Hi,
I’m trying to position a windowed swf on top of another windowed swf on my
site. The underlaying swf (windowed) is the main application and now I need to
add a separate swf on top of it, which is another application.
I tried with some css work including z-layer but without any luck. Has
You won't get much luck overlaying anything on top of a flash player.
Not even another flash player.
I think that the correct solution here is to use just one flash player
that loads both movies.
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Try wrapping your swf in a span or div and set the z-index to that.
Also, set the object and embed z-index to inherit in your css.
object, embed { z-index:inherit; }
Work in some browsers, but by-and-large very buggy.
I would go with Henrik's suggestion if you can.
You would think this bug
This will probable be inconsistent across browsers and operating systems,
however you can always try!
Also, if you can get it to work, you may lose all 2D (and in the future 3D)
acceleration by the video card, as everything will have to be processed in
software
From memory, window and direct
Hi,
I had to do some similar hacky workaround for a site that wanted a flash
navigation that expanded over the top of HTML.
The Flash had to be fullscreen for the intro and then shrink vertically
to be the navigation bar at the top of the screen when content appeared.
The only way I could
Hi
I want to convert Flash application to iPad. Flash is frame based
animation with streaming sound, masks and buttons Back/Next/Stop/Play.
I googled this subject and did not find any useful information with
examples. Please give me advice where to learn more.
Thank you in advance.
Does anyone know if Adobe did a TextLayout FXG markup to PDF
converter ? (that would be a blast to envision such txt layout
without building a bridge towards PDF !! Seriously, I am about to
whine as I didn't find anything ... just wondering what to do next)
What I have found, and I am not
Hi Natavi,
You need to use Adobe Flash CS5 to export flash for iPad.
Remember to use touch events and no mouse over and mouse outs in Ipad.
Warm Regards
Deepanjan Das
W: http://deepanjandas.wordpress.com
|| Om Manasamarthadata Shri Aniruddhaya Namah
||http://www.manasamarthyadata.com/
*Think of
Do I need CS5 or CS5.5? I am looking for any working example or
tutorial for using timeline animation and touch events.
2011/9/21 Deepanjan Das deepanjan@gmail.com:
Hi Natavi,
You need to use Adobe Flash CS5 to export flash for iPad.
Remember to use touch events and no mouse over and
You're pretty much guaranteed some weirdness in the display. I was
able to get this working, in a few latest-greatest browsers, but even
there if you had motion happening in both layers at once I was getting
some odd artifacts and overlaps. I dont think the browsers, or Flash
for that matter, are
SWF on top of another SWF: in Flash or in HTML ?
In Flash, it could be easier, by loading the SWF into a container,
and doing a '_lockroot' (if AS2)
hth,
Cedric
You're pretty much guaranteed some weirdness in the display. I was
able to get this working, in a few latest-greatest browsers,
Apologies but I haven't done any Flex in a few years and I am getting back
into it.
I created a FLA and then created some visual assets in the Library, with
Linkage names. I then published a SWC of these.
In my Flex app project I linked the SWC with my project. Then I try to call
the stuff up
ok, but overlaying a container over another container in Flash is
somewhat straightforward. What isn't is the way the 2 SWFs could/must
communicate ...
thanks for the precisions
I think we're specifically talking in HTML here. I meant that Flash
isnt really designed to display while
what if you do 'var s:Sphere = new Sphere() as IVisualElement' ?`
Apologies but I haven't done any Flex in a few years and I am
getting back
into it.
I created a FLA and then created some visual assets in the Library,
with
Linkage names. I then published a SWC of these.
In my Flex app
Yep, I agree, I'm not the original question-asker though, just tryin to help :)
.m
2011/9/21 Cédric Muller flashco...@benga.li:
ok, but overlaying a container over another container in Flash is somewhat
straightforward. What isn't is the way the 2 SWFs could/must communicate ...
thanks for
There is an old solution - put the top layered Object in its own HTML
page, and load that into an iframe, then position the iframe over the
windowed flash movie.
I haven't tried that in ages, but I think it still works.
Kevin N.
On 9/21/11 2:09 AM, Mikael Enroos wrote:
Hi,
I'm trying to
*implicit coercion of a value of type mx.core.IVisualElement to unrelated
type Sphere.*
:/
2011/9/21 Cédric Muller flashco...@benga.li
what if you do 'var s:Sphere = new Sphere() as IVisualElement' ?`
Apologies but I haven't done any Flex in a few years and I am getting back
into it.
I
If I make an ActionScript Project - things work fine. I link the SWC, import
the asset's stub class I can use it. However I can't figure how to do the
same for a Flex Project or Flex Mobile Project yet.
Google Voice: (508) 656-0622
Twitter: eric_dolecki XBoxLive: edolecki PSN:
On 9/21/11 9:29 AM, natalia Vikhtinskaya wrote:
Do I need CS5 or CS5.5? I am looking for any working example or
tutorial for using timeline animation and touch events.
You can use MouseEvent.CLICK and the like, it's just that mouse over
interactions will be problematic (the events are fired in
That question could mean 1 of two different targets:
1. HTML5 - so that the flash app runs in Mobile Safari, integrated
with the website. In that case, you need to port or convert to
HTML/JS/CSS. I haven't found anything particular hands free to do that
conversion, but you could try Google
I have Flash CS5. And I try to find way to convert animation into iPad
application. Flash file has not much scripting: stop() and script for
navigation buttons. So I have two questions:
1. What format should I save in Flash CS5?
2. Should I have CS5.5 for better result?
3. What should I change
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addElement() is meant for display objects that extend the
SpriteVisualElement class, which are a part of the Flex libraries. What
you need to do if you want to use Sphere as you have made it, is to
create a wrapper display object that extends SpriteVisualElement
Thanks for your response. I have to weigh whether or not I want to jump
through the extra hoop or not (I can create a non-MXML app where I can do
things straight away).
Thanks again,
Eric
On Wed, Sep 21, 2011 at 1:11 PM, jchilc...@interactivityunlimited.comwrote:
(I hate webmail apps...
Dear Friend
hi
1) I dont know why the timer counter slow down when the loop start
working?
how can i solve it
2)
My bigest Problem is , why flash speed goes down , during this program, Is this
correct that some people said flash can not do more than one thing in same
time? other
If you don't need to use Flex, then it's all good. However, if Flex is
required, it's not really an arduous task to create a wrapper. We do
this this for various sprites developed in FLA's to maintain
reuseability throughout.
jord
Original Message
Subject: Re: [Flashcoders]
To make an app, you'll want to change the publishing settings to publish
as iPhone app.
The only thing is, you'll be publishing with AIR 2.0 by default from
Flash CS5 - there is a way to overlay the AIR package to get it to work
with newer AIR builds (AIR 2.7 is fast much much faster, and
Thank you very much. Not all is clear for me but I try to understand.
2011/9/21 Kevin Newman capta...@unfocus.com:
To make an app, you'll want to change the publishing settings to publish as
iPhone app.
The only thing is, you'll be publishing with AIR 2.0 by default from Flash
CS5 - there is
nasim h wrote:
1) I dont know why the timer counter slow down when the loop start
working?
how can i solve it
2)
My bigest Problem is , why flash speed goes down , during this program, Is
this
correct that some people said flash can not do more than one thing in same
time? other
With that solution, I have an idea. Using Flashvars and javascript.
Set up a javascript file that tells when the two flash files are
hovering over each other and have it put an invisible png between them.
This png will be inside a div, so technically you would put the div
between them.
Unless you need them to interact.
In that case they need to be in the same swf.
Best,
Karl
On Sep 21, 2011, at 6:30 PM, Karl DeSaulniers wrote:
With that solution, I have an idea. Using Flashvars and javascript.
Set up a javascript file that tells when the two flash files are
hovering over
If it's like a popup thing, I guess you'd want to block access -
however, that won't work anyway in wmode=window. The iframe is what
divides the two swfs, and allows the one on top to display over another
swf with wmode set to window (which as I understood it could not be
changed), by forcing
If one the two swfs need to interact (if I understood) LocalConnection
could be used. That works even when two swfs are on different domains,
running in two different browsers (as long as they are on the same machine).
Kevin N.
On 9/21/2011 7:38 PM, Karl DeSaulniers wrote:
Unless you need
does anyone knows how to integrate ustream with flash or at least
point me to a good tutorial about it.
Thanks,
Gus
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I think there is an list archive on this one.
Best,
Karl
Sent from losPhone
On Sep 21, 2011, at 8:32 PM, Gustavo Duenas gdue...@leftandrightsolutions.com
wrote:
does anyone knows how to integrate ustream with flash or at least point me to
a good tutorial about it.
Thanks,
Gus
That's true. I've done that.
I was referring to a drag-and-drop scenario of interaction I guess.
Karl
Sent from losPhone
On Sep 21, 2011, at 8:25 PM, Kevin Newman capta...@unfocus.com wrote:
If one the two swfs need to interact (if I understood) LocalConnection could
be used. That works
Yep I tried, but it is so obscure and in the ustream site they don't
have something like a step by step tutorial, don't you know other
place or a page?
gus
On Sep 21, 2011, at 9:38 PM, Karl DeSaulniers wrote:
I think there is an list archive on this one.
Best,
Karl
Sent from losPhone
On
try these..
http://www.ustream.tv/forum/showthread.php?5816-Custom-as3-player-Live-stream
http://www.conversationmarketing.com/2007/09/streaming_video_creating_a_pro.htm
the latter looked promising. dont have time to read out.
HTH,
Best,
Karl
OH.. and I googled as3 and ustream tutorial ;)
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