Re: [Flightgear-devel] [Jsbsim-devel] X-15 issue identified

2009-02-01 Thread flying.toaster
Regarding the pull up issue, it seems fixed (partially) now. My first assumption regarding atmosphere was definitely wrong (even though the JSBSsim atmosphere feels better now and the FG atmosphere is still wrong above 60kft). I have looked into the Cmalpha values and it was only fixed to a

Re: [Flightgear-devel] [Jsbsim-devel] X-15 issue identified

2009-01-13 Thread flying.toaster
for density in the upper atmosphere ? Message du 13/01/09 à 19h55 De : flying.toaster flying.toas...@voila.fr A : Development issues jsbsim-de...@lists.sourceforge.net, 'Development issues' jsbsim-de...@lists.sourceforge.net Copie à : Objet : Re: [Jsbsim-devel] X-15 issue identified Hello Jon

Re: [Flightgear-devel] X-15 update

2009-01-07 Thread flying.toaster
shortly ago. Don't use the external_forces section for rocket control. I've got tons of information on the X-15, some of which was gained using FOIA requests. Nowadays, you can simply use the NTRS, like you mentioned. Jon -Original Message- From: flying.toaster

[Flightgear-devel] X-15 update

2009-01-04 Thread flying.toaster
I have resumed work on the X-15. I want to model every single thing (from the last bottle of hydrogen peroxide to the historical launch sites) for three aircraft configuration : X15 #1 : Old style flight deck, old style SAS and RAS (later standing for Reaction Augmentation System). X-15 #2 :

Re: [Flightgear-devel] Announcement : F-14 early alpha on CVS

2008-02-28 Thread flying.toaster
New version uploaded to CVS. a key used for autothrottle on approach I am working to have the plib version complete. Once I am done I will work on OSG (particle effects for contrails for instance) feedback is very welcome as usual :) Cheers Enrique Message du 22/02/08 à 23h09 De : Melchior

Re: [Flightgear-devel] Announcement : F-14 early alpha on CVS

2008-02-22 Thread flying.toaster
to specify a 'fixed' sampling rate. Personally, I config and tune all my controllers to run at 20Hz so that there is a good chance they'll work on lower-end systems without causing problems on faster machines. LeeE On Wednesday 20 February 2008 21:56, flying.toaster wrote: There seems

[Flightgear-devel] Announcement : F-14 early alpha on CVS

2008-02-20 Thread flying.toaster
Hello, An early alpha of the F-14B has been kindly put on the CVS by Alexis for testing. Beware of the following limitations : - There is no cockpit, only a HUD - Nasal code needs cleaning and optimisation - Some textures are missing, some animations are incomplete - Key bindings are non

Re: [Flightgear-devel] Announcement : F-14 early alpha on CVS

2008-02-20 Thread flying.toaster
it up) Sorry guys ! Message du 20/02/08 à 21h50 De : flying.toaster [EMAIL PROTECTED] A : flightgear-devel flightgear-devel@lists.sourceforge.net Copie à : Objet : [Flightgear-devel] Announcement : F-14 early alpha on CVS Hello, An early alpha of the F-14B has been kindly put

[Flightgear-devel] Center of scale animation implemented

2008-01-10 Thread flying.toaster
Hi everybody (and happy new year BTW), I would like to know if the center element of the scale animation is working on FG1.0 (because I do not seem to make it work as documented) Thanks in advance Enrique - Check out

Re: [Flightgear-devel] Center of scale animation implemented

2008-01-10 Thread flying.toaster
then reverse the translation ... Sorry for the inconvenience Enrique Message du 10/01/08 à 21h03 De : flying.toaster [EMAIL PROTECTED] A : flightgear-devel flightgear-devel@lists.sourceforge.net Copie à : Objet : [Flightgear-devel] Center of scale animation implemented Hi everybody (and happy

Re: [Flightgear-devel] v1.0 Gallery Page

2007-12-19 Thread flying.toaster
Yet work in progress but it may become a worthwhile addition to the carrier borne aircraft in a short while Done with 4x FSAA http://sfp1.site.voila.fr/flightgear/TomcatNimitz.jpg Greetings Enrique - SF.Net email is

[Flightgear-devel] Projects setup

2007-10-13 Thread flying.toaster
Hi everybody, This is a call for help adding substance to a few 3D models I have made, namely, the Northrop F-20, the MiG-21F13 and the F-14 Tomcat. (see the following post : http://www.flightgear.org/forums/viewtopic.php?t=542) What I have done is a blender model for each aircraft. As far as

Re: [Flightgear-devel] Gas turbine engines modeling

2007-08-10 Thread flying.toaster
I have this in my projects. Progress is painfully slow though. Made a short bibliography. The main issue is determining the mass flow rate. My goal here is to have as much parameters as possible (rotation speed for the spools, temperatures, power on the shafts ...) in order to model correctly

[Flightgear-devel] X-15 on CVS ?

2006-11-01 Thread flying.toaster
Hi everybody, I thought it might be nice to upload the current 3D model of the X-15 to the CVS repository. That would allow people play around with the model in its very early alpha state :o) This model is to be released under GPL (even though there is no source code for it) As the most

Re: [Flightgear-devel] X-15

2006-10-16 Thread flying.toaster
Two in-game screenshots and a render under blender. Not all textures are there yet http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=2146mesg_id=2146page= - Using Tomcat but need to do more? Need to

[Flightgear-devel] X-15

2006-10-11 Thread flying.toaster
Here is the first step of a more general update I want to implement for the X-15 (also including 3D cockpit and systems) So far I only modelled the X-15A-2. Depending on what flight dynamics are implemented I may change to X-15 #1 (basic aerodynamics and Stability Augmentation System) or the

Re: [Flightgear-devel] X-15

2006-10-11 Thread flying.toaster
As I recall, this one has orange, spray-on insulation, no? Jon Well, actually this aircraft flew in quite a few schemes. It flew in regular black paint finish, same plus some patch of ablator on the tail area (and a white cross applied to the bottom), and finally with a full spray of

Re: [Flightgear-devel] 3D model for the F-15

2006-10-04 Thread flying.toaster
So I think I'll stick to Ampere's advice and release only civilian models... Message du 04/10/06 à 09h22 De : Tony Pelton [EMAIL PROTECTED] A : FlightGear developers discussions flightgear-devel@lists.sourceforge.net Copie à : Objet : Re: [Flightgear-devel] 3D model for the F-15 On

Re: [Flightgear-devel] 3D model for the F-15

2006-09-30 Thread flying.toaster
discussions flightgear-devel@lists.sourceforge.net Copie à : Objet : Re: [Flightgear-devel] 3D model for the F-15 On Friday 29 September 2006 14:59, flying.toaster wrote: BTW here is a list of the 3D models I have in the works or finished Exterior | Interior

Re: [Flightgear-devel] 3D model for the F-15

2006-09-29 Thread flying.toaster
Creative Commons can do that but if you know anything else better ... Message du 29/09/06 à 11h46 De : Martin Spott [EMAIL PROTECTED] A : flightgear-devel@lists.sourceforge.net Copie à : Objet : Re: [Flightgear-devel] 3D model for the F-15 Erik Hofman wrote: flying.toaster wrote: I've

Re: [Flightgear-devel] 3D model for the F-15

2006-09-29 Thread flying.toaster
-devel@lists.sourceforge.net Copie à : Objet : Re: [Flightgear-devel] 3D model for the F-15 --- flying.toaster wrote: Is there anywhere a list of work in progress just to avoid duplicates ? Note that it's no big issue for the Hornet as I made it for another sim anyway ;) IIRC

Re: [Flightgear-devel] 3D model for the F-15

2006-09-29 Thread flying.toaster
BTW here is a list of the 3D models I have in the works or finished Exterior | Interior -- Su-26M 90%| 90% F14100% no textures | 0% F15100% no textures | 0% F18100% some textures | 50% SR71 25%

[Flightgear-devel] 3D model for the F-15

2006-09-28 Thread flying.toaster
If there is no 3D model for the F-15 in the works I can contribute this one http://sfp1.site.voila.fr/images/f15b.png I plan to make it in NASA livery http://www1.dfrc.nasa.gov/Gallery/Photo/F-15B/Medium/EC96-43815-2.jpg I've started similar work on the F-18

[Flightgear-devel] FMS development ?

2006-09-26 Thread flying.toaster
I've seen a request on JSBSim development list for performance prediction capability. I was wondering if somebody has started a project to develop a Flight Management System for flight gear Actually I am getting an Airbus A340 ready and that would be of important use

[Flightgear-devel] Su-26 and new 2D panel code

2006-09-26 Thread flying.toaster
I have read with some interest the post regarding the new 2D panel code (clipping within a layer) because I am running into the following problem with the 2D aerobatic panel of the Su-26 : http://sfp1.site.voila.fr/images/2Dpit.png This screenshot has been taken with the latest release (not

Re: [Flightgear-devel] 2d panel clipping...

2006-09-26 Thread flying.toaster
My mistake, the right link is http://sfp1.site.voila.fr/images/2dpit.png (case sensitive :( ) Message du 27/09/06 à 01h59 De : Syd [EMAIL PROTECTED] A : flightgear-devel@lists.sourceforge.net Copie à : Objet : [Flightgear-devel] 2d panel clipping... I have read with some interest

[Flightgear-devel] Fixes in the Su-26

2006-09-03 Thread flying.toaster
Hi there After a break I am trying to fix the Su-26 before asking some kind soul to upload it on CVS. Thanks to Melchior I have been able to add a specific menu to the main menu bar. The items I want to put inside are a fuel and load dialog (JSBSim) and a livery selector dialog. I have

Re: [Flightgear-devel] How to release an alpha aircraft for testing ?

2006-07-13 Thread flying.toaster
I presume the hotspots / electrical system are still a WIP? I get unexpected results from some of them - maybe it's just that I haven't read the instructions yet :-) Nope, you are right. I have put the electrical stuff on the backburner because I first need to sort out how to model the

[Flightgear-devel] Su-26 close to first release

2006-07-05 Thread flying.toaster
Hi everybody, Here is my todo list before I release the Sukhoi 26 as early production - Flight manual - Custom sound - wind hiss according to openings and airspeed - Stall noise - Flight model tweaking (propeller) - Functional radio panel - Tear off canopy when opening at speed -

[Flightgear-devel] g-meter in Nasal

2006-07-01 Thread flying.toaster
Thanks for the answer on the dialogs. For the time being I will put the GUI on the backburner since some development needs to be done. I want to implement max and min g-load needles on a g-meter instrument. I was thinking that setting up a listener in nasal for vertical acceleration would do

Re: [Flightgear-devel] Problem with Sukhoi 26 panel

2006-06-21 Thread flying.toaster
Understood the problem ... Panels have their coordinates with a bottom left origin whereas instruments have a center origin ... My mistake Sorry for the inconvenience ... All the advantages of Linux Managed Hosting--Without the Cost and Risk! Fully trained technicians. The highest number of

Re: [Flightgear-devel] Problem with Sukhoi 26 panel

2006-06-20 Thread flying.toaster
à 11h18 De : AJ MacLeod [EMAIL PROTECTED] A : [EMAIL PROTECTED], FlightGear developers discussions flightgear-devel@lists.sourceforge.net Copie à : Objet : Re: [Flightgear-devel] Problem with Sukhoi 26 panel On Tuesday 20 June 2006 05:21, flying.toaster wrote: Here are the main panel

Re: [Flightgear-devel] Problem with Sukhoi 26 panel

2006-06-19 Thread flying.toaster
Sure Here are the main panel file and the definition of the 3D plane that carries it I dunno though if it will be of some help since they are all linked to the same property (the starter) but at different locations Ah, the good old hotspots. These are by far the most horrible part of

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-17 Thread flying.toaster
Looks like a spin, does not it ? ;) That is with stock JSBSim FDM ... attachment: spin.jpg ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-17 Thread flying.toaster
Well actually I did not survive that one, I was too busy taking the shot ;) But I did survive many others Entry and exit is by the book : - stall the aircraft with wings level using gentle full back stick and apply full rudder to enter - release the stick and rudder, let the nose point down

Re: [Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-16 Thread flying.toaster
Did you get the Sukhoi ? If you want I can send you a slightly updated model... rgrds Enrique ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel

[Flightgear-devel] Aerobatics using flight gear and JSBSim

2006-06-14 Thread flying.toaster
Using derivations very similar to those described by Jon in his latest paper, I have managed having my Su-26 alpha model do most of these figures : http://aerobatics.ws/acro_figures.html The ones that still are a little dirty for me are the tailslide and sided loops (the former because I

Re: [Flightgear-devel] Some question about panels and a big thank you

2006-06-08 Thread flying.toaster
BTW I know I should read more closely the archives (because I am sure I can find the answer there) but is there a way to place a 3D object in front of a xml panel or not ? Pleeese :D Enrique ___ Flightgear-devel mailing list

[Flightgear-devel] Some question about panels and a big thank you

2006-06-04 Thread flying.toaster
As some may have noticed ;) I am working on developping a Sukhoi-26 for flightgear. Before proceeding with flight model tweaking, I am working on a 3D cockpit. So far I have settled for a mix of 3D model and 2D panel (such as the one found on the great concorde) I was wondering if there is a

[Flightgear-devel] Partial transparency for textures

2006-06-03 Thread flying.toaster
I have found what may be a problem with Z-buffer and alpha on textures. You can find a description of the issue on that post : http://forums.avsim.net/dcboard.php?az=show_topicforum=198topic_id=1810mesg_id=1810page= Also I would like to know if there is an easy means to add smoke generators to

[Flightgear-devel] Help needed with the Sukhoi 26

2006-05-30 Thread flying.toaster
I am building what I hope will be a very hi-fi model of the Su-26 unlimited aerobatic aircraft. The exterior model is finished and now I am working on the textures and the 3D cockpit. For the latter, I only have photos found on airliners.net for the front panel, and I need views of the canopy,

Re: [Flightgear-devel] F-14 anyone?

2006-05-26 Thread flying.toaster
3D model is now finished (well mostly since I intend to add the refuelling probe and boarding ladder) Now to the textures and animation (alas the latter is going to be tough particularly for the gear !) have a look at avsim forum for latest renders and ingame shots

Re: [Flightgear-devel] Guess what plane this is!

2006-05-10 Thread flying.toaster
this is! On Wednesday 10 May 2006 00:50, flying.toaster wrote: Looks like an Airbus A300B (missing winglets and ailerons), but then I miss some details to be affirmative (I seem to remember there are boundary layer fences somewhere on the leading edge... Yes, there are wing fences, and as you can see, I

Re: [Flightgear-devel] Guess what plane this is!

2006-05-09 Thread flying.toaster
Looks like an Airbus A300B (missing winglets and ailerons), but then I miss some details to be affirmative (I seem to remember there are boundary layer fences somewhere on the leading edge and engines slung under those pylons ;o) ). Hope I can finish my A340-500 anytime soon to join ;o) Great

Re: [Flightgear-devel] F-14 anyone?

2006-05-08 Thread flying.toaster
3D model started. You can check out the 1000 polygons on AVSIM forum Cheer up it's only a few months away ;o) --- Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated

Re: [Flightgear-devel] F-14 anyone?

2006-05-08 Thread flying.toaster
De : Lee Elliott [EMAIL PROTECTED] Looks like an F-14 :) Now *those* are good news :o) I've got to say that imo this is quite an ambitious project but it looks pretty good so far. From the 3D model perspective it is not more daunting than the Hornet (try to find a single straight

Re: [Flightgear-devel] F-14 anyone?

2006-04-29 Thread flying.toaster
Just one question before I get started ... What is the reasonnable polygon count (in triangles or quads) that can be accepted by most platforms without turning into a slideshow ? For strike fighters this is somewhere in the 10,000 range (with a damage model). I have come to realise that

Re: [Flightgear-devel] F-14 anyone?

2006-04-28 Thread flying.toaster
If a 3D exterior model is needed I will contribute (blender) I have an Aerofax on the tomcat with lots of pictures. I'm interested in the B (A+) make since the nozzles are the smooth F110 ones and the avionics still are a little crude (easier to model). I would need somebody to help with the

[Flightgear-devel] Modelling tools

2006-01-16 Thread flying.toaster
Hi there, I am fairly new to flightgear and there are two subjects I would like to get involved into. I am a 3D modeller for Strike Fighters : Project 1 (check out http://www.column5.us, there is a F/A-18 model I made) using blender. I am willing to build many models for FlightGear but I can