Hello all,
...something not too important for the TODO list perhaps...
In a/c that have one or more VC views there's a visible 'jitter' when looking
at parts of the a/c, most notably in my experience, with the
windshield/canopy frames.
While I can imagine that the amount is about right for
Lee Elliott wrote:
Hello all,
...something not too important for the TODO list perhaps...
In a/c that have one or more VC views there's a visible 'jitter' when looking
at parts of the a/c, most notably in my experience, with the
windshield/canopy frames.
While I can imagine that the amount is
Lee Elliott wrote:
In a/c that have one or more VC views there's a visible 'jitter'
when looking at parts of the a/c, most notably in my experience,
with the windshield/canopy frames.
This is a bug, not an intentional feature. :)
It's a precision problem with the view code. The current
On Tuesday 07 September 2004 19:10, Andy Ross wrote:
Lee Elliott wrote:
In a/c that have one or more VC views there's a visible 'jitter'
when looking at parts of the a/c, most notably in my experience,
with the windshield/canopy frames.
This is a bug, not an intentional feature. :)
It's
On Dienstag 07 September 2004 19:35, Lee Elliott wrote:
In a/c that have one or more VC views there's a visible 'jitter' when
looking at parts of the a/c, most notably in my experience, with the
windshield/canopy frames.
Yep, and most notably when you look at 3d instrtuments.
This is a problem
Mathias Fröhlich said:
On Dienstag 07 September 2004 19:35, Lee Elliott wrote:
In a/c that have one or more VC views there's a visible 'jitter' when
looking at parts of the a/c, most notably in my experience, with the
windshield/canopy frames.
Yep, and most notably when you look at 3d