAYER;

Alan



Howdy all,

Does anyone know of a solution to doing an alpha Tween on a  
movieclip that

contains dynamic text field.

This is AS2 & CS3. I attach a linked mc from the library, populate  
that text
field, myMc.mySecond_mc.myTextMc.text. The font family Tahoma is  
stored in a
linked font symbol in my library. It attaches, populates and  
functions fine,

but the _alpha Tween has no effect on the mc.

Any suggestions?


Thanks in advance for any advise,
John


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Re: [Flashcoders] Dynamic fonts and Tweens

2009-06-05 Thread John R. Sweeney Jr
I'm not sure what you mean by embed. I created in the library a ³New Font²,
selected Tahoma, set the linkage ³export in first frame², gave it a name
³myTahoma². The I went to my dynamic text field and selected for its font
³myTahoma *². Then I set the linkage for the mc with the textfield inside of
it and called it ³myNav_mc². Then attached myNav_mc, positioned it on the
screen, attached rollover and rollout functions to it (that work fine). But
when I set the _alpha, nothing. :(

I¹m I missing a step?

Thanks,
John


on 6/5/09 9:47 AM, Jordan L. Chilcott at
jchilc...@interactivityunlimited.com wrote:

> Did you set your embed properties (either in the property control panel
> or with AS)?
> 
> jord

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Re: [Flashcoders] Dynamic fonts and Tweens

2009-06-05 Thread John R. Sweeney Jr
After I attach the mc, I position both the _x and _y with no problem. The
_alpha does not function. I¹m now trying it in just a simple, new moving and
the alpha works if I attach the mc, but if I change the text with AS, then
it does not work.

John


on 6/5/09 9:47 AM, Jordan L. Chilcott at
jchilc...@interactivityunlimited.com wrote:

> Did you set your embed properties (either in the property control panel
> or with AS)?
> 
> jord

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Re: [Flashcoders] does as3 optimize functions called by the constructor?

2009-06-05 Thread Zeh Fernando
>From what I've heard; the functions themselves *are* optimized, as opposed
to how the constructor works. So it's just the actual stuff inside the
constructor that's jit-compiled.

To be honest, though, I tried testing that scenario that and found no stable
difference at all by moving all the constructor code to a separate function.
It's likely the added function call negates any speed gained with using code
from 'properly' compiled functions, and only very complex constructor blocks
would benefit from it.

Zeh

On Fri, Jun 5, 2009 at 11:49 AM, Anthony Pace wrote:

> Hello,
>
> I know that as3 does not compile, at least not in an optimized fashion, the
> constructor for a class; however, what about the function that is called in
> the constructor?  is that too left to be jit compiled?
>
>
> Thanks in advance,
> Anthony
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[Flashcoders] does as3 optimize functions called by the constructor?

2009-06-05 Thread Anthony Pace

Hello,

I know that as3 does not compile, at least not in an optimized fashion, 
the constructor for a class; however, what about the function that is 
called in the constructor?  is that too left to be jit compiled?



Thanks in advance,
Anthony
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Re: [Flashcoders] Dynamic fonts and Tweens

2009-06-05 Thread Zeh Fernando
It's likely it's not using an embedded font (whether it's embedded on the
library or not is just a detail and doesn't say much about your actual
textfield). Can you rotate the mc?

If you can't, it's not using it. If you use embedded fonts you'll be able to
change its _alpha.

If you *can* rotate it it means it's using embedded fonts. Then you are
supposed to change its _alpha normally. If you can't, there's something else
on your code that's preventing the _alpha change from taking place, or doing
so with a value that produces no result.

There's no difference between an _alpha tween from a _x, _rotation, or
_xscale tween.

Zeh

On Fri, Jun 5, 2009 at 11:34 AM, John R. Sweeney Jr
wrote:

> Howdy all,
>
> Does anyone know of a solution to doing an alpha Tween on a movieclip that
> contains dynamic text field.
>
> This is AS2 & CS3. I attach a linked mc from the library, populate that
> text
> field, myMc.mySecond_mc.myTextMc.text. The font family Tahoma is stored in
> a
> linked font symbol in my library. It attaches, populates and functions
> fine,
> but the _alpha Tween has no effect on the mc.
>
> Any suggestions?
>
>
> Thanks in advance for any advise,
> John
>
>
>
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Re: [Flashcoders] Dynamic fonts and Tweens

2009-06-05 Thread Jordan L. Chilcott
Did you set your embed properties (either in the property control panel 
or with AS)?


jord

John R. Sweeney Jr wrote:

Howdy all,

Does anyone know of a solution to doing an alpha Tween on a movieclip that
contains dynamic text field.

This is AS2 & CS3. I attach a linked mc from the library, populate that text
field, myMc.mySecond_mc.myTextMc.text. The font family Tahoma is stored in a
linked font symbol in my library. It attaches, populates and functions fine,
but the _alpha Tween has no effect on the mc.

Any suggestions?



  

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Re: [Flashcoders] Dynamic fonts and Tweens

2009-06-05 Thread Glen Pike

Hi,

   Check this one out :)

   http://www.oddhammer.com/tutorials/alpha_dynamic_text/

   Glen

John R. Sweeney Jr wrote:

Howdy all,

Does anyone know of a solution to doing an alpha Tween on a movieclip that
contains dynamic text field.

This is AS2 & CS3. I attach a linked mc from the library, populate that text
field, myMc.mySecond_mc.myTextMc.text. The font family Tahoma is stored in a
linked font symbol in my library. It attaches, populates and functions fine,
but the _alpha Tween has no effect on the mc.

Any suggestions?


Thanks in advance for any advise,
John



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[Flashcoders] Dynamic fonts and Tweens

2009-06-05 Thread John R. Sweeney Jr
Howdy all,

Does anyone know of a solution to doing an alpha Tween on a movieclip that
contains dynamic text field.

This is AS2 & CS3. I attach a linked mc from the library, populate that text
field, myMc.mySecond_mc.myTextMc.text. The font family Tahoma is stored in a
linked font symbol in my library. It attaches, populates and functions fine,
but the _alpha Tween has no effect on the mc.

Any suggestions?


Thanks in advance for any advise,
John



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Re: [Flashcoders] Unwanted Irregular Angles with Graphics.lineTo

2009-06-05 Thread John Giotta
That's what I thought originally, but all my position tracing gives me
whole integers

On Fri, Jun 5, 2009 at 9:21 AM, Jer Brand wrote:
> Really stupid question, but (I'm assuming you're doing this in a MovieClip)
> is the MovieClip you're drawing on have x and y in whole pixels
> (no decimal)?
>
> I've seen Flash really mangle lines (specially from lineTo) when they or
> their container was positioned on a fraction of a pixel.
>
> I'm still asleep so hope this makes sense...
>
> Jer
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Re: [Flashcoders] Unwanted Irregular Angles with Graphics.lineTo

2009-06-05 Thread John Giotta
Ah! The scale mode = 'none' did it. Thank you Mr Pace.

On Thu, Jun 4, 2009 at 6:51 PM, Anthony Pace wrote:
> //using your co-ordinates, this works fine, with no weirdness that I can see
>
>           this.graphics.lineStyle(1,0x33,1,true,'none');
>           this.graphics.moveTo(4,0);
>           // no need for this.graphics.lineTo(4,0); because you are already
> there
>           this.graphics.lineTo(0,4);
>           this.graphics.lineTo(0,11);
>           this.graphics.lineTo(8,11);
>           this.graphics.lineTo(8,4);
>           this.graphics.lineTo(4,0);
>
> John Giotta wrote:
>>
>> This is probably a well known issue, but I'm probably out of the loop.
>>
>> I'm drawing a rather small shape with the draw API, but I'm getting
>> odd pixel points.
>> My shape:
>> (4, 0), (0, 4), (0, 11), (8, 11), (8, 4), (4,0)
>>
>> Its basically a square with a steeple top. When drawn, the line from
>> 8, 4 to 4,0 actually looks like it starts from 7, 3 giving me a offset
>> in my angle.
>>
>> Anyone know why this is?
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Re: [Flashcoders] Unwanted Irregular Angles with Graphics.lineTo

2009-06-05 Thread Jer Brand
Really stupid question, but (I'm assuming you're doing this in a MovieClip)
is the MovieClip you're drawing on have x and y in whole pixels
(no decimal)?

I've seen Flash really mangle lines (specially from lineTo) when they or
their container was positioned on a fraction of a pixel.

I'm still asleep so hope this makes sense...

Jer
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Re: [Flashcoders] Audio Player play/pause state: PLEASE HELP

2009-06-05 Thread Karl DeSaulniers
That is AS2 and goes inside your flash file along with the button to  
play and pause..

BTW

Not sure how or if it works with AS3 if that is what your programing  
with.

Someone may be able to make a conversion?

Best,

Karl DeSaulniers
Design Drumm
http://designdrumm.com


On Jun 5, 2009, at 6:59 AM, Rajiv Seth (Pixeldust) wrote:


Hi,

I need to create a simple flash audio player with play, pause (and/ 
or volume

control). It will be added to a web page.

Now the problem is if a user pauses the player, I need to retain  
its paused
state between web pages untill he decides to play it again. And if  
he plays
it and navigates to some other page using simple anchor (non  
flash), then

audio should automatically play untill he pauses it.

My idea is to store play/pause state in some variable (or XML), so  
that

state can be maintained. BUT I do not know how to do it.
CAN ANYONE HELP?

Rajiv
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Re: [Flashcoders] Audio Player play/pause state: PLEASE HELP

2009-06-05 Thread Sidney de Koning

Hi Rajiv,

Take a close look at the SharedObject, this is basicaaly a Flash  
cookie written on the users side and you can read it out when ever you  
need.


Hope this helps,

Sid

On Jun 5, 2009, at 1:59 PM, Rajiv Seth (Pixeldust) wrote:


Hi,

I need to create a simple flash audio player with play, pause (and/ 
or volume

control). It will be added to a web page.

Now the problem is if a user pauses the player, I need to retain its  
paused
state between web pages untill he decides to play it again. And if  
he plays
it and navigates to some other page using simple anchor (non flash),  
then

audio should automatically play untill he pauses it.

My idea is to store play/pause state in some variable (or XML), so  
that

state can be maintained. BUT I do not know how to do it.
CAN ANYONE HELP?

Rajiv
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Sidney de Koning - be a geek, in rockstar style!
Flash / AIR Developer @ www.funky-monkey.nl
Technical Writer @ www.insideria.com

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Re: [Flashcoders] Audio Player play/pause state: PLEASE HELP

2009-06-05 Thread Karl DeSaulniers

Here you go.. :)


//var loopTune:Sound = new Sound(); You can change this variable to  
what ever you have as the new Sound()

var soundPosition:Number = 0;
function stopPlaying() {
loopTune.stop();
musicPlays = false;
return (musicPlays);
}
function startPlaying() {
if (musicPlays == false) {
musicPlays = true;
loopTune.start(soundPosition, 0);
}
return (musicPlays);
}
function pausePlaying() {
if (this.loopTune.position > 0) {
soundPosition = loopTune.position / 1000;
}
stopPlaying();
}

/*-
Start/Stop Song Button Script
-*/
function playStop() {
if (musicPlays == true) {
pausePlaying();
} else if (musicPlays == false) {
startPlaying();
}
}

HTH

Karl DeSaulniers
Design Drumm
http://designdrumm.com

On Jun 5, 2009, at 6:59 AM, Rajiv Seth (Pixeldust) wrote:


Hi,

I need to create a simple flash audio player with play, pause (and/ 
or volume

control). It will be added to a web page.

Now the problem is if a user pauses the player, I need to retain  
its paused
state between web pages untill he decides to play it again. And if  
he plays
it and navigates to some other page using simple anchor (non  
flash), then

audio should automatically play untill he pauses it.

My idea is to store play/pause state in some variable (or XML), so  
that

state can be maintained. BUT I do not know how to do it.
CAN ANYONE HELP?

Rajiv
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[Flashcoders] Audio Player play/pause state: PLEASE HELP

2009-06-05 Thread Rajiv Seth (Pixeldust)
Hi,

I need to create a simple flash audio player with play, pause (and/or volume
control). It will be added to a web page.

Now the problem is if a user pauses the player, I need to retain its paused
state between web pages untill he decides to play it again. And if he plays
it and navigates to some other page using simple anchor (non flash), then
audio should automatically play untill he pauses it.

My idea is to store play/pause state in some variable (or XML), so that
state can be maintained. BUT I do not know how to do it.
CAN ANYONE HELP?

Rajiv
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