[Flightgear-devel] Re: Accepted flightgear 0.9.9-2 (source i386) (fwd)

2006-03-21 Thread Pigeon
I'm wondering if it's worthwhile to have two versions of the FG package, one built using freeglut and one using SDL. And mind you, just a note with the current FG's configure, it will still link the final binary against glut even if you configure it with --enable-sdl. And secondly, some of

Re: [Flightgear-devel] FG AI bug

2006-03-21 Thread Olaf Flebbe
The proposed patch is obsolete now, since the real root of the problem seems to be fixed now. --- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live we

Re: [Flightgear-devel] FG AI bug

2006-03-21 Thread Olaf Flebbe
> > Neat trick - thanks! I've found the problem - in lines 661 to 664 of > tower.cxx we check if t is the user, but then dereference the AI plane > pointer of tt based on the result. In the case where t is not the user, but > tt is the user, the AI plane pointer dereference ( ->GetLeg() ) kill

[Flightgear-devel] Screenshots of the first few buildinds of the Archeological Scenery project

2006-03-21 Thread Julien Pierru
I just started working on this, I decided to model as much of the ancient buildings lying around the Earth.Here are the first few ones:Giza pyramids: http://flamebunny.homelinux.net/pics/fgfs/Great_Pyramids.jpgTeotihuacan pyramid complex: http://flamebunny.homelinux.net/pics/fgfs/Teotihuacan.jpg

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-21 Thread Georg Vollnhals
alessandro marassi schrieb: Hi. I use UFO to examine scenery. I start from an airport, position the vehicle in air (altitude, longitude, latitude, heading). Is there a way to make it just hover in air setting its speed to 0? thanks Alex Hi, if you use FG CVS or Fred's binaries of 0.9.10 (see b

RE: [Flightgear-devel] Re: easyxml.cxx tweak

2006-03-21 Thread Jon S. Berndt
> On 21/03/06, Jon S. Berndt <[EMAIL PROTECTED]> wrote: > > > The exception sg_io_throws are a result of a problem in parsing. I've > > replaced those in our local copy of easyxml.cxx with error message > > printouts (cerr <<), thus reducing our dependence on specific external > > exception classe

Re: [Flightgear-devel] Re: easyxml.cxx tweak

2006-03-21 Thread David Megginson
On 21/03/06, Jon S. Berndt <[EMAIL PROTECTED]> wrote: > The exception sg_io_throws are a result of a problem in parsing. I've > replaced those in our local copy of easyxml.cxx with error message > printouts (cerr <<), thus reducing our dependence on specific external > exception classes. If these

[Flightgear-devel] Problem/bug with view centering via mouse

2006-03-21 Thread Lee Elliott
Hello all, Alexis and I have hit a problem while configuring the cockpit view in the A-10. Alexis has used -12 in the view[0]/config to pitch the cockpit view down, which works ok, but we've found that if you switch to a chase view and use the mouse to pan the view around and then reset the v

RE: [Flightgear-devel] Re: easyxml.cxx tweak

2006-03-21 Thread Jon S. Berndt
> > If the JSBSim version simply removed the exception throws without > > compensating with some other kind of mechanism, then I can see how > > you'd run into a lot of problems. I don't have a copy of the JSBSim > > code on my computer to check. > > Having a quick look at > http://cvs.sourceforge

RE: [Flightgear-devel] Re: easyxml.cxx tweak

2006-03-21 Thread Jon S. Berndt
> On 20/03/06, Phil Cazzola <[EMAIL PROTECTED]> wrote: > > > You're right. Sorry, I was looking at the version in the > JSBSim cvs. > > No exceptions there. > > If the JSBSim version simply removed the exception throws > without compensating with some other kind of mechanism, then > I can

Re: [Flightgear-devel] Last Wonder of the World...

2006-03-21 Thread Jon Stockill
Frederic Bouvier wrote: This is slightly OT, but I am lazy tonight to open another topic. There is a rss feed on news, but did you ever consider putting one on the model page ? It's something I'll get around to eventually, for both models and objects. The only problem I can think of is that r

Re: [Flightgear-devel] FG AI bug

2006-03-21 Thread Julien Pierru
Thanks a lot David for taking care of it.Julien

Re: [Flightgear-devel] Last Wonder of the World...

2006-03-21 Thread Jon Stockill
Julien Pierru wrote: Jon right now I have one .ac file for each pyramid as i had the GPS coordinates for all of them, however that might not be practical, what do you think? That's exactly how they're set up in the database at the moment - I can simply replace the current models, and modify p

Re: [Flightgear-devel] FG AI bug

2006-03-21 Thread David Luff
Ok, I think this bug should be fixed in CVS now - it was a typo after all that. Whenever an AI plane was asked to follow the user whilst the user was flying a circuit approach, the sim crashed. Since most of my recent testing has happened to use straight-in approaches, I wasn't triggering it.

Re: [Flightgear-devel] FG AI bug

2006-03-21 Thread David Luff
"Julien Pierru" writes: > David i had the same problem with gdb and SDL so someone on IRC told me to > use gdb attach [process ID]and then type c after you launch fgfs outside > gdb, that way even if the screen locks up you can switch to another virtual > console and look at the backtrace. That's

Re: [Flightgear-devel] Last Wonder of the World...

2006-03-21 Thread Martin Spott
Jon Stockill wrote: > http://fgfsdb.stockill.org/news.php?offset=12 We'd probably put this on a static page, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! --

Re: [Flightgear-devel] FG AI bug

2006-03-21 Thread Frederic Bouvier
David Luff wrote : > "Olaf Flebbe" writes: > > >> Melchior told me about it and I was able to reproduce it once. I had >> to increase AI traffic and starting at KSJC (San Jose) >> >> I investigated it a lot and it seems to me that two AI Aircrafts have >> been introduced with the same callsign.

Re: [Flightgear-devel] FG AI bug

2006-03-21 Thread Julien Pierru
David i had the same problem with gdb and SDL so someone on IRC told me to use gdb attach [process ID]and then type c after you launch fgfs outside gdb, that way even if the screen locks up you can switch to another virtual console and look at the backtrace. That's how i got the one at the top of t

Re: [Flightgear-devel] FG AI bug

2006-03-21 Thread David Luff
"Olaf Flebbe" writes: > Melchior told me about it and I was able to reproduce it once. I had > to increase AI traffic and starting at KSJC (San Jose) > > I investigated it a lot and it seems to me that two AI Aircrafts have > been introduced with the same callsign. (maybe one with the current > p

Re: [Flightgear-devel] Any lights on TWR?

2006-03-21 Thread Josh Babcock
Martin Spott wrote: > Hello David, > > "David Megginson" wrote: > > >>1. Like most airport lighting, they're pretty much impossible to see >>at night if the airport is near a lit-up residential area. I used to live a few miles away from a small airport with a rotating beacon, and it was clearl

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-21 Thread Josh Babcock
alessandro marassi wrote: > Hi. > I use UFO to examine scenery. > I start from an airport, position the vehicle in air (altitude, longitude, > latitude, heading). > Is there a way to make it just hover in air setting its speed to 0? > > Um, pull the throttle back to zero? If this does not work

[Flightgear-devel] YASim prop discing and turboprop engine

2006-03-21 Thread Oleksiy Frolov
Hello ! Does anyone know if YASim is able to simulate the following: 1. Wing lift change because of the propwash in twin engine airplane. 2. Prop discing effect on high rpm and low torque, where propeller actually produces negative thrust in close to 0 blade angle. What simulation algorithm was

Re: [Flightgear-devel] FG AI bug

2006-03-21 Thread Olaf Flebbe
Melchior told me about it and I was able to reproduce it once. I had to increase AI traffic and starting at KSJC (San Jose) I investigated it a lot and it seems to me that two AI Aircrafts have been introduced with the same callsign. (maybe one with the current player callsign) Deleting one of the

Re: [Flightgear-devel] FlightGear/SimGear dsp/dsw files

2006-03-21 Thread Olaf Flebbe
Please delete the dsw/dsp files for four reasons:* They don't work as is.* The dsw files are for VC6. Visual C 6 does not compile FlightGear (any more). * They don't even work for newer Visual Studios (Dependencies are broken: Microsofts Fault, not our's) * IMHO No developer uses them.I would vote

Re: [Flightgear-devel] FlightGear/SimGear dsp/dsw files

2006-03-21 Thread Frederic Bouvier
Geoff Air a écrit : > > Just a small point, but it could bother > some new people ... when you load MSVC7.1 > using the FlightGear.dsw (and dsp), you > can be blocked from a compile by a > custom step, which presently fails ... > > The am2dsp.cfg file contains a custom - > # Rule to create config.h

Re: [Flightgear-devel] Last Wonder of the World...

2006-03-21 Thread Frederic Bouvier
Jon Stockill wrote : > Julien Pierru wrote: >> How do you guys decide if you want the buildings in? >> >> Where do I have to send my files? >> >> I'm doing this because it's fun and having nice sights in FG can be >> cool, you guys can decide on wether or not you want to add them to >> the scenery.

[Flightgear-devel] Open Source Article

2006-03-21 Thread Berndt, Jon S
Title: Open Source Article One of my [too] many outside activities is serving as the volunteer editor of Horizons, the online magazine for the local Houston chapter of AIAA (the American Institute of Aeronautics and Astronautics). The current issue (Jan/Feb) just now uploaded to our site has

Re: [Flightgear-devel] FlightGear/SimGear dsp/dsw files

2006-03-21 Thread Geoff Air
Just a small point, but it could bother some new people ... when you load MSVC7.1 using the FlightGear.dsw (and dsp), you can be blocked from a compile by a custom step, which presently fails ... The am2dsp.cfg file contains a custom - # Rule to create config.h which gets included when am2dsp.pl

[Flightgear-devel] Re:hotspots.......

2006-03-21 Thread Paul Surgeon
Syd wrote > : the panel 'instrument' should be centered ... its not placed by the > bottom left corner like actions are '0' would make the center of > the panel in the lower left corner of the panel area. > I haven't had any problems tilting the 3d panel at any angle > Hope this helps.

Re: [Flightgear-devel] FG AI bug

2006-03-21 Thread David Luff
"Julien Pierru" writes: > The bug occured with CVS/HEAD. I was using ATC and AI traffic of 2. I tried > flying from both KHAF and KSFO. Both of these airports resulted in the > crash. Thanks! I'll try and reproduce it now... Cheers - Dave --

Re: [Flightgear-devel] FG AI bug

2006-03-21 Thread David Luff
"Julien Pierru" writes: > The bug occured with CVS/HEAD. I was using ATC and AI traffic of 2. I tried > flying from both KHAF and KSFO. Both of these airports resulted in the > crash. Thanks! I'll try and reproduce it now... Cheers - Dave --

Re: [Flightgear-devel] Last Wonder of the World...

2006-03-21 Thread Julien Pierru
Actually maybe it would be best if I were to texture your pyramids, since you have all of them.

[Flightgear-devel] [BUG] Nasal: cmp() function broken

2006-03-21 Thread Melchior FRANZ
The cmp() function doesn't work. It always returns -1, which isn't surprising, as it doesn't compare the strings, but the (non-changing) string addresses. m. Index: lib.c === RCS file: /var/cvs/SimGear-0.3/SimGear/simgear/nasal/lib

Re: [Flightgear-devel] Last Wonder of the World...

2006-03-21 Thread Julien Pierru
Jon right now I have one .ac file for each pyramid as i had the GPS coordinates for all of them, however that might not be practical, what do you think?Julien

Re: [Flightgear-devel] Last Wonder of the World...

2006-03-21 Thread Martin Spott
"Julien Pierru" wrote: > Where do I have to send my files? In general you can send these to Jon or to me, additionally we have an FTP upload directory: ftp://ftp.ihg.uni-duisburg.de/FlightGear/incoming/ Especially for the pyramids I think you should contact Jon, Martin. -- Unix _IS

Re: [Flightgear-devel] Last Wonder of the World...

2006-03-21 Thread Jon Stockill
Julien Pierru wrote: How do you guys decide if you want the buildings in? Where do I have to send my files? I'm doing this because it's fun and having nice sights in FG can be cool, you guys can decide on wether or not you want to add them to the scenery. We'll definitely add them - just ma

[Fwd: Re: [Flightgear-devel] FlightGear photo scenery]

2006-03-21 Thread Georg Vollnhals
Original-Nachricht Betreff:Re: [Flightgear-devel] FlightGear photo scenery Datum: Tue, 21 Mar 2006 18:55:52 +0100 Von:Georg Vollnhals <[EMAIL PROTECTED]> An: flightgear-devel@lists.sourceforge.net Referenzen: <[EMAIL PROTECTED]> <[EMAIL PROTECTED]> <[EMAIL P

Re: [Flightgear-devel] Last Wonder of the World...

2006-03-21 Thread Julien Pierru
How do you guys decide if you want the buildings in?Where do I have to send my files? I'm doing this because it's fun and having nice sights in FG can be cool, you guys can decide on wether or not you want to add them to the scenery.

Re: [Flightgear-devel] Last Wonder of the World...

2006-03-21 Thread Georg Vollnhals
Julien Pierru schrieb: I am actually trying to have most large arheological sites rendered in FG scenery. I guess my next project would be the mesoamerican pyramids such as Teotihuacan nearby Mexico City. Thank you Julien, that you share your work with us! Regards Georg EDDW ---

Re: [Flightgear-devel] Any lights on TWR?

2006-03-21 Thread Martin Spott
Hello David, "David Megginson" wrote: > 1. Like most airport lighting, they're pretty much impossible to see > at night if the airport is near a lit-up residential area. My experience is different. What you describe resembles me of the white flash lights that sit on top of newer control towers.

Fw: [Flightgear-devel] FlightGear photo scenery

2006-03-21 Thread alessandro marassi
> Hi. > I use UFO to examine scenery. > I start from an airport, position the vehicle in air (altitude, longitude, > latitude, heading). > Is there a way to make it just hover in air setting its speed to 0? > > thanks > Alex --- This SF.Net ema

Re: [Flightgear-devel] Last Wonder of the World...

2006-03-21 Thread Julien Pierru
Also how come the sand is not present in the scenery?

Re: [Flightgear-devel] Last Wonder of the World...

2006-03-21 Thread Julien Pierru
My pyramids also have the right dimensions(I think ;)) but you DO have the smaller queens pyramids which is cool. I'm also planning on making the step pyramid in saqqara. For the sphinx i really want to do it except that i'm not sure that my Blender skills are that good. I can give it a try though.

Re: [Flightgear-devel] FG AI bug

2006-03-21 Thread Julien Pierru
The bug occured with CVS/HEAD. I was using ATC and AI traffic of 2. I tried flying from both KHAF and KSFO. Both of these airports resulted in the crash.Regards, Julien

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-21 Thread alessandro marassi
Hi. I use UFO to examine scenery. I start from an airport, position the vehicle in air (altitude, longitude, latitude, heading). Is there a way to make it just hover in air setting its speed to 0? thanks Alex - Original Message - From: "Frederic Bouvier" <[EMAIL PROTECTED]> To: Sent: Sun

Re: [Flightgear-devel] Re: easyxml.cxx tweak

2006-03-21 Thread Frederic Bouvier
Quoting David Megginson : > On 20/03/06, Phil Cazzola <[EMAIL PROTECTED]> wrote: > > > You're right. Sorry, I was looking at the version in the JSBSim cvs. > > No exceptions there. > > If the JSBSim version simply removed the exception throws without > compensating with some other kind of mech

Re: [Flightgear-devel] Last Wonder of the World...

2006-03-21 Thread Jon Stockill
Martin Spott wrote: "Julien Pierru" wrote: Now all I need to do is to find someone to commit them... There are already some pyramids in the DB, see model ID 273 - 276 (http://fgfsdb.stockill.org/modeledit.php?id=273). Best would be if you contanct Jon as he was the person who built the existi

Re: [Flightgear-devel] RE: Re: easyxml.cxx tweak

2006-03-21 Thread David Megginson
On 20/03/06, Jon S. Berndt <[EMAIL PROTECTED]> wrote: > I stepped through the code. It *appears* that the line endings were NOT > handled by expat. There could be issues with tabs, spaces, or DOS line > endings. Not sure. Do you have a tiny test program that you used to check? Thanks, David

Re: [Flightgear-devel] Re: easyxml.cxx tweak

2006-03-21 Thread David Megginson
On 20/03/06, Phil Cazzola <[EMAIL PROTECTED]> wrote: > You're right. Sorry, I was looking at the version in the JSBSim cvs. > No exceptions there. If the JSBSim version simply removed the exception throws without compensating with some other kind of mechanism, then I can see how you'd run int

Re: [Flightgear-devel] FG AI bug

2006-03-21 Thread David Luff
"Julien Pierru" writes: > Following is a backtrace of a segfault. > It concerns AIPlane and was originally reported by decadix in January, but > here it is: > > Program received signal SIGSEGV, Segmentation fault. > < ... > > It happened when i tried to land at KOAK behind an AI plane, and i wa

Re: [Flightgear-devel] Last Wonder of the World...

2006-03-21 Thread Martin Spott
"Julien Pierru" wrote: > Now all I need to do is to find someone to commit them... There are already some pyramids in the DB, see model ID 273 - 276 (http://fgfsdb.stockill.org/modeledit.php?id=273). Best would be if you contanct Jon as he was the person who built the existing ones, Martin. --

Re: [Flightgear-devel] Re: b1900d update...

2006-03-21 Thread Frederic Bouvier
Selon syd & sandy : > Well there's a bit more work to do on the B1900d than I expected ... > updating gear animations to use the new properties , props , etc ... > removing some unused hotspots , so it should be ready tomorrow ... > If I read correctly it looks like Frederic already put the files