[Flightgear-devel] Re: opening window splash screen

2005-05-06 Thread Melchior FRANZ
* Ampere K. Hardraade -- Thursday 05 May 2005 20:43: Just an idea: would it be possible to throw in some random and irrelevent messages in there as well, such as tying pilot's shoelase, so people can have a laugh or two while waiting for FlightGear to load? No. There are only a few messages

Re: [Flightgear-devel] Re: opening window splash screen

2005-05-06 Thread Gerard ROBIN
Le vendredi 06 mai 2005 11:24 +0200, Melchior FRANZ a crit : * Ampere K. Hardraade -- Thursday 05 May 2005 20:43: Just an idea: would it be possible to throw in some random and irrelevent messages in there as well, such as tying pilot's shoelase, so people can have a laugh or two while

[Flightgear-devel] Re: opening window splash screen

2005-05-06 Thread Melchior FRANZ
* James Turner -- Thursday 05 May 2005 10:54: I don't have much time to delve into this right now (hah!), but I have some log calls in my local build, which have been fairly consistent (haven't tested since your changes, Melchior - when I do, I'll post those numbers). Would be

[Flightgear-devel] Re: opening window splash screen

2005-05-06 Thread Melchior FRANZ
* Gerard ROBIN -- Friday 06 May 2005 15:11: Le vendredi 06 mai 2005 à 11:24 +0200, Melchior FRANZ a écrit : No. There are only a few messages at strictly defined points. [...] The only possibility for aircraft designers is to put a message into the optional title

[Flightgear-devel] Re: opening window splash screen

2005-05-05 Thread Melchior FRANZ
* Curtis L. Olson -- Thursday 05 May 2005 00:26: What can happen though if we interleave with the rendering loop on init, is that for slower displays that take a non-trivial amount of time to render (or even clear the buffer) then init times can be substantially slowed. I'm claim that the

RE: [Flightgear-devel] Re: opening window splash screen

2005-05-05 Thread Vivian Meazza
David Luff wrote Ditto Cygwin for long startup times. I've taken a look in the past, and loading the airport and nav data consumes the vast bulk of the time. This happens before any rendering (and before the splash-screen appears, which I assume Melchior's patch fixes). FGFS start-up

[Flightgear-devel] Re: opening window splash screen

2005-05-05 Thread Melchior FRANZ
* Vivian Meazza -- Thursday 05 May 2005 09:44: FGFS start-up times under Cygwin have become so long that it is possible to brew a cup of coffee while waiting ... some might think this useful. Oh. I hope you mean that the startup time has become much too long over time, and not that this patch

RE: [Flightgear-devel] Re: opening window splash screen

2005-05-05 Thread Vivian Meazza
Melchior FRANZ wrote * Vivian Meazza -- Thursday 05 May 2005 09:44: FGFS start-up times under Cygwin have become so long that it is possible to brew a cup of coffee while waiting ... some might think this useful. Oh. I hope you mean that the startup time has become much too long over

Re: [Flightgear-devel] Re: opening window splash screen

2005-05-05 Thread James Turner
On 5 May 2005, at 09:18, Melchior FRANZ wrote:Oh. I hope you mean that the startup time has become much too long over time, and not that this patch made it worse. I don't think that the patch has a noticable effect, neither positive nor negative. Except that it possibly improves the perception and

Re: [Flightgear-devel] Re: opening window splash screen

2005-05-04 Thread Curtis L. Olson
Melchior FRANZ wrote: * Curtis L. Olson -- Wednesday 04 May 2005 22:44: I like the idea. One problem on the windows platform is lack of feedback from the graphical launcher that anything happened when you clicked run. It's easy to click run a couple times and end up with 5 copies of FG

[Flightgear-devel] Re: opening window splash screen

2005-05-04 Thread Melchior FRANZ
Oh, forgot to mention: the only (minor) problem is, that some parts of the initialization take rather long, so if you switch to another desktop and back, it may take some seconds until the screen is refreshed. I thought about putting two or three fgSplashUpdate(1.0); into fgNavInit() (which takes

[Flightgear-devel] Re: opening window splash screen

2005-05-04 Thread Melchior FRANZ
* James Turner -- Wednesday 04 May 2005 23:14: Minor partial objection - the Mac startup is dog slow (like 90 seconds to get to a usable plane in the C172 and SFO), and I think at least part of the problem is the 'init while idle' scheme - FG wastes too much time doing rendering type

Re: [Flightgear-devel] Re: opening window splash screen

2005-05-04 Thread David Luff
On 04/05/2005 at 23:40 Melchior FRANZ wrote: * James Turner -- Wednesday 04 May 2005 23:14: Minor partial objection - the Mac startup is dog slow (like 90 seconds to get to a usable plane in the C172 and SFO), and I think at least part of the problem is the 'init while idle' scheme - FG

Re: [Flightgear-devel] Re: opening window splash screen

2005-05-04 Thread Curtis L. Olson
Melchior FRANZ wrote: * James Turner -- Wednesday 04 May 2005 23:14: Minor partial objection - the Mac startup is dog slow (like 90 seconds to get to a usable plane in the C172 and SFO), and I think at least part of the problem is the 'init while idle' scheme - FG wastes too much time