Hi,
While working on performance issues reported by cppcheck, I wanted to
compare performance to a known baseline and came up with this simple test
bench.
It's:
- written in Python
- uses the telnet interface to FG
- doesn't have other dependencies and
- runs on Linux and Mac (tested) and run on W
Hi,
I was reviewing build instruction for FlightGear on the wiki and noticed
the warnings about the difficulty of building it from scratch.
I did build it many times on Linux and Windows but it's true, the process
can be daunting for a developer starting on the project.
So, I was thinking, on Jen
Hi Alasdair,
This tutorial on git bisect has references to Drupal but is otherwise very
clear:
http://webchick.net/node/99
You basically start from a known-good point, a known-bad one and then tell
git bisect if the next checkouts are good (no problem) or bad (show the
problem).
Each test require
Hi John,
Instead of creating a new server for high-end / more detailed sceneries,
would it be possible to create a branch on the current TerraSync server?
It could work as an "overlay" where a more detailed scenery tile takes the
place of a base / standard detail tile.
The TerraSync client could
Hi Jason
You can open a terminal in the terragear-cs directory and type:
git show
The first lines show the commit ID, committer and short description for
the last commit, and the commit ID is the version information you are
looking for,
Hope this helps,
Tom
On Tue, Nov 1, 2011 at 2:43 P
Hi Fred,
Never mind, operator error (blush) !
--fg-root was pointing to a 2.0.0 base.
Tom
On Sun, Jan 30, 2011 at 4:49 AM, Frederic Bouvier wrote:
> Hi Tom,
>
>
> > I was going to test 2.2.0 release candidate on Windows, so proceeded to
> download the following:
>
> http://flightgear.simpits
Hi,
I was going to test 2.2.0 release candidate on Windows, so proceeded to
download the following:
http://flightgear.simpits.org:8080/job/Win32-installer/lastSuccessfulBuild/artifact/fgfs_win32_nightly_2.2.0.exe
The program installed is not a 2.2.0 but a 2.0.0.
Did I download the wrong one, even
Hi,
Just a heads up.
I always wondered why so many accounts with very suspicious names were being
created on the Wiki.
I think the answer is clear now, someone is trying to place "traps" for the
unwary with links pointing to rogue pages:
http://wiki.flightgear.org/index.php/Special:RecentChanges
Hi,
I think having the wiki as default page for the project makes a lot of
sense, there is way more information on the Wiki at this point, and it's
pretty well organized.
Of course, a few key pages would need to be locked-down (or maybe not, I'm
an optimist !!). And dynamic pages like the aircraf
Hi,
The name of the standby altimeter (uppercase ALT.xml) doesn't match the
entry in flightdeck.xml (lower-case alt.xml).
Could someone rename the file so that 737-300 is usable again on systems
that are case sensitive like Linux ?
# On branch master
# Changes to be committed:
# (use "git reset
Hi James,
That's an awesome setup, very interesting.
Would you have a tarball of this configuration and some details of how you
set up the system?
Tom
On Mon, Apr 12, 2010 at 2:50 AM, James Turner wrote:
> http://zakalawe.ath.cx:8080/
>
> is a *prototype* build server for FG (including OSG
Hi Curt,
To provide an even greater user experience, what if we link entries in
the Aircraft download page to each aircraft page on wiki.flightgear.org ?
For example, by clicking on the 737-400 image or "Boeing 737-400" text,
the browser would open:
http://wiki.flightgear.org/index.php/Boe
Or if you'd like to help develop a model of the Space Shuttle that has
already been converted for FG:
http://gitorious.org/space-shuttle
feel free to drop me a line,
Tom
On Mon, Dec 14, 2009 at 9:10 PM, Jon S. Berndt wrote:
> Don't know if this has been mentioned before:
>
> http://www.nas
ating
missions and dogfights.
Tom
On Sat, Nov 14, 2009 at 1:56 PM, Vivian Meazza wrote:
> Pete Morgan
>
> > Tom P wrote:
> > > Hi Torsten
> > >
> > > That's an interesting concept, I was thinking about groups as well.
> > >
> > >
Hi James, hi Jon
Why geek-appeal, if I must ask?
My idea was to provide a very clean interface for the user.
In Fgrun, beside the multiplayer check flag, you would have a drop-down menu
specifying the Group that you want to join instead of the current port
number.
Pretty natural as far as user ex
Hi Torsten
That's an interesting concept, I was thinking about groups as well.
But instead of writing extra code on top of the current client and server,
could we use different ports on the server?
Let me explain: if I understand correctly, the server already allows
connection to port 5002 for t
Hi Martin, Vivian & team
This is an honest question, trying to understand the direction where we can
evolve FG.
Currently the models in data/Models seem to serve two purposes, and I'm
wondering if they can be divided (kept in different repositories) based on
the purpose?
1) static objects popula
Cool.
Thanks for the great plane
Tom
On Wed, Oct 21, 2009 at 10:34 PM, syd adams wrote:
> I,ve already fixed that , but have a few more panel fixes before I commit
> it ...
> Cheers
>
>
>
> --
> Come build with us! T
Hi
I've noticed that part of the gear on the Citation-II, with gear up, is
positioned incorrectly, and shows through the wing.
The animation in the XML file acts on RHgear and LHgear, but the same name
refers to both a group object and a poly object within the group.
To cut the story short, the
Hi Curt
I'm not a lawyer, but the fact that they are using the name FlightGear
directly is troubling.
I know that it involves quite an extra effort, but I'd suggest the creation
of a foundation / no-profit with the power to enforce a trademark, like the
Linux Foundation does.
A foundation could
And what about the hyper-deceiving one?
http://www.youtube.com/watch?v=0NGwlwPcsBQ
An advertisement for Flight Pro Sim, which is based on the
freely-available and open source FlightGear, using a video of Microsoft
FlightSim X !!
Tom
Heiko Schulz wrote:
> Hi@ all,
>
> New copyright violati
Hi Pete
As a web developer, how familiar are you with PHP?
I'm asking because I've seen this MediaWiki extension which basically
allows you to create issue trackers in the Wiki, with all entries stored
in the same mediawiki database:
http://www.mediawiki.org/wiki/Extension:IssueTracker
It co
Hi Erik
If you plan on doing the commit Olaf asked, could you also move the
top-level FlightGear.dsp and .dsw into a
directory named projects/VC60/
Those files are old, and just plain confusing if they are left at the
top level.
Tom
Olaf Flebbe wrote:
Hi Erik,
I need attached patch to
Yep, I second that, never used the view option and never understood why
it's there.
The view can be selected in less than a second, right when the replay
starts.
Is it there for looping replays, maybe used as a FG demo?
Tom
Curtis Olson wrote:
On Sun, Oct 4, 2009 at 3:53 PM, Stuart Buchanan
Hi Rob
I've created a patch that enables AI models by default if multiplayer is
configured.
It's committed in a test repository for FGRun, and available here:
http://gitorious.org/fgrun/fgrun/commit/9c9fe3a4d991a5a6972119792099aa1976e832df.diff
Will route to Fred as soon as I hear back.
Tom
Hi Gijs
A patch fixing the issue is available here:
http://gitorious.org/fgrun/fgrun/commit/7355fbfd41d2cc411d1e449aa7eceaa480aeb935.patch
Again, hope this will be picked up in the next FGrun release.
Regards,
Tom
On Mon, Sep 21, 2009 at 11:50 AM, Gijs de Rooy wrote:
> Hi,
>
> Sounds lik
Hi
I've tried to push a Mercurial test repository (FlightGear converted from
CVS) to code.google.com for a few hours, without success.
It aborts regularly with the following message:
searching for changes
abort: error: Connection timed out
After digging a bit, it looks like I stumbled on a known
Hi Olaf
You are very familiar with Mercurial, could you help set up a repository
converted from FlightGear's CVS ?
I think our only hope of moving forward with this issue is to compare git
and mercurial in real-world scenarios. The git repositories at gitorious.organd
mapserver.flightgear.org hav
Hi Stefan,
that's a fantastic offer!
The jury is still out on the choice of DVCS, but I hope we finalize it soon
and we can put your server (and plenty of bandwidth!) to good use.
Thanks
Tom
On Sun, Sep 20, 2009 at 2:23 AM, Stefan Seifert wrote:
> On Saturday 19 September 2009 21:2
Hi Martin
On Tue, Sep 22, 2009 at 1:18 AM, Martin Spott wrote:
> Hi Tom,
>
>
> Therefore I doubt if it's really clever to bend FGRun for this very
> case. Nevertheless, my intention was to guide you to a proper fix, if
> you don't like it, your choice. At least it would be helpful to try it
> ou
't require users to
touch any system configuration.
Thanks
Tom
On Mon, Sep 21, 2009 at 11:18 PM, Martin Spott wrote:
> Hi Tom,
>
> Tom P wrote:
>
> > It resolves to the loopback address.
>
> If the 'offiicial' hostname resolves to the loopback interface, t
Could someone confirm this patch, and possibly apply to the fgrun
repository?
Thanks a lot,
Tom
On Mon, Sep 21, 2009 at 10:13 PM, Martin Spott wrote:
> Hi Tom,
>
> Tom P wrote:
>
> > fgrun passes this parameter:
> > --multiplay=in,10,,5000
> > but the hostnam
Hi
Another issue that I've noticed is that fgrun, compiled on Ubuntu 9.04,
doesn't seem to configure properly FGFS for multiplay.
Yeah, I know, how is that possible?
fgrun passes this parameter:
--multiplay=in,10,,5000
but the hostname address cannot be resolved to the interface address.
Note t
Hi
I've talked about the FG data repository to Johan, the main guy behind
gitorious, and in his own words:
"Diskspace in itself isn't so bad, it's really more about the
bandwidth. How active do you think the repository ends up being? "
It's difficult to come up with such an estimate.
Any idea?
B
Hi Erik
One issue I've noticed with the current system is that all sounds are played
on the same channel.
Let me give an example:
On the Beechcraft B1900D, sound inside the cabin is engine noise + warning
messages (1000 ft, 500 ft, excessive banking, etc..).
When switching to an external view li
Hi
I've noticed that in fgrun there's no way to pass a working 'carrier'
location to fgfs, and this fixes it.
As it is now, both --airport and --carrier are passed, and fgfs defaults to
the airport location, while after applying this fix, if the carrier field is
not empty, the airport selection wi
. :-)
>
> Curt.
>
>
> On Wed, Sep 9, 2009 at 5:46 PM, Tom P wrote:
>
>> That was a good hint, because I looked at the property tree, and on 9.04 I
>> see an extra item, /input/joysticks/js
>>
>> Weird, I think, I don't have a joystick.
>>
>>
aptop!
LOL, what a blast!
Not sure if it's a feature, but it made my day!
Tom
On Wed, Sep 9, 2009 at 3:19 PM, Curtis Olson wrote:
> On Wed, Sep 9, 2009 at 5:08 PM, Tom P wrote:
>
>> Hi
>>
>> I was wondering if anyone has seen a weird input behaviour on Ubuntu 9
Hi
I was wondering if anyone has seen a weird input behaviour on Ubuntu 9.04.
I'm building from HEAD but even building an old version (7/15) shows the
same behaviour.
Basically the throttle and surface inputs are received, but controls are
"re-centered" from time to time, like it would be the cas
.
real195m8.212s
user4m56.167s
sys1m24.461s
On Fri, Sep 4, 2009 at 7:18 AM, Anders Gidenstam
wrote:
> On Thu, 3 Sep 2009, Tom P wrote:
>
> > Hi Anders
> >
> > How long does it take you to do a shallow clone from mapserver ?
> >
> > While I've
Hi Anders
How long does it take you to do a shallow clone from mapserver ?
While I've checked-out data via CVS various times in the past (and it takes
a couple of hours), I haven't been able to clone the 1.6GB fgdata
repository, I interrupted after a few hours.
I'm on an 1.5 Mbps ADSL link, and
pport streaming scenery ('terrasync') to the user without
him/her needing to clone the entire fgdata repository ?
Something like git-svnserve?!?
Tom
AJ MacLeod wrote:
On Wednesday 02 September 2009 22:44:56 Tom P wrote:
Yes, I agree, a distributed system is overkill for the dat
Curtis Olson wrote:
On Wed, Sep 2, 2009 at 2:02 PM, Tom P <mailto:zomm...@gmail.com>> wrote:
Hi Curt
My only concern with SVN is that it stores every file twice in the
local file system, so it's not ideal for the 'data' portion of
FlightGear. For examp
Hi Curt
My only concern with SVN is that it stores every file twice in the local
file system, so it's not ideal for the 'data' portion of FlightGear. For
example, right now a complete checkout of Aircraft is ~ 2 GB, and it
would double overnight.
I know, disk space is cheap in these days, bu
Frederic Bouvier wrote:
- "Tom P" a écrit :
1) missing dependencies, like jpeg lib, are provided by the OSG
3rdParty package, there's no need to rebuild them from gnuwin32.
This 3rdParty package is available here:
http://www.openscenegraph.org/downloads/stable_releases
Hi
While building fgfs from CVS on Windows, I've noticed the following warning.
1>c:\flightgear\flightgear\src\network\native_ctrls.cxx(439) : warning
C4800: 'double' : forcing value to bool 'true' or 'false' (performance
warning)
It's telling that the magnetic variation gets truncated to a boo
Hi Randall
If you are rebuilding libjpeg for Windows from http://www.ijg.org/, it's
a bit of a pain.
I'd suggest you to get the libjpeg dependency from the OSG 3rdParty package:
http://www.openscenegraph.org/downloads/stable_releases/OpenSceneGraph-2.8/binaries/Windows/VisualStudio9/3rdParty_W
Thanks, Reagan, the instructions you've added have been invaluable!
I've gone through them, and got to a built fgfs.exe.
A couple of things I've noticed, is that:
1) missing dependencies, like jpeg lib, are provided by the OSG 3rdParty
package, there's no need to rebuild them from gnuwin32.
Hi Vivian, Hi Frederic
I'm working on test infrastructure for FG and I'd like to build from
CVS/SVN on Windows as well.
Would you have time to document the steps involved in building on Windows ?
I've found the page on the wiki
(http://wiki.flightgear.org/index.php/Building_FlightGear_-_Windo
Hi everybody
I'd like to hear thoughts from the FG community about setting up a system to
perform builds & execute a suite of tests on FlightGear, all automatically.
Right now I've experimented a bit with buildbot, a neat "continuous
integration" tool used by Mozilla and other projects, and I hav
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