Re: [Flashcoders] Adobe Open Screen!

2008-05-02 Thread Pedro Kostelec
"Great news indeed, maybe finally we can drop that crappy flash ide :]" What have you meant here? I read the article and there was no word on droping the flash ide. Me, by myself i like it very much, and i believe Adobe will continue tu update and launch new releases of it. Haven't you seen what wi

Re: [Flashcoders] Adobe Open Screen!

2008-05-02 Thread Muzak
Try to manage a bigger project with it That's why they made FlexBuilder. - Original Message - From: "Patrick J. Jankun" <[EMAIL PROTECTED]> To: "Flash Coders List" Sent: Friday, May 02, 2008 2:09 PM Subject: Re: [Flashcoders] Adobe Open Screen! I mean with it, that after making fl

Re: [Flashcoders] Adobe Open Screen!

2008-05-02 Thread Patrick J. Jankun
I mean with it, that after making flash player and swf & flv formats opensource, adobe would make the dev of new features and version a lot faster, as well the scene can make their own ide, and have not to w8t for adobe, which is actually good thing. Truth, no one can hold with OpenSource s

Re: [Flashcoders] Adobe Open Screen!

2008-05-02 Thread Glen Pike
I am not sure I agree entirely with you here. Whilst I believe that Open Source software has so much to offer, I cannot believe that an Open Source version of the Flash IDE would provide such a rich feature set AND work as well as the IDE without a significant investment in time and effort. I

Re: [Flashcoders] Adobe Open Screen!

2008-05-02 Thread Cutter (FlashRelated)
All well said. One other nugget to add to this conversation: Adobe is not open sourcing these proprietary formats, but rather removing certain licensing restrictions and opening the format itself to certain selected partners for the improvement and advancement of the platforms. For more on thi

[Flashcoders] [AS3] Problem with For loop

2008-05-02 Thread SJM - Flash
This function should loop through 5 times creating 5 different MovieClips, each one with a mouse click event attached, which should trace the value of "i" either 1, 2, 3, 4 or 5. So the first movieclip should output 1, second should output 2 and so on... for (var i = 0; i < itemList.length

RE: [Flashcoders] [AS3] Problem with For loop

2008-05-02 Thread Keith Reinfeld
var summaryClick = function (ev:Event) > { >trace(i); // Outputs incorrectly (Outputs "5" on each MovieClip > click) ??? > } Outputs correctly: 5 *is* the value of i when clicked. Regards, -Keith http://keithreinfeld.home.comcast.net ___

Re: [Flashcoders] [AS3] Problem with For loop

2008-05-02 Thread Charles Parcell
var summaryClick = function (ev:Event) { trace(i); // Outputs incorrectly (Outputs "5" on each MovieClip click) ??? } i does not exist within your loaded MovieClip. You need to trace a variable that is specific to the MovieClip. Charles P. On Fri, May 2, 2008 at 10:58 AM, SJM -

Re: [Flashcoders] [AS3] Problem with For loop

2008-05-02 Thread Rob Romanek
Try the change I've added below and see if it works for you. On 2-May-08, at 10:58 AM, SJM - Flash wrote: This function should loop through 5 times creating 5 different MovieClips, each one with a mouse click event attached, which should trace the value of "i" either 1, 2, 3, 4 or 5. So the

Re: [Flashcoders] [AS3] Problem with For loop

2008-05-02 Thread SJM - Flash
Yay that works great i have a slight other problem tho with the same script... This code should load a MovieClip from the library 5 times, place each on the stage and then load a different image into each one, instead it loads the 5 MovieClips from the library, places them on the stage and then

Re: [Flashcoders] Adobe Open Screen!

2008-05-02 Thread Claus Wahlers
FWIW, Adobe is also going to open the .fla file format: http://blogs.adobe.com/jnack/2008/03/flash_moving_to.html Cheers, Claus. Cutter (FlashRelated) wrote: All well said. One other nugget to add to this conversation: Adobe is not open sourcing these proprietary formats, but rather removing c

Re: [Flashcoders] Adobe Open Screen!

2008-05-02 Thread Patrick J. Jankun
On May 2, 2008, at 2:52 PM, Glen Pike wrote: I am not sure I agree entirely with you here. Whilst I believe that Open Source software has so much to offer, I cannot believe that an Open Source version of the Flash IDE would provide such a rich feature set AND work as well as the IDE withou

[Flashcoders] A simple question for getting Object info.

2008-05-02 Thread ACE Flash
Hi there, I could use for... in script to retrieve BOOK1, BOOK2 as below. Do you know how can I retrieve all data inside of {} for BOOK1, BOOK2? I tried to use for..each..in script... but I could only get the OBJECT. Thank you var bookList:Object = { BOOK1:{isbn:"155209328X",Price:"$19.95.",T

RE: [Flashcoders] A simple question for getting Object info.

2008-05-02 Thread Robert Leisle
Hi ACE, This works: var bookList:Object = { BOOK1:{isbn:"155209328X",Price:"$19.95.",Title:"This is Book1 Title"}, BOOK2:{isbn:"0072231726",Price:"$24.95.",Title:"This is Book2 Title"} }; for (var book:* in bookList) { trace(book); for (var i:* in bookList[book]) {

Re: [Flashcoders] Technical - assets question

2008-05-02 Thread Kenneth Kawamoto
One way to tackle this is to load your SWF into an empty base SWF. By the way this is not a CS3 specific issue but existed since Flash 5. Kenneth Kawamoto http://www.materiaprima.co.uk/ Omar Fouad wrote: Hi list, I am starting a website, and I am using Flash CS3 (document Class) with Flash Dev

[Flashcoders] Technical - assets question

2008-05-02 Thread Omar Fouad
Hi list, I am starting a website, and I am using Flash CS3 (document Class) with Flash Develop, and I am using an .FLA File just to put the assets into the library. Now I am wondering how could I create a "root" preloader which will pop up at the beginning of the SWF file (there is only one swf fil

Re: [Flashcoders] Technical - assets question

2008-05-02 Thread Omar Fouad
Than calling its classes normally? It will work? On Sat, May 3, 2008 at 1:38 AM, Kenneth Kawamoto <[EMAIL PROTECTED]> wrote: > One way to tackle this is to load your SWF into an empty base SWF. > > By the way this is not a CS3 specific issue but existed since Flash 5. > > Kenneth Kawamoto > http:

Re: [Flashcoders] Technical - assets question

2008-05-02 Thread Kenneth Kawamoto
Yes, why wouldn't? ...but I suppose "root" would change to the base SWF if you're using it to access the main timeline of the loadee. Kenneth Kawamoto http://www.materiaprima.co.uk/ Omar Fouad wrote: Than calling its classes normally? It will work? On Sat, May 3, 2008 at 1:38 AM, Kenneth Kawa

Re: [Flashcoders] Technical - assets question

2008-05-02 Thread Omar Fouad
Well I'll give it a try and feedback On Sat, May 3, 2008 at 2:37 AM, Kenneth Kawamoto <[EMAIL PROTECTED]> wrote: > Yes, why wouldn't? ...but I suppose "root" would change to the base SWF if > you're using it to access the main timeline of the loadee. > > Kenneth Kawamoto > http://www.materiaprima

Re: [Flashcoders] Technical - assets question

2008-05-02 Thread Jamie S
You could also try setting the ActionScript export frame to 2 and put your preloader on frame 1. Jamie On Fri, May 2, 2008 at 5:08 PM, Omar Fouad <[EMAIL PROTECTED]> wrote: > Well I'll give it a try and feedback > > On Sat, May 3, 2008 at 2:37 AM, Kenneth Kawamoto <[EMAIL PROTECTED]> > wrote: >