Stockill [mailto:[EMAIL PROTECTED]
Sent: 25 May 2004 15:31
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Georegistered imagery
Corrubia, Stacie K wrote:
Is it possible to bring in either raw or TIFF imagery to the flight
gear environment? The imagery has been
A good updated version of the Scenery Tutorial is here:
http://glennm.orcon.net.nz/flightgear/fg-scenery-tutorial2.html
Not sure why this has not been adopted on the main site.
Earlier in the year I had some success with a simple method of placing
photo scenery here are some results:
Corrubia, Stacie K wrote:
Is it possible to bring in either raw or TIFF imagery to the flight gear environment?
Yes, it's possible, although we don't have good facilities built in for
paging high volumes of textures. This is ok if you want to do a small
demo area, but you'd have problems
Corrubia, Stacie K wrote:
Is it possible to bring in either raw or TIFF imagery to the flight
gear environment? The imagery has been georegistered and is part of a
set of stereo pair images used to create 3-D models and DEMs. Can
the imagery data (as well as 3-models and high resolution DEMs (3
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] Georegistered imagery
Corrubia, Stacie K wrote:
Is it possible to bring in either raw or TIFF imagery to the flight gear environment?
Yes, it's possible, although we don't have good facilities built in for
paging high volumes
Corrubia, Stacie K wrote:
Thank you for the quick reply!
Is a circle with a 4.5mi radius small enough to model without bogging down the system?
We have a NVIDIA Quadro FX 1000 video graphics card.
The answer to this really depends on your texture / dem resolution.
So I should be able to bring in