[Flightgear-devel] Aileron and Rudder Trim indicators for the default HUD

2011-03-21 Thread TDO_Brandano -
I have added a couple of small indicators to the standard HUD, with the same format as that used for the pitch trim indicator. Attached is a patch with my small modification. It's really quite a small modification, but I find it useful mainly for helicopters, and since it's of little consequenc

Re: [Flightgear-devel] Is FlightGear GPL2 and later or GPL2 only?

2011-04-05 Thread TDO_Brandano -
This is nitpicking. The original files are released under the GPL v2 terms. That licence cannot be revocated by anyone, not even by the author, though he may choose to re-release the files with another licence. The terms of the unmodified GPL v2 allow the relicencing by 3rd parties with subsequ

Re: [Flightgear-devel] Joystick axis issues

2011-04-14 Thread TDO_Brandano -
Hi Thorsten, I suspect I know what is actually happening, at least it also happend on my Thrustmaster Cougar. Just try this: move all axes on the joystick to all extremes before starting FG. I think you are hitting on an autocalibration issue. It might be the OS or even the joystick's own hard

Re: [Flightgear-devel] YASim issues

2011-04-17 Thread TDO_Brandano -
Actually, I find it rather odd that it should have all this trouble to climb in an hover at sea level. I love the Bo105, it's my plane of choice, but making a neat vertical take off is very hard. Alessandro > Date: Sun, 17 Apr 2011 21:37:42 +0100 > From: aeitsch...@yahoo.de > To: flightgear-de

[Flightgear-devel] Modified download_and_compile.sh script

2011-05-17 Thread TDO_Brandano -
I have applied a couple of small modifications to the script to fix FGCOM and ATLAS compilation with the current repository versions of both. The changes are relatively small, just a couple of sed rule changes for the FGCOM makefile and a renamed function in ATLAS to match the updated SimGear.

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-18 Thread TDO_Brandano -
That's 519 possible culprits. It will take 10 compiles to find the exact revision by successive approximations. > Date: Wed, 18 May 2011 08:45:11 +0200 > From: bre...@gmail.com > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268 > >

Re: [Flightgear-devel] Modified download_and_compile.sh script

2011-05-18 Thread TDO_Brandano -
ear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] Modified download_and_compile.sh script > > On 18.05.2011 01:08, TDO_Brandano - wrote: > > I have applied a couple of small modifications to the script to fix > > FGCOM and ATLAS compilation with the current repository ver

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-18 Thread TDO_Brandano -
How hard would it be to change the background colour based on the camera altitude? Even a linear gradient between two set points would work, I think. > Date: Wed, 18 May 2011 22:41:54 +0200 > From: bre...@gmail.com > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] T

Re: [Flightgear-devel] Testing OSG-trunk / bug issue #268

2011-05-19 Thread TDO_Brandano -
I think that the best setup would use a broken line rather than a simple linear ramp, to show actual transition outside of atmospheric flight. Would something like that affect performance much? Alessandro > From: lauri.pelto...@gmail.com > To: flightgear-devel@lists.sourceforge.net > Date: Th

[Flightgear-devel] Proposal: Move airplanes to an SVN repository

2011-06-24 Thread TDO_Brandano -
Ok, before I get flamed to a crisp, let me explain what is my reasoning behind this. Right now the fgdata repository is about 9 GB. This makes it really, really difficult to obtain an initial checkout of the fgdata folder, expecially for people that do not have a very good connection. at the sa

Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository

2011-06-24 Thread TDO_Brandano -
1 17:41:36 +0200 > From: flightg...@sablonier.ch > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository > > Am 24.06.11 12:55, schrieb Erik Hofman: > > On Fri, 2011-06-24 at 10:48 +, TDO_Brandano - wrote: >

Re: [Flightgear-devel] Aircraft selection for 2.4.0

2011-07-04 Thread TDO_Brandano -
If the scope is to show off the capabilities, I'd really consider the IAR-80 too. Alessandro > Date: Mon, 4 Jul 2011 12:50:57 +0300 > From: thorsten.i.r...@jyu.fi > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] Aircraft selection for 2.4.0 > > > We currently have

Re: [Flightgear-devel] ac import/export for Blender 2.58 WAS: Re: Flightgear-devel Digest, Vol 63, Issue 5

2011-07-12 Thread TDO_Brandano -
Perhaps someone should mention to Renè the standard procedures to get a script included in dthe official ones distributed along with Blender. The page with the details is http://wiki.blender.org/index.php/Dev:Py/Sharing , but I'd prefer if someone could translate this in a meaningful French and

Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository

2011-08-04 Thread TDO_Brandano -
I wouldn't touch the Vostock right now, it might be taken as an afront by the author Alessandro > Date: Thu, 4 Aug 2011 09:50:04 +0200 > From: tors...@t3r.de > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository > > > Sound

Re: [Flightgear-devel] scripted compile from source... results in run_fgrun buttons greyed out, or fgfs cannot open shared object file

2011-08-04 Thread TDO_Brandano -
try running download_and_compile.sh (-an -pn) DATA the -an switch disables the apt-get update, and -pn disables the apt-get upgrade, you won't really need those for the data anyway. Alessandro > Date: Thu, 4 Aug 2011 09:59:29 -0400 > From: marth...@yahoo.ca > To: flightgear-devel@lists.sourcef

Re: [Flightgear-devel] How to turn off the 3D cockpit

2011-08-08 Thread TDO_Brandano -
Hmm, well, the FGRUN tool could do with several fixes, I think. I suspect that by now a complete rewrite might be better, though. This sort of properties that do not require a restart of the simulator could be set through a socket even at runtime rather than being fed as a command line switch,

Re: [Flightgear-devel] Release 2.4.0: on short final

2011-08-09 Thread TDO_Brandano -
Well, if you know how to write a simple program you could try accessing and setting the properties through the telnet protocol with a wrapper application, and communicate with that one through the serial port. As far as I know the telnet protocol works bidirectionally with FG without issues.

Re: [Flightgear-devel] FG Serial; Was: Release 2.4.0: on short final

2011-08-09 Thread TDO_Brandano -
The simplest way is to edit that line of code and compile FGFS. After 2.4 is out this might get implemented by the committers, and then you could grab a precompiled binary from the Hudson/Jenkins automatic build system. In any case a little patience seems to be the only essential requirement.

Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository

2011-08-12 Thread TDO_Brandano -
I'd also add, incidentally, that creating your own repo automatically gives you commit rights to it as well. Though it would be nice to stick to some guidelines to ensure compatibility, like tagging the plane repo to match FGFS tags Alessandro > Date: Fri, 12 Aug 2011 13:02:16 +0200 > From: t

Re: [Flightgear-devel] FG Input though socket or anyway?

2011-08-14 Thread TDO_Brandano -
There are several ways to send an input to FlightGear. The example that sprinsg most readily to my mind is the way LinuxTrack can communicate head tracking position to FGFS. Essentially either writing the values for camera position via a protocol file (look in fgdata/Protocols) or sending the d

Re: [Flightgear-devel] 答复: FG Input though socket or anyway?

2011-08-15 Thread TDO_Brandano -
the key for input? 发件人: TDO_Brandano - [mailto:tdo_brand...@hotmail.com] 发送时间: 2011年8月14日 23:29 收件人: Flightgear Devel List 主题: Re: [Flightgear-devel] FG Input though socket or anyway? There are several ways to send an input to FlightGear. The example that sprinsg most readily to my mind is the

Re: [Flightgear-devel] New aircraft: SF-25

2011-08-15 Thread TDO_Brandano -
BTW, you can get a pretty good idea of where the CG is on a plane from the landing gear position. On a tail dragger the CG will be slightly behind the main wheel. Too far back and the tail won't have enough authority to lift for takeoff, too far forward and the plane will nose over when braking

Re: [Flightgear-devel] Slackware packages for 2.4.0

2011-08-21 Thread TDO_Brandano -
Actually I bought an "el cheapo" (EKEN m009s) android tablet for the explicit purpose of trying to use it as a rudimentary MFD, exploiting also the touch screen interface. Currently I am playing a bit with HTML5 features, but a native implementation would probably be better and would free up CP

Re: [Flightgear-devel] Content protection for modders?

2011-08-25 Thread TDO_Brandano -
Sorry, but closing the content would be against the spirit of a GPL project. Also, reverse engineering to allow interoperability of formats is expressely allowed in the DMCA. The content is protected by copyright law, that ought to be enough. If plane developers are interested in creating conte

Re: [Flightgear-devel] Content protection for modders?

2011-08-29 Thread TDO_Brandano -
Not really, or Openoffice/Staroffice/Libreoffice would not be able to open Microsoft formats. Here is what section (f) of Chapter 12 of the DMCA has to say to the regard : (f) Reverse Engineering. — (1) Notwithstanding the provisions of subsection (a)(1)(A), a person who has lawfully obta

Re: [Flightgear-devel] Compiling FGRUN...

2011-09-08 Thread TDO_Brandano -
I have also had this error, building on Ubuntu 10.10 AMD64. I think it might have been an update in either SimGear or OSG, but I did not follow it up because my older FGRUN build was still running fine > From: ubu...@geoffair.info > To: flightgear-devel@lists.sourceforge.net > Date: Thu, 8 Sep

Re: [Flightgear-devel] proposal: new keybing to show map

2011-09-20 Thread TDO_Brandano -
Perhaps there ought to be some sort of keybind conflict check. Ideally it would prompt the user to choose an alternative, but that's probably utopia. Alessandro > From: zakal...@mac.com > Date: Tue, 20 Sep 2011 20:53:34 +0100 > To: flightgear-devel@lists.sourceforge.net > Subject: Re: [Flightge

Re: [Flightgear-devel] git

2011-09-27 Thread TDO_Brandano -
if you just want to discard EVERYTHING back to the head version (make sure you are on the master branch) try this: git checkout -- . the full stop is part of the command, btw Alessandro. From: curtol...@gmail.com Date: Tue, 27 Sep 2011 10:25:56 -0500 To: flightgear-devel@lists.sourceforge.net S

Re: [Flightgear-devel] nasal and javascript..

2011-10-07 Thread TDO_Brandano -
Personally, I'd prefer Python, mainly because its garbage collection seems to work fine and it has a large base library, with many third party modules to extend on it. But, as someone pointed out earlier here, you can't always get what you want... Ciao, Alessandro > Date: Fri, 7 Oct 2011 14:0

Re: [Flightgear-devel] GIT

2011-10-15 Thread TDO_Brandano -
Really, couldn't we just split off all the aircrafts to a separate SVN repository? Or to several GIT repositories? That way they could be checked out individually. I don't think we need the level of detailed history that GIT provides when it comes to aircraft data, and that way it would be poss

Re: [Flightgear-devel] fgdata is frozen!

2011-10-16 Thread TDO_Brandano -
I guess that the aircrafts will just end up "deleted" in the next pull, leaving the rest of FGDATA untouched. However, FGFS already supports a different path for aircrafts, so it should be pretty simple to get everything running as usual. Just copy the planes to another folder before the next p

Re: [Flightgear-devel] FGData Split Completed - a.k.a. Life after the Split

2011-10-19 Thread TDO_Brandano -
Not automatically, as far as I know, but it should be relatively simple to script this. the main issue is how to script something that will work across platforms. I can do this in less than 20 lines of python, but of course not everyone has python installed on his windows machine Ciao, Alessa

Re: [Flightgear-devel] FGData Split Completed - a.k.a. Life after the Split

2011-10-19 Thread TDO_Brandano -
The greatest problem i can see is that there's no wget equivalent for Windows, or tools to parse strings from a file, inbuilt in the shell. That's why I was mentioning python: it's easier to get working on Windows and these tools are part of the standard library. On linux, of course, you can ge

Re: [Flightgear-devel] FGData Split Completed - a.k.a. Life after the Split

2011-10-19 Thread TDO_Brandano -
like precompiled packages. Maybe we can do this serverside, let them check a box for each aircraft or select all and simply give them a link? Jorg 2011/10/19 TDO_Brandano - The greatest problem i can see is that there's no wget equivalent for Windows, or tools to parse strings from a