Re: [Flightgear-devel] FlightGear BitTorrents
Arthur Wiebe wrote: Martin, BitTorrent could eliminate the need for multiple mirrors altogether. Maybe, I just don't understand why we should eliminate a working infrastructure. While 200 kbps is fast enough under most circumstances, I have noticed that the servers are still slow. (The time it takes to connect and at times download) It depends on which server you use. Speaking of the servers is very inaccurate. I use my own server from remote almost every day and I don't think it's slow - in contrast it's idling most of the day. If nobody is really interested in this, I won't maintain it in the future. I don't say people are not interested, I just don't see any necessity for using BitTorrent. But why don't you simply try it out, the time will tell us if it gets accepted by the users, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear BitTorrents
Vandewalle, David E wrote: Now what would be really neat is if we could get some seeders started with the entire world scenery distribution. Things that size (i.e. HUGE!) is where bit torrent can really shine. Not that I object against adding additional distribution methods, it's just that I strongly believe that the accumulated bandwidth of the available FTP servers is not an issue here. The central case is that the average user simply does not utilize the mirrors. Most of them presumably go via the graphical scenery download page and they all hit the primary server. These people would not use BitTorrent either. I run one of those WWW/FTP mirror servers, every FTP connection is limited to 200 kByte/s - which I expect to be enough for most of the users - and actually the average load on this FTP server is only 2 MBit/s. It doesn't even hit its limits at peak times. Curt distributed parts of the load when he applied this round-robin load-balancer for the Windows binary package and the additional aircraft. This had a noticeable impact on the traffic on my server so I conclude it would make much sense to distribute the scenery download in a similar manner. It even might make a lot of sense to distribute the download page itself, not only the links behind, because the round-robin alorithm is currently implemented as an external command which would be called for every chunk once a user selects the graphical download interface. This might improve once the round-robin algorithm is implemented as a persistent function inside the HTTP server. I would volunteer, but I don't have the entire set ... I have the whole set but I don't volunteer because I personally don't feel that we're going to gain noticeable improvement just by offering another file transfer method. Cheers, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear BitTorrents
Quoting Martin Spott : I have the whole set but I don't volunteer because I personally don't feel that we're going to gain noticeable improvement just by offering another file transfer method. And what about version management on a P2P network ? What is the version of file w090n40.tgz ? -Fred ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear BitTorrents
Martin, BitTorrent could eliminate the need for multiple mirrors altogether. Conventional servers have their place, but take X-Plane for example: http://www.x-plane.com/demo.html The BitTorrent download is displayed as the preferred download method, but for those who would rather download from a conventional server there is room for that as well. While 200 kbps is fast enough under most circumstances, I have noticed that the servers are still slow. (The time it takes to connect and at times download) BitTorrent is scalable. The more people downloading, the faster it gets. But I do see your point. Frederic, you would manage the versions just as it is done now. By the way, the FGFS category is: http://www.open-bits.org/browse.php?cat=64335 If nobody is really interested in this, I won't maintain it in the future. On Thu, 17 Mar 2005 11:50:41 +0100, Frederic Bouvier [EMAIL PROTECTED] wrote: Quoting Martin Spott : I have the whole set but I don't volunteer because I personally don't feel that we're going to gain noticeable improvement just by offering another file transfer method. And what about version management on a P2P network ? What is the version of file w090n40.tgz ? -Fred ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d -- Arthur/ - http://artooro.blogspot.com (Weblog) - http://sourceforge.net/users/artooro/ ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
[Flightgear-devel] FlightGear BitTorrents
Hey everyone, FlightGear (source and base), and SimGear source are now available for download via BitTorrent, thanks to http://www.open-bits.org See: http://www.open-bits.org/browse.php?cat=3 http://www.open-bits.org/details.php?id=902 (SimGear Source) http://www.open-bits.org/details.php?id=901 (fgfs-base) http://www.open-bits.org/details.php?id=900 (FlightGear source) For those who don't know what BitTorrent is, see http://www.bittorrent.com/introduction.html And you can download the client from http://www.bittorrent.com Currently we need seeders. So even though I'm very sure most if not all of you already have the above releases, you can still seed for those who don't :) Curtis, Maybe you might want to link to the torrents on the download page? I have no idea what kind of load you have on your servers but this may sure help to reduce it. Thanks, and enjoy! (And happy seeding) -- Arthur/ ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
RE: [Flightgear-devel] FlightGear BitTorrents
Good idea! Now what would be really neat is if we could get some seeders started with the entire world scenery distribution. Things that size (i.e. HUGE!) is where bit torrent can really shine. I would volunteer, but I don't have the entire set ... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Arthur Wiebe Sent: Tuesday, March 15, 2005 2:24 PM To: FlightGear developers discussions; FlightGear user discussions Subject: [Flightgear-devel] FlightGear BitTorrents Hey everyone, FlightGear (source and base), and SimGear source are now available for download via BitTorrent, thanks to http://www.open-bits.org See: http://www.open-bits.org/browse.php?cat=3 http://www.open-bits.org/details.php?id=902 (SimGear Source) http://www.open-bits.org/details.php?id=901 (fgfs-base) http://www.open-bits.org/details.php?id=900 (FlightGear source) For those who don't know what BitTorrent is, see http://www.bittorrent.com/introduction.html And you can download the client from http://www.bittorrent.com Currently we need seeders. So even though I'm very sure most if not all of you already have the above releases, you can still seed for those who don't :) Curtis, Maybe you might want to link to the torrents on the download page? I have no idea what kind of load you have on your servers but this may sure help to reduce it. Thanks, and enjoy! (And happy seeding) -- Arthur/ ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d
Re: [Flightgear-devel] FlightGear BitTorrents
Yes, getting the entire scenery available via bittorrent would be great. (As long as there are seeders) But it's huge, and would take some work. On Tue, 15 Mar 2005 17:19:23 -0800, Vandewalle, David E [EMAIL PROTECTED] wrote: Good idea! Now what would be really neat is if we could get some seeders started with the entire world scenery distribution. Things that size (i.e. HUGE!) is where bit torrent can really shine. I would volunteer, but I don't have the entire set ... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Arthur Wiebe Sent: Tuesday, March 15, 2005 2:24 PM To: FlightGear developers discussions; FlightGear user discussions Subject: [Flightgear-devel] FlightGear BitTorrents Hey everyone, FlightGear (source and base), and SimGear source are now available for download via BitTorrent, thanks to http://www.open-bits.org See: http://www.open-bits.org/browse.php?cat=3 http://www.open-bits.org/details.php?id=902 (SimGear Source) http://www.open-bits.org/details.php?id=901 (fgfs-base) http://www.open-bits.org/details.php?id=900 (FlightGear source) For those who don't know what BitTorrent is, see http://www.bittorrent.com/introduction.html And you can download the client from http://www.bittorrent.com Currently we need seeders. So even though I'm very sure most if not all of you already have the above releases, you can still seed for those who don't :) Curtis, Maybe you might want to link to the torrents on the download page? I have no idea what kind of load you have on your servers but this may sure help to reduce it. Thanks, and enjoy! (And happy seeding) -- Arthur/ ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d -- Arthur/ - http://artooro.blogspot.com (Weblog) - http://sourceforge.net/users/artooro/ ___ Flightgear-devel mailing list Flightgear-devel@flightgear.org http://mail.flightgear.org/mailman/listinfo/flightgear-devel 2f585eeea02e2c79d7b1d8c4963bae2d