Re: [FlashCoders] game slowing down - eventListener

2005-12-23 Thread Hans Wichman
ssage - From: "John Grden" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Thursday, December 22, 2005 7:49 PM Subject: Re: [FlashCoders] game slowing down - eventListener Excellent!! Thanks for letting me know D! yeah, there's a ton a ways to get at

Re: [FlashCoders] game slowing down - eventListener

2005-12-22 Thread Dimitrios Bendilas
The _global thing was Hans Wichman's idea. Just making sure he gets the credit! ;-) Dimitrios - Original Message - From: "John Grden" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Thursday, December 22, 2005 7:49 PM Subject: Re:

Re: [FlashCoders] game slowing down - eventListener

2005-12-22 Thread John Grden
t; - Original Message - > From: "John Grden" <[EMAIL PROTECTED]> > To: "Flashcoders mailing list" > Sent: Thursday, December 22, 2005 6:15 PM > Subject: Re: [FlashCoders] game slowing down - eventListener > > > Did you make any headway? > &g

Re: [FlashCoders] game slowing down - eventListener

2005-12-22 Thread Dimitrios Bendilas
CTED]> To: "Flashcoders mailing list" Sent: Thursday, December 22, 2005 6:15 PM Subject: Re: [FlashCoders] game slowing down - eventListener Did you make any headway? On 12/22/05, Dimitrios Bendilas <[EMAIL PROTECTED]> wrote: John, thanks a lot for all the help! ___

Re: [FlashCoders] game slowing down - eventListener

2005-12-22 Thread John Grden
Did you make any headway? On 12/22/05, Dimitrios Bendilas <[EMAIL PROTECTED]> wrote: > > John, thanks a lot for all the help! > > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread Dimitrios Bendilas
John, thanks a lot for all the help! Dimitrios - Original Message - From: "John Grden" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Wednesday, December 21, 2005 7:47 PM Subject: Re: [FlashCoders] game slowing down - eventListener no problemo!

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread Dimitrios Bendilas
ist" Sent: Wednesday, December 21, 2005 7:53 PM Subject: Re: [FlashCoders] game slowing down - eventListener Hi Dimirtrios, I've had a couple issues with intervals in the past. I'm not sure why but sometimes they would not get deleted. This would cause build up as they kept get

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread Dimitrios Bendilas
ay, December 21, 2005 7:39 PM Subject: Re: [FlashCoders] game slowing down - eventListener Hi, all principles aside (it should work etc), cant u just put _global.gameRef = game; at the end of initGame, just so that u can test it? using _global.gameRef as path, should give u a direct link to your

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread Judah Frangipane
memory build up with the use of Delegates or Proxy (with parameter support)? Thank you Dimitrios - Original Message - From: "Cedric Muller" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Thursday, December 15, 2005 2:26 PM Subject: Re: [FlashCoders] ga

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread John Grden
ven deeper. But all I find is Functions. > > Thank you for helping here, John. > > Dimitrios > > - Original Message - > From: "John Grden" <[EMAIL PROTECTED]> > To: "Flashcoders mailing list" > Sent: Wednesday, December 21, 2005

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread Hans Wichman
ot; <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Wednesday, December 21, 2005 6:21 PM Subject: Re: [FlashCoders] game slowing down - eventListener ah, if it's under com, you're good. It'll get searched. The thing with global is that, you're only goin

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread Dimitrios Bendilas
John Grden" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Wednesday, December 21, 2005 6:21 PM Subject: Re: [FlashCoders] game slowing down - eventListener ah, if it's under com, you're good. It'll get searched. The thing with global is that, you&#x

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread John Grden
't have it online. > > Regards, > Dimitrios > > > > > - Original Message ----- > From: "John Grden" <[EMAIL PROTECTED]> > To: "Flashcoders mailing list" > Sent: Wednesday, December 21, 2005 3:11 PM > Subject: Re: [FlashCoders] g

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread Dimitrios Bendilas
at's where I should be looking, not the _level0 tree. Sorry John, I don't have it online. Regards, Dimitrios - Original Message - From: "John Grden" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Wednesday, December 21, 2005 3:11 PM Subj

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread John Grden
t instances > back when the application was still AdminTool. > > > Thanks for the help > > Regards, > Dimitrios > > > - Original Message - > From: "John Grden" <[EMAIL PROTECTED]> > To: "Flashcoders mailing list" > Sent: Sunday, Dece

Re: [FlashCoders] game slowing down - eventListener

2005-12-21 Thread Dimitrios Bendilas
Thanks for the help Regards, Dimitrios - Original Message - From: "John Grden" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Sunday, December 18, 2005 5:13 AM Subject: Re: [FlashCoders] game slowing down - eventListener YES! that's a great tip

Re: [FlashCoders] game slowing down - eventListener

2005-12-17 Thread John Grden
_level0.gameBoard.gamePanel.operationPane.accViews.shipView. From that > point, things seem started looking ok. > > Thanks, > > Doug > > - Original Message - > From: "John Grden" <[EMAIL PROTECTED]> > To: "Flashcoders mailing list" >

Re: [FlashCoders] game slowing down - eventListener

2005-12-17 Thread MyName
Thanks, Doug - Original Message - From: "John Grden" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Saturday, December 17, 2005 12:27 PM Subject: Re: [FlashCoders] game slowing down - eventListener Good! you're looking around and getting com

Re: [FlashCoders] game slowing down - eventListener

2005-12-17 Thread John Grden
Animation (function) >Animations (function) >EaseFunctions (function) >RelativeMovement (function) >Sequence (function) > > Any clues? > > Thank you! > Dimitrios > > > - Original Message - > From: "John Grden" <[EMAIL PROTECTED]> >

Re: [FlashCoders] game slowing down - eventListener

2005-12-17 Thread Dimitrios Bendilas
--- Original Message - From: "John Grden" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Thursday, December 15, 2005 5:35 PM Subject: Re: [FlashCoders] game slowing down - eventListener Hey Dimitrios, I know this might be covering something you already understa

Re: [FlashCoders] game slowing down - eventListener

2005-12-15 Thread John Grden
p. > > > Dimitrios > > - Original Message - > From: "Cedric Muller" <[EMAIL PROTECTED]> > To: "Flashcoders mailing list" > Sent: Thursday, December 15, 2005 2:26 PM > Subject: Re: [FlashCoders] game slowing down - eventListener > > &

Re: [FlashCoders] game slowing down - eventListener

2005-12-15 Thread Dimitrios Bendilas
ent: Thursday, December 15, 2005 2:26 PM Subject: Re: [FlashCoders] game slowing down - eventListener how do you generate the tiles ? are they removed (removeMovieClip) when going outside the boundaries of the visible area ? because such memory size must have something to do with bitmaps or sound

Re: [FlashCoders] game slowing down - eventListener

2005-12-15 Thread Dimitrios Bendilas
quot;Flashcoders mailing list" Sent: Thursday, December 15, 2005 2:26 PM Subject: Re: [FlashCoders] game slowing down - eventListener how do you generate the tiles ? are they removed (removeMovieClip) when going outside the boundaries of the visible area ? because such memory size must hav

Re: [FlashCoders] game slowing down - eventListener

2005-12-15 Thread Cedric Muller
Original Message - From: "Hans Wichman" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Thursday, December 15, 2005 1:39 PM Subject: Re: [FlashCoders] game slowing down - eventListener Hi, using the delegates itself should not lead to problems i think, at l

Re: [FlashCoders] game slowing down - eventListener

2005-12-15 Thread Dimitrios Bendilas
guess I'll do it again. Any other thoughts anyone? Dimitrios - Original Message - From: "Hans Wichman" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Thursday, December 15, 2005 1:39 PM Subject: Re: [FlashCoders] game slowing down - eventList

Re: [FlashCoders] game slowing down - eventListener

2005-12-15 Thread Hans Wichman
r/academy-of-magic-word-spells/ Dimitrios Bendilas - Original Message - From: "Hans Wichman" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Thursday, December 15, 2005 12:11 PM Subject: Re: [FlashCoders] game slowing down - eventListener Have yo

Re: [FlashCoders] game slowing down - eventListener

2005-12-15 Thread Dimitrios Bendilas
t: Thursday, December 15, 2005 12:11 PM Subject: Re: [FlashCoders] game slowing down - eventListener Have you tried opening the taskmanager to see if your memory is hogging? The game im working on slows down as well, but this is simply becoz im printin debug info to a textfield (will be replace

Re: [FlashCoders] game slowing down - eventListener

2005-12-15 Thread Hans Wichman
Have you tried opening the taskmanager to see if your memory is hogging? The game im working on slows down as well, but this is simply becoz im printin debug info to a textfield (will be replaced with xray ;)) and this takes longer to update as the contents get bigger. A game should not slow d

[FlashCoders] game slowing down - eventListener

2005-12-15 Thread Dimitrios Bendilas
Hello everyone, I have built a big, complex framework for creating 2D games in Flash. I have developed 2 large projects based on it and I'm experiencing a slow down as the game progresses. A while after you begin playing, things start to slow down and in 20-30 minutes the game is no more fun to p