Josh Babcock wrote
Andy Ross wrote:
Josh Babcock wrote:
Is there a way to tell YASim to add or subtract some drag? I
want to add some drag to the superfort when the bomb doors
open. They were supposed to really wreck the airflow, though
not as bad as the lg which doubled the drag!
Dave Culp wrote:
Actually I added the reset-after-crash to my OV-10 sim because it will be
used
by the public, and they will crash often and not know why the crashed
airplane is floating under the surface of the earth. I added it to JSBSim,
thinking that nobody else wanted subterranean
Martin Spott wrote:
Wouldn't be there a method to avoid planes floating below the surface ?
I remember having the PC-7 sitting at one end of the runway, rotating
back around a point somewhere behind the main gear and disappearing
afterwards. I think this case is coupled to strong wind,
Yes,
Le mercredi 08 juin 2005 00:16 -0400, Josh Babcock a crit :
Dave Culp wrote:
I believe you are seeing the results of a new capability that Dave Culp
added to JSBSim recently.
Aaah, I sense something: This might be a means to automagically
re-incarnate crashed AI aircraft :-)
Le mardi 07 juin 2005 23:41 -0400, Josh Babcock a crit :
If I start putting weekly updates to the superfort on my website, will
someone volunteer to commit them? I'm planning on just uploading it from
a cron job which can send the lucky contestant e-mail reminders if desired.
Josh
In
Hi,All
I'm administrator of Jp.FlightGear.org.
We are enjoying flight thanks to you.
Our companion's Mr. van corrected Kansai International Airport with
taxidraw.
http://envtech.hp.infoseek.co.jp/737kix/rjbb_rev.jpg
http://envtech.hp.infoseek.co.jp/737kix/apt_RJBB.dat
Le mercredi 08 juin 2005 03:08 +0200, Gerard ROBIN a crit :
Le mercredi 08 juin 2005 01:45 +0200, Gerard ROBIN a crit :
Le mardi 07 juin 2005 17:07 -0400, [EMAIL PROTECTED] a crit :
I also have an nvidia card, though an older one, and when I go from
Enhanced
Runway Lights (as low
Before I get too far on the property node cloning thing I want to make sure
this isn't a feature rather than a bug. Does anyone want there to be old
/fdm/jsbsim property nodes kept around whenever fgInitFDM() is called?
As background, when the sim is reset using this:
i am looking at the codes of larcsim c172aero and i am not sure what they really mean? anybody knows_?
#define DYN_ON_SPEED 33 /*20 knots*/
static SCALAR Ai;
static SCALAR alpha_ind[NCL]={-0.087,0,0.14,0.21,0.24,0.26,0.28,0.31,0.35};
static SCALAR flap_times[Ndf]={0,4,2,2};
#ifdef USENZ #define NZ
Le mercredi 08 juin 2005 10:14 -0500, Dave Culp a crit :
Before I get too far on the property node cloning thing I want to make sure
this isn't a feature rather than a bug. Does anyone want there to be old
/fdm/jsbsim property nodes kept around whenever fgInitFDM() is called?
As
On Wed, 08 Jun 2005 15:45:40 +0200, Gerard wrote in message
[EMAIL PROTECTED]:
IT IS UNUSUAL that i give the question and later on the answer :-)
..but very helpful for FlightGear and the next guys wonderng about the
same thing, it also allows the Hell No!, you got it all wrong! because
you
Gerard ROBIN wrote:
Le mercredi 08 juin 2005 03:08 +0200, Gerard ROBIN a crit :
Le mercredi 08 juin 2005 01:45 +0200, Gerard ROBIN a crit :
Le mardi 07 juin 2005 17:07 -0400, [EMAIL PROTECTED] a crit :
I also have an nvidia card, though an older one, and when I go from
Le mercredi 08 juin 2005 18:51 +0200, Harald JOHNSEN a crit :
May be an other Question:
Is it, a PLIB bug, a NVIDIA bug, a FG bug ???
about NVIDIA 6600 it is now able to process GL 2.0 so !!
So you have 'Enhanced Runway Lighting' even when its disabled in the
rendering dialog ?
Hello all,
just found this site while looking for some aircraft info...
http://www.vectorsite.net/index.html
Select the 'Air Vectors' link for the aircraft articles. I've
only checked a couple of aircraft but it seems like good quality
stuff. I haven't looked at any of the other sections.
Perhaps seperating land and water would be the next thing on the agenda?
Ampere
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2f585eeea02e2c79d7b1d8c4963bae2d
It looks like rotate animations require an x-m coord for center tags
even though you can get away without y-m or z-m. What's worse, it
not only fails silently, it grabs the y-m value for x-m and then
uses the z-m value for y-m. Here comes the code.
Broken: (but can be fixed with an x-m0/x-m)
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