Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0
Zárate wrote: a company with a large reputation Yeah, I'd even say a *huge* reputation but what reputation? Do we start talking about wmode? Shared fonts? Problems with Stage.with/Stage.height? MovieclipLoader? Components? We all understand these issues, but they are still irrelevant. We're developers, and the people we sell to are not. They don't care about these things one jot. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0
Chris Allen wrote: If you are selling directly to clients as a freelancer or agency, it's the same thing, if they respect you, then your opinion on the technology that they should choose will matter. Not the same thing at all. Respect is something you have to earn over time with a new client. Fact remains, they still want the one with the big name ;-) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0
And anyhow, this is still beyond the original point - which was that SWHX will almost certainly move away from compatibility with AS3/ActionScript and closer to HaXe/Screenweaver unity ;) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0
I do understand that. Currently this is not a problem, but as AS3/FP9 move forward on their own inevitable path, will SWHX play catchup or will it concentrate on its own thing? I suspect the latter. On 9/2/06, Thomas Wester [EMAIL PROTECTED] wrote: Please note SWHX has full support for AS3 and AS2. It is using Neko/HaXe as a platform to host it's functionality. There is no tight coupling between the UI .swf and the HaXe backend that favours HaXe dev above ActionScript dev. Your swf can be written using Flash 8/9/Flex 2. The fact version 1.0 has full support for AS2/AS3 as well as HaXe doesn't support the trend you suggest. In contrary, it is showing SWHX is a open platform that is offering target developers choice. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0
So HX is the successor to v4? Shame for me, since I'll be saying bye bye to Screenweaver and waiting for Apollo, but good luck in your ventures - I think there's a lot of value in it. On 8/31/06, Edwin van Rijkom [EMAIL PROTECTED] wrote: Hi list, We are happy to announce that Screenweaver HX - version 1.0 is now available! Screenweaver HX is an (open source) extension to the haXe programming language (http://www.haxe.org) for creating Flash interfaced desktop applications. GUIs can be made using either haXe or Flash/Flex (both AS2 and AS3 are supported). Screenweaver HX is fully OS-X/Windows cross-platform and works with both Flash 8 and 9. On OS-X, it runs native on both PPC and Intel Macs. For more information and installation instructions, browse to: http://haxe.org/swhx Enjoy! Edwin Nicolas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0
As long as it's fully supported and not just bolted on the side, that's fine by me. However I would hedge my bets that HX will slowly move away as Apollo steps in. I'll certainly use it in the meantime, but I suspect the gravity of the HaXe/Screenweaver partnership will win out overall (and probably should). On 8/31/06, David Rorex [EMAIL PROTECTED] wrote: I hope you're not giving up because you think you have to use haXe for all of your apps: On top of 'standard' haXe-to-haXe communications, Screenweaver HX features a Flash library that allows communications between a haXe written back-end and a Flash IDE developed front-end. Both AS2 and AS3 are supported, so it is possible to create GUIs using Flash 9 Alpha IDE and Flex 2. And I've heard there are plans in the works to make a full-featured haXe backend such that you can develop full applications without having to touch haXe at all. -David R On 8/31/06, Cliff Rowley [EMAIL PROTECTED] wrote: So HX is the successor to v4? Shame for me, since I'll be saying bye bye to Screenweaver and waiting for Apollo, but good luck in your ventures - I think there's a lot of value in it. On 8/31/06, Edwin van Rijkom [EMAIL PROTECTED] wrote: Hi list, We are happy to announce that Screenweaver HX - version 1.0 is now available! Screenweaver HX is an (open source) extension to the haXe programming language (http://www.haxe.org) for creating Flash interfaced desktop applications. GUIs can be made using either haXe or Flash/Flex (both AS2 and AS3 are supported). Screenweaver HX is fully OS-X/Windows cross-platform and works with both Flash 8 and 9. On OS-X, it runs native on both PPC and Intel Macs. For more information and installation instructions, browse to: http://haxe.org/swhx Enjoy! Edwin Nicolas ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0
Nicolas Cannasse wrote: Several important differences between Screenweaver HX and Apollo : - size : SWHX takes 450 KB. Apollo is expected to be in the 5-9 MB range Sure, but Apollo is a global runtime isn't it? - extensibility : SWHX is extensible with custom-made C libraries. Apollo is not How does that work with cross platform applications? - open source : SWHX is open source. If you get a bug, simply report it and it should be fixed in terms of days. If it's critical for you, you'll not have to wait the next big release since you can recompile the sources. With respect, were I to present a paying client with a choice between a platform developed by a known entity and one developed by a couple of guys in their spare time, 9/10 they're going to pick the former. Fortunately the Screenweaver name has gained awareness and is closing that gap slowly. - API : Apollo 1.0 does not have databases planned. From SWHX you can already access a big number of haXe APIs, including SQLite an MySQL databases. The edges start to blur for me here.. I can't think of many scenarios where I'd write an application these days that accessed a database directly. SQLite is an advantage, especially for offline support, but aside from that I'll stick to a service architecture. I don't know how we got into this, because I think SWHX is a great idea with oodles of potential, it's just not right for me in the long run ;-) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0
I think, to be honest, that you're just a bit of an idealist. Which is good, but we have to live and work in the real world where we don't always get to make the decisions. Nicolas Cannasse wrote: If nothing goes wrong, guess which one is cheaper ? :) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0
Nicolas Cannasse wrote: What do you exactly mean by a global runtime ? It's possible that once installed, you might not have to install it again. But 5-9 MB is quite big for the user the first time he want to download your application. Evidently from your reply you know what I mean by a global runtime ;-) It's up to you. If you want to support some System features in a crossplatform way, you can do it. Existing haXe libraries for example are working the same on Windows / OSX PPC+Intel (universal binaries) and Linux. That so far is the biggest benefit I can see from using SWHX over Apollo. And do you think this is a good thing ? :) When you present a choice to a paying client, you should emphasis with the choice you think is superior technicaly. Hopefuly they are companies that are looking in the details and not only at branding and marketing. It doesn't matter whether I think it's a good thing or not when it's not my call to make. If I recommend an open source project developed by a couple of guys over a project developed by a company with a large reputation and the time and money to throw at it, and something DOES go wrong.. Who gets it in the ear? You or me? A lot of Desktop apps are using somehow an embeded database. Having direct access to Sqlite is nice. You don't NEED to use it if you don't want so better to have it than not :) Yes it's nice, and sometimes beneficial, and sometimes nescessary - but not worth throwing away other benefits for if you're not even going to use it. Not exactly sure why, except for the Brand ? but you admited before that ScreenWeaver has already gained some reputation of its own... Or is this just unfounded discrimination ? ;) It's true, Screenweaver has gained some reputation. So now 2/10 non-developers might have heard of it. Brand, workflow, trust and reputation, confidence just to name a few. And perhaps the fact that Macrobe can take criticism without crying discrimination ;-) ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0
hank williams wrote: The reality is that the larger the company, the greater the liklihood that they only want to buy from another large company. This is why the whole market has moved from b2b to b2c. Consumers dont care about who sold them stuff. Big companies generally care deeply. This means that even well funded startups have had a hard time selling to big companies in the last few years. This is why startups are now almost exclusively focusing on b2c. Because individuals have the freedom to think the way Nicolas would like people to think. Unfortunately corporate sales is an entirely different, and much more painful process. Right on Hank, that's exactly it. As individuals we do have that freedom, which is why I praised SWHX from the start. Unfortunately the main points I brought up initially were lost in the banter.. I haven't actually rejected SWHX, or given up on it, I just can't see any reason to use it commercially over Apollo. The fact is I'll probably use it a lot for my own little projects (in fact I've already started playing with it). As I said before, I can see a *lot* of strength in the Screenweaver/HaXe partnership. I just can't see compatibility without HaXe being a focal point in the future. Eventually Apollo and SWHX will drift apart, and due to the nature of my work I will always err toward Macrobe. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0
Nicolas Cannasse wrote: Well I think they must sometimes think it very LOUD when seeing all the press coverage AJAX is getting ;) I don't get your point.. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0
On 9/1/06, Edwin van Rijkom [EMAIL PROTECTED] wrote: Sure, I can see that line of reasoning. One can debate over whether developers or customers are wrong or right on finding using open source software unattractive, and all its pro's and con's, but I think no one has been able to answer that question conclusively. That's because there is no answer ;-) It's entirely down to each individual, each client, each setup.. so many factors that deem whether a technology is appropriate. In my case, it's not :-) If SWHX proofs to be a strong concept and gets enough helping hands to make it evolve over time, it will become increasingly easier to 'sell it to customers', though. So, I'm hoping that will happen. I think it will, but as I said, I think it will happen in it's own right - as the SW/HX combination - not as an extension to the existing Flash/Flex platform. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0
On 9/1/06, Edwin van Rijkom [EMAIL PROTECTED] wrote: I think it will, but as I said, I think it will happen in it's own right - as the SW/HX combination - not as an extension to the existing Flash/Flex platform. I agree that's the most likely scenario. I'm glad my point is finally being recognised :) I expect Adobe will be doing a very good on Apollo, though, so the demand for such a Screenweaver version could be really low or otherwise perhaps very short-lived. I think there's room for everyone, which is why I think the SWHX combination is good, and will carry both technologies forward. In fact, the more I think about it the more I think that both technologies may have faded into the hobby oblivion without a partnership. I do forsee a time where HaXe developer (or SWHX developer) will be an industry term, however major or minor that becomes. Good luck! ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] FlexBuilder warnings about Flash Player version
Also, try running the FP9 standalone player by hand. It seems that Windows sees whatever player you last used as your default. I've noticed that if I run the FP8 player and then run/debug in Flex, it'll launch FP8. If I run FP9 first, it'll launch FP9. HTH ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] FlexBuilder warnings about Flash Player version
On 7/30/06, the real punk [EMAIL PROTECTED] wrote: lol, it worked for about more than 30 minutes now this is what i get http://www.punkscum.org/files/misc/060730_002.png wouldn't it be dreamy if the eclipse ide launched a flash player window instead of launching the browser; maybe this could be done with ant? any ideas? Dream away ;-) Flex Builder creates the run configuration for a project the first time you try to run it, so you can either run it once through the browser and then do this - or create the run configuration by hand. Once the configuration exists, make sure you have an MXML open from the project (so the run configurations are enabled), then: 1. Click Run - Run - Other 2. Find the run configuration for the project in the list 3. Uncheck 'Use defaults' 4. It'll say something like c:\blahblah\someproject\someproject-debug.htmlin the text box below - change that to someproject-debug.swf 5. Do the same for the 'Run' text box Now Flex Builder will launch the SWF in the standalone player instead of the browser. HTH ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] FlexBuilder warnings about Flash Player version
5. Do the same for the 'Run' text box Just to clarify, the 'Run' input box should point to 'someproject.swf', not 'someproject-debug'swf' ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] (no subject)
On 7/23/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: hey how do i not get all these message in other words not me registerd to flas coders The instructions appear at the end of every message you receive from the mailing list. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com