Re: [Flightgear-devel] Keyboard reorg

2007-11-29 Thread LeeE
On Thursday 29 November 2007 12:29, gerard robin wrote: > On jeu 29 novembre 2007, AnMaster wrote: > > LeeE wrote: > > > Re the secondary flight controls, we need to allow for separate > > > ground steering and rudder control, in addition to differential > > > braking - with tandem and quadracycle

Re: [Flightgear-devel] Keyboard reorg

2007-11-29 Thread gerard robin
On jeu 29 novembre 2007, AnMaster wrote: > LeeE wrote: > > > > Re the secondary flight controls, we need to allow for separate ground > > steering and rudder control, in addition to differential braking - with > > tandem and quadracycle landing gear you need to steer independently in > > cross-win

Re: [Flightgear-devel] Keyboard reorg

2007-11-29 Thread AnMaster
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 LeeE wrote: > On Wednesday 28 November 2007 10:18, Stuart Buchanan wrote: >> Hi All, >> >> I've added the key assignments currently defined in keyboard.xml to >> the wiki page, so that we can easily see what assignments people >> think are missing, a

Re: [Flightgear-devel] Keyboard reorg

2007-11-28 Thread LeeE
On Wednesday 28 November 2007 10:18, Stuart Buchanan wrote: > Hi All, > > I've added the key assignments currently defined in keyboard.xml to > the wiki page, so that we can easily see what assignments people > think are missing, and any inconsistencies: > > http://wiki.flightgear.org/flightgear_wi

Re: [Flightgear-devel] Keyboard reorg

2007-11-28 Thread AnMaster
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Another problems with key bindings: The Ctrl-M used for menu in some aircrafts (Concorde and a few more by same author) should be changed. Ctrl-M is same as enter, and that breaks rudder if you don't have a joystick, so you can only use left rudder,

Re: [Flightgear-devel] Keyboard reorg

2007-11-28 Thread Vivian Meazza
Stuart wrote > Sent: 28 November 2007 10:18 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Keyboard reorg > > > Hi All, > > I've added the key assignments currently defined in > keyboard.xml to the wiki page, so that we can easil

Re: [Flightgear-devel] Keyboard reorg

2007-11-28 Thread Stuart Buchanan
Hi All, I've added the key assignments currently defined in keyboard.xml to the wiki page, so that we can easily see what assignments people think are missing, and any inconsistencies: http://wiki.flightgear.org/flightgear_wiki/index.php?title=Keyboard_function_priority_list Note that this onl

Re: [Flightgear-devel] Keyboard reorg

2007-11-18 Thread Melchior FRANZ
* Melchior FRANZ -- Sunday 18 November 2007: >white ... syntactically correct path to not yet existing property >green ... path to existing property >red ... broken path syntax (e.g. "/foo*bar" ... '*' not allowed) >yellow ... while typing in value for a valid property pat

Re: [Flightgear-devel] Keyboard reorg

2007-11-18 Thread Melchior FRANZ
* Melchior FRANZ -- Wednesday 14 November 2007: > Here's a more sophisticated and useful toy: > > http://members.aon.at/mfranz/keyboard.nas [5.0 kB] I added a few more features and committed it to CVS. But don't worry (especially simple-minded emacs users ;-), it's off by default. There's a di

Re: [Flightgear-devel] Keyboard reorg

2007-11-14 Thread Melchior FRANZ
Don't worry, I'm not going to announce every little addition. But I just changed debug.nas, and people using this script need to fetch a new version (or replace _attrib by attributes): http://members.aon.at/mfranz/keyboard.nas [5.7 kB] > > -> outputs path and value to screen and

Re: [Flightgear-devel] Keyboard reorg

2007-11-14 Thread David Megginson
On 14/11/2007, Melchior FRANZ <[EMAIL PROTECTED]> wrote: > * David Megginson -- Wednesday 14 November 2007: > > I think you've just made FlightGear into Emacs. > > I detest emacs. The script is inspired by vi! :-P Now you're making me nervous. All the best, David ---

Re: [Flightgear-devel] Keyboard reorg

2007-11-14 Thread Melchior FRANZ
* Melchior FRANZ -- Wednesday 14 November 2007: > -> outputs path and value to screen and terminal > = -> sets property to value and outputs result > ? -> lists all properties containing the search > expression in the path to the terminal N

Re: [Flightgear-devel] Keyboard reorg

2007-11-14 Thread Melchior FRANZ
* David Megginson -- Wednesday 14 November 2007: > I think you've just made FlightGear into Emacs. I detest emacs. The script is inspired by vi! :-P m. - This SF.net email is sponsored by: Splunk Inc. Still grepping through

Re: [Flightgear-devel] Keyboard reorg

2007-11-14 Thread David Megginson
On 14/11/2007, Melchior FRANZ <[EMAIL PROTECTED]> wrote: > Here's a more sophisticated and useful toy: > > http://members.aon.at/mfranz/keyboard.nas [5.0 kB] > > It is started with the '/'-key and then waits for the input of a > property path, optionally followed by "=" or "?": Gott im Himmel!

Re: [Flightgear-devel] Keyboard reorg

2007-11-14 Thread Melchior FRANZ
* Georg Vollnhals -- Wednesday 14 November 2007: > Very interested but with a little time-delay I tested this feature and > really, this could get one very nice feature of FlightGear. Here's a more sophisticated and useful toy: http://members.aon.at/mfranz/keyboard.nas [5.0 kB] It is started

Re: [Flightgear-devel] Keyboard reorg

2007-11-14 Thread Melchior FRANZ
Some comments about various suggestions: [non US-keyboards] * gerard robin -- Tuesday 13 November 2007: > Some time ago (i must say some years), we where talking about the > difficulties > to get an easy use of the keyboard but the ENGLISH one which is the ONLY > one :) > As far i remember, yo

Re: [Flightgear-devel] Keyboard reorg

2007-11-14 Thread Tobias Nielsen
Is it possible to consider it as a plugable keyboard system? The sim would include a standard keyboard layout that was simular to the normal layout as we know it uptil now, and then if some could use a more sophisticated layout, they could themselves swap in a keyboard layout file that supported se

Re: [Flightgear-devel] Keyboard reorg

2007-11-13 Thread Georg Vollnhals
Georg Vollnhals schrieb: Hi, I have to add another nice idea. If the parser could store values from the parser-list then this could be possible: MY EDITED PARSERLIST (loaded on startup of FG) (this is good for an more advanced user who likes it short) sb=standby sel=selected Weser=[112.9] Nien=[1

Re: [Flightgear-devel] Keyboard reorg

2007-11-13 Thread Georg Vollnhals
Melchior FRANZ schrieb: > I haven't thought much about the whole matter, but here are > some of my thoughts anyway. :-) > > .. > > (3) I find parts of John's idea nice, but the examples in > the referenced file are much too complex for my taste. > Also, I wouldn't like a "language" parser

Re: [Flightgear-devel] Keyboard reorg

2007-11-13 Thread gerard robin
On mar 13 novembre 2007, gerard robin wrote: > On lun 12 novembre 2007, Melchior FRANZ wrote: > > I haven't thought much about the whole matter, but here are > > some of my thoughts anyway. :-) > > > > (1) A complete reorganization shouldn't be done before the > > 0.9.11 release, but I don't a

Re: [Flightgear-devel] Keyboard reorg

2007-11-13 Thread gerard robin
On lun 12 novembre 2007, Melchior FRANZ wrote: > I haven't thought much about the whole matter, but here are > some of my thoughts anyway. :-) > > (1) A complete reorganization shouldn't be done before the > 0.9.11 release, but I don't assume that anyone aimed for > that. > > (2) I'd say t

Re: [Flightgear-devel] Keyboard reorg

2007-11-13 Thread Christian Mayer
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 David Megginson schrieb: > [...] > 2. Decide on a block of keys to be set aside for per-aircraft key assignment. > [...] Hi David, it's a great idea at the right time to set a standard for the key bindings. Here are some of my thoughts: 1) try to

Re: [Flightgear-devel] Keyboard reorg

2007-11-13 Thread Melchior FRANZ
* Melchior FRANZ -- Monday 12 November 2007: > (3) I find parts of John's idea nice, but the examples in > the referenced file are much too complex for my taste. But then again, if this only "wastes" one key, then I don't even see a problem with that. We could reserve the ':' key for that, lik

Re: [Flightgear-devel] Keyboard reorg

2007-11-12 Thread Melchior FRANZ
* Ralf Gerlich -- Monday 12 November 2007: > Hm, wouldn't that - in UNIX manner - call for an external configuration > tool to edit the XML bindings? Yes. And we call this tool "editor". ;-) > It's not unreasonable to assume that such a solution would require more > effort than modifying the

Re: [Flightgear-devel] Keyboard reorg

2007-11-12 Thread Ralf Gerlich
Hi! Melchior FRANZ wrote: > (2) I'd say that we want to keep the power of XML defined > bindings (with embedded Nasal where appropriate.) But > one could think about not having those automatically > triggered, but read them into a map, and let the > keys trigger such bindings by na

Re: [Flightgear-devel] Keyboard reorg

2007-11-12 Thread Melchior FRANZ
I haven't thought much about the whole matter, but here are some of my thoughts anyway. :-) (1) A complete reorganization shouldn't be done before the 0.9.11 release, but I don't assume that anyone aimed for that. (2) I'd say that we want to keep the power of XML defined bindings (wi

Re: [Flightgear-devel] Keyboard reorg

2007-11-12 Thread John Denker
On 11/12/2007 05:52 AM, Stuart Buchanan wrote: > That's a really interesting idea, and I like your proposed language. :-) > 1) I'm pretty sure that implementing this will require quite a change > to the input code, as we'll need a proper input parser rather than > the simple keyboard mapping we

Re: [Flightgear-devel] Keyboard reorg

2007-11-12 Thread Willie Fleming
On Monday 12 November 2007 13:55:13 Richard Bytheway wrote: > Willie Fleming wrote: > > Oh and I'd like NOT to have any functions on the keyboard (such as the > > time-warp) that will screw up the flight if Im clumsy with the typing. > > Although dropping the flaps, airbrakes or gear while at cruis

Re: [Flightgear-devel] Keyboard reorg

2007-11-12 Thread Richard Bytheway
Willie Fleming wrote: > Oh and I'd like NOT to have any functions on the keyboard (such as the > time-warp) that will screw up the flight if Im clumsy with the typing. Although dropping the flaps, airbrakes or gear while at cruise speed isn't going to do your flight much good :-) Richard ---

Re: [Flightgear-devel] Keyboard reorg

2007-11-12 Thread Vivian Meazza
AJ MacLeod wrote > Sent: 12 November 2007 12:09 > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] Keyboard reorg > > > On Monday 12 November 2007 06:31:26 John Denker wrote: > > Agreed! I've thought for ages that a top-to-bottom reo

Re: [Flightgear-devel] Keyboard reorg

2007-11-12 Thread Willie Fleming
On Monday 12 November 2007 12:08:34 AJ MacLeod wrote: > On Monday 12 November 2007 06:31:26 John Denker wrote: > > Agreed! I've thought for ages that a top-to-bottom reorg > > would be helpful. > > The starting point for me was the realization that there > > are far more aircraft functions that ne

Re: [Flightgear-devel] Keyboard reorg

2007-11-12 Thread AJ MacLeod
On Monday 12 November 2007 06:31:26 John Denker wrote: > Agreed! I've thought for ages that a top-to-bottom reorg > would be helpful. > The starting point for me was the realization that there > are far more aircraft functions that need to be controlled > than there are keys on the keyboard Which

Re: [Flightgear-devel] Keyboard reorg

2007-11-12 Thread Stuart Buchanan
Hi John, John Denker wrote: > There are a few aircraft functions that need to be bound to > a single key for immediate access. The vast majority, however, > can be bound to a multi-key sequence without causing a problem. > I definitely don't need a single key for engaging the starter > or sett

Re: [Flightgear-devel] Keyboard reorg

2007-11-11 Thread John Denker
On 11/11/2007 09:36 PM, David Megginson wrote: > This is a good discussion that we've started. > I think that we need to take a few steps: Agreed! I've thought for ages that a top-to-bottom reorg would be helpful. The starting point for me was the realization that there are far more aircraft f

Re: [Flightgear-devel] Keyboard reorg

2007-11-11 Thread
On Sun, 11 Nov 2007 21:36:35 -0500 "David Megginson" <[EMAIL PROTECTED]> wrote: > This is a good discussion that we've started. Way back when, we > didn't have menus (or scripting), so every function had to be > accessible from the keyboard (and all the assignments were hard-coded > in C++ to boo