Re: [Flightgear-devel] CVS question...

2002-09-20 Thread Frederic Bouvier
From: Curtis L. Olson [EMAIL PROTECTED] Norman Vine writes: Curtis L. Olson writes: We might need to learn more about how the imposters are rendered. I don't think this is an issue of drawing the imposter once it is generated, but in generating the imposter in the first place.

Re: [Flightgear-devel] Modeling wing twist animation

2002-09-20 Thread Wolfram Kuss
Yes that's right. Moving individual vertices would of course be ideal, PLIB is AFAIK able to do that with a technique called tweening. There is even an example of it, where a ball is tweened to a star and vice versa. Best, Jim Bye bye, Wolfram.

Re: [Flightgear-devel] Loading static object problems.

2002-09-20 Thread Frederic Bouvier
I have sent a patch to David about the incorrect path but have not heard about it yet. The proposed patch was : I noticed that textures for scenery static objects are not loaded anymore for a few weeks. Static objects have absolute path while random objects and aircraft have relative path but

Re: [Flightgear-devel] Modeling wing twist animation

2002-09-20 Thread David Megginson
Wolfram Kuss writes: PLIB is AFAIK able to do that with a technique called tweening. There is even an example of it, where a ball is tweened to a star and vice versa. I'm not sure how that would work with the loaders, though -- do we have to guarantee that they vertices are in exactly the

Re: [Flightgear-devel] Modeling wing twist animation

2002-09-20 Thread Norman Vine
David Megginson writes: Wolfram Kuss writes: PLIB is AFAIK able to do that with a technique called tweening. There is even an example of it, where a ball is tweened to a star and vice versa. I'm not sure how that would work with the loaders, though -- do we have to guarantee

Re: [Flightgear-devel] CVS question...

2002-09-20 Thread David Megginson
Norman Vine writes: YES - because here is what I get if you render with 16 bit buffers http://rockfish.net/~nhv/fgfs/images/fgfs-screen-016.jpg http://rockfish.net/~nhv/fgfs/images/fgfs-screen-017.jpg Might help thinking about 'how' one might get a '3d' volumetric effect from what

[Flightgear-devel] Version mismatch?

2002-09-20 Thread Jon Berndt
I just updated and built the plib/simgear/fgfs set. (fgfs 0.9.0 and simgear 0.3.0). I got this when I tried to run: --- cut --- $ src/FlightGear/src/main/fgfs FlightGear: Version 0.8.0 Built with GNU C++ version 2.95 Scanning for root: command line fg_root = /home/Jon/FlightGear/ Usage: fgfs

Re: [Flightgear-devel] Version mismatch?

2002-09-20 Thread Curtis L. Olson
Jon Berndt writes: I just updated and built the plib/simgear/fgfs set. (fgfs 0.9.0 and simgear 0.3.0). I got this when I tried to run: Jon, I have fixed main.cxx to look for the correct version. You should do a cvs update in the FlightGear tree and rebuild. Note that you will need to go to

Re: [Flightgear-devel] Version mismatch?

2002-09-20 Thread Jon S Berndt
On Fri, 20 Sep 2002 09:20:10 -0500 Curtis L. Olson [EMAIL PROTECTED] wrote: Note that you will need to go to John Check's base package web site and carefully read the instructions for checking out the stable branch of the base package: From the error message you report, it is clear that you

Re: [Flightgear-devel] Modeling wing twist animation

2002-09-20 Thread Jim Wilson
David Megginson [EMAIL PROTECTED] said: Wolfram Kuss writes: PLIB is AFAIK able to do that with a technique called tweening. There is even an example of it, where a ball is tweened to a star and vice versa. I'm not sure how that would work with the loaders, though -- do we have

Re: [Flightgear-devel] CVS question...

2002-09-20 Thread Curtis L. Olson
David Megginson writes: Is it possible to set up two separate contexts and switch between them? I don't know. I was thinking if you had two cpu's, you could have one thread running in it's own context/own cpu just drawing cloud textures, then passing them back to the main application which

Re: [Flightgear-devel] CVS question...

2002-09-20 Thread Curtis L. Olson
David, We have a checken and egg problem here. We can query the depth buffer bits. But we can't do that until the display is init'd and we already have a valid opengl context. But, we need to know this info in order to do the glut intialization properly. We may need to fall back to a

RE: [Flightgear-devel] Still can't build devel CVS

2002-09-20 Thread Boslough, Mark B
I am still unable to link FlightGear, getting the same errors. I started again from scratch and made the modifications you suggested, and still get: /usr/local/src/cvs-devel/simgear/simgear/sky/clouds3d/SkyContext.cpp:57: undefined reference to `glInitialize'

RE: [Flightgear-devel] Still can't build devel CVS

2002-09-20 Thread Curtis L. Olson
Mark, Thanks for you patience. I don't have a cygwin system here to test on, so I've just been applying Norman's patches he sends me. I made a couple changes here which *should* work, but be aware that they are untested on cygwin. But, see if they help. Regards, Curt. Boslough, Mark B

[Flightgear-devel] 3d clouds

2002-09-20 Thread Curtis L. Olson
Ok, for all of you out there who haven't managed to see any 3d clouds. I just committed a cloud loader patch from John which should handle the fg-root correctly. So, it should find the clouds no matter what the current directory is when you fire up fgfs. Just make sure you have the latest

RE: [Flightgear-devel] Still can't build devel CVS

2002-09-20 Thread Boslough, Mark B
Curt, Did you check them in (should I do a CVS update and try again)? My last download was this morning. Thanks, Mark -Original Message- From: Curtis L. Olson [mailto:[EMAIL PROTECTED]] Sent: Friday, September 20, 2002 12:11 PM To: [EMAIL PROTECTED] Subject: RE:

RE: [Flightgear-devel] Still can't build devel CVS

2002-09-20 Thread Curtis L. Olson
Boslough, Mark B writes: Did you check them in (should I do a CVS update and try again)? My last download was this morning. Yes, yes. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities[EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota

Re: [Flightgear-devel] Still can't build devel CVS

2002-09-20 Thread Jon S Berndt
On Fri, 20 Sep 2002 13:11:28 -0500 Curtis L. Olson [EMAIL PROTECTED] wrote: Mark, Thanks for you patience. I don't have a cygwin system here to test on, so I've just been applying Norman's patches he sends FWIW, I built plb/simgear/fgfs on my CygWin system this morning. I've gotta fix the

RE: [Flightgear-devel] Still can't build devel CVS

2002-09-20 Thread Michael Basler
Curt, Did you check them in (should I do a CVS update and try again)? My last download was this morning. Yes, yes. Are you sure you committed Norman's Simgear Makefile.am + configure.ac changes which I re-sent you a few hours ago? I don't recall having seen the corresponding CVS logs, but

Re: [Flightgear-devel] 3d clouds

2002-09-20 Thread Alex Perry
For reference purposes, unless the GL calls have been changed an any way, it probably will still cause FGFS to hang for me. I'm looking into it. Ok, for all of you out there who haven't managed to see any 3d clouds. I just committed a cloud loader patch from John which should handle the

Re: [Flightgear-devel] Still can't build devel CVS

2002-09-20 Thread Jon S Berndt
On Fri, 20 Sep 2002 13:29:17 -0600 Boslough, Mark B [EMAIL PROTECTED] wrote: My plib is a day or two old. Should I update it too? Mark Well ... I'm not an expert on building FlightGear. I *did* expend considerable effort on making a script that does everything for me. That encompasses

Re: [Flightgear-devel] Cessna 172P and 172R

2002-09-20 Thread Jon S Berndt
On Fri, 20 Sep 2002 16:50:47 -0400 David Megginson [EMAIL PROTECTED] wrote: I've forked the 172P and 172R, both in JSBSim and in the base package. The 172R is still the default, but you can use fgfs --aircraft=c172p fgfs --aircraft=c172p-3d Wow. Thanks, David. I wouldn't have had a

RE: [Flightgear-devel] Still can't build devel CVS

2002-09-20 Thread Boslough, Mark B
I just tried to do a complete rebuild (with the current plib) of the development branch, and got the same darn link errors I've been getting all along. Mark -Original Message- From: Jon S Berndt [mailto:[EMAIL PROTECTED]] Sent: Friday, September 20, 2002 2:57 PM To: [EMAIL

RE: [Flightgear-devel] Still can't build devel CVS

2002-09-20 Thread Boslough, Mark B
O.K. I'm doing it all over again one more time to make sure I didn't make some lame mistake. I don't think I forgot to the make install step and I don't remember seing any clues in the configure step, but I will be xtra careful this time. I guess I need to do this with a script from now on.

RE: [Flightgear-devel] Still can't build devel CVS

2002-09-20 Thread Curtis L. Olson
Boslough, Mark B writes: O.K. I'm doing it all over again one more time to make sure I didn't make some lame mistake. I don't think I forgot to the make install step and I don't remember seing any clues in the configure step, but I will be xtra careful this time. I guess I need to do this

Re: [Flightgear-devel] Still can't build devel CVS

2002-09-20 Thread Norman Vine
Jon S Berndt writes: Just to be sure: can you see the clouds ?? Norman ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Still can't build devel CVS

2002-09-20 Thread Jon S Berndt
On Fri, 20 Sep 2002 17:36:22 -0400 Norman Vine [EMAIL PROTECTED] wrote: Jon S Berndt writes: Just to be sure: can you see the clouds ?? Norman Me? I won't be able to tell you 'til much later this evening or tomorrow morning. Jon ___

RE: [Flightgear-devel] Still can't build devel CVS

2002-09-20 Thread Boslough, Mark B
No, it is a perfect fall day in New Mexico. But seriously, I can't get it to build, so I can't get it to run! I'm running out of time today. Maybe I will try this at home over the weekend. Thanks for all your help! I gotta go now. Mark -Original Message- From: Norman Vine

re: [Flightgear-devel] Thanks and a small nit...

2002-09-20 Thread David Megginson
Matthew Law writes: I'm off to model some FGFS 'planes with skydiving mods - oh, and I'll get around to publishing my C-208B turbine samples soon too... ;-) Let's get a Caravan in there as well. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

Re: [Flightgear-devel] Still can't build devel CVS

2002-09-20 Thread Norman Vine
- Original Message - From: Boslough, Mark B [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, September 20, 2002 5:40 PM Subject: RE: [Flightgear-devel] Still can't build devel CVS That is correct. mark Part of the problem is I can not connect to CVS so I am not really sure

[Flightgear-devel] Anybody seeing this ?

2002-09-20 Thread Frederic Bouvier
http://perso.wanadoo.fr/frbouvi/flightsim/fgfs-clouds3d-prop.png Any idea ? Cheers, -Fred ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Re: [Flightgear-devel] Anybody seeing this ?

2002-09-20 Thread Norman Vine
Frederic Bouvier writes: http://perso.wanadoo.fr/frbouvi/flightsim/fgfs-clouds3d-prop.png Any idea ? Yep, This is a known problem so Don't do that or disable the propellor node in the model when you are in a 3D cockpit of a plane with a propellor norman

Re: [Flightgear-devel] Anybody seeing this ?

2002-09-20 Thread Arnt Karlsen
On Fri, 20 Sep 2002 18:00:25 -0400, Norman Vine [EMAIL PROTECTED] wrote in message 01ad01c260f1$2096be10$0100a8c0@sfdev3: Frederic Bouvier writes: http://perso.wanadoo.fr/frbouvi/flightsim/fgfs-clouds3d-prop.png Any idea ? Yep, This is a known problem so Don't do that or

Re: [Flightgear-devel] Modeling wing twist animation

2002-09-20 Thread Jim Wilson
Arnt Karlsen [EMAIL PROTECTED] said: On Fri, 20 Sep 2002 10:13:17 -0500, Curtis L. Olson [EMAIL PROTECTED] wrote in message [EMAIL PROTECTED]: Wing warping would be a very interesting application of tweening. It seems like you'd just need two identical versions of each wing ... one

RE: [Flightgear-devel] Still can't build devel CVS

2002-09-20 Thread Boslough, Mark B
o.k. if i don't get to it on my home machine this weekend it might not be till monday but i will report back what happens. thanks again, mark -Original Message- From: Norman Vine [mailto:[EMAIL PROTECTED]] Sent: Friday, September 20, 2002 3:52 PM To: [EMAIL PROTECTED] Subject: Re: