Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0

2006-09-01 Thread Cliff Rowley

Zárate wrote:

a company with a large reputation

Yeah, I'd even say a *huge* reputation but what reputation? Do we
start talking about wmode? Shared fonts? Problems with
Stage.with/Stage.height? MovieclipLoader? Components?


We all understand these issues, but they are still irrelevant.  We're 
developers, and the people we sell to are not.  They don't care about 
these things one jot.


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Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0

2006-09-01 Thread Cliff Rowley

Chris Allen wrote:

If you are selling directly to clients as a
freelancer or agency, it's the same thing, if they respect you, then
your opinion on the technology that they should choose will matter.


Not the same thing at all.  Respect is something you have to earn over 
time with a new client.  Fact remains, they still want the one with the 
big name ;-)

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Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0

2006-09-01 Thread Cliff Rowley
And anyhow, this is still beyond the original point - which was that 
SWHX will almost certainly move away from compatibility with 
AS3/ActionScript and closer to HaXe/Screenweaver unity ;)

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Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0

2006-09-01 Thread Cliff Rowley

I do understand that.  Currently this is not a problem, but as AS3/FP9 move
forward on their own inevitable path, will SWHX play catchup or will it
concentrate on its own thing?  I suspect the latter.

On 9/2/06, Thomas Wester [EMAIL PROTECTED] wrote:


Please note SWHX has full support for AS3 and AS2. It is using Neko/HaXe
as a platform to host it's functionality. There is no tight coupling
between the UI .swf and the HaXe backend that favours HaXe dev above
ActionScript dev. Your swf can be written using Flash 8/9/Flex 2.

The fact version 1.0 has full support for AS2/AS3 as well as HaXe
doesn't support the trend you suggest. In contrary, it is showing SWHX
is a open platform that is offering target developers choice.


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Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0

2006-08-31 Thread Cliff Rowley

So HX is the successor to v4?  Shame for me, since I'll be saying bye bye to
Screenweaver and waiting for Apollo, but good luck in your ventures - I
think there's a lot of value in it.

On 8/31/06, Edwin van Rijkom [EMAIL PROTECTED] wrote:


Hi list,

We are happy to announce that Screenweaver HX - version 1.0 is now
available!

Screenweaver HX is an (open source) extension to the haXe programming
language (http://www.haxe.org) for creating Flash interfaced desktop
applications. GUIs can be made using either haXe or Flash/Flex (both AS2
and AS3 are supported).

Screenweaver HX is fully OS-X/Windows cross-platform and works with both
Flash 8 and 9. On OS-X, it runs native on both PPC and Intel Macs.

For more information and installation instructions, browse to:
http://haxe.org/swhx

Enjoy!

Edwin  Nicolas

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Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0

2006-08-31 Thread Cliff Rowley

As long as it's fully supported and not just bolted on the side, that's fine
by me.  However I would hedge my bets that HX will slowly move away as
Apollo steps in.  I'll certainly use it in the meantime, but I suspect the
gravity of the HaXe/Screenweaver partnership will win out overall (and
probably should).

On 8/31/06, David Rorex [EMAIL PROTECTED] wrote:


I hope you're not giving up because you think you have to use haXe for
all of your apps:

 On top of 'standard' haXe-to-haXe communications, Screenweaver HX
 features a Flash library that allows communications between a haXe
 written back-end and a Flash IDE developed front-end. Both AS2 and AS3
 are supported, so it is possible to create GUIs using Flash 9 Alpha IDE
 and Flex 2.

And I've heard there are plans in the works to make a full-featured
haXe backend such that you can develop full applications without
having to touch haXe at all.

-David R

On 8/31/06, Cliff Rowley [EMAIL PROTECTED] wrote:
 So HX is the successor to v4?  Shame for me, since I'll be saying bye
bye to
 Screenweaver and waiting for Apollo, but good luck in your ventures - I
 think there's a lot of value in it.

 On 8/31/06, Edwin van Rijkom [EMAIL PROTECTED] wrote:
 
  Hi list,
 
  We are happy to announce that Screenweaver HX - version 1.0 is now
  available!
 
  Screenweaver HX is an (open source) extension to the haXe programming
  language (http://www.haxe.org) for creating Flash interfaced desktop
  applications. GUIs can be made using either haXe or Flash/Flex (both
AS2
  and AS3 are supported).
 
  Screenweaver HX is fully OS-X/Windows cross-platform and works with
both
  Flash 8 and 9. On OS-X, it runs native on both PPC and Intel Macs.
 
  For more information and installation instructions, browse to:
  http://haxe.org/swhx
 
  Enjoy!
 
  Edwin  Nicolas
 
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Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0

2006-08-31 Thread Cliff Rowley

Nicolas Cannasse wrote:

Several important differences between Screenweaver HX and Apollo :

- size : SWHX takes 450 KB. Apollo is expected to be in the 5-9 MB range


Sure, but Apollo is a global runtime isn't it?

- extensibility : SWHX is extensible with custom-made C libraries. 
Apollo is not


How does that work with cross platform applications?

- open source : SWHX is open source. If you get a bug, simply report it 
and it should be fixed in terms of days. If it's critical for you, 
you'll not have to wait the next big release since you can recompile the 
sources.


With respect, were I to present a paying client with a choice between a 
platform developed by a known entity and one developed by a couple of 
guys in their spare time, 9/10 they're going to pick the former. 
Fortunately the Screenweaver name has gained awareness and is closing 
that gap slowly.


- API : Apollo 1.0 does not have databases planned. From SWHX you can 
already access a big number of haXe APIs, including SQLite an MySQL 
databases.


The edges start to blur for me here..  I can't think of many scenarios 
where I'd write an application these days that accessed a database 
directly.  SQLite is an advantage, especially for offline support, but 
aside from that I'll stick to a service architecture.


I don't know how we got into this, because I think SWHX is a great idea 
with oodles of potential, it's just not right for me in the long run ;-)

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Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0

2006-08-31 Thread Cliff Rowley
I think, to be honest, that you're just a bit of an idealist.  Which is 
good, but we have to live and work in the real world where we don't 
always get to make the decisions.


Nicolas Cannasse wrote:

If nothing goes wrong, guess which one is cheaper ? :)

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Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0

2006-08-31 Thread Cliff Rowley

Nicolas Cannasse wrote:
What do you exactly mean by a global runtime ? It's possible that once 
installed, you might not have to install it again. But 5-9 MB is quite 
big for the user the first time he want to download your application.


Evidently from your reply you know what I mean by a global runtime ;-)

It's up to you. If you want to support some System features in a 
crossplatform way, you can do it. Existing haXe libraries for example 
are working the same on Windows / OSX PPC+Intel (universal binaries) and 
Linux.


That so far is the biggest benefit I can see from using SWHX over Apollo.

And do you think this is a good thing ? :) When you present a choice to 
a paying client, you should emphasis with the choice you think is 
superior technicaly. Hopefuly they are companies that are looking in the 
details and not only at branding and marketing.


It doesn't matter whether I think it's a good thing or not when it's not 
my call to make.  If I recommend an open source project developed by a 
couple of guys over a project developed by a company with a large 
reputation and the time and money to throw at it, and something DOES go 
wrong..  Who gets it in the ear?  You or me?


A lot of Desktop apps are using somehow an embeded database. Having 
direct access to Sqlite is nice. You don't NEED to use it if you don't 
want so better to have it than not :)


Yes it's nice, and sometimes beneficial, and sometimes nescessary - but 
not worth throwing away other benefits for if you're not even going to 
use it.


Not exactly sure why, except for the Brand ? but you admited before 
that ScreenWeaver has already gained some reputation of its own... Or is 
this just unfounded discrimination ? ;)


It's true, Screenweaver has gained some reputation.  So now 2/10 
non-developers might have heard of it.  Brand, workflow, trust and 
reputation, confidence just to name a few.  And perhaps the fact that 
Macrobe can take criticism without crying discrimination ;-)

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Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0

2006-08-31 Thread Cliff Rowley

hank williams wrote:

The reality is that the larger the company, the greater the liklihood
that they only want to buy from another large company. This is why the
whole market has moved from b2b to b2c. Consumers dont care about who
sold them stuff. Big companies generally care deeply. This means that
even well funded startups have had a hard time selling to big
companies in the last few years. This is why startups are now almost
exclusively focusing on b2c. Because individuals have the freedom to
think the way Nicolas would like people to think. Unfortunately
corporate sales is an entirely different, and much more painful
process.


Right on Hank, that's exactly it.  As individuals we do have that 
freedom, which is why I praised SWHX from the start.


Unfortunately the main points I brought up initially were lost in the 
banter..  I haven't actually rejected SWHX, or given up on it, I just 
can't see any reason to use it commercially over Apollo.  The fact is 
I'll probably use it a lot for my own little projects (in fact I've 
already started playing with it).


As I said before, I can see a *lot* of strength in the Screenweaver/HaXe 
partnership.  I just can't see compatibility without HaXe being a focal 
point in the future.  Eventually Apollo and SWHX will drift apart, and 
due to the nature of my work I will always err toward Macrobe.

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Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0

2006-08-31 Thread Cliff Rowley

Nicolas Cannasse wrote:
Well I think they must sometimes think it very LOUD when seeing all the 
press coverage AJAX is getting ;)


I don't get your point..
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Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0

2006-08-31 Thread Cliff Rowley

On 9/1/06, Edwin van Rijkom [EMAIL PROTECTED] wrote:


Sure, I can see that line of reasoning. One can debate over whether
developers or customers are wrong or right on finding using open source
software unattractive, and all its pro's and con's, but I think no one
has been able to answer that question conclusively.



That's because there is no answer ;-)  It's entirely down to each
individual, each client, each setup..  so many factors that deem whether a
technology is appropriate.  In my case, it's not :-)

If SWHX proofs to be a strong concept and gets enough helping hands to

make it evolve over time, it will become increasingly easier to 'sell it
to customers', though. So, I'm hoping that will happen.



I think it will, but as I said, I think it will happen in it's own right -
as the SW/HX combination - not as an extension to the existing Flash/Flex
platform.
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Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0

2006-08-31 Thread Cliff Rowley

On 9/1/06, Edwin van Rijkom [EMAIL PROTECTED] wrote:


 I think it will, but as I said, I think it will happen in it's own
 right -
 as the SW/HX combination - not as an extension to the existing
Flash/Flex
 platform.
I agree that's the most likely scenario.



I'm glad my point is finally being recognised :)

I expect Adobe will be doing a very good on Apollo, though, so the

demand for such a Screenweaver version could be really low or otherwise
perhaps very short-lived.



I think there's room for everyone, which is why I think the SWHX combination
is good, and will carry both technologies forward.  In fact, the more I
think about it the more I think that both technologies may have faded into
the hobby oblivion without a partnership.  I do forsee a time where HaXe
developer (or SWHX developer) will be an industry term, however major or
minor that becomes.

Good luck!
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Re: [Flashcoders] FlexBuilder warnings about Flash Player version

2006-07-30 Thread Cliff Rowley

Also, try running the FP9 standalone player by hand.  It seems that Windows
sees whatever player you last used as your default.  I've noticed that if I
run the FP8 player and then run/debug in Flex, it'll launch FP8.  If I run
FP9 first, it'll launch FP9.

HTH
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Re: [Flashcoders] FlexBuilder warnings about Flash Player version

2006-07-30 Thread Cliff Rowley

On 7/30/06, the real punk [EMAIL PROTECTED] wrote:


lol, it worked for about more than 30 minutes
now this is what i get http://www.punkscum.org/files/misc/060730_002.png
wouldn't it be dreamy if the eclipse ide launched a flash player
window instead of launching the browser; maybe this could be done with
ant? any ideas?



Dream away ;-)

Flex Builder creates the run configuration for a project the first time you
try to run it, so you can either run it once through the browser and then do
this - or create the run configuration by hand.

Once the configuration exists, make sure you have an MXML open from the
project (so the run configurations are enabled), then:

1. Click Run - Run - Other
2. Find the run configuration for the project in the list
3. Uncheck 'Use defaults'
4. It'll say something like
c:\blahblah\someproject\someproject-debug.htmlin the text box below -
change that to
someproject-debug.swf
5. Do the same for the 'Run' text box

Now Flex Builder will launch the SWF in the standalone player instead of the
browser.

HTH
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Re: [Flashcoders] FlexBuilder warnings about Flash Player version

2006-07-30 Thread Cliff Rowley


5. Do the same for the 'Run' text box



Just to clarify, the 'Run' input box should point to 'someproject.swf', not
'someproject-debug'swf'
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Re: [Flashcoders] (no subject)

2006-07-23 Thread Cliff Rowley

On 7/23/06, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:


hey how do i not get all these message in other words not me registerd to
flas coders



The instructions appear at the end of every message you receive from the
mailing list.

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