Re: [Flightgear-devel] Textures update ...

2006-04-05 Thread Rob Oates
I've updated the texture pack it now includes a winterized (snowy) set of textures (thanks Erik for the tip on how to make snow appear on everything). Ironically, where I live in Florida where it doesn't snow :p -Rob

Re: [Flightgear-devel] Textures update ...

2006-04-05 Thread Mark
Here's what they've got to say about that: /1.2 Fair Use of Copyrighted Materials. / Notwithstanding Section 1.1, you are permitted to download and copy the content, as it appears on the Site, for personal use only, provided that you maintain all copyright and other notices contained th

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Rob Oates
I don't know if we can use their images anymore since they where recently aquired by Geoeye. Furthermore, we now have to register (and pay) to download their images now :(   -Rob

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Erik Hofman
Mark wrote: I took a look at your hires textures. Where did you get the images of the fields in the irrcrop-textures from? All my textures were taken from spaceimaging.com I don't think I still have the original but I could look it up for you. Erik -- http://www.ehtw.info (Dutch)Future o

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Mark
Erik Hofman wrote: > > There is really no need to abandon any good texture, either from me, > form Rob or from you. It would be great to create an excellent set > from all available sources, no? > > Erik Hi Erik. That's my idea, too. That way we can combine our efforts to create formidable tex

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Rob Oates
I've updated my site and I've added some herbral tundra textures you can download, as well as some pics. It seems like this texture is used mostly in norway (tile e000n60), I do not have first hand knowledge of the area, so the colors might be way off. But at least it matches the shrubs and the g

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Erik Hofman
Erik Hofman wrote: http://www.ehofman.com/fgfs/download/orig_tex.tar.gz and: http://www.ehofman.com/fgfs/download/desert_tex.tar.gz Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente http://www.ehofman.com/fgfs FlightGear Flight Simulator ---

Re: [Flightgear-devel] Textures update ...

2006-04-04 Thread Erik Hofman
Mark wrote: Hi Rob! First of all let me thank you for your contribution. I've been experimenting with textures in FGFS myself for a while and I know how hard it is to get to such quality textures. So keep up the good work ;-) When I had a first look at the textures I initially liked them better

Re: [Flightgear-devel] Textures update ...

2006-04-03 Thread Rob Oates
oh, not a problem then ^_^   -Rob     On 4/4/06, Ron Jensen <[EMAIL PROTECTED]> wrote: On Mon, 2006-04-03 at 22:53 -0400, Rob Oates wrote:> and I think would be acceptable to make them a little darker. Please don't make them darker.  One of the thing I like about yourtexture set vs. the old one is

Re: [Flightgear-devel] Textures update ...

2006-04-03 Thread Ron Jensen
On Mon, 2006-04-03 at 22:53 -0400, Rob Oates wrote: > and I think would be acceptable to make them a little darker. Please don't make them darker. One of the thing I like about your texture set vs. the old one is I can actually make out details over forests its not all one black blob. See the mo

Re: [Flightgear-devel] Textures update ...

2006-04-03 Thread Rob Oates
Scenery Updated!   Now includes Mark Akermann's updates to Glaicer, Snow, and Packice. :)   I'll currently looking at changing the hue to the forest textures to match the nothern european area. Mine seems to be a bit too emerald, and I think would be acceptable to make them a little darker.   -Rob 

Re: [Flightgear-devel] Textures update ...

2006-04-03 Thread Rob Oates
Wow, those textures look great! I'll definately include them into the texture pack later today :)   Also, thanks for the copyright file, I'll append the list of my files and include it with the texture pack.   -Rob     On 4/3/06, Mark <[EMAIL PROTECTED]> wrote: Another issue I was thinking about is

Re: [Flightgear-devel] Textures update ...

2006-04-03 Thread Mark
Hi Rob! First of all let me thank you for your contribution. I've been experimenting with textures in FGFS myself for a while and I know how hard it is to get to such quality textures. So keep up the good work ;-) When I had a first look at the textures I initially liked them better than the defa

Re: [Flightgear-devel] Textures update ...

2006-04-01 Thread Curtis L. Olson
Martin Spott wrote: Hello Rob, "Rob Oates" wrote: New scenery update! Hopefully this gets everyones blessing :) Don't expect to get everyones blessing for a contribution to _any_ collaborative project, there's always everywhere someone who feels offended by your contribution. The g

Re: [Flightgear-devel] Textures update ...

2006-04-01 Thread Martin Spott
Hello Rob, "Rob Oates" wrote: > New scenery update! > > Hopefully this gets everyones blessing :) Don't expect to get everyones blessing for a contribution to _any_ collaborative project, there's always everywhere someone who feels offended by your contribution. The goal is to recieve as little

Re: [Flightgear-devel] Textures update ...

2006-04-01 Thread John Wojnaroski
Hi Rob Rob Oates wrote: New scenery update! Hopefully this gets everyones blessing :) here is what is improved: + The color of the city textures finally look good. No more violet, and the hues look perfect. + New town texture...i'm finally satisfied with this one, it goes well with th

Re: [Flightgear-devel] Textures update ...

2006-04-01 Thread Detlef Faber
Am Samstag, den 01.04.2006, 10:57 +0200 schrieb Georg Vollnhals: > Rob Oates schrieb: > > New scenery update! > > > > Hopefully this gets everyones blessing :) > > > > Hi Rob, hi all! > > I am very glad you are such an engaged contributer to FlightGear and > have seen that you are improving

Re: [Flightgear-devel] Textures update ...

2006-04-01 Thread Georg Vollnhals
Rob Oates schrieb: New scenery update! Hopefully this gets everyones blessing :) Hi Rob, hi all! I am very glad you are such an engaged contributer to FlightGear and have seen that you are improving your skills during the work. But I am sorry to say - after testing your latest work - th

Re: [Flightgear-devel] Textures update ...

2006-04-01 Thread Erik Hofman
Rob Oates wrote: The winter textures are prooving to be alot harder to create than I previously thought. I'll eventually find a good solution, unfortunately it will not be in time for the 0.9.10 release. I used to copy the texture layer in Gimp and use the Threshold color function fro around

Re: [Flightgear-devel] Textures update ...

2006-03-31 Thread Rob Oates
New scenery update!   Hopefully this gets everyones blessing :)   here is what is improved:   + The color of the city textures finally look good. No more violet, and the hues look perfect.   + New town texture...i'm finally satisfied with this one, it goes well with the city texture. (really looks

Re: [Flightgear-devel] Textures update ...

2006-03-31 Thread Martin Spott
Melchior, Melchior FRANZ wrote: > * Rob Oates: >> I've made adjustments to the following textures based on everyon's feedback: >> >> Adjusted the hues on City [1,2,3] made them reddish > Arghh ... who said they should be reddish? I said "less bluish". > Shadows should be grey, not blue/violet.

[Flightgear-devel] Textures update ...

2006-03-31 Thread Melchior FRANZ
* Rob Oates: > I've made adjustments to the following textures based on everyon's feedback: > > Adjusted the hues on City [1,2,3] made them reddish Arghh ... who said they should be reddish? I said "less bluish". Shadows should be grey, not blue/violet. But least of all should they be red. m.