Re: [Flashcoders] Dang IE...

2007-08-09 Thread Paul Andrews
Nice job, BTW. Paul - Original Message - From: "Dave Mennenoh" <[EMAIL PROTECTED]> To: Sent: Thursday, August 09, 2007 3:04 PM Subject: Re: [Flashcoders] Dang IE... It's a problem with External Interface under IE. Actually it was not. ExternalInterface works fine... It was a probl

Re: [Flashcoders] 3StudioMax to Flash CS3

2007-08-08 Thread Paul Andrews
I'd probably use 3D Max to render the angles that you want, and export the output as an image sequence rather than a video. Basically you build a rotating turntable type system in Max - rotating the objects in front of the camera to get the right angles. If you set this up correctly you can get

Re: [Flashcoders] object Arrays

2007-07-26 Thread Paul Andrews
It's not really good paractice to name classes with Obj in the title, but anyway: class lizPieceObj { public var levelup:MovieClip; public varlizPieceMC:MovieClip; public varmasker:MovieClip; public varlevelMasker:MovieClip; public function lizPieceObj(levelup:MovieClip, lizPiec

Re: [Flashcoders] AS3 instantiating a new class object from a stringvalue

2007-07-26 Thread Paul Andrews
- Original Message - From: "Matt Muller" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Thursday, July 26, 2007 12:29 PM Subject: [Flashcoders] AS3 instantiating a new class object from a stringvalue Hi, I'm trying to instantiate a new class object from a xml attribute whi

Re: [Flashcoders] Returning a String fails

2007-07-24 Thread Paul Andrews
Haven't tested it but where you call eliminateSpaces inside the function, you don't save the result... - Original Message - From: "Mendelsohn, Michael" <[EMAIL PROTECTED]> To: Sent: Tuesday, July 24, 2007 9:22 PM Subject: [Flashcoders] Returning a String fails Hi list... I've writt

Re: [Flashcoders] How to remove a datagrid

2007-07-24 Thread Paul Andrews
- Original Message - From: "Paul Steven" <[EMAIL PROTECTED]> To: Sent: Tuesday, July 24, 2007 3:37 PM Subject: [Flashcoders] How to remove a datagrid Probably a really dumb question but how do I remove a datagrid? I create the datagrid as follows and I want the function 'Click_Data

Re: [Flashcoders] Casting to Array

2007-07-20 Thread Paul Andrews
- Original Message - From: "Danny Kodicek" <[EMAIL PROTECTED]> To: Sent: Friday, July 20, 2007 2:03 PM Subject: [Flashcoders] Casting to Array I'm trying to do something like this: if (a instanceof Array) { doMyArrayFunction(a) } the doMyArrayFunction expects an Array object, so t

Re: [Flashcoders] Text Input Component

2007-07-17 Thread Paul Andrews
- Original Message - From: "payal" <[EMAIL PROTECTED]> To: Sent: Tuesday, July 17, 2007 12:00 PM Subject: [Flashcoders] Text Input Component Hi All I am trying to attach a movieclip containg textInput component to the stage. Its attaching successfully But I am not able to set its Te

Re: [Flashcoders] Remove double-click from IE

2007-07-10 Thread Paul Andrews
- Original Message - From: <[EMAIL PROTECTED]> To: Sent: Tuesday, July 10, 2007 3:47 PM Subject: [Flashcoders] Remove double-click from IE I'm green to this: what is the trick to getting a flash menu to require a single click from IE browsers rather than two? http://kb.adobe.com/sel

Re: [Flashcoders] OT: Recommendation for new PC

2007-07-10 Thread Paul Andrews
- Original Message - From: "Paul Steven" <[EMAIL PROTECTED]> To: Sent: Tuesday, July 10, 2007 12:11 PM Subject: [Flashcoders] OT: Recommendation for new PC I believe it is time to get a new PC as my current one just doesn't seem to be able to cope with Vista and Flash etc Quite hon

Re: [Flashcoders] XML loading and parsing problem

2007-07-08 Thread Paul Andrews
- Original Message - From: "Jesse Graupmann" <[EMAIL PROTECTED]> To: Sent: Sunday, July 08, 2007 11:31 PM Subject: RE: [Flashcoders] XML loading and parsing problem Look Ma! No Delegate LOL, you'll get your knuckles rapped, my boy.. ;-) _

Re: [Flashcoders] writing as for components

2007-07-08 Thread Paul Andrews
randomIndex:uint= Math.floor(Math.random()*letters.length); Pedro The property should be letter, so letters is undefined (ie not declared). Paul 2007/7/8, Paul Andrews <[EMAIL PROTECTED]>: - Original Message - From: "Pedro Kostelec" <[EMAIL PROTECTED]> To: Sent:

Re: [Flashcoders] writing as for components

2007-07-08 Thread Paul Andrews
- Original Message - From: "Pedro Kostelec" <[EMAIL PROTECTED]> To: Sent: Sunday, July 08, 2007 8:43 PM Subject: [Flashcoders] writing as for components hello: I've found a tutorial here:http://www.adobe.com/designcenter/video_workshop/ named writing ActionScript for Components. I

Re: [Flashcoders] XML loading and parsing problem

2007-07-08 Thread Paul Andrews
- Original Message - From: "Muzak" <[EMAIL PROTECTED]> To: Sent: Sunday, July 08, 2007 6:22 PM Subject: Re: [Flashcoders] XML loading and parsing problem OK, my comment about 'this' isn't completely right, but I am certainly right about the use of Delegate for the XML loader. You co

Re: [Flashcoders] XML loading and parsing problem

2007-07-08 Thread Paul Andrews
- Original Message - From: "Muzak" <[EMAIL PROTECTED]> To: Sent: Sunday, July 08, 2007 4:47 PM Subject: Re: [Flashcoders] XML loading and parsing problem erhmm.. Then show me how you use 'this' inside an xml onload handler to invoke a method outside the handler. Or better yet, pr

Re: [Flashcoders] XML loading and parsing problem

2007-07-08 Thread Paul Andrews
- Original Message - From: "Muzak" <[EMAIL PROTECTED]> To: Sent: Sunday, July 08, 2007 1:55 AM Subject: Re: [Flashcoders] XML loading and parsing problem 3 people posting similar (allmost identical) examples, all using Delegate should give you a clue ;-) Well, it may be a misleading

Re: [Flashcoders] XML loading and parsing problem

2007-07-08 Thread Paul Andrews
- Original Message - From: "Omar Fouad" <[EMAIL PROTECTED]> To: Sent: Sunday, July 08, 2007 1:07 AM Subject: Re: [Flashcoders] XML loading and parsing problem YESS! thanks DUDE actually it worked without delegate, when i added ignore white...:D You only need to use a delega

Re: [Flashcoders] Flash & Flex

2007-06-28 Thread Paul Andrews
Very basically: I don't think they stack up against each other - they are complimentary. Flex is development orientated and not time line basedwith a component based screen designer, while Flash is animation-oriented with a timeline and drawing tools.. You can use flash to build custom compo

Re: [Flashcoders] Flash Lite 2.1

2007-06-26 Thread Paul Andrews
- Original Message - From: "Martin Klasson" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Tuesday, February 06, 2007 11:46 AM Subject: [Flashcoders] Flash Lite 2.1 Hi Flashcoders, Do you have tips on where to find the best sources of information about Flash Lite developm

Re: [Flashcoders] The great CS3 Swindle

2007-03-31 Thread Paul Andrews
Yes, but that's a "Grey" area.. ;-) - Original Message - From: "Adam Pasztory" <[EMAIL PROTECTED]> To: Sent: Saturday, March 31, 2007 4:37 PM Subject: Re: [Flashcoders] The great CS3 Swindle Changing "color" to "colour" across the whole CS3 suite is probably very expensive. ;) -Ad

Re: [Flashcoders] Flash CS3 Announced

2007-03-27 Thread Paul Andrews
- Original Message - From: "Merrill, Jason" <[EMAIL PROTECTED]> To: Sent: Tuesday, March 27, 2007 8:52 PM Subject: RE: [Flashcoders] Flash CS3 Announced My experience is that most people who don't like Freehand never actually gave it a proper chance or were content because they alread

Re: [Flashcoders] Super and this

2007-03-19 Thread Paul Andrews
- Original Message - From: "Danny Kodicek" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]>; Sent: Monday, March 19, 2007 4:59 PM Subject: RE: [Flashcoders] Super and this > I was simply suggesting that using the right words would make things clearer. Danny is right in a sense. Ron Karin

Re: [Flashcoders] Create an object by name

2007-03-19 Thread Paul Andrews
- Original Message - From: "Danny Kodicek" <[EMAIL PROTECTED]> To: Sent: Monday, March 19, 2007 2:36 PM Subject: RE: [Flashcoders] Create an object by name > > > > I'm still not entirely sure what import actually > > > *does* :) > > > > It tells flash where the class definitions can be

Re: [Flashcoders] Create an object by name

2007-03-19 Thread Paul Andrews
- Original Message - From: "Danny Kodicek" <[EMAIL PROTECTED]> To: I'm still not entirely sure what import actually *does* :) It tells flash where the class definitions can be found and distinguishes between classes of the same name, but different packages. You seem to be in a meg

Re: [Flashcoders] Create an object by name

2007-03-19 Thread Paul Andrews
- Original Message - From: "Danny Kodicek" <[EMAIL PROTECTED]> To: Sent: Monday, March 19, 2007 10:08 AM Subject: [Flashcoders] Create an object by name If I have a string, how can I make an object from the class it represents? Eg: I have class MyBigClass the string className contain

Re: [Flashcoders] Super and this

2007-03-19 Thread Paul Andrews
- Original Message - From: "Danny Kodicek" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]>; Sent: Monday, March 19, 2007 9:38 AM Subject: RE: [Flashcoders] Super and this > Just to make your life simpler. You do not instantiate a class; you instantiate an instance(object) of a class.

Re: [Flashcoders] How efficiently is the flash player

2007-03-19 Thread Paul Andrews
It's not really a question of how strong the flash player is, but how strong a developer you are. Plenty of people are doing amazing things with Flash/Flex. It's certainly up to your task. Paul - Original Message - From: "dr.ache" <[EMAIL PROTECTED]> To: "Flashcoders mailing list"

Re: [Flashcoders] Addressing functions in frame script from class script

2007-03-16 Thread Paul Andrews
The way to do it is to move your function from the frame script into a class even though you may not ideally want to. Make them static functions. To be able to use the functions in the frame code, you would then just refer to classname.functionName() rather than plain functionName(). If you d

Re: [Flashcoders] Super and this

2007-03-16 Thread Paul Andrews
My question: will the 'this' parameter refer to the same object in the superclass as it does in object A? Yes - Original Message - From: "Danny Kodicek" <[EMAIL PROTECTED]> To: "'Flashcoders mailing list'" Sent: Friday, March 16, 2007 2:48 PM Subject: [Flashcoders] Super and this

Re: [Flashcoders] Q:remove returns in text string or in text stringsin XML

2007-03-16 Thread Paul Andrews
- Original Message - On 3/15/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: Hi I'vm using a utility to convert my flash objects to xml. It works great except if one of my objects happens to be text content with returns the returns are save as part of the xml. Can anyone offer me an

Re: [Flashcoders] question about txt files and flash

2007-03-16 Thread Paul Andrews
Well google with flash xml will swamp you with info... Here's a start: http://www.communitymx.com/content/article.cfm?cid=D1CB3 Paul - Original Message - From: "Gustavo Duenas" <[EMAIL PROTECTED]> To: Sent: Friday, March 16, 2007 12:46 PM Subject: Re: [Flashcoders] question about txt

Re: [Flashcoders] question about txt files and flash

2007-03-14 Thread Paul Andrews
I've managed to load a 500K file using LoadVars.. Paul - Original Message - From: "Mick G" <[EMAIL PROTECTED]> To: Sent: Wednesday, March 14, 2007 8:19 PM Subject: Re: [Flashcoders] question about txt files and flash How big are we talking? I've loaded 150K text files before (which

Re: [Flashcoders] Order of events for function call

2007-03-14 Thread Paul Andrews
Without thinking about this too much, I might have a count of the balls in transit. When a ball reaches it's destination, the count is decremented. I would only add a new row when the count is zero. Does that do the trick? Paul - Original Message - From: "Paul Steven" <[EMAIL PROTECTED

Re: [Flashcoders] Site Check

2007-03-14 Thread Paul Andrews
Good for me. Nice work. On the site itself I found it odd to have a dedicated domain, yet the contact email was virgin.net. Paul - Original Message - From: "Adrian Lynch" <[EMAIL PROTECTED]> To: "Flashcoders" Sent: Wednesday, March 14, 2007 3:37 PM Subject: [Flashcoders] Site Check

Re: [Flashcoders] Order of events for function call

2007-03-14 Thread Paul Andrews
D] [mailto:[EMAIL PROTECTED] On Behalf Of Paul Andrews Sent: 14 March 2007 11:42 To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] Order of events for function call It doesn't really matter which you assign first, it's all determined by the order in which flash decid

Re: [Flashcoders] Order of events for function call

2007-03-14 Thread Paul Andrews
I believe you, but it's not a good way to build your project. As your project gets more complicated it'll suddenly stop working as you expected. What happens if you change the order? Much better to have a single independent enterframe handler where the order is important, there you can execute

Re: [Flashcoders] Order of events for function call

2007-03-14 Thread Paul Andrews
It doesn't really matter which you assign first, it's all determined by the order in which flash decides to call the functions which has no relationship to the assignment order. I suspect you would be better advised to use an independent enterframe function that is not attached to the objects fo

[Flashcoders] Caching

2007-03-13 Thread Paul Andrews
I've been building a graphical front end controlled via a text log file that is frequently updated by a running process. The log file and web server are on the same unix box. I read the text log file using LoadVars. All well and good. The flash code reads the log file, extracts pertinent data and

[Flashcoders] Caching question

2007-03-13 Thread Paul Andrews
I've been building a graphical front end controlled via a text log file that is frequently updated by a running process. The log file and web server are on the same unix box. I read the text log file using LoadVars. All well and good. The flash code reads the log file, extracts pertinent data

Re: [Flashcoders] OT: Pirated Books

2007-03-02 Thread Paul Andrews
- Original Message - From: "Omar Fouad" <[EMAIL PROTECTED]> To: Sent: Friday, March 02, 2007 12:01 AM Subject: Re: [Flashcoders] OT: Pirated Books > Ok Ok... Fine! I've sent a "copy of the book". > So ppl please look into your computer... see how many pdf books, Mp3's, > movies you have

Re: [{SPAM?}] - Re: [Flashcoders] Subscription problems - Email foundin subject

2007-02-28 Thread Paul Andrews
LOL. If only I had so little to worry about. I'm sure they'll sort it out. If they don't ask for your money back.. - Original Message - From: "Cole Peterson" <[EMAIL PROTECTED]> To: Sent: Wednesday, February 28, 2007 4:32 PM Subject: RE: [{SPAM?}] - Re: [Flashcoders] Subscription prob

Re: [Flashcoders] AGAIN!! AS2 Question

2007-02-15 Thread Paul Andrews
A Class is a template for information (variables, etc) and instructions (methods/functions) for handling that information. When the class is initiated as an object (e.g. var myObject:MyClass - the convention is that Classes start with a capital, objects start in lowercase), the object includes th

Re: [Flashcoders] Anyone hate flash 9 already?

2007-02-13 Thread Paul Andrews
Well you have some reason and you don't mind asking others questions, so we'd like to know what it is that is making you think like that! Is it that you're getting fed up of flash in general, or what is it specifically about flash 9 that irritates you? If people hate something they generally know

Re: [Flashcoders] brain is dead: Syntax Error, why?

2007-02-06 Thread Paul Andrews
The error is on line 2, so what exactly do you have on the line above? Your import statement doesn't generate a syntax error for me, despite the fact I don't even have the folders specified in my project. Paul - Original Message - From: "Jon Bennett" <[EMAIL PROTECTED]> To: "Flashcod

Re: [Flashcoders] stop form mails

2007-02-05 Thread Paul Andrews
- Original Message - From: "ssiva ganesh" <[EMAIL PROTECTED]> To: Sent: Monday, February 05, 2007 11:56 AM Subject: [Flashcoders] stop form mails > I am unsubscrting Sounds painful. I'd unsubscribe instead if I were you.. (by reading what's at the bottom of every post) > > -

Re: [Flashcoders] extends MovieClip

2007-02-04 Thread Paul Andrews
Sounds like you are trying to extend an instance of a MovieClip, rather than MovieClip itself. Naturally, you can extend a class that extends MovieClip, but not an instance. Are you really thinking of instance.onRelease= function () { // whatever } perhaps? - Original Message - From: "

Re: [Flashcoders] Flex Gig

2007-02-04 Thread Paul Andrews
- Original Message - From: "hank williams" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Sunday, February 04, 2007 1:54 PM Subject: Re: [Flashcoders] Flex Gig > On 2/4/07, Paul Andrews <[EMAIL PROTECTED]> wrote: > > Yes, but he didn&#

Re: [Flashcoders] Flex Gig

2007-02-04 Thread Paul Andrews
you certainly > wouldn't win many puzzle contests. 212 is NYC. Oh... Thats New York > City. In New York State ;) > > On 2/4/07, Paul Andrews <[EMAIL PROTECTED]> wrote: > > On-site? The real fun will be guessing where the site happens to be.. > > > > My gu

Re: [Flashcoders] Flex Gig

2007-02-04 Thread Paul Andrews
On-site? The real fun will be guessing where the site happens to be.. My guess is that it's not in Tahiti.. ;-) - Original Message - From: "Alan Ruthazer" <[EMAIL PROTECTED]> To: Sent: Sunday, February 04, 2007 5:58 AM Subject: [Flashcoders] Flex Gig We have a very interesting projec

Re: [Flashcoders] math simple operation

2007-01-27 Thread Paul Andrews
If you're doing a financial application, it's important that you address this correctly: fast but giving the wrong answer isn't an option. I have worked on some systems where the front end gave one figure, but the back end reporting function gave another because this wasn't properly addressed.. A

Re: [Flashcoders] Shorhand for if statement without else statement

2007-01-26 Thread Paul Andrews
if ( condition){ } ? - Original Message - From: "Helmut Granda" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Friday, January 26, 2007 9:01 PM Subject: [Flashcoders] Shorhand for if statement without else statement does anybody knows if there is any short hand for if stat

Re: [Flashcoders] "real time" flash interface.

2007-01-06 Thread Paul Andrews
> easy scripting language (php, python, etc), which sits on your server and > monitors the flat file. Since there is no network delay, it can check very > often, once a second or even faster. It will accept conenctions from flash > clients, and when it sees a change in the flat file, it c

Re: [Flashcoders] "real time" flash interface.

2007-01-05 Thread Paul Andrews
for Flash for update information. So when your Flash find > the serial number is increased, check the XML file then. > > George > > Paul Andrews wrote: > > Hi, > > > > I'm about to start a new project which will display the workings of a server based system that&

Re: [Flashcoders] "real time" flash interface.

2007-01-05 Thread Paul Andrews
e serial number in another file which your Flash client could > > check (working like a flag), and create another easy read file such as > > XML formated for Flash for update information. So when your Flash find > > the serial number is increased, check the XML file then. >

[Flashcoders] "real time" flash interface.

2007-01-05 Thread Paul Andrews
Hi, I'm about to start a new project which will display the workings of a server based system that's manipulating data and passing it between servers. At each stage of the process a flat file is written that indicates a change in status/readiness of the data for the next stage in the process.

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