On Fri, 2006-04-28 at 07:33 +0200, Mathias Fröhlich wrote:
On Friday 28 April 2006 04:37, Curtis L. Olson wrote:
Is anyone out there working on an F-14 Tomcat (like from the movie,
Top-Gun with Tom Cruise.) I talked to a guy today who flies F-14's and
would be able to provide a lot of
Hi,
I saw and tested the autobrake functionality on 737-300,and it works well.I
can set it with http server or internal property editor.Is there a plan to
assign a keyboard shortcut to it?
Nasal func :
--
autobrakeArmedToggle
* Savaş Yatmaz -- Friday 28 April 2006 15:13:
I saw and tested the autobrake functionality on 737-300,and it works well.I
can set it with http server or internal property editor.Is there a plan to
assign a keyboard shortcut to it?
No. We only set global keybindings if they are useful for
On 28 Apr 2006, at 14:13, Savaş Yatmaz wrote:I saw and tested the autobrake functionality on 737-300,and it works well.I can set it with http server or internal property editor.Is there a plan to assign a keyboard shortcut to it? Nasal func :
On Friday 28 April 2006 08:52 am, James Turner wrote:
Just to be clear, this looks like an 'auto-spoiler' function, not an
The nasal code in the 737 combines the functions of the autobrakes and the
autospeedbrakes, since they share some triggers.
There are no key bindings defined for these.
Not being a fully trained pilot , i dont know if this is right but i have
found if i go below 365 kts the aircraft stops going up and down all the time
and flys level at the set altitude if i go above 365 kts it starts to go up
and down a few hundred feet all the time until you take off the
Hi,
I committed a new facility for the A4F yesterday. It now has a functioning
AAR capability with YASim, like the one already available for JSBSim. I have
also taken the opportunity to adjust the panel to make it more nearly like
that of an A4F, rather than an A4C, although a couple of the
Justin,
Check to see if it is also rolling and pitching slowly. In that case
you have excited the Dutch Roll, which may be what you would
expect at higher speeds.
Rex
Justin Smithies wrote:
Not being a fully trained pilot , i dont know if this is right but i have
found if i go below 365 kts
On Friday 28 April 2006 12:08 pm, Vivian Meazza wrote:
I committed a new facility for the A4F yesterday. It now has a functioning
AAR capability with YASim, like the one already available for JSBSim. ...
Great. I can't wait to try it out. BTW, now I can stop using the T-38 as a
refueling
I've now put everything in place in sg fgfs that was need to replace
the old waypoint dialog with something fancier. I intend to throw out
auto_gui.[ch]xx, so I better warn you and ask for comments. If nobody
objects, then I'll commit this in a few days (I'm away over weekend).
If a 3D exterior model is needed I will contribute (blender)
I have an Aerofax on the tomcat with lots of pictures.
I'm interested in the B (A+) make since the nozzles are the
smooth F110 ones and the avionics still are a little crude (easier to model).
I would need somebody to help with the
Melchior FRANZ wrote :
OBJECT_STATIC, in turn, are not shared, but freed with the tile. Their
textures aren't shared either. Would be nice if they did, of course.
OTOH, most of the static objects have textures that are of no use for
other models, so it's not a big problem.
Perhaps you
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1
Pigeon schrieb:
http://pigeond.net/flightgear/fglive-0.1bravo.torrent
532mb, md5sum b0a267cc0d789314d0347129abb50724
README: http://pigeond.net/flightgear/README.fglive.html
OK, this looks much better on my laptop.
Selecting only
Hi Vivian,
On Fri, 2006-04-28 at 18:08 +0100, Vivian Meazza wrote:
Hi,
I have
also taken the opportunity to adjust the panel to make it more nearly like
that of an A4F, rather than an A4C, although a couple of the instruments are
not correct, principally the ASI should be replaced with a
* Frederic Bouvier -- Saturday 29 April 2006 00:00:
Perhaps you already noticed, but I checked a change to model.cxx that
allow PLIB, with its own mecanism, to reuse textures from models to models.
Yes, this was hard to miss. With it all my aircraft were untextured
(red/white), and I reverted
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