Wow, these guys are fast. They have already released the next version.
2.35a! :-
There were a few bugs in 2.35. See at the bottom of this page for details:
http://www.blender3d.org/cms/Blender_2_35a.482.0.html
m.
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Flightgear-devel mailing list
hi all,
i am using WinXP and MS Visual C++ .NET to compile the project.
When i go to compile it i get:
fg_os.obj : error LNK2019: unresolved external symbol [EMAIL PROTECTED]
referenced in function void __cdecl
fgOSOpenWindow(int,int,int,bool,bool,bool) (?fgOSOpenWindow@@[EMAIL PROTECTED])
Quoting Stephen Greene:
hi all,
i am using WinXP and MS Visual C++ .NET to compile the project.
When i go to compile it i get:
fg_os.obj : error LNK2019: unresolved external symbol [EMAIL PROTECTED]
referenced in function void __cdecl
fgOSOpenWindow(int,int,int,bool,bool,bool)
Stephen Greene writes:
Yes i do. I got a compilied glut32.lib and glut.lib file from the net. I
include these into the flightGear VS project.
fg_os.obj : error LNK2019: unresolved external symbol
[EMAIL PROTECTED]
[EMAIL PROTECTED]
[EMAIL PROTECTED]
It appears that you have an older
That just mean that the version you got doesn't include those functions. Try to
find another one.
You didn't answered about the glut version.
-Fred
Quoting Stephen Greene:
Hi
Yes i do. I got a compilied glut32.lib and glut.lib file from the net. I
include these into the flightGear VS
Vivian,
The interpolation table did the trick. Thanks for the heads-up.
-Vance
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Vivian Meazza
Sent: Thursday, November 18, 2004 12:07 PM
To: 'FlightGear developers discussions'
Subject: RE:
Brillant. That worked.
thanks For your help.
S Greene
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Norman Vine
Sent: 19 November 2004 15:13
To: FlightGear developers discussions
Subject: RE: [Flightgear-devel] FlightGear not compiling for me
Stephen
hi all
Now that the unresolved external symbol problem is solved - thanks again for
that.
I have another problem with linking (133 to be eaxct), that of already
defined symbols
A small snippet:
libcpmtd.lib(xdebug.obj) : error LNK2005: void __cdecl operator delete(void
*,struct
You mixed different 'Code Generation' options among your different libraries.
You have to choose between 'Single Thread', 'Multi-thread' or 'Multi-thread
DLL' and between 'Debug' and 'Release' (not Debug), and stay consistent.
-Fred
Quoting Stephen Greene:
hi all
Now that the unresolved
Hi Fred,
For FlightGear which do i use: 'Single Thread', 'Multi-thread' or
'Multi-thread
DLL'. or does it matter aslong as the libs all use the same?
S Greene
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Frederic
Bouvier
Sent: 19 November 2004 16:50
* Vance Souders -- Friday 19 November 2004 17:33:
I only want the script to run when the T6 Texan II is loaded. From
what I've looked at, it seems the best place for the script is under the
nasal directory?
This directory is only for scripts that are generally useful. Not for
aircraft
I prefer 'Multi-thread' but 'Multi-thread dll' can do it too. It is important if
you want to enable the threaded scenery loader and weather fetcher.
Release is way faster than Debug. ( 10x at least )
-Fred
Quoting Stephen Greene [EMAIL PROTECTED]:
Hi Fred,
For FlightGear which do i use:
Please strip down your replies! 12 KB for a three-liner are a bit heavy,
and 6 times the same No virus found paragraph and 5 additional FlightGear
list footers (in addition to the normal one) aren't exactly informative.
Please!
m.
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Flightgear-devel
David Luff wrote:
I've put TaxiDraw-0.2.3 up at
http://www.nottingham.ac.uk/~eazdluf/taxidraw.html.
This is purely a bug-fix release - there is another version in the works
with some more features.
In the long run it might be pretty valuable to be able to import
GeoTIFF images as
Vance Souders wrote:
Nope, it doesn't work. The interpolation table doesn't seem to handle the
small values necessary for texture translation. For instance, you would
think an input value of 29.90 into the following table would give you an
output value of 0. No dice. You get .9 no
Melchior,
That was exactly what I needed
Thanks,
Vance
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Melchior FRANZ
Sent: Friday, November 19, 2004 12:05 PM
To: [EMAIL PROTECTED]
Subject: [Flightgear-devel] Re: Nasal
* Vance Souders -- Friday 19
On Thursday 18 November 2004 21:03, Martin Spott wrote:
Lee Elliott wrote:
um, yes - the TSR-2 probably isn't the best a/c for carrier
stuff. The FDM needs really an overhaul because the
take-off performance isn't right - it currently lifts off at
a lower speed if reheat isn't used :( -
Hi Everyone,
First of all allow me to thank all of you who
collaborated to make Flight Gear what it is today...I am totally blown away by
its capabilities.
Before I dive off into my question, I'd like to let
you know what I'm using Flight gear for. I am the facility manager for an
* Ingrid and Kris -- Saturday 20 November 2004 01:11:
Future plans for it include a variety of head down displays, and tele-control.
Sounds interesting!
So far, I've been using the Bo105 as the aircraft [...] but I am unable to
get the rotors turning with the fdm being external. [...] I
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