Re: [Flightgear-devel] SimGear CVS errors

2005-02-06 Thread Erik Hofman
John Wojnaroski wrote: Started building a CVS version and bombed out in Simgear with the following: RenderTexture.cpp: In method `RenderTexture::Render RenderTexture.cpp:151: `GLX_RENDER_TYPE_SGIX' undec RenderTexture.cpp:1774: `GLX_SGIX_pbuffer' undeclar RenderTexture.cpp:1779:

Re: [Flightgear-devel] SimGear CVS errors

2005-02-06 Thread Frederic Bouvier
Erik Hofman a écrit : John Wojnaroski wrote: Started building a CVS version and bombed out in Simgear with the following: RenderTexture.cpp: In method `RenderTexture::Render RenderTexture.cpp:151: `GLX_RENDER_TYPE_SGIX' undec RenderTexture.cpp:1774: `GLX_SGIX_pbuffer' undeclar

RE: [Flightgear-devel] SimGear CVS errors

2005-02-06 Thread Norman Vine
Frederic Bouvier writes: John Wojnaroski wrote: Started building a CVS version and bombed out in Simgear with the following: RenderTexture.cpp: In method `RenderTexture::Render RenderTexture.cpp:151: `GLX_RENDER_TYPE_SGIX' undec RenderTexture.cpp:1774: `GLX_SGIX_pbuffer'

Re: [Flightgear-devel] SimGear CVS errors

2005-02-06 Thread Hermann Schiffer
Am Sunday, 6. February 2005 14:12 schrieb Frederic Bouvier: Erik Hofman a écrit : off You might want to check if the glx-dev package is installed, or the glx.h header is present on your system. Perhaps John can enlight us on the system he use. My bet would be on cygwin looking the

Re: [Flightgear-devel] SimGear CVS errors

2005-02-06 Thread Frederic Bouvier
Hermann Schiffer a écrit : Am Sunday, 6. February 2005 14:12 schrieb Frederic Bouvier: Erik Hofman a écrit : off You might want to check if the glx-dev package is installed, or the glx.h header is present on your system. Perhaps John can enlight us on the system he

Re: [Flightgear-devel] SimGear CVS errors

2005-02-06 Thread John Wojnaroski
- Original Message - From: Frederic Bouvier [EMAIL PROTECTED] To: FlightGear developers discussions flightgear-devel@flightgear.org Sent: Sunday, February 06, 2005 5:12 AM Subject: Re: [Flightgear-devel] SimGear CVS errors Perhaps John can enlight us on the system he use. My bet would

Re: [Flightgear-devel] SimGear CVS errors

2005-02-06 Thread Hermann Schiffer
I have the same problem on Debian. Theres two different glx.h residing on my system, one in /usr/include/GL and one in /usr/X11R6/include/GL. I tried several combinations of the two files in the two places, no luck though. On my debian system /usr/include/GL/glx.h is a link to

Re: [Flightgear-devel] SimGear CVS errors

2005-02-06 Thread John Wojnaroski
Hermann Schiffer wrote: I have the same problem on Debian. Theres two different glx.h residing on my system, one in /usr/include/GL and one in /usr/X11R6/include/GL. I tried several combinations of the two files in the two places, no luck though. On my debian

Re: [Flightgear-devel] SimGear CVS errors

2005-02-06 Thread Paul Surgeon
Hermann Schiffer wrote: --opengl-headers Normally, installation does not install NVIDIA's OpenGL header files. This option enables installation of the NVIDIA OpenGL header files. The nVidia installer puts the header files under /usr/share/doc/NVIDIA_GLX-1.0/include/GL by default or

RE: [Flightgear-devel] SimGear CVS errors

2005-02-06 Thread Giles Robertson
*** 258,264 case ${host} in *-*-cygwin* | *-*-mingw32*) dnl CygWin under Windoze. ! AC_SEARCH_LIBS(alGenBuffers, openal32) AC_SEARCH_LIBS(alutInit, [ openal32 ALut ] ) LIBS=$LIBS -lwinmm -ldsound -ldxguid -lole32 --- 258,265 case ${host} in

RE: [Flightgear-devel] SimGear CVS errors

2005-02-06 Thread Norman Vine
Giles Robertson writes: In case anyone's interested, I have at times had to add -lwsock32 to LIBS to get some compiles working under mingw (with network programs). I forget if that's currently the case for FlightGear. please use '-lws2_32' it is a better library

[Flightgear-devel] SimGear CVS errors

2005-02-05 Thread John Wojnaroski
Started building a CVS version and bombed out in Simgear with the following: RenderTexture.cpp: In method `RenderTexture::Render RenderTexture.cpp:151: `GLX_RENDER_TYPE_SGIX' undec RenderTexture.cpp:151: (Each undeclared identifier RenderTexture.cpp:151: for each function it appears