On Thursday 14 August 2008, Alex Perry wrote:
> The ATI booth at SigGraph in Los Angeles this week is
> demonstrating a single Linux machine with two dual-head graphics
> cards running four monitors. They are running FlightGear on four
> monitors (center, left, right, above) with the F15 flying be
On ven 15 août 2008, Martin Spott wrote:
> gerard robin wrote:
> > It is the lonely one flying, Nord 2501 restored and maintained
>
> Really ? I've seen one last year at Vichy, I just didn't know that it's
> soo unique,
>
> Martin.
Yes it was that one :)
--
Gérard
http://pagesperso-orange
gerard robin wrote:
> It is the lonely one flying, Nord 2501 restored and maintained
Really ? I've seen one last year at Vichy, I just didn't know that it's
soo unique,
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
On jeu 14 août 2008, Curtis Olson wrote:
> On Thu, Aug 14, 2008 at 12:37 PM, Vivian Meazza wrote:
> > I was going to have a closer look at the PBY6 particles, but I can't get
> > it (or the Noratlas) to start here. Anders reports that he can start it,
> > but there is insufficient power to unstick
On Thu, Aug 14, 2008 at 12:37 PM, Vivian Meazza wrote:
> I was going to have a closer look at the PBY6 particles, but I can't get it
> (or the Noratlas) to start here. Anders reports that he can start it, but
> there is insufficient power to unstick from the water.
Are you aware that the Noratla
On jeu 14 août 2008, Vivian Meazza wrote:
> gerard robin wrote
>
> > On jeu 14 août 2008, Vivian Meazza wrote:
> > > gerard robin wrote
> > >
> > > > On mer 13 août 2008, Curtis Olson wrote:
> > > > > On Wed, Aug 13, 2008 at 12:48 PM, Vivian Meazza
> > > > >
> > > > > <[EMAIL PROTECTED]>wrote:
> >
Erik Hofman writes:
> Ok, tested it again. The only way I could reproduce your scenario is not
> to have the throttle near idle.
> As I did state earlier, the speeedbrakes of the F-16 are quite small and
> as it turns out the engine can easily produce enough thrust to overcome
> the increased d
Ok, tested it again. The only way I could reproduce your scenario is not
to have the throttle near idle.
As I did state earlier, the speeedbrakes of the F-16 are quite small and
as it turns out the engine can easily produce enough thrust to overcome
the increased drag.
Erik
--
Hi,
Please restart FlightGear MP servers because tracker was down due to HW
upgrade.
Thank you,
Gabor
-
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applicatio
Alex Romosan wrote:
> hmm, i don't know how the real f-16 behaves but i still find the
> current behaviour a bit strange. level flight, ~350 knots extend the
> brakes the aircraft pitches up slightly and really starts to climb (no
> effect on the speed at all). push the nose down (quite a lot) to b
gerard robin wrote
> On jeu 14 août 2008, Vivian Meazza wrote:
> > gerard robin wrote
> >
> > > On mer 13 août 2008, Curtis Olson wrote:
> > > > On Wed, Aug 13, 2008 at 12:48 PM, Vivian Meazza
> > > >
> > > > <[EMAIL PROTECTED]>wrote:
> > > > > Hmm - well - you haven't specified a texture AFAIKS i
Erik Hofman writes:
> Ok, I think I have most of it figured out. I might even consider
> upgrading the status to 'production' the way it is now.
hmm, i don't know how the real f-16 behaves but i still find the
current behaviour a bit strange. level flight, ~350 knots extend the
brakes the aircra
Durk's kindly committed my runway refactoring - just to say, this was
a slightly far-reaching change, but a very beneficial one, I hope.
There's a few 'interesting' changes to come - I (or Durk) will be
taking advantage of the new 'getActiveRunway' accessor on FGAirport,
and Durk's runway pr
On jeu 14 août 2008, Vivian Meazza wrote:
> gerard robin wrote
>
> > On mer 13 août 2008, Curtis Olson wrote:
> > > On Wed, Aug 13, 2008 at 12:48 PM, Vivian Meazza
> > >
> > > <[EMAIL PROTECTED]>wrote:
> > > > Hmm - well - you haven't specified a texture AFAIKS in the .xml file
> > > > -
> >
> > so
Ok, I think I have most of it figured out. I might even consider
upgrading the status to 'production' the way it is now.
Erik
-
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest
gerard robin wrote
> On mer 13 août 2008, Curtis Olson wrote:
> > On Wed, Aug 13, 2008 at 12:48 PM, Vivian Meazza
> >
> > <[EMAIL PROTECTED]>wrote:
> > > Hmm - well - you haven't specified a texture AFAIKS in the .xml file -
> so
> > > that's one problem. I don't know if the wing texture cont
Hi,
Ever since I switched to the CVS version of FlightGear I wondered
whether the black-out behavior really is that realistic . Although I
never experienced it I couldn't imagine this would happen in real life,
at least not with an anti-g suit.
In an excerpt from a nasa document describing a si
Tim Moore wrote:
> They are using the new feature that allows a generic protocol
> playback file to be played back in an infinite loop.
>
> Nice going!
>
I think I've heard this announced a few weeks back .. ;-)
Indeed, nice going. Both for ATI and for the FlightGear contributors.
Erik
Curt,
I haven't seen any z-buffer fighting here with particles. There definitely
is a problem with so-called jitter, although I'm not clear about the cause.
Not using initial rotation helps a bit.
Vivian
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Be
Alex Perry wrote:
> The ATI booth at SigGraph in Los Angeles this week is demonstrating a
> single Linux machine with two dual-head graphics cards running four
> monitors. They are running FlightGear on four monitors (center, left,
> right, above) with the F15 flying between KSFO and the golden ga
Anders Gidenstam wrote:
> I've noticed that Debian (unstable and testing) has begun to switch to an
> alternative OpenAL implementation:
> http://packages.debian.org/sv/sid/libopenal1
> http://kcat.strangesoft.net/openal.html
That site is actually linked from the creative site when you start
se
The ATI booth at SigGraph in Los Angeles this week is demonstrating a
single Linux machine with two dual-head graphics cards running four
monitors. They are running FlightGear on four monitors (center, left,
right, above) with the F15 flying between KSFO and the golden gate
bridge. Although the e
James Turner wrote:
> Incidentally, one of the many, many things on my 'if I ever have time'
> list is to clean up the OpenAL driver code in the main loop to support
> multiple positioned sources - the current code assumes all positioned
> sounds originate from the main aircraft, which is ob
On 14 Aug 2008, at 16:20, Anders Gidenstam wrote:
> On my system I lost the doppler effect in fly-by view after I
> updated to
> that OpenAL. Has anyone else seen (or heard :) anything similar?
Doppler support in the code was a bit fiddly when I looked at it - due
to different implementation
On 14 Aug 2008, at 15:50, Jon Stockill wrote:
> I've just been setting up a new machine and I've been building all the
> flightgear prerequisites from freshly downloaded source, but ran
> into a
> problem when it came to tracking down ALUT, so I thought I'd save
> anyone
> else from repeating
On Thu, 14 Aug 2008, Curtis Olson wrote:
> On Fedora 9 I've had really good luck with their prepackaged version:
>
>yum install alut alut-devel openal openal-devel
>
> I had been using and older source based version, but ran into compile
> problems on the newer distributions, and then ran into
On Thu, Aug 14, 2008 at 9:50 AM, Jon Stockill wrote:
> I've just been setting up a new machine and I've been building all the
> flightgear prerequisites from freshly downloaded source, but ran into a
> problem when it came to tracking down ALUT, so I thought I'd save anyone
> else from repeating t
I've just been setting up a new machine and I've been building all the
flightgear prerequisites from freshly downloaded source, but ran into a
problem when it came to tracking down ALUT, so I thought I'd save anyone
else from repeating the same searching as I've been doing.
OpenAL development i
>
> Yes when looking at the existing
> being used with other
> aircraft for instance ZivkoEdge i noticed that the smoke
> can seen through the
> fuse and wings.
>
>
>
>
Hi,
I noticed today that this bug is only with the particlesystem used by
aircrafts. In Scenery there is no bug. Have a
29 matches
Mail list logo