Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data keyboard.xml, 1.99, 1.100

2007-11-11 Thread Detlef Faber
Hello Vivian,

Am Samstag, den 10.11.2007, 19:37 + schrieb Vivian Meazza:
 gerard robin
 
  Sent: 10 November 2007 18:37
  To: FlightGear developers discussions
  Subject: Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: 
  data keyboard.xml,1.99, 1.100
  
  
  On sam 10 novembre 2007, David Megginson wrote:
   On 10/11/2007, gerard robin [EMAIL PROTECTED] wrote:
I can notice the update has been done , before we could give any 
opinion on the topic. Does it mean , that there is not any other 
alternative, and the CHOICE is that way nothing else  :) :) :)
   
   From my original message:
  
   quote
   I just moved tailwheel-lock from lowercase 'l' to uppercase 
  'L', and 
   reassigned lowercase 'l' to toggle lighting (for easy night starts 
   without searching for switches).  I assigned lighting to 
  the lowercase 
   'l' because I think it would be much more commonly used 
  than tailwheel 
   lock, but if there are general objections (from DC-3 users?) I can 
   swap the two around so that tailwheel lock goes back to 'l'.
  
   Let me know what you think.
   /quote
  
   I or anyone else with access can change it again once there's a 
   consensus -- remember that CVS is the experimentation 
  branch, not the 
   release branch.
  
  
   All the best,
  
  
   David
  
  Oh, i am only like the dog which try to catch his tail.
  
  Since we had the 'L used with carrier , (this was talked 
  before), i only 
  wonder if it would not have been  better to find a global 
  agreement on 
  which key can do what, before to make that update.
  
  There is some  aircraft within CVS which are  carrier compatible.
  
  With that update the launchbar  will not work now.
  
 
 Should be OK, the carrier bindings will over-write the keyboard bindings. It
 will be a problem if there is an aircraft with both tail wheel lock _and_
 carrier launch bar (F4U?) I haven't checked that.
 
The F4U-1 doesn't use the launchbar. It toggles the Tailwheel lock by
Ctrl-L, so l for lighting, L for Launchbar and Ctrl-l for Tailwheel
lock would work. However I would follow every agreement on key usage.


 And perhaps we can come up with a long term solution. I'm sure Melchior's
 little grey cells are working overtime.
 
 Still, perhaps we shouldn't be making changes until we are clearer about the
 consequences.
 
 Vivian 
 
 
Greetings

Detlef

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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-11 Thread Melchior FRANZ
* SydSandy -- Saturday 10 November 2007:
 Melchior FRANZ [EMAIL PROTECTED] wrote:
Ctrl-l ... liveries  (l for liveries is a bit exaggerated, anyway)

 Im not sure what you mean by exaggerated , 

Keys that don't require you to also press a modifier key are (very
obviously) easier to access than key combinations. And a livery
change is the last thing where we need quick and easy access.
This could be on one of the F[0-9]* keys, or even a menu only
function.

m.

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[Flightgear-devel] Weekly CVS Changelog Summary: FlightGear data

2007-11-11 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-04_01:02:17 (sydadams)
/var/cvs/FlightGear-0.9/data/Aircraft/R22/R22-sound.xml
/var/cvs/FlightGear-0.9/data/Aircraft/R22/Nasal/R22.nas

Added fuel consumption and low fuel annunciator...
Added audible warning (rpm less than 95%)


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-04_01:03:13 (sydadams)
/var/cvs/FlightGear-0.9/data/Sounds/beep.wav

*** empty log message ***


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-04_08:04:09 (gerard)
/var/cvs/FlightGear-0.9/data/Aircraft/P-38-Lightning/F-5B-set.xml

Global update, mostly model  reorganisation, and nasal script bug solved


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-04_08:04:10 (gerard)
/var/cvs/FlightGear-0.9/data/Aircraft/P-38-Lightning/P38-SetBase.xml
/var/cvs/FlightGear-0.9/data/Aircraft/P-38-Lightning/README-FIRST
/var/cvs/FlightGear-0.9/data/Aircraft/P-38-Lightning/Models/P38-base-model.xml
/var/cvs/FlightGear-0.9/data/Aircraft/P-38-Lightning/Models/Propellers/P38_CasserolleHelice.xml
/var/cvs/FlightGear-0.9/data/Aircraft/P-38-Lightning/Models/Propellers/P38_CasserollePropdisk.xml
/var/cvs/FlightGear-0.9/data/Aircraft/P-38-Lightning/Models/Propellers/P38_Propdisk.xml
/var/cvs/FlightGear-0.9/data/Aircraft/P-38-Lightning/System/crash.nas
/var/cvs/FlightGear-0.9/data/Aircraft/P-38-Lightning/System/nav.nas

Global update, mostly model  reorganisation, and nasal script bug solved


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-04_08:28:41 (gerard)
/var/cvs/FlightGear-0.9/data/Aircraft/P-38-Lightning/LIS-MOI_GNU-GPL

added terrain detection


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-04_08:28:42 (gerard)
/var/cvs/FlightGear-0.9/data/Aircraft/P-38-Lightning/Models/Propellers/casserolle-fr.rgb
/var/cvs/FlightGear-0.9/data/Aircraft/P-38-Lightning/Models/Propellers/p38-prop1.rgb

added terrain detection


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-04_08:28:43 (gerard)
/var/cvs/FlightGear-0.9/data/Aircraft/P-38-Lightning/System/terrain.nas

added terrain detection


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-04_08:39:16 (gerard)
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/LIS-MOI_GNU-GPL
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/N2501-set.xml
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Noratlas-SetBase.xml
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Nord-2501-splash.rgb

The 2501 variant is added, the detection terrain type is included in the FDM


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-04_08:39:17 (gerard)
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/README-FIRST
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/n2501.xml

The 2501 variant is added, the detection terrain type is included in the FDM


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-04_08:39:18 (gerard)
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Help/Nord-2501-help.xml
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Help/Nord-2502-help.xml

The 2501 variant is added, the detection terrain type is included in the FDM


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-04_08:39:19 (gerard)
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Instruments/Models/ai-pby.ac
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/Lumiere.xml
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/N2501_Base.xml
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/N2502_Base.xml
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/Noratlas-base-model.xml

The 2501 variant is added, the detection terrain type is included in the FDM


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-04_08:39:21 (gerard)
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/Noratlas_DCasserolle.xml
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/Noratlas_DHelice.xml
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/Noratlas_DPropdisk.xml
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/Noratlas_GCasserolle.xml
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/Noratlas_GHelice.xml
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/Noratlas_GPropdisk.xml
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/Noratlas_Pilote.xml

The 2501 variant is added, the detection terrain type is included in the FDM


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2007-11-04_08:39:22 (gerard)
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/Nord-2501-model.xml
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/Nord-2501_Cockpit.xml
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/Nord-2502_DHelice_mod.xml
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/Nord-2502_GHelice_mod.xml
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/lumiere.ac
/var/cvs/FlightGear-0.9/data/Aircraft/Noratlas/Models/noratlas-casserolle.ac

Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data keyboard.xml, 1.99, 1.100

2007-11-11 Thread gerard robin
On sam 10 novembre 2007, Vivian Meazza wrote:
 gerard robin

  Sent: 10 November 2007 18:37
  To: FlightGear developers discussions
  Subject: Re: [Flightgear-devel] [Flightgear-cvslogs] CVS:
  data keyboard.xml,1.99, 1.100
 
 
  wonder if it would not have been  better to find a global
  agreement on
  which key can do what, before to make that update.
 
  There is some  aircraft within CVS which are  carrier compatible.
 
  With that update the launchbar  will not work now.

 Should be OK, the carrier bindings will over-write the keyboard bindings.
 It will be a problem if there is an aircraft with both tail wheel lock
 _and_ carrier launch bar (F4U?) I haven't checked that.

 And perhaps we can come up with a long term solution. I'm sure Melchior's
 little grey cells are working overtime.

 Still, perhaps we shouldn't be making changes until we are clearer about
 the consequences.

 Vivian



I did not check it , but your Seafire has both Launchbar and tailwheel lock,
What is the matter now with the keyboard updated ? 

Regard



-- 
Gérard
http://pagesperso-orange.fr/GRTux/


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Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data keyboard.xml, 1.99, 1.100

2007-11-11 Thread Vivian Meazza
gerard robin

 Sent: 11 November 2007 13:18
 To: FlightGear developers discussions
 Subject: Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: 
 data keyboard.xml,1.99, 1.100
 
 
 On sam 10 novembre 2007, Vivian Meazza wrote:
  gerard robin
 
   Sent: 10 November 2007 18:37
   To: FlightGear developers discussions
   Subject: Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data 
   keyboard.xml,1.99, 1.100
  
  
   wonder if it would not have been  better to find a global 
 agreement 
   on which key can do what, before to make that update.
  
   There is some  aircraft within CVS which are  carrier compatible.
  
   With that update the launchbar  will not work now.
 
  Should be OK, the carrier bindings will over-write the keyboard 
  bindings. It will be a problem if there is an aircraft with 
 both tail 
  wheel lock _and_ carrier launch bar (F4U?) I haven't checked that.
 
  And perhaps we can come up with a long term solution. I'm sure 
  Melchior's little grey cells are working overtime.
 
  Still, perhaps we shouldn't be making changes until we are clearer 
  about the consequences.
 
  Vivian
 
 
 
 I did not check it , but your Seafire has both Launchbar and 
 tailwheel lock, What is the matter now with the keyboard updated ? 
 
 Regard
 

Not really, later on in the YASim config, it's ignored.

Vivian


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Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data keyboard.xml, 1.99, 1.100

2007-11-11 Thread gerard robin
On dim 11 novembre 2007, Vivian Meazza wrote:
 gerard robin

  Sent: 11 November 2007 13:18
  To: FlightGear developers discussions
  Subject: Re: [Flightgear-devel] [Flightgear-cvslogs] CVS:
  data keyboard.xml,1.99, 1.100
 
  On sam 10 novembre 2007, Vivian Meazza wrote:
   gerard robin
  
Sent: 10 November 2007 18:37
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] [Flightgear-cvslogs] CVS: data
keyboard.xml,1.99, 1.100
   
   
wonder if it would not have been  better to find a global
 
  agreement
 
on which key can do what, before to make that update.
   
There is some  aircraft within CVS which are  carrier compatible.
   
With that update the launchbar  will not work now.
  
   Should be OK, the carrier bindings will over-write the keyboard
   bindings. It will be a problem if there is an aircraft with
 
  both tail
 
   wheel lock _and_ carrier launch bar (F4U?) I haven't checked that.
  
   And perhaps we can come up with a long term solution. I'm sure
   Melchior's little grey cells are working overtime.
  
   Still, perhaps we shouldn't be making changes until we are clearer
   about the consequences.
  
   Vivian
 
  I did not check it , but your Seafire has both Launchbar and
  tailwheel lock, What is the matter now with the keyboard updated ?
 
  Regard

 Not really, later on in the YASim config, it's ignored.

 Vivian

Oh, right, thanks.

So the nice way, mainly for carrier  is to ignore the keyboard.xml , and to 
create  some specific key dedicated to the Aircraft.

My apologizes (mainly to David) for that noise which came first from me.

In that case the L l could be used for any other features:
= light , livery and so on.

Regards


-- 
Gérard
http://pagesperso-orange.fr/GRTux/


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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-11 Thread Willie Fleming
While you are re-assigning keys, can I suggest that we remove t/T for the 
time-warp and reassign that to either a ctrl combo or a menu item.
It doesnt strike me that this is a function thats needed in a hurry like a 
flight control or switch.
Possibly ''t and its friends could get re-assigned to turbine start/shutdown?
 Its not the first time Ive screwed up a long flight by accidentally 
hitting 't' and getting thoroughly confused. 
A standard keyboard assignment for carb heat would be useful too (and much 
more relevant for myself and Im guessing 90+% of the users who actually get 
to fly real aircraft) and add greatly to the realism. I know there are 
aircraft where we have a clickable hot-spot  for the carb heat but its 
usually difficult to find and a hassle. Carb heat should be like backups -- 
make it easy and folk will do it - forget about it and you will have big 
trouble sooner or later.

---
Best Regards
Willie Fleming

[EMAIL PROTECTED]

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Re: [Flightgear-devel] New aircraft for CVS - Pitts S1C

2007-11-11 Thread Maik Justus
Hi Stuart,

nice aircraft.

One comment regarding the fdm: The aerotow hook is missing.

Maik

Stuart Buchanan schrieb am 10.11.2007 18:12:
 I wrote:
   
 From: Stuart Buchanan [EMAIL PROTECTED]
 To: FlightGear developers discussions 
 flightgear-devel@lists.sourceforge.net
 Sent: Saturday, 10 November, 2007 1:56:40 PM
 Subject: Re: [Flightgear-devel] New aircraft for CVS - Pitts S1C



 
 Melchior wrote:
 * Stuart Buchanan -- Saturday 10 November 2007:
   
 The included livery is for the well-known fictional beer company, 
 
 Hmm ... I'm not sure if that's fictional enough. 20th Century Fox
 has already sued an Australian brewery for making Duff beer, although
 they aren't brewing beer themselves, obviously. They are quite
 greedy and sue-happy, I think.

 How's that different from using airline liveries? As long as we
 are depicting real aircraft that's IMHO like painting a picture
 or making a photo and giving it away, which is perfectly legal.
 And airlines don't lose anything from it. On the contrary. It's
 free advertisement.

 Personally, I don't have anything against the livery. But I don't
 want to be the one who commits it and is responsible for it being
 in CVS. I won't complain if someone else commits.  :-)
   
 OK. Better safe than sorry, I guess. I'll update the livery
 to

 
  something more fictional.


 New version with FlightGear livery (well, we might as wel advertise 
 ourselves) available from:

 http://www.nanjika.co.uk/flightgear/pittss1c.tar.gz

 -Stuart



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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-11 Thread Georg Vollnhals
Willie Fleming schrieb:
 While you are re-assigning keys, can I suggest that we remove t/T for the 
 time-warp and reassign that to either a ctrl combo or a menu item.
 It doesnt strike me that this is a function thats needed in a hurry like a 
 flight control or switch.
 Possibly ''t and its friends could get re-assigned to turbine start/shutdown?
  Its not the first time Ive screwed up a long flight by accidentally 
 hitting 't' and getting thoroughly confused. 
   
Yes, Willie, I can only agree as the accidentally time-warping by
blind-typing on the keyboard (and missing ..) was a nuisance for me
several times. And to be honest, I do not know until now how to set it
to the normal value back with one keystroke. So I always had to cancel
the flight.
This dangerous key assignment should be changed for some more
beneficial for daily use.

Georg EDDW

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[Flightgear-devel] Bug in SGBinObject write_bin() function?

2007-11-11 Thread Christian Buchner
Hi,

I am trying to understand the SGBinObject binary format (BTG files) and for
this purpose I wrote a short test program to load a file and save it back to
disk.

SGBinObject source;
bool result = source.read_bin
(S:\\scenery\\Terrain\\w090n30\\w087n39\\1532019.btg);
if (result == true)
{
SGBucket bucket(SGGeod::fromCart(SGVec3double(
source.get_gbs_center2().sg(;
source.write_bin(C:\\, test.btg, bucket);
}

This code loads the largest (non-airport) BTG file from the World scenery
disk 1 (mounted on drive S: on Windows) and tries to save it back.

The program crashes in line 1015 of sg_binobj.cxx trying to access the
member variable fans_n[i][j]  with a vector subscript out of range debug
error inside the STL vector class.

I was kind of wondering if my use of write_bin is incorrect, or if there is
a serious bug in the write_bin() implementation. Maybe this function is used
so seldom that no-one noticed so far?

I was trying this on Windows based on the CVS/HEAD SimGear release under
Visual C++ 2005 Express Edition. The flightgear binary produced with this
compiler works just fine.

My mid term goal is to come up with a more efficiently compressed binary
format to save some disk space and possible squeeze the world scenery on two
DVDs or less. I plan to achieve this goal by using some quantization and
entropy coding. It might also be possible to obtain some LOD support by
encoding the mesh progressively (i.e. from coarse to full precision) and by
specifying a cutoff point during read_bin()
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Re: [Flightgear-devel] New aircraft for CVS - Pitts S1C

2007-11-11 Thread Stuart Buchanan
Maik Justus wrote:
 Hi Stuart,
 
 nice aircraft.
 
 One comment regarding the fdm: The aerotow hook is missing.


I didn't add the aerotow hook because I'm pretty sure no-one would try to tow a 
glider with a Pitts, and it's enough trouble trying to handle on its own, 
without the challenge of a glider as well!

That said, I know there are currently a very limited number of aircraft that 
are useful for aero-towing, so if you want to re-add it, go ahead.

Or maybe we need to convince someone to create a proper YASim tug...

-Stuart



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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-11 Thread Melchior FRANZ
* Georg Vollnhals -- Sunday 11 November 2007:
 I can only agree as the accidentally time-warping by
 blind-typing on the keyboard (and missing ..) was a nuisance for me
 several times. And to be honest, I do not know until now how to set it
 to the normal value back with one keystroke.

Just press the t-key longer than a second.  :-)

And before someone complains that this isn't documented:
It was only a little test to see if such time-dependent
key presses could be useful for some things. You can also
call it an Easter egg, if you want.

m.

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Re: [Flightgear-devel] New aircraft for CVS - Pitts S1C

2007-11-11 Thread Heiko Schulz
So much as I know, there are some clubs using a Pitts
for aerotowing.

Regards
HHS
--- Stuart Buchanan [EMAIL PROTECTED]
schrieb:

 Maik Justus wrote:
  Hi Stuart,
  
  nice aircraft.
  
  One comment regarding the fdm: The aerotow hook is
 missing.
 
 
 I didn't add the aerotow hook because I'm pretty
 sure no-one would try to tow a glider with a Pitts,
 and it's enough trouble trying to handle on its own,
 without the challenge of a glider as well!
 
 That said, I know there are currently a very limited
 number of aircraft that are useful for aero-towing,
 so if you want to re-add it, go ahead.
 
 Or maybe we need to convince someone to create a
 proper YASim tug...
 
 -Stuart
 
 
 
  

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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-11 Thread Georg Vollnhals
Melchior FRANZ schrieb:
 * Georg Vollnhals -- Sunday 11 November 2007:
   
 I can only agree as the accidentally time-warping by
 blind-typing on the keyboard (and missing ..) was a nuisance for me
 several times. And to be honest, I do not know until now how to set it
 to the normal value back with one keystroke.
 

 Just press the t-key longer than a second.  :-)

 And before someone complains that this isn't documented:
 It was only a little test to see if such time-dependent
 key presses could be useful for some things. You can also
 call it an Easter egg, if you want.

 m.

   
Thank you for this clarification which can save my day sometime in the
future but thinking of many other users not reading this list it could
be a good idea to hide the time-warping function a little more.

Georg

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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-11 Thread Melchior FRANZ
* Melchior FRANZ -- Sunday 11 November 2007:
 Just press the t-key longer than a second.  :-)

That doesn't mean that I want to keep warp on the t-key.
I also find that these unrealistic development functions
shouldn't waste the good keys. I also find that the r
(replay) key is much too exposed. But traditionally,
discussions about the keyboard layout are only about where
people *don't* want certain keys, not *where* they want
them instead, and therefore aren't very productive. So,
traditionally, everything remains the same afterwards.  ;-)

m.

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Re: [Flightgear-devel] New aircraft for CVS - Pitts S1C

2007-11-11 Thread Stuart Buchanan
Heiko Schulz wrote:
 So much as I know, there are some clubs using a Pitts
 for aerotowing.

I didn't know that - but know knowledge of glider towing is limited to the 
small number of clubs around our airfield. Thanks for pointing it out. I'm glad 
there is another use for the Pitts!

Maik - please go ahead and add aerotow if you have time/inclination.  I've just 
about used up my FlightGear dev time for the month ;)

Heiko: Any chance you could reply to the _bottom_ of posts rather than the 
_top_? 

As someone once said:

A: Because it makes the reply difficult to understand
Q: Why is top-posting bad?

Thanks.

-Stuart







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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-11 Thread SydSandy
On Sun, 11 Nov 2007 11:06:42 +0100
Melchior FRANZ [EMAIL PROTECTED] wrote:

 * SydSandy -- Saturday 10 November 2007:
  Melchior FRANZ [EMAIL PROTECTED] wrote:
 Ctrl-l ... liveries  (l for liveries is a bit exaggerated, anyway)
 
  Im not sure what you mean by exaggerated , 
 
 Keys that don't require you to also press a modifier key are (very
 obviously) easier to access than key combinations. And a livery
 change is the last thing where we need quick and easy access.
 This could be on one of the F[0-9]* keys, or even a menu only
 function.
 
 m.
 
ok , I understand now . 
It was mainly meant for testing ... I tried to use the material animation based 
on  a  /sim/model/variant condition , but that only works once , in one 
direction , that is , liveries will change until you toggle the last one , 
then that's where it stays . I'm guessing tthats because of the material 
animations limitation on changing the same object(s) more than once ...
But I'm still working on it 
(and lets face it , its easier to get a response when I screw things up, rather 
than ask a question ;) )   
Cheers
-- 
SydSandy [EMAIL PROTECTED]

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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-11 Thread SydSandy
On Sun, 11 Nov 2007 19:06:14 +0100
Georg Vollnhals [EMAIL PROTECTED] wrote:

 Melchior FRANZ schrieb:
  * Georg Vollnhals -- Sunday 11 November 2007:

  I can only agree as the accidentally time-warping by
  blind-typing on the keyboard (and missing ..) was a nuisance for me
  several times. And to be honest, I do not know until now how to set it
  to the normal value back with one keystroke.
  
 
  Just press the t-key longer than a second.  :-)
 
  And before someone complains that this isn't documented:
  It was only a little test to see if such time-dependent
  key presses could be useful for some things. You can also
  call it an Easter egg, if you want.
 
  m.
 

 Thank you for this clarification which can save my day sometime in the
 future but thinking of many other users not reading this list it could
 be a good idea to hide the time-warping function a little more.
 
 Georg
 

Just here to add my vote   I've done the accidental time warp too , very 
confusing if you hit it once and dont have a clock installed yet :) .I agree 
that it should be moved out of the way ... or removed completely , since you 
can set the time of day on the commandline or FGrun ...
Cheers

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[Flightgear-devel] [Fwd: Re: Minor keyboard reassignment]

2007-11-11 Thread Georg Vollnhals


 Original-Nachricht 
Betreff:Re: [Flightgear-devel] Minor keyboard reassignment
Datum:  Sun, 11 Nov 2007 19:54:34 +0100
Von:Georg Vollnhals [EMAIL PROTECTED]
An: FlightGear developers discussions
flightgear-devel@lists.sourceforge.net
Referenzen: [EMAIL PROTECTED]
[EMAIL PROTECTED] [EMAIL PROTECTED]
[EMAIL PROTECTED]



Melchior FRANZ schrieb:
 * Melchior FRANZ -- Sunday 11 November 2007:
   
 Just press the t-key longer than a second.  :-)
 

 That doesn't mean that I want to keep warp on the t-key.
 I also find that these unrealistic development functions
 shouldn't waste the good keys. I also find that the r
 (replay) key is much too exposed. But traditionally,
 discussions about the keyboard layout are only about where
 people *don't* want certain keys, not *where* they want
 them instead, and therefore aren't very productive. So,
 traditionally, everything remains the same afterwards.  ;-)

 m.

   
Would be bad for the time-warping. Just some thoughts after looking into
some FG files:

I am used - to be honest from my old Win$ times - to have the
extraordinary functions on a combination together with the ALT key.
But I doubt that this is possible for FlightGear as looking into the
keyboard.xml and freeglut_std.h there are only definitions for the
function, arrow and page keys as special keys.
I assume that some O/S don't know the ALT key? Or combinations like
CTRL+SHIFT + keyvalue?
Could it be a solution to have several seldom used function on ONE key -
together with a switching menu entry in the developer key menu part.
So that ie the * is either used for timewarping  or ... or ...
dependant on the menu selection?

Just to mention, the more functions you get in a sim, the more
complicated it is to have a standard key table.
I always liked the possibility of the old FLY! sim to (re-) assign your
own keys to functions. Every simmer has his own likings due to his use
of the flightsim. But this means that not pure keyvalues are handled
within the sim but messages independant from the keyboard use. As I am
not a FG coder I don't know how it is handled in our sim. But this would
solve a lot of problems.

Regards
Georg




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Re: [Flightgear-devel] New aircraft for CVS - Pitts S1C

2007-11-11 Thread Heiko Schulz

--- Stuart Buchanan [EMAIL PROTECTED]
schrieb:

 
 Heiko: Any chance you could reply to the _bottom_ of
 posts rather than the _top_? 
 
 As someone once said:
 
 A: Because it makes the reply difficult to
 understand
 Q: Why is top-posting bad?
 
 Thanks.
 
 -Stuart
 
Yes, I can. But I find this more difficult to read.
Sometimes I'm lost between qoutes and anwsers of other
postings here...


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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-11 Thread Willie Fleming
On Sunday 11 November 2007 18:07:24 Melchior FRANZ wrote:
 * Melchior FRANZ -- Sunday 11 November 2007:
  Just press the t-key longer than a second.  :-)

 That doesn't mean that I want to keep warp on the t-key.
 I also find that these unrealistic development functions
 shouldn't waste the good keys. I also find that the r
 (replay) key is much too exposed. But traditionally,
 discussions about the keyboard layout are only about where
 people *don't* want certain keys, not *where* they want
 them instead, and therefore aren't very productive. So,
 traditionally, everything remains the same afterwards.  ;-)

OK I _WANT_ turbine start/shutdown assigned to t/T and carb heat assigned 
to 'h'  toggle heat on/off  and I _WANT_ time warp reassigned to a menu 
item  :-)

Reasoning behind the toggle - for proper use of the carb heat you want to have 
it on for 30-60 secs in the cruise and on anytime the throttle is less than 
50% open. At least thats the way its taught at our club and we haven't lost 
an aircraft to carb icing since this rule was introduced. Please don't ask 
what happened before this rule was brought in

Anybody else with me on this?

---
Best Regards
Willie Fleming

[EMAIL PROTECTED]

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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-11 Thread Georg Vollnhals
Willie Fleming schrieb:
 OK I _WANT_ turbine start/shutdown assigned to t/T and carb heat assigned 
 to 'h'  toggle heat on/off  and I _WANT_ time warp reassigned to a menu 
 item  :-)

 Reasoning behind the toggle - for proper use of the carb heat you want to 
 have 
 it on for 30-60 secs in the cruise and on anytime the throttle is less than 
 50% open. At least thats the way its taught at our club and we haven't lost 
 an aircraft to carb icing since this rule was introduced. Please don't ask 
 what happened before this rule was brought in

 Anybody else with me on this?

   
My vote for it
Georg

 ---
 Best Regards
 Willie Fleming

   

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Re: [Flightgear-devel] New aircraft for CVS - Pitts S1C

2007-11-11 Thread Maik Justus

Hi,
Stuart Buchanan schrieb am 11.11.2007 19:17:

Heiko Schulz wrote:
  

So much as I know, there are some clubs using a Pitts
for aerotowing.



  

Yes, I am sure I saw it myself.

I didn't know that - but know knowledge of glider towing is limited to the 
small number of clubs around our airfield. Thanks for pointing it out. I'm glad 
there is another use for the Pitts!

Maik - please go ahead and add aerotow if you have time/inclination.  I've just 
about used up my FlightGear dev time for the month ;)

  
Please find enclosed a diff. (I am not sure about the correct position 
of the hitch) .


Maik
? pittss1c.diff
Index: pittss1c-set.xml
===
RCS file: /var/cvs/FlightGear-0.9/data/Aircraft/pittss1c/pittss1c-set.xml,v
retrieving revision 1.1
diff -u -p -r1.1 pittss1c-set.xml
--- pittss1c-set.xml10 Nov 2007 17:18:47 -  1.1
+++ pittss1c-set.xml11 Nov 2007 19:12:15 -
@@ -45,6 +45,14 @@ model, instrument panel, and external 3D
help
  titlePitts S1C/title
  line/line
+ key
+   nameo/name
+   descconnect tow cable/desc
+ /key
+ key
+   nameO/name
+   descdisconnect tow cable/desc
+ /key
  lineAerobatic Biplane, with 180hp Lycoming O-360/line
  line/line
  lineStall: 57mph/line
@@ -52,6 +60,30 @@ model, instrument panel, and external 3D
  lineVne: 203/line
  lineRate of climb: 2650fpm/line
/help
+hitches
+!-- make sure some properties do exist, when the list for multiplayer 
transfere is defined--
+!-- they need to be in the same value, as they are initilized in the FDM, to 
get the same values after reset--
+  aerotow
+tow
+  length type=float60/length
+  elastic-constant type=float1/elastic-constant
+  weight-per-m-kg-m type=float1/weight-per-m-kg-m
+  dist type=float1/dist
+  connected-to-property-node type=bool/connected-to-property-node
+  brake-force type=float10/brake-force
+  connected-to-ai-or-mp-callsign type 
=string*/connected-to-ai-or-mp-callsign
+  end-force-x type =float0/end-force-x
+  end-force-y type =float0/end-force-y
+  end-force-z type =float0/end-force-z
+/tow
+speed-in-tow-direction type=float0/speed-in-tow-direction
+open type=booltrue/open
+local-pos-x type=float0/local-pos-x
+local-pos-y type=float0/local-pos-y
+local-pos-z type=float0/local-pos-z
+is-slave type=boolfalse/is-slave
+  /aerotow
+/hitches
  /sim
 
  yasim
@@ -104,5 +136,27 @@ model, instrument panel, and external 3D
 pilot-gmin1.0/pilot-gmin
 pilot-gmax1.0/pilot-gmax
   /accelerations
+input
+  keyboard
+key n=79
+  nameO/name
+  descOpen aerotow hook/desc
+  binding
+commandproperty-assign/command
+property/sim/hitches/aerotow/open/property
+value type=booltrue/value
+  /binding
+/key
+key n=111
+  nameo/name
+  descLock aerotow hook/desc
+  binding
+commandproperty-assign/command
+property/sim/hitches/aerotow/open/property
+value type=boolfalse/value
+  /binding
+/key
+  /keyboard
+/input
 
 /PropertyList
Index: pittss1c.xml
===
RCS file: /var/cvs/FlightGear-0.9/data/Aircraft/pittss1c/pittss1c.xml,v
retrieving revision 1.1
diff -u -p -r1.1 pittss1c.xml
--- pittss1c.xml10 Nov 2007 17:18:47 -  1.1
+++ pittss1c.xml11 Nov 2007 19:12:16 -
@@ -113,4 +113,8 @@ YASim aerodynamic model for a Pitts S1C
   !-- pilot --
   weight x=-2.4 y=0 z=-0.0 mass-prop=/yasim/pitts/pilot-lb/
 
+  hitch name=aerotow x=-4.5 y=0 z=-0.3  
force-is-calculated-by-other=1
+tow length=60 weight-per-meter=0.035 elastic-constant=9000 
break-force=1 mp-auto-connect-period=1.0/
+  /hitch
+
 /airplane
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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-11 Thread Curtis Olson
On Nov 11, 2007 12:30 PM, Willie Fleming  wrote:

 OK I _WANT_ turbine start/shutdown assigned to t/T and carb heat assigned
 to 'h'  toggle heat on/off  and I _WANT_ time warp reassigned to a menu
 item  :-)


I don't disagree with any of this, timewarp probably doesn't deserve it's
own pair of keystrokes.  However, blindly assigning it to a menu item might
cause us to lose the ability to do any fine grain nudging of the time
forward or back.  Maybe I'm the only one that does that?  But for whomever
decides to reassign this functionality to a menu entry, I'd like to see
maybe a dialog box where you can advance/rewind the time by 60 seconds, 5
minutes, 1 hour, etc. along with setting the time to specific periods of the
day (noon, dusk, etc.)  Perhaps even be able to manually enter a time offset
(warp value) in seconds.

Regards,

Curt.
-- 
Curtis Olson: http://baron.flightgear.org/~curt/
Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d
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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-11 Thread Durk Talsma
On Sunday 11 November 2007 19:07, Melchior FRANZ wrote:
 * Melchior FRANZ -- Sunday 11 November 2007:
  Just press the t-key longer than a second.  :-)

 That doesn't mean that I want to keep warp on the t-key.
 I also find that these unrealistic development functions
 shouldn't waste the good keys. I also find that the r
 (replay) key is much too exposed. But traditionally,
 discussions about the keyboard layout are only about where
 people *don't* want certain keys, not *where* they want
 them instead, and therefore aren't very productive. So,
 traditionally, everything remains the same afterwards.  ;-)

 m.


Funny, I was thinking exactly the same earlier this week. The t/T combination 
dates back from the very early days of FlightGear, when they had their use. 
Those days are long gone. To me it seems that this would be something useful 
for a menu or dialog box. Not something for an easy accessible hotkey.

Cheers,
Durk

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[Flightgear-devel] Patches, Cleanups, and Release planning

2007-11-11 Thread Durk Talsma
Folks, 

This is just a quick notification: I still have a number of patches floating 
around in the wake of the stutter bug (cleaning up the timing alerts, etc) 
and FSWeekend. I had hoped to begin committing some of that stuff to CVS this 
weekend, but home improvement chores kept be busy all weekend long. Hopefully 
I can have a go at it this week / next weekend. 

I'm also hoping that we can schedule a release around christmas. I seems this 
might work both in terms of my agenda and Curt's. I also hope to get back to 
that sometime this week.

Cheers,
Durk

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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-11 Thread Melchior FRANZ
* Curtis Olson -- Sunday 11 November 2007:
 I don't disagree with any of this, timewarp probably doesn't deserve it's
 own pair of keystrokes.

I use this often and definitely want a key for it. Only 't' seems
a bit too wasteful and dangerous. (But I can also make my own local
key definition for it. I have lots of free keys, thanks to my use
of the Meta modifier.  :-) 

m.

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Re: [Flightgear-devel] Minor keyboard reassignment

2007-11-11 Thread Melchior FRANZ
* Willie Fleming -- Sunday 11 November 2007:
 OK I _WANT_ turbine start/shutdown assigned to t/T and carb
 heat assigned to 'h'  toggle heat on/off  and I _WANT_ time
 warp reassigned to a menu item  :-)

Of course you have to offer solutions for the keys that you
want replaced. h is the HUD. And what are your plans for the
former t/T warp function? It quickly becomes less fun when
you have to consider that. Have a look at
$FG_ROOT/Docs/keyboard/map.pdf for inspiration.  :-)

m.

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Re: [Flightgear-devel] New aircraft for CVS - Pitts S1C

2007-11-11 Thread dave perry

Stuart Buchanan wrote:

The model and FDM are fairly basic, but it is quite fun to fly, and a challenge 
to land. Comment and any modifications are very welcome. This is my first YASim 
aircraft, so I'm sure the FDM could benefit from some tuning.

  
Stuart, this is a really nice addition.  Taking you at your word, I 
spent some enjoyable time last evening tweaking the yasim fdm.  Since 
this activity can be subject to personal preferences, I am attaching a 
diff file and will comment on the changes, and my reasons for each.  I 
have never flown the real pitts, but have had several extended 
discussions with several pilots at my field that fly it regularly.


1.  CG location - It seemed to be very tail heavy on my first flight, so 
I googled to find where the CG should be.  Could not find the plan 
numbers, but did find a 1/3 scale RC CG recommendation.  So added 
ballast to move the CG to x= -1.37 m which should be very similar to the 
location recommended for the RC pitts.  I always use the 3d model and 
$FG_ROOT/bin/yasim to get the CG where documentation says it should be.  
This made a very big difference.


2.  Approach configuration - In spite of the documentation, this needs 
to be the landing stall configuration.  I found the landing stall speed 
using google and estimated the aoa.


3.  Increased the roll rate - more flap0 lift and decreased twist.  
Decreasing the twist also makes stalls quicker, more positive which 
helps the snap rolls and spins.


4.  The real AC snap rolls easily and spins easily (aerobatics).  So 
decreased the wing and mstab stall widths.


5.  Adjusted the cruise and take-off rpms so the engine behaves more 
like a fixed pitch prop should (i.e at full throttle, the rpm should 
increase as the AC accelerates.


Hope this is helpful,
Dave Perry


? pitts.diff
Index: pittss1c.xml
===
RCS file: /var/cvs/FlightGear-0.9/data/Aircraft/pittss1c/pittss1c.xml,v
retrieving revision 1.1
diff -p -u -r1.1 pittss1c.xml
--- pittss1c.xml	10 Nov 2007 17:18:47 -	1.1
+++ pittss1c.xml	11 Nov 2007 21:38:47 -
@@ -9,13 +9,13 @@ YASim aerodynamic model for a Pitts S1C
 airplane mass=720
 
   !-- Approach configuration --
-  approach speed=100 aoa=5
+  approach speed=50 aoa=12
 control-setting axis=/controls/engines/engine[0]/throttle value=0.5/
 control-setting axis=/controls/engines/engine[0]/mixture value=1.0/
   /approach
 
   !-- Cruise configuration --
-  cruise speed=160 alt=0
+  cruise speed=160 alt=7000
 control-setting axis=/controls/engines/engine[0]/throttle value=0.75/
 control-setting axis=/controls/engines/engine[0]/mixture value=0.75/
 control-setting axis=/controls/flight/elevator-trim value=0.1/
@@ -27,10 +27,10 @@ YASim aerodynamic model for a Pitts S1C
   fuselage ax=0 ay=0 az=0 bx=-4.22 by=0 bz=-0.0
 width=0.9 taper=0.8 midpoint=0.3/
 
-  wing x=-1.87 y=0.31 z=-0.44 taper=1.0 incidence=0 twist=-3.0
+  wing x=-1.87 y=0.31 z=-0.44 taper=1.0 incidence=0 twist=-1.0
 length=2.3 chord=0.9 sweep=0 dihedral=2.7 camber=0.1
-stall aoa=22 width=4 peak=1.5/
-flap0 start=0.31 end=0.85 lift=1.3 drag=1.1/
+stall aoa=12 width=2.0 peak=1.5/
+flap0 start=0.31 end=0.85 lift=1.6 drag=1.1/
 control-input axis=/controls/flight/aileron control=FLAP0 split=true/
 control-input axis=/controls/flight/aileron-trim control=FLAP0 split=true/
 control-output control=FLAP0 side=left
@@ -39,26 +39,26 @@ YASim aerodynamic model for a Pitts S1C
 prop=/surface-positions/right-aileron-pos-norm/
   /wing
 
-  hstab x=-3.91 y=0.1 z=0.04 taper=0.8 effectiveness=1.24
+  hstab x=-3.91 y=0.1 z=0.04 taper=0.8 effectiveness=1.5
  length=1.0 chord=1.0 sweep=0
-stall aoa=25 width=4 peak=1.5/
-flap0 start=0.5 end=1 lift=1.3 drag=1.2/
+stall aoa=20 width=4 peak=1.5/
+flap0 start=0.1 end=1 lift=1.65 drag=1.2/
 control-input axis=/controls/flight/elevator control=FLAP0/
 control-input axis=/controls/flight/elevator-trim control=FLAP0/
 control-output control=FLAP0 prop=/surface-positions/elevator-pos-norm/
   /hstab
 
   mstab x=-1.37 y=0 z=0.5
- taper=0.0 dihedral=0 twist=-3.0
+ taper=0.0 dihedral=0 twist=-1.0
  length=2.62 chord=0.9 sweep=6 incidence=0.0
-stall aoa=20 width=4 peak=1.5/
+stall aoa=12 width=2.0 peak=1.5/
   /mstab
 
   !-- rudder --
   vstab x=-3.9 y=0 z=-0.1 taper=0.8 effectiveness=2.0
  length=0.65 chord=1.0 sweep=30 incidence=0.0
 stall aoa=30 width=4 peak=1.5/
-flap0 start=0.2 end=0.8 lift=1.2 drag=1.1/
+flap0 start=0.0 end=0.1 lift=2.0 drag=1.1/
 control-input axis=/controls/flight/rudder control=FLAP0 invert=true/
 control-input axis=/controls/flight/rudder-trim control=FLAP0 invert=true/
 control-output control=FLAP0 prop=/surface-positions/rudder-pos-norm
@@ -66,16 +66,16 @@ YASim aerodynamic model for a Pitts S1C
   /vstab
 
   propeller radius=0.65
-

Re: [Flightgear-devel] New aircraft for CVS - Pitts S1C

2007-11-11 Thread dave perry
dave perry wrote:
 Stuart Buchanan wrote:
 The model and FDM are fairly basic, but it is quite fun to fly, and a 
 challenge to land. Comment and any modifications are very welcome. 
 This is my first YASim aircraft, so I'm sure the FDM could benefit 
 from some tuning.

   
 Stuart, this is a really nice addition.  Taking you at your word, I 
 spent some enjoyable time last evening tweaking the yasim fdm.  Since 
 this activity can be subject to personal preferences ...
You may want to try setting the twist to zero for both the wing and 
mstab.  This makes the inverted maneuvers as easy as the normal 
maneuvers and reduces the tendency to immediately snap roll when 
inverted and adding down elevator to climb inverted. 

It is great fun to roll inverted soon after lift off and climb out 
inverted.  Takes gentile control movements though.  From KSFO, I flew 
inverted to the Golden Gate and still inverted flew under the bridge and 
then into an inverted loop. 

Another challenge, after take-off and initial climb out to about 500 ft, 
roll inverted, turn back and fly down the runway inverted at about 50 
ft.  Climb inverted to about 1500 ft, pull the power and ease back on 
the stick to do the 2nd half of a loop to the runway and land.  With the 
patch, this is not that difficult.  Even easier with the twists set to zero.

Nice to have a really aerobatic AC in FlightGear!  Thanks again Stuart.


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[Flightgear-devel] HUP Retriever , an other Piasecki helicopter

2007-11-11 Thread gerard robin
Hello

An other model of an ancestor helicopter, the HUP Retriever ,which was 
developed by Piasecki, is available on CVS.
It was a rescue helicopter, with To provide rescue without crew assistance, a 
door (under the copilot seat) , available after folding the copilot’s seat 
forward, opened through which a rescue sling could be lowered from an 
overhead winch. 
That helicopter was used by the U.S. Navy and Army (from 1949 to 1964), it was 
also delivered to the Canadian and French Navies (in service from  1953 to 
1965)


The model is under construction.
The FDM is a guess.
Mainly to do:
 -the instruments, 
 -the landing gear animations
 -liveries variant

Here  snapshots
http://pagesperso-orange.fr/GRTux/HUP-img1.jpg
http://pagesperso-orange.fr/GRTux/HUP-img2.jpg


Cheers

-- 
Gérard
http://pagesperso-orange.fr/GRTux/


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[Flightgear-devel] Keyboard reorg

2007-11-11 Thread David Megginson
This is a good discussion that we've started.  Way back when, we
didn't have menus (or scripting), so every function had to be
accessible from the keyboard (and all the assignments were hard-coded
in C++ to boot).

I think that we need to take a few steps:

1. Come up with a prioritized list of functions that should have
global keyboard assignments (e.g. switch view, lower flaps, raise
gear, etc.).

2. Decide on a block of keys to be set aside for per-aircraft key assignment.

3. Agree on a useful set of core bindings for the remainder, which no
model should touch.  This will be not be easy, but it will be very
beneficial.  There should be some logic to it, e.g. function keys used
for one kind of thing, alphabetic for another, etc.  As people have
noted, a lot of stuff currently assigned to keys should move to menus
and dialogs.

4. Provide a GUI for a user to change keyboard assignments while the
sim is running and to save the changes.  The user's local changes
should override everything else, including per-model assignments. (If
we're really sophisticated, we could let the user make his/her own
per-model assignments.)

Anyone game to start?  Does someone already have a first draft of a
prioritized function list?


All the best,


David

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Re: [Flightgear-devel] Keyboard reorg

2007-11-11 Thread SydSandy
On Sun, 11 Nov 2007 21:36:35 -0500
David Megginson [EMAIL PROTECTED] wrote:

 This is a good discussion that we've started.  Way back when, we
 didn't have menus (or scripting), so every function had to be
 accessible from the keyboard (and all the assignments were hard-coded
 in C++ to boot).
 
 I think that we need to take a few steps:
 
 1. Come up with a prioritized list of functions that should have
 global keyboard assignments (e.g. switch view, lower flaps, raise
 gear, etc.).
 
 2. Decide on a block of keys to be set aside for per-aircraft key assignment.
 
 3. Agree on a useful set of core bindings for the remainder, which no
 model should touch.  This will be not be easy, but it will be very
 beneficial.  There should be some logic to it, e.g. function keys used
 for one kind of thing, alphabetic for another, etc.  As people have
 noted, a lot of stuff currently assigned to keys should move to menus
 and dialogs.
 
 4. Provide a GUI for a user to change keyboard assignments while the
 sim is running and to save the changes.  The user's local changes
 should override everything else, including per-model assignments. (If
 we're really sophisticated, we could let the user make his/her own
 per-model assignments.)
 
 Anyone game to start?  Does someone already have a first draft of a
 prioritized function list?
 
 
 All the best,
 
 
 David
 

Well just to get the ball rolling , and thinking out loud ... 
the keyboard 1 - 0 could go to cockpit switches , battery , lights, etc , since 
not all aircraft have hotspots yet  and if it's do-able (will it interfere 
with the keypad trim keys ?)
Autopilot already has a dialogue , could be updated ... I can never remember 
the keys for that anyway ...  
just some ideas beginning in my head :)  
Im willing to do what I can if we can all come to an acceptable solution...
Ive started on a keyboard image with key layout for myself ... maybe could be 
included down the road if things turn out...
Cheers

-- 
SydSandy [EMAIL PROTECTED]

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